commit
524fd91881
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@ -11,9 +11,11 @@ cc_settingsTab.registerSettings("OverHeating", cc_setting1);
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//cc_settingsTab.registerSettings("Setting 2", cc_setting2);
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settingsManager.registerTab(cc_settingsTab);
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var dataVisualizationPalette16 = [
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"#000000", "#ff0000", "#ff7700", "#ffff00", "#00ff00", "#00ffff", "#0000ff", "#ff00ff",
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"#777777", "#770000", "#773300", "#777700", "#007700", "#007777", "#000077", "#770077",
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var colorPalette_4bit = [
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"#101820", "#37175F", "#5F1717", "#6F175F",
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"#005F00", "#1563BF", "#7F401A", "#525252",
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"#8F8F8F", "#EE8822", "#FF3027", "#FF47FF",
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"#58E618", "#27FFDF", "#FFFF27", "#FFFFFF"
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];
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function hueLerp(value) {
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@ -217,6 +219,61 @@ function setPin(pixel, pins, index, value, rotation=pixel.circuitRotation) {
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}
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// Circuits
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elements.four_bit_selector_circuit = {
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cc_stableTick: function(pixel) {
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var pins = [
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// First 4-bit input (A)
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[-1, -2, true], // A0
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[-3, -2, true], // A1
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[-5, -2, true], // A2
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[-7, -2, true], // A3
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// Second 4-bit input (B)
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[7, -2, true], // B0
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[5, -2, true], // B1
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[3, -2, true], // B2
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[1, -2, true], // B3
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// Selection pin (Sel)
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[9, 0, true], // Selection (Sel)
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// Output (O)
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[-3, 2, false], // O0 (centered)
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[-1, 2, false], // O1 (centered)
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[1, 2, false], // O2 (centered)
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[3, 2, false], // O3 (centered)
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];
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initializeCircuit(pixel, pins, 17, 3);
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// Read inputs
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var A = [
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checkPin(pixel, pins, 0),
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checkPin(pixel, pins, 1),
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checkPin(pixel, pins, 2),
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checkPin(pixel, pins, 3)
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];
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var B = [
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checkPin(pixel, pins, 4),
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checkPin(pixel, pins, 5),
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checkPin(pixel, pins, 6),
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checkPin(pixel, pins, 7)
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];
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var Sel = checkPin(pixel, pins, 8); // Selection pin
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// Select between A and B based on Sel
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var output = Sel ? B : A;
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// Output the selected 4-bit value
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setPin(pixel, pins, 9, output[0]); // O0
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setPin(pixel, pins, 10, output[1]); // O1
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setPin(pixel, pins, 11, output[2]); // O2
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setPin(pixel, pins, 12, output[3]); // O3
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}
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};
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elements.four_bit_enabler_circuit = {
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centered: true,
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cc_stableTick: function(pixel) {
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@ -442,9 +499,9 @@ elements.temperature_sensor = {
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var cellData = pixel.romData[cellAddress];
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if (!(0 <= px && px < width && 0 <= py && py < height)) {continue;}
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if (pixelMap[px][py] && pixelMap[px][py].element == "art") {
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if (pixelMap[px][py] && pixelMap[px][py].element == "displayPixel") {
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// if (address == cellAddress) {}
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pixelMap[px][py].color = dataVisualizationPalette16[binaryArrayToNumber(cellData)];
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pixelMap[px][py].color = colorPalette_4bit[binaryArrayToNumber(cellData)];
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}
