diff --git a/lang/fr.json b/lang/fr.json index 835ae068..c1219216 100644 --- a/lang/fr.json +++ b/lang/fr.json @@ -548,5 +548,10 @@ "galvanized_steel": "Acier galvanisé", "rice": "Le riz", "midas_touch": "Touche de Midas", -"liquid_ozone": "Ozone liquide" +"liquid_ozone": "Ozone liquide", +"web": "Toile", +"soul": "Âme", +"spider": "Araignée", +"ectoplasm": "Ectoplasme", +"tombstone": "Pierre tombale" } diff --git a/lang/vi.json b/lang/vi.json index 4b1cf5d6..541fee53 100644 --- a/lang/vi.json +++ b/lang/vi.json @@ -549,5 +549,10 @@ "galvanized_steel": "Thép mạ kẽm", "rice": "Gạo", "midas_touch": "Bàn tay của Midas", -"liquid_ozone": "Ozone lỏng" +"liquid_ozone": "Ozone lỏng", +"web": "Tơ Nhện", +"soul": "Linh hồn", +"spider": "Nhện", +"ectoplasm": "Ngoại chất", +"tombstone": "Bia mộ" } diff --git a/mod-list.html b/mod-list.html index 8394f817..c36d8f69 100644 --- a/mod-list.html +++ b/mod-list.html @@ -340,6 +340,7 @@ Visual Effects acid_and_shapes.jsWeird visual effects. Enable in SettingsAlice +customBackground.jsSet your background to an image linkJayd heatglow.jsRed glowing effect for hot metalsnousernamefound invisible_dye.jsAdds elements like Dye and Spray Paint that take the color of the backgroundAlice invisible_wall.jsAdds an element like Wall that takes the color of the backgroundAlice @@ -351,6 +352,9 @@ shader_by_jayd.jsAdds a glow around light elementsJayd Shroomboxels.jsA variant of acid_and_shapes.js that uses a different trigonometric functionAlice singleColor.jsMakes all elements pick one color each time they're drawnstefanblox +texture_pack_by_jayd.jsAdds a cool backgroundJayd +UwUify.jsAdds an "UwU" backgroundJayd + Compilations a_mod_by_alice.jsA mod combining most of Alice’s mods, and some other thingsAlice diff --git a/mods/Quicksand_one.js b/mods/Quicksand_one.js index 7f601977..367aabcd 100644 --- a/mods/Quicksand_one.js +++ b/mods/Quicksand_one.js @@ -467,18 +467,7 @@ elements.mushy_mud = { density: 1200, stain: 0.3 }; -elements.mud = { - color: "#8B4513", - behavior: elements.slime.behavior, - viscosity: 1050, - tempHigh: 58, - stateHigh: "liquid", - tempLow: 0, - category: "liquids", - state: "liquid", - density: 1000, - stain: 0.3 -}; + elements.quicksand_mud = { color: "#DAA520", behavior: elements.slime.behavior, @@ -515,7 +504,7 @@ elements.sticky_quicksand = { density: 1100, stain: 0.25 }; -elements.fluff_mud = { +elements.pluff_mud = { color: "#964B00", behavior: elements.slime.behavior, viscosity: 10000, @@ -527,55 +516,6 @@ elements.fluff_mud = { density: 1300, stain: 0.2 }; -elements.bog = { - color: "#556B2F", - behavior: elements.slime.behavior, - viscosity: 10000, - tempHigh: 45, - stateHigh: "liquid", - tempLow: 0, - category: "liquids", - state: "liquid", - density: 1400, - stain: 0.25 -}; -elements.mire = { - color: "#2E8B57", - behavior: elements.slime.behavior, - viscosity: 10000, - tempHigh: 50, - stateHigh: "liquid", - tempLow: 0, - category: "liquids", - state: "liquid", - density: 1500, - stain: 0.3 -}; -elements.oobleck = { - color: "#008000", - behavior: elements.slime.behavior, - viscosity: 10000, - tempHigh: 25, - stateHigh: "liquid", - tempLow: 0, - category: "liquids", - state: "liquid", - density: 1600, - stain: 0.15 -}; -elements.spiderwebs = { - color: "#D3D3D3", - behavior: