diff --git a/mods/worldEdit.js b/mods/worldEdit.js index 61d5c346..2a592797 100644 --- a/mods/worldEdit.js +++ b/mods/worldEdit.js @@ -1,8 +1,6 @@ "use strict"; // WorldEdit.js (compiled) -// Version: 1.0.0 -// Other mods -w_ensureModEnabled("mods/betterSettings.js"); +// Version: 1.0.1 // Constants const w_accentColor = "#7cff62"; const w_style = { @@ -83,14 +81,6 @@ class Rect { } // Functions -function w_ensureModEnabled(modName) { - if (enabledMods.includes(modName)) - return; - enabledMods.unshift(modName); - localStorage.setItem("enabledMods", JSON.stringify(enabledMods)); - window.location.reload(); -} - function isPointInWorld(point) { return point.x >= 0 && point.x <= width && point.y >= 0 && point.y <= height; } diff --git a/mods/worldEdit.ts b/mods/worldEdit.ts index e0c6a1d5..3b2652d3 100644 --- a/mods/worldEdit.ts +++ b/mods/worldEdit.ts @@ -1,8 +1,5 @@ // WorldEdit.ts -// Version: 1.0.0 - -// Other mods -w_ensureModEnabled("mods/betterSettings.js") +// Version: 1.0.1 // Interfaces interface WorldEditState { @@ -124,15 +121,6 @@ class Rect { } // Functions -function w_ensureModEnabled(modName: string) { - if (enabledMods.includes(modName)) - return - - enabledMods.unshift(modName) - localStorage.setItem("enabledMods", JSON.stringify(enabledMods)) - window.location.reload() -} - function isPointInWorld(point: Vec2D): boolean { return point.x >= 0 && point.x <= width && point.y >= 0 && point.y <= height }