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}
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}
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@ -1277,6 +1334,70 @@ elements.four_bit_adder_circuit = {
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}
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};
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elements.four_bit_subtractor_circuit = {
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cc_stableTick: function(pixel) {
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var pins = [
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// First 4-bit number (A)
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[-1, -2, true], // A3
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[-3, -2, true], // A2
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[-5, -2, true], // A1
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[-7, -2, true], // A0
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// Second 4-bit number (B)
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[7, -2, true], // B3
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[5, -2, true], // B2
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[3, -2, true], // B1
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[1, -2, true], // B0
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// Borrow-in (B_in)
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[9, 0, true], // Borrow-in (B_in)
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// Output difference (D)
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[-1, 2, false], // D3
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[-3, 2, false], // D2
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[-5, 2, false], // D1
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[-7, 2, false], // D0
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[1, 2, false], // Borrow Out (B4)
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];
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initializeCircuit(pixel, pins, 17, 3);
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// Read inputs
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var A = [
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checkPin(pixel, pins, 0),
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checkPin(pixel, pins, 1),
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checkPin(pixel, pins, 2),
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checkPin(pixel, pins, 3)
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];
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var B = [
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checkPin(pixel, pins, 4),
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checkPin(pixel, pins, 5),
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checkPin(pixel, pins, 6),
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checkPin(pixel, pins, 7)
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];
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var B_in = checkPin(pixel, pins, 8); // Borrow-in
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// Calculate the difference and borrow
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var difference = [];
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var borrow = B_in;
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for (var i = 0; i < 4; i++) {
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var bitDifference = A[i] - B[i] - borrow;
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difference[i] = (bitDifference + 2) % 2; // Current bit difference
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borrow = bitDifference < 0 ? 1 : 0; // Borrow for next bit
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}
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// Output the difference
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setPin(pixel, pins, 9, difference[0]); // D0
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setPin(pixel, pins, 10, difference[1]); // D1
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setPin(pixel, pins, 11, difference[2]); // D2
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setPin(pixel, pins, 12, difference[3]); // D3
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setPin(pixel, pins, 13, borrow); // Borrow Out (B4)
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}
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};
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function general_clock(speed, s2) {
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return function(pixel){
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for (var i = 0; i < adjacentCoords.length; i++) {
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@ -1343,6 +1464,7 @@ elements.custom_RGB_led = {
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];
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var color = { color: cc_scaleList([(l[0] * 2) + l[1], (l[2] * 2) + l[3], (l[4] * 2) + l[5]], (255 / 3) * 10) };
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if (color.color.some(value => isNaN(value))) {return;}
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if (lightmapEnabled && color.color[0] && color.color[1], color.color[2]) {
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lightmap[Math.floor(pixel.y / lightmapScale)][Math.floor(pixel.x / lightmapScale)] = color;
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@ -1372,7 +1494,7 @@ var addDisplayCallback = function(pixel, pins, w, h) {
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if (!(0 <= px && px < width && 0 <= py && py < height)) {continue;}
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deletePixel(px, py);
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createPixel("art", px, py);
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createPixel("displayPixel", px, py);
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pixelMap[px][py].color = "rgb(16, 24, 32)";
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}
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}
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@ -1408,7 +1530,7 @@ elements.simple_seven_segment_display = {
