This commit is contained in:
slweeb 2021-12-28 21:27:54 -05:00
parent 455af7fbf2
commit 4e8afacaf9
2 changed files with 10 additions and 6 deletions

View File

@ -2,12 +2,16 @@
+ Artists' Update (Painting, Lines, Shapes, etc.)
+ Explosives Update
+ Electricity & Machines Update
+ Mod Manager Update
[Verion 0.7.1]
+ Sugar Water + Pollen = Honey
~ Lowered Rat Plague spawn rates
~ Fixed: Water dissolves salt and sugar way too much
~ Fixed: Plants don't grow anymore
~ Fixed: Fleas don't eat blood underneath them
~ Fixed: Info page says seconds instead of ticks
~ Fixed: Info shows duplicate elements
~ Fixed: "1 ticks"
[Version 0.7 - Density & Reactions]

View File

@ -775,7 +775,7 @@
"behavior": [
"M2|XX|M2",
"DL:blood|XX|DL:blood",
"M2|M1|M2",
"M2|DL:blood%25 AND M1|M2",
],
"tempHigh": 35,
"stateHigh": "ash",
@ -1892,7 +1892,7 @@
"rat": {
"color": "#b8aea5",
"behavior": [
"M2%5|CR:plague%1.5 AND M2%1.5|M2%5",
"M2%5|CR:plague%0.5 AND M2%1.5|M2%5",
"M2|XX|M2",
"M2|M1|M2",
],
@ -2580,7 +2580,7 @@
if (pixel.element != newPixel.element) {
if (elements[newPixel.element].density != undefined && info.density != undefined) {
// if the pixel's state + ">" + newPixel's state is in validDensitySwaps, and the pixel's density is larger than the newPixel's density, swap the pixels
if (validDensitySwaps.includes(info.state+">"+elements[newPixel.element].state) && info.density > elements[newPixel.element].density) {
if (validDensitySwaps.includes(info.state+">"+elements[newPixel.element].state) && info.density >= elements[newPixel.element].density) {
// chance depending on the difference in density
if (Math.random() < (info.density - elements[newPixel.element].density)/(info.density + elements[newPixel.element].density)) {
swapPixels(pixel,newPixel);
@ -3557,10 +3557,10 @@ for (var k = 0; k < b0.split(" AND ").length; k++) {
if (info.hidden) { infoText.innerHTML += "\nHidden from toolbar."; }
if (info.density != undefined) { infoText.innerHTML += "\nDensity: "+info.density+"kgm<sup>3</sup>."; }
if (info.tempHigh != undefined) {
infoText.innerHTML += "\nTurns into "+infoLink(info.stateHigh || "[???]")+" at "+info.tempHigh+"°C.";
infoText.innerHTML += "\nTurns into "+infoLink(info.stateHigh || "[???]")+" above "+info.tempHigh+"°C.";
}
if (info.tempLow != undefined) {
infoText.innerHTML += "\nTurns into "+infoLink(info.stateLow || "[???]")+" at "+info.tempLow+"°C.";
infoText.innerHTML += "\nTurns into "+infoLink(info.stateLow || "[???]")+" below "+info.tempLow+"°C.";
}
if (info.burn != undefined) { infoText.innerHTML += "\nFlammability: "+info.burn+"%."; }
if (info.burnTime != undefined) {
@ -3838,7 +3838,7 @@ for (var k = 0; k < b0.split(" AND ").length; k++) {
<div id="categoryControls"></div>
<div id="elementControls"></div>
</div>
<div id="extraInfo"><small><a href="controls.txt" target="_blank">Controls</a><a href="changelog.txt" target="_blank">Changelog</a></small></div>
<div id="extraInfo"><small><a href="controls.txt" target="_blank">Controls</a><a href="changelog.txt" target="_blank">Changelog</a><a href="https://docs.google.com/document/d/1R8xljj_J-K5oU-9y4louwplQmM-ZBvUfXmhbgj5LYdk/edit?usp=sharing" target="_blank">Feedback</a></small></div>
</div>
</div>