elements.slime.behavior, - viscosity: 10000, - tempHigh: 20, - stateHigh: "liquid", - tempLow: 0, - category: "liquids", - state: "liquid", - density: 1700, - stain: 0.1 -}; - elements.silt_quicksand = { color: "#DAA520", behavior: elements.slime.behavior, @@ -1104,3 +1044,312 @@ elements.murky_marsh_mixture = { density: 1900, stain: 0.2 }; + + + +elements.mud = { + color: "#8B4513", + reactions: { + "water": { "elem1": "wet_mud" }, + "mire": { "elem1": "mire_mud" }, + "dirt": { "elem1": "thick_mud" }, + "plant": { "elem1": "pluff_mud" }, + "bog": { "elem1": "boggy_mud" }, + "sand": { "elem1": "sandy_mud" }, + }, + behavior: elements.slime.behavior, + viscosity: 1050, + tempHigh: 58, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 1000, + stain: 0.3 +}; +elements.marsh = { + color: "#556B2F", + behavior: elements.slime.behavior, + reactions: { + "slime": { "elem1": "marshy_slime" }, + }, + viscosity: 13500, + tempHigh: 75, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 1900, + stain: 0.2 +}; +elements.peat = { + color: "#556B2F", + behavior: elements.slime.behavior, + viscosity: 13500, + tempHigh: 75, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 1900, + stain: 0.2 +}; +elements.goo = { + color: "#556B2F", + behavior: behavior.POWDER, + viscosity: 13500, + tempHigh: 75, + stateHigh: "powder", + tempLow: 0, + category: "powders", + state: "powder", + density: 1900, + stain: 0.2 +}; +elements.ooze = { + color: "#556B2F", + behavior: elements.slime.behavior, + viscosity: 13500, + tempHigh: 75, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 1900, + stain: 0.2 +}; +elements.spiderwebs = { + color: "#D3D3D3", + behavior: elements.slime.behavior, + viscosity: 10000, + tempHigh: 20, + stateHigh: "liquid", + reactions: { + "ooze": { "elem1": "sticky_spider_ooze" }, + "goo": { "elem1": "sticky_spider_goo" }, + }, + tempLow: 0, + category: "liquids", + state: "liquid", + density: 1700, + stain: 0.1 +}; +elements.bog = { + color: "#556B2F", + behavior: elements.slime.behavior, + viscosity: 10000, + tempHigh: 45, + stateHigh: "liquid", + tempLow: 0, + reactions: { + "quicksand": { "elem1": "bog_quicksand" }, + }, + category: "liquids", + state: "liquid", + density: 1400, + stain: 0.25 +}; +elements.mire = { + color: "#2E8B57", + behavior: elements.slime.behavior, + viscosity: 10000, + tempHigh: 50, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 1500, + stain: 0.3 +}; +elements.oobleck = { + color: "#008000", + behavior: elements.slime.behavior, + viscosity: 10000, + tempHigh: 25, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 1600, + stain: 0.15 +}; +elements.quicksand = { + color: "#8B4513", + behavior: elements.slime.behavior, + viscosity: 1050, + tempHigh: 58, + stateHigh: "liquid", + reactions: { + "water": { "elem1": "wet_quicksand" }, + "peat": { "elem1": "peat_quicksand" }, + "mud": { "elem1": "quicksand_mud" }, + }, + tempLow: 0, + category: "liquids", + state: "liquid", + density: 1574, + stain: 0.3 +}; +elements.gel = { + color: "#008000", + behavior: elements.slime.behavior, + viscosity: 10000, + tempHigh: 25, + reactions: { + "spider_webbing": { "elem1": "webbing_gel" }, + }, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 1600, + stain: 0.15 +}; +elements.silly_putty = { + color: "#FFD700", + behavior: