Lost Souls Update
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@ -1,6 +1,6 @@
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elements.ghost_particle = {
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color: "#d9d2d0",
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behavior: behaviors.GAS,
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behavior: behaviors.DGAS,
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category: "soul",
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state: "gas",
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};
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@ -9,9 +9,9 @@ elements.soul_fish = {
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color: ["#808080","#a52a2a"],
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category: "soul",
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behavior: [
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"XX|CR:flash|XX",
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"CR:flash AND M2|XX|CR:flash AND M2",
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"M1|CR:flash AND M1|M1",
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"XX|M2|M1",
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"XX|FX%2|BO",
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"XX|XX|M1",
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],
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reactions: {
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"algae": { elem2:null, chance:0.25, func:behaviors.FEEDPIXEL },
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@ -35,7 +35,12 @@ elements.soul_fish = {
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"cell": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL },
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"crumb": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
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"alcohol": { elem1:"meat", chance:0.001 },
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}
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},
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tempHigh: 50000,
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stateHigh: "ghost_particle",
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category:"soul",
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state: "solid",
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density: 1080,
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};
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elements.soul_anger_block = {
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color: ["#eb4034","#ed2415"],
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@ -60,7 +65,6 @@ elements.soul_dirt = {
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} else {
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pixel.methaned = true;
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};
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createPixel("ghost_particle",pixel.x,pixel.y);
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};
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pixel.age++
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},
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@ -69,3 +73,105 @@ elements.soul_dirt = {
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density: 1050,
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excludeRandom: true,
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};
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elements.death_reaper = {
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color: "#454545",
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behavior: [
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"XX|M2|M1",
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"XX|FX%2|BO",
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"XX|XX|M1",
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],
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reactions: {
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human: { elem2: ["ghost_particle",null] },
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head: { elem2: ["ghost_particle",null] },
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body: { elem2: ["ghost_particle",null] },
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worm: { elem2: ["ghost_particle",null] },
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fish: { elem2: ["ghost_particle",null] },
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frozen_fish: { elem2: ["ghost_particle",null] },
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slug: { elem2: ["ghost_particle",null] },
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snail: { elem2: ["ghost_particle",null] },
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bird: { elem2: ["ghost_particle",null] },
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rat: { elem2: ["ghost_particle",null] },
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frog: { elem2: ["ghost_particle",null] },
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frozen_frog: { elem2: ["ghost_particle",null] },
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tadpole: { elem2: ["ghost_particle",null] },
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stink_bug: { elem2: ["ghost_particle",null] },
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bee: { elem2: ["ghost_particle",null] },
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ghost_particle: { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
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flea: { elem2: ["ghost_particle",null] },
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termite: { elem2: ["ghost_particle",null] },
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frozen_worm: { elem2: ["ghost_particle",null] },
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flea: { elem2: ["ghost_particle",null] },
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ant: { elem2: ["ghost_particle",null] },
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fly: { elem2: ["ghost_particle",null] },
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firefly: { elem2: ["ghost_particle",null] },
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bee: { elem2: ["ghost_particle",null] },
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},
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tempHigh: 10000,
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stateHigh: "bone",
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category:"soul",
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state: "solid",
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density: 1500,
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};
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elements.tombstone = {
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color: "#aaaaaa",
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behavior: behaviors.STURDYPOWDER,
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tempHigh: 1500,
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tick: function(pixel) {
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if (isEmpty(pixel.x+1,pixel.y) && Math.random() < 0.1) {
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createPixel("ghost_particle",pixel.x+1,pixel.y);
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}
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doDefaults(pixel);
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},
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stateHigh: "magma",
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category: "soul",
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state: "solid",
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density: 2400,
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hardness: 0.5,
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breakInto: "dust",
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darkText: true
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}
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elements.tombstone_seed = {
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color: "#eeeff2",
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tick: function(pixel) {
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if (isEmpty(pixel.x+1,pixel.y) &&
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isEmpty(pixel.x-1,pixel.y)
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isEmpty(pixel.x+1,pixel.y-1) &&
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isEmpty(pixel.x-1,pixel.y-1) &&
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isEmpty(pixel.x,pixel.y-1) &&
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isEmpty(pixel.x+1,pixel.y-2) &&
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isEmpty(pixel.x-1,pixel.y-2) &&
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isEmpty(pixel.x,pixel.y-2) &&
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isEmpty(pixel.x+1,pixel.y-3) &&
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isEmpty(pixel.x-1,pixel.y-3) &&
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isEmpty(pixel.x,pixel.y-3)) {
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createPixel("tombstone",pixel.x+1,pixel.y);
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createPixel("tombstone",pixel.x-1,pixel.y);
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createPixel("tombstone",pixel.x+1,pixel.y-1);
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createPixel("tombstone",pixel.x-1,pixel.y-1);
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createPixel("tombstone",pixel.x,pixel.y-1);
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createPixel("tombstone",pixel.x+1,pixel.y-2);
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createPixel("tombstone",pixel.x-1,pixel.y-2);
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createPixel("tombstone",pixel.x,pixel.y-2);
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createPixel("tombstone",pixel.x+1,pixel.y-3);
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createPixel("tombstone",pixel.x-1,pixel.y-3);
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createPixel("tombstone",pixel.x,pixel.y-3);
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}
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if (pixel.age > 100) {
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changePixel(pixel,"tombstone");
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}
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pixel.age++
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doDefaults(pixel);
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},
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properties: {
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age:0
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},
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category: "soul",
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state: "solid",
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density: 1500,
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cooldown: defaultCooldown,
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seed: true,
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maxSize: 1,
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excludeRandom: true,
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behavior: behaviors.STURDYPOWDER,
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};
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