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var px = pixel.x + x;
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var py = pixel.y + y;
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if (pixelMap[px][py] && pixelMap[px][py].element == "art") {
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if (pixelMap[px][py] && pixelMap[px][py].element == "displayPixel") {
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if (hexGrid[y - 2][x - 1]) {
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pixelMap[px][py].color = "rgb(16, 230, 120)";
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} else {
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@ -1460,7 +1582,7 @@ elements.simple_double_seven_segment_display = {
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var px = pixel.x + x;
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var py = pixel.y + y;
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if (pixelMap[px][py] && pixelMap[px][py].element == "art") {
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if (pixelMap[px][py] && pixelMap[px][py].element == "displayPixel") {
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if (hexGrid[y - 2][x - 1]) {
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pixelMap[px][py].color = "rgb(16, 230, 120)";
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} else {
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@ -1476,7 +1598,7 @@ elements.simple_double_seven_segment_display = {
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var px = pixel.x + x;
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var py = pixel.y + y;
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if (pixelMap[px][py] && pixelMap[px][py].element == "art") {
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if (pixelMap[px][py] && pixelMap[px][py].element == "displayPixel") {
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if (hexGrid2[y - 2][x - 5]) {
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pixelMap[px][py].color = "rgb(16, 230, 120)";
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} else {
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@ -1488,117 +1610,6 @@ elements.simple_double_seven_segment_display = {
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}
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};
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function general_display(w, h) {
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return function(pixel) {
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var pins = [];
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// X input (X0-Xn)
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for (var i = 0; i < Math.ceil(Math.log2(w)); i++) {
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pins.push([-1, (Math.ceil(Math.log2(w)) - i) * 2 - 1, true]);
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}
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// Y input (Y0-Yn)
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for (var i = 0; i < Math.ceil(Math.log2(h)); i++) {
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pins.push([(Math.ceil(Math.log2(h)) - i) * 2 - 1, -1, true]);
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}
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// Color input
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pins.push([11, -1, true]);
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// Reset pin
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pins.push([13, -1, true]);
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// Clock input
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pins.push([15, -1, true]);
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// Initialize the circuit with the necessary pins
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initializeCircuit(pixel, pins, w + 2, h + 2, false, pixel.circuitRotation, addDisplayCallback);
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// Read inputs
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var X = [];
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for (var i = 0; i < Math.ceil(Math.log2(w)); i++) {
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X.push(checkPin(pixel, pins, i));
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}
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var Y = [];
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for (var i = 0; i < Math.ceil(Math.log2(h)); i++) {
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Y.push(checkPin(pixel, pins, Math.ceil(Math.log2(w)) + i));
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}
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var color = checkPin(pixel, pins, pins.length - 3);
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var reset = checkPin(pixel, pins, pins.length - 2);
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var clock = checkPin(pixel, pins, pins.length - 1);
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// Decode X and Y inputs to determine the pixel position
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var x_pos = 0;
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for (var i = 0; i < X.length; i++) {
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x_pos += (X[i] ? 1 : 0) << i;
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}
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var y_pos = 0;
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for (var i = 0; i < Y.length; i++) {
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y_pos += (Y[i] ? 1 : 0) << i;
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}
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// Display dimension check
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if (x_pos >= w || y_pos >= h) return;
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var px = pixel.x + 1 + x_pos; // Adjust for the display position
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var py = pixel.y + 1 + y_pos;
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// Handle reset functionality
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if (reset) {
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for (var y = 1; y <= h; y++) {
