Update alchemy.js
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@ -1,11 +1,30 @@
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// Warning: This mod will remove all of your previously unlocked elements.
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// unhide oxygen (air), dirt (earth), fire, and water
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if (!settings.alchemyUnlocked) {
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settings.alchemyUnlocked = {
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"oxygen": true,
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"dirt": true,
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"fire": true,
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"water": true,
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};
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}
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if (settings.unlocked.alchemymod) {
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for (var element in settings.unlocked) {
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if (settings.unlocked[element]) {
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settings.alchemyUnlocked[element] = true
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}
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}
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}
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// loop through the elements object
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if (elements.explosion) {
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elements.explosion.category = "tools";
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}
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for (var element in elements) {
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if (elements[element].category !== "tools") {
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if (settings.alchemyUnlocked[element]) {
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elements[element].hidden = false;
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if (elements[element].category !== "tools") { elements[element].category = "alchemy mod"; }
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}
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else if (elements[element].category !== "tools") {
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// give the element the hidden attribute true
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elements[element].hidden = true;
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// set its category to "alchemy mod"
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@ -16,13 +35,35 @@ for (var element in elements) {
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// set the unhide setting to Unlock as Discovered (2)
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settings.unhide = 2;
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// unhide oxygen (air), dirt (earth), fire, and water
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if (!settings.unlocked.alchemymod) {
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settings.unlocked = {
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"oxygen": true,
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"dirt": true,
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"fire": true,
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"water": true,
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"alchemymod": true,
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};
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}
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runAfterLoad(function(){
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checkUnlock = function(element) {
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if (elements[element] && elements[element].hidden && !settings.alchemyUnlocked[element]) {
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settings.alchemyUnlocked[element] = true;
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if (settings.unhide === 2) {
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createElementButton(element)
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var categoryButton = document.querySelector(".categoryButton[current='true']");
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var currentCategory = categoryButton.getAttribute("category");
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if (currentCategory !== elements[element].category) {
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document.getElementById("categoryButton-"+elements[element].category).classList.add("notify");
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}
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// add notify to the elementButton of the element
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document.getElementById("elementButton-"+element).classList.add("notify");
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}
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saveSettings();
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}
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}
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})
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runAfterAutogen(function(){
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for (var element in elements) {
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if (elements[element].category === "states") {
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elements[element].category = "alchemy mod"
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}
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}
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})
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window.addEventListener("load",function(){
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for (var element in elements) {
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if (elements[element].hidden && document.getElementById("elementButton-"+element)) {
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document.getElementById("elementButton-"+element).remove()
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}
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}
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})
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