Merge pull request #979 from redbirdly/patch-1

Add betterSettings.js integration, and color accuracy
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slweeb 2025-02-06 13:48:18 -05:00 committed by GitHub
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1 changed files with 37 additions and 29 deletions

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@ -1,39 +1,47 @@
const SETTINGS = {
initialHour: 4,
useRealTime: false,
hoursPerTick: 0.01,
};
if (!enabledMods.includes("mods/betterSettings.js")) { enabledMods.unshift("mods/betterSettings.js"); localStorage.setItem("enabledMods", JSON.stringify(enabledMods)); window.location.reload() };
var hour = SETTINGS.initialHour;
var sky_settingsTab = new SettingsTab("Sky");
var realtime_setting = new Setting("Use real life time for sky", "real_time", settingType.BOOLEAN, false, defaultValue=true);
var initial_hour_setting = new Setting("Initial hour", "initial_hour", settingType.NUMBER, false, defaultValue=8);
var ticks_per_hour_setting = new Setting("Ticks per hour", "ticks_per_hour", settingType.NUMBER, false, defaultValue=150);
sky_settingsTab.registerSettings("Real time", realtime_setting);
sky_settingsTab.registerSettings("Initial hour", initial_hour_setting);
sky_settingsTab.registerSettings("Ticks per hour", ticks_per_hour_setting);
settingsManager.registerTab(sky_settingsTab);
var hour = initial_hour_setting.value;
function lerpColor(start, end, t) {
return start.map((s, i) => Math.round(s + (end[i] - s) * t));
}
function getSkyColors(hour) {
const SKY_COLOR_PAIRS = [
[[10, 10, 25], [5, 5, 15]], // Midnight
[[20, 20, 40], [15, 15, 30]], // Late night
[[255, 153, 102], [60, 50, 100]], // Dawn
[[180, 220, 250], [135, 206, 250]], // Morning
[[220, 250, 255], [80, 170, 255]], // Noon
[[210, 240, 255], [90, 180, 255]], // Afternoon
[[255, 100, 80], [255, 130, 100]], // Sunset
[[30, 10, 25], [15, 5, 15]], // Early night
[[10, 10, 25], [5, 5, 15]], // Midnight loop
];
const SKY_COLOR_PAIRS = [
[[0, 0, 15], [0, 0, 30]], // midnight
[[10, 10, 40], [20, 20, 60]],
[[255, 100, 50], [255, 150, 100]],
[[135, 206, 235], [180, 230, 255]],
[[135, 206, 250], [135, 206, 255]],
[[135, 206, 250], [120, 190, 240]],
[[255, 150, 100], [120, 70, 70]],
[[30, 15, 60], [20, 10, 40]],
[[0, 0, 15], [0, 0, 30]], // midnight
];
// Find nearest sky colors and interpolate
const index = Math.floor(hour / 3);
const t = (hour % 3) / 3;
// Determine the interval (each interval is 3 hours)
const index = Math.floor(hour / 3);
const t = (hour % 3) / 3;
const [bottomStart, topStart] = SKY_COLOR_PAIRS[index];
const [bottomEnd, topEnd] = SKY_COLOR_PAIRS[index + 1];
const [bottomStart, topStart] = SKY_COLOR_PAIRS[index];
const [bottomEnd, topEnd] = SKY_COLOR_PAIRS[index + 1];
return {
skyTop: `rgb(${lerpColor(topStart, topEnd, t).join(", ")})`,
skyBottom: `rgb(${lerpColor(bottomStart, bottomEnd, t).join(", ")})`,
};
return {
skyTop: `rgb(${lerpColor(topStart, topEnd, t).join(", ")})`,
skyBottom: `rgb(${lerpColor(bottomStart, bottomEnd, t).join(", ")})`,
};
}
function renderSky(ctx) {
@ -48,11 +56,11 @@ function renderSky(ctx) {
}
function updateDayTime() {
if (SETTINGS.useRealTime) {
if (realtime_setting.value) {
const now = new Date();
hour = now.getHours() + now.getMinutes() / 60;
} else {
hour = (hour + SETTINGS.hoursPerTick) % 24; // Keep within 0-23
hour = (hour + (1 / ticks_per_hour_setting.value)) % 24; // Keep within 0-23
}
}
@ -70,7 +78,7 @@ function initializeCanvas() {
const resizeCanvas = autoResizeCanvas;
autoResizeCanvas = (clear) => {
resizeCanvas(clear);
hour = SETTINGS.initialHour;
hour = initial_hour_setting.value;
};
}