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for (var x = 1; x <= w; x++) {
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var reset_px = pixel.x + x;
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var reset_py = pixel.y + y;
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if (pixelMap[reset_px] && pixelMap[reset_px][reset_py] && pixelMap[reset_px][reset_py].element == "art") {
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pixelMap[reset_px][reset_py].color = "rgb(16, 230, 120)";
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}
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}
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}
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return;
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}
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// Update display on clock pulse
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if (clock) {
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if (pixelMap[px] && pixelMap[px][py] && pixelMap[px][py].element == "art") {
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// Set the pixel color
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pixelMap[px][py].color = color ? "rgb(16, 230, 120)" : "rgb(16, 230, 120)";
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}
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}
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};
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}
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elements.basic_mono_display_8x8 = {
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cc_stableTick: general_display(8, 8),
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};
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elements.basic_mono_display_16x8 = {
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cc_stableTick: general_display(16, 8),
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};
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elements.basic_mono_display_16x16 = {
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cc_stableTick: general_display(16, 16),
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};
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elements.basic_mono_display_32x16 = {
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cc_stableTick: general_display(32, 16),
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};
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elements.basic_mono_display_32x32 = {
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cc_stableTick: general_display(32, 32),
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};
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elements.basic_mono_display_64x32 = {
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cc_stableTick: general_display(64, 32),
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};
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elements.basic_mono_display_64x64 = {
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cc_stableTick: general_display(64, 64),
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};
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function malfunction_chip(pixel) {
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var emptySpaces = [];
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@ -1629,18 +1640,23 @@ function malfunction_chip(pixel) {
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}
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}
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//elements.display = {
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// color: "#444444",
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// category: "logic",
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// state: "solid",
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// behavior: behaviors.WALL,
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// hoverStat: function(pixel) {
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// return `Circuit: ${pixel.corePosition}`;
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// },
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// cc_stableTick: function(pixel) {
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//
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// }
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//};
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elements.displayPixel = {
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color: "#000000",
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category: "logic",
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state: "solid",
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behavior: behaviors.WALL,
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tick: function(pixel) {
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if (pixel.start == pixelTicks) {
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pixel.color = "rgb(16, 24, 32)";
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}
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if (lightmapEnabled && pixel.color) {
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var x = Math.floor(pixel.x / lightmapScale);
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var y = Math.floor(pixel.y / lightmapScale);
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lightmap[y][x] = { color: scaleList(rgbToArray(pixel.color), 0.2) };
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}
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}
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};
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elements.circuit_material = {
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color: "#444444",
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@ -1777,13 +1793,24 @@ elements.logic_corrupter_machine = {
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},
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}
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elements.circuitCoreTutorial = {
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color: "#33FF66",
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category: "logic",
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onSelect: function() {
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window.open("https://redbirdly.github.io/circuitcore_tutorial.html");
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},
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}
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// Create a new anchor element
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var tutorialLink = document.createElement("a");
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// Set the link's text content
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tutorialLink.textContent = "CircuitCore Tutorial";
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// Set the link's href attribute to point to the tutorial
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tutorialLink.href = "https://redbirdly.github.io/circuitcore_tutorial.html";
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// Set the link to open in a new tab
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tutorialLink.target = "_blank";
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// Style the link (optional)
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tutorialLink.style.color = "#33FF66"; // Set the color of the link
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tutorialLink.style.fontSize = "14px"; // Set the font size
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// Append the link to the body of the webpage
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document.body.appendChild(tutorialLink);
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// cc_ is circuit core prefix
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const cc_BROWN = "#773317";
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@ -1800,6 +1827,7 @@ const cc_WHITE = "#DDDDDD";
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var circuits = [
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// Misc and I/O: brown
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{ circuit: elements.four_bit_selector_circuit, color: cc_BROWN, size: [17, 3, true] },
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{ circuit: elements.four_bit_enabler_circuit, color: cc_BROWN, size: [9, 3, true] },
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{ circuit: elements.randomizer, color: cc_BROWN },
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{ circuit: elements.four_bit_randomizer_circuit, color: cc_BROWN, size: [9, 3, true] },
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@ -1841,6 +1869,7 @@ var circuits = [
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{ circuit: elements.four_bit_D_flip_flop_circuit, color: cc_LIGHT_BLUE, size: [9, 3, true] },
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// Addition/subtraction arithmetic: blue
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{ circuit: elements.four_bit_adder_circuit, color: cc_BLUE, size: [17, 3, true] },
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{ circuit: elements.four_bit_subtractor_circuit, color: cc_BLUE, size: [17, 3, true] },
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{ circuit: elements.four_bit_incrementer_circuit, color: cc_BLUE, size: [9, 3, true] },
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// Complex circuits: lavender
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// Clocks: pink
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@ -1852,13 +1881,6 @@ var circuits = [
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{ circuit: elements.simple_seven_segment_display, color: cc_WHITE, size: [5, 9, false] },
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{ circuit: elements.simple_double_seven_segment_display, color: cc_WHITE, size: [9, 9, false] },
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{ circuit: elements.custom_RGB_led, color: cc_WHITE, size: [3, 3, true] },
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{ circuit: elements.basic_mono_display_8x8, color: cc_WHITE, size: [10, 10, false] },
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{ circuit: elements.basic_mono_display_16x8, color: cc_WHITE, size: [18, 10, false] },
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{ circuit: elements.basic_mono_display_16x16, color: cc_WHITE, size: [18, 18, false] },
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{ circuit: elements.basic_mono_display_32x16, color: cc_WHITE, size: [34, 18, false] },
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{ circuit: elements.basic_mono_display_32x32, color: cc_WHITE, size: [34, 34, false] },
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{ circuit: elements.basic_mono_display_64x32, color: cc_WHITE, size: [66, 34, false] },
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{ circuit: elements.basic_mono_display_64x64, color: cc_WHITE, size: [66, 66, false] },
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];
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circuits.forEach(circuitInfo => {
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@ -1947,15 +1969,28 @@ function drawCircuitExtras() {
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}
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function runLogicTick() {
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for (var i = 0;i < currentPixels.length;i++) {
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var pixel = currentPixels[i];
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if (elements[pixel.element].category == "logic") {
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if (elements[pixel.element].cc_stableTick) {
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elements[pixel.element].cc_stableTick(pixel);
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if (paused) {return;}
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for (var j = 0;j < 1;j++) {
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for (var i = 0;i < currentPixels.length;i++) {
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||||
var pixel = currentPixels[i];
|
||||
if (elements[pixel.element].category == "logic") {
|
||||
if (elements[pixel.element].cc_stableTick) {
|
||||
elements[pixel.element].cc_stableTick(pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function stabilizeLogicGates() {
|
||||
var logicgatesElements = ["output","logic_wire","not_gate","and_gate","xor_gate","or_gate","nand_gate","nor_gate","nxor_gate","E2L_lever","E2L_button","L2E_constant","logic_transmitter","logic_receiver","logic_shock","logic_unshock"]
|
||||
|
||||
for (var i = 0;i < logicgatesElements.length;i++) {
|
||||
elements[logicgatesElements[i]].cc_stableTick = elements[logicgatesElements[i]].tick;
|
||||
elements[logicgatesElements[i]].tick = null;
|
||||
}
|
||||
}
|
||||
|
||||
renderPostPixel(drawCircuitExtras);
|
||||
runEveryTick(runLogicTick);
|
||||
runAfterLoad(stabilizeLogicGates);
|
||||
|
|
|
|||
|
|
@ -0,0 +1,146 @@
|
|||
if (!enabledMods.includes("mods/circuitcore.js")) { enabledMods.unshift("mods/circuitcore.js"); localStorage.setItem("enabledMods", JSON.stringify(enabledMods)); window.location.reload() };
|
||||
var lightmapEnabled = enabledMods.includes("mods/lightmap.js") || enabledMods.includes("mods/fast_lightmap.js");
|
||||
|
||||
function general_display(w, h, colorMode) { // colorMode: 0 for monochrome, 1 for 3-bit, 2 for 4-bit
|
||||
return function(pixel) {
|
||||
var pins = [];
|
||||
|
||||
// X input (expands right)
|
||||
for (var i = 0; i < Math.ceil(Math.log2(w)); i++) {
|
||||
pins.push([-1, (i * 2) + 1, true]);
|
||||
}
|
||||
|
||||
// Y input (expands downward)
|
||||
for (var i = 0; i < Math.ceil(Math.log2(h)); i++) {
|
||||
pins.push([(i * 2) + 1, -1, true]);
|
||||
}
|
||||
|
||||
if (colorMode === 1) { // 3-bit color
|
||||
pins.push([-1, 11, true]); // Red
|
||||
pins.push([-1, 13, true]); // Green
|
||||
pins.push([-1, 15, true]); // Blue
|
||||
} else if (colorMode === 2) { // 4-bit color
|
||||
for (var i = 0; i < 4; i++) {
|
||||
pins.push([-1, 11 + (i * 2), true]); // 4-bit color input
|
||||
}
|
||||
} else { // Monochrome
|
||||
pins.push([w - 4, -1, true]);
|
||||
}
|
||||
|
||||
// Reset pin
|
||||
pins.push([w - 2, -1, true]);
|
||||
|
||||
// Clock input
|
||||
pins.push([w, -1, true]);
|
||||
|
||||
initializeCircuit(pixel, pins, w + 2, h + 2, false, pixel.circuitRotation, addDisplayCallback);
|
||||
|
||||
var X = [];
|
||||
for (var i = 0; i < Math.ceil(Math.log2(w)); i++) {
|
||||
X.push(checkPin(pixel, pins, i));
|
||||
}
|
||||
|
||||
var Y = [];
|
||||
for (var i = 0; i < Math.ceil(Math.log2(h)); i++) {
|
||||
Y.push(checkPin(pixel, pins, Math.ceil(Math.log2(w)) + i));
|
||||
}
|
||||
|
||||
var color;
|
||||
if (colorMode === 1) {
|
||||
var red = checkPin(pixel, pins, Math.ceil(Math.log2(w)) + Math.ceil(Math.log2(h)));
|
||||
var green = checkPin(pixel, pins, Math.ceil(Math.log2(w)) + Math.ceil(Math.log2(h)) + 1);
|
||||
var blue = checkPin(pixel, pins, Math.ceil(Math.log2(w)) + Math.ceil(Math.log2(h)) + 2);
|
||||
color = `rgb(${red ? 255 : 0}, ${green ? 255 : 0}, ${blue ? 255 : 0})`;
|
||||
} else if (colorMode === 2) {
|
||||
var colorIndex = 0;
|
||||
for (var i = 0; i < 4; i++) {
|
||||
colorIndex += checkPin(pixel, pins, Math.ceil(Math.log2(w)) + Math.ceil(Math.log2(h)) + i) ? Math.pow(2, i) : 0;
|
||||
}
|
||||
color = colorPalette_4bit[colorIndex];
|
||||
} else {
|
||||
color = checkPin(pixel, pins, Math.ceil(Math.log2(w)) + Math.ceil(Math.log2(h))) ? "rgb(16, 230, 120)" : "rgb(16, 24, 32)";
|
||||
}
|
||||
|
||||
var reset = checkPin(pixel, pins, Math.ceil(Math.log2(w)) + Math.ceil(Math.log2(h)) + (colorMode === 1 ? 3 : (colorMode === 2 ? 4 : 1)));
|
||||
var clock = checkPin(pixel, pins, Math.ceil(Math.log2(w)) + Math.ceil(Math.log2(h)) + (colorMode === 1 ? 4 : (colorMode === 2 ? 5 : 2)));
|
||||
|
||||
var x_pos = 0;
|
||||
for (var i = 0; i < X.length; i++) {
|
||||
x_pos += X[i] ? Math.pow(2, (X.length - 1) - i) : 0;
|
||||
}
|
||||
|
||||
var y_pos = 0;
|
||||
for (var i = 0; i < Y.length; i++) {
|
||||
y_pos += Y[i] ? Math.pow(2, (Y.length - 1) - i) : 0;
|
||||
}
|
||||
|
||||
if (x_pos >= w || y_pos >= h) return;
|
||||
|
||||
var px = pixel.x + 1 + x_pos;
|
||||
var py = pixel.y + 1 + y_pos;
|
||||
|
||||
if (reset) {
|
||||
for (var y = 1; y <= h; y++) {
|
||||
for (var x = 1; x <= w; x++) {
|
||||
var reset_px = pixel.x + x;
|
||||
var reset_py = pixel.y + y;
|
||||
if (pixelMap[reset_px] && pixelMap[reset_px][reset_py] && pixelMap[reset_px][reset_py].element == "displayPixel") {
|
||||
pixelMap[reset_px][reset_py].color = "rgb(16, 24, 32)";
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (clock) {
|
||||
if (pixelMap[px] && pixelMap[px][py] && pixelMap[px][py].element == "displayPixel") {
|
||||
pixelMap[px][py].color = color;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
elements.gridDisplay = {
|
||||
color: "#33FF66",
|
||||
category: "logic",
|
||||
maxSize: 1,
|
||||
onSelect: function() {
|
||||
// Prompt the user for display width, height, and color depth
|
||||
var width = parseInt(prompt("Enter the display width (e.g., 16, 32, 64):", "16"));
|
||||
var height = parseInt(prompt("Enter the display height (e.g., 16, 32, 64):", "16"));
|
||||
var colorDepth = parseInt(prompt("Enter the color depth (1 for monochrome, 3 for 3-bit, 4 for 4-bit):", "4"));
|
||||
|
||||
// Set these values for the pixel
|
||||
elements.gridDisplay.displayWidth = width;
|
||||
elements.gridDisplay.displayHeight = height;
|
||||
elements.gridDisplay.displayColorDepth = colorDepth;
|
||||
},
|
||||
cc_stableTick: function(pixel) {
|
||||
// Get the display properties
|
||||
var width = elements.gridDisplay.displayWidth || 16;
|
||||
var height = elements.gridDisplay.displayHeight || 16;
|
||||
var colorDepth = elements.gridDisplay.displayColorDepth || 4;
|
||||
|
||||
// Call general_display with the appropriate parameters
|
||||
var displayFunction = general_display(width, height, colorDepth === 1 ? 0 : (colorDepth === 3 ? 1 : 2));
|
||||
displayFunction(pixel);
|
||||
}
|
||||
};
|
||||
|
||||
elements.displayPixel = {
|
||||
color: "#000000",
|
||||
category: "logic",
|
||||
state: "solid",
|
||||
behavior: behaviors.WALL,
|
||||
tick: function(pixel) {
|
||||
if (pixel.start == pixelTicks) {
|
||||
pixel.color = "rgb(16, 24, 32)";
|
||||
}
|
||||
|
||||
// if (lightmapEnabled && pixel.color) {
|
||||
// var x = Math.floor(pixel.x / lightmapScale);
|
||||
// var y = Math.floor(pixel.y / lightmapScale);
|
||||
// lightmap[y][x] = { color: scaleList(rgbToArray(pixel.color), 2) };
|
||||
// }
|
||||
}
|
||||
};
|
||||
Loading…
Reference in New Issue