behaviors.LIQUID, + viscosity: 4000, + tempHigh: 50, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 900, // Adjusted density + stain: 0.1 +}; + +elements.kinetic_sand = { + color: "#FFD700", + behavior: behaviors.LIQUID, + viscosity: 5000, + tempHigh: 55, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 1200, // Adjusted density + stain: 0.15 +}; + +elements.gak = { + color: "#FF69B4", + behavior: behaviors.LIQUID, + viscosity: 6000, + tempHigh: 60, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 950, + stain: 0.2 +}; + +elements.flubber = { + color: "#FF4500", + behavior: behaviors.LIQUID, + viscosity: 3000, + tempHigh: 65, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 800, + stain: 0.1 +}; + +elements.play_doh = { + color: "#FFC0CB", + behavior: behaviors.LIQUID, + viscosity: 5000, + tempHigh: 55, + reactions: { + "sand": { "elem1": "sandy_play_doh" }, + }, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 950, + stain: 0.2 +}; + +elements.floam = { + color: "#98FB98", + behavior: behaviors.LIQUID, + viscosity: 4000, + tempHigh: 60, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 1000, + stain: 0.15 +}; + +elements.moon_sand = { + color: "#D3D3D3", + behavior: behaviors.LIQUID, + viscosity: 4500, + tempHigh: 60, + reactions: { + "water": { "elem1": "moon_quicksand" }, + "kinetic_sand": { "elem1": "moon_kinetic_sand" }, + }, + stateHigh: "liquid", + tempLow: 0, + category: "powders", + state: "powder", + density: 950, + stain: 0.1 +}; +elements.moon_quicksand = { + color: "#98FB98", + behavior: behaviors.LIQUID, + viscosity: 4000, + tempHigh: 60, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 1000, + stain: 0.15 +}; +elements.moon_kinetic_sand = { + color: "#D3D3D3", + behavior: behaviors.LIQUID, + viscosity: 4500, + tempHigh: 60, + reactions: { + "water": { "elem1": "kinetic_moon_quicksand" }, + }, + stateHigh: "liquid", + tempLow: 0, + category: "powders", + state: "powder", + density: 950, + stain: 0.1 +}; +elements.kinetic_moon_quicksand = { + color: "#98FB98", + behavior: behaviors.LIQUID, + viscosity: 4000, + tempHigh: 60, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 1000, + stain: 0.15 +}; +elements.sandy_play_doh = { + color: "#FFC0CB", + behavior: behaviors.LIQUID, + viscosity: 5000, + tempHigh: 55, + stateHigh: "liquid", + tempLow: 0, + category: "liquids", + state: "liquid", + density: 950, + stain: 0.2 +}; diff --git a/mods/genetics.js b/mods/genetics.js index a6d633cd..be89639c 100644 --- a/mods/genetics.js +++ b/mods/genetics.js @@ -1,24 +1,182 @@ /* by nekonico, do not steal!!!!!! >:3*/ elements.organism = { - color: ["#997457","#c4b270","#9c916a","#9e8955","#a89a76"], + behavior: [ + "XX|XX|XX", + "XX|XX|XX", + "M2%10|M1|M2%10", + ], + color: ["#997457","#a89a76"], properties: { geneticCode: 0, + oldvore: 0, vore: 0, food: 0, - age: 0 + age: 0, + dead: false }, tick: function(pixel) { + if (pixel.vore != pixel.oldvore) { + if (pixel.vore === 0) { + if (Math.random() > 0.5) { + pixel.color = "#997457" + } + else { + pixel.color = "#a89a76" + } + } + else if (pixel.vore === 1) { + if (Math.random() > 0.5) { + pixel.color = "#9E6954" + } + else { + pixel.color = "#AB8C6B" + } + } + else if (pixel.vore === 2) { + if (Math.random() > 0.5) { + pixel.color = "#A25F50" + } + else { + pixel.color = "#AF7E61" + } + } + else if (pixel.vore === 3) { + if (Math.random() > 0.5) { + pixel.color = "#A7544D" + } + else { + pixel.color = "#B27056" + } + } + else if (pixel.vore === 4) { + if (Math.random() > 0.5) { + pixel.color = "#A7544D" + } + else { + pixel.color = "#B5624B" + } + } + else if (pixel.vore === 5) { + if (Math.random() > 0.5) { + pixel.color = "#AC4A4A" + } + else { + pixel.color = "#B85440" + } + } + else if (pixel.vore === 6) { + if (Math.random() > 0.5) { + pixel.color = "#B03F47" + } + else { + pixel.color = "#BC4636" + } + } + else if (pixel.vore === 7) { + if (Math.random() > 0.5) { + pixel.color = "#B53543" + } + else { + pixel.color = "#BF382B" + } + } + else if (pixel.vore === 8) { + if (Math.random() > 0.5) { + pixel.color = "#B92A40" + } + else { + pixel.color = "#C22A20" + } + } + else if (pixel.vore > 8) { + if (Math.random() > 0.5) { + pixel.color = "#BE203D" + } + else { + pixel.color = "#C51C15" + } + } + else if (pixel.vore === -1) { + if (Math.random() > 0.5) { + pixel.color = "#8B7C4F" + } + else { + pixel.color = "#9D9A6B" + } + } + else if (pixel.vore === -2) { + if (Math.random() > 0.5) { + pixel.color = "#7D8447" + } + else { + pixel.color = "#939A61" + } + } + else if (pixel.vore === -3) { + if (Math.random() > 0.5) { + pixel.color = "#6F8C3F" + } + else { + pixel.color = "#889A56" + } + } + else if (pixel.vore === -4) { + if (Math.random() > 0.5) { + pixel.color = "#619437" + } + else { + pixel.color = "#7D9A4B" + } + } + else if (pixel.vore === -5) { + if (Math.random() > 0.5) { + pixel.color = "#539C2F" + } + else { + pixel.color = "#739A40" + } + } + else if (pixel.vore === -6) { + if (Math.random() > 0.5) { + pixel.color = "#46A428" + } + else { + pixel.color = "#689936" + } + } + else if (pixel.vore === -7) { + if (Math.random() > 0.5) { + pixel.color = "#38AC20" + } + else { + pixel.color = "#5E992B" + } + } + else if (pixel.vore === -8) { + if (Math.random() > 0.5) { + pixel.color = "#2AB418" + } + else { + pixel.color = "#539920" + } + } + else if (pixel.vore < -8) { + if (Math.random() > 0.5) { + pixel.color = "#1CBC10" + } + else { + pixel.color = "#489915" + } + } + } + if (pixel.food > 0 && Math.random() > 0.99) { + pixel.food -= 1; + } + else if (pixel.food < 1 && pixel.age > 1000 && Math.random() > 0.99) { + pixel.dead = true; + } if (pixel.geneticCode < 11) { - if (isEmpty(pixel.x, pixel.y+1)) { - movePixel(pixelMap[pixel.x][pixel.y], pixel.x, pixel.y+1); - } - else if (Math.random() > 0.9 && isEmpty(pixel.x-1, pixel.y+1)) { - movePixel(pixelMap[pixel.x][pixel.y], pixel.x-1, pixel.y+1); - } - else if (Math.random() > 0.9 && isEmpty(pixel.x+1, pixel.y+1)) { - movePixel(pixelMap[pixel.x][pixel.y], pixel.x+1, pixel.y+1); - } if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "sugar") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 @@ -61,7 +219,7 @@ elements.organism = { pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode; } } - if (pixel.age > 2000) { + if (pixel.age > 10000 || pixel.dead === true) { if (Math.random() > 0.3) { changePixel(pixel,"sugar"); } @@ -136,9 +294,17 @@ elements.organism = { pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode; } } - if (pixel.age > 2000) { + if (pixel.age > 10000 || pixel.dead === true) { if (Math.random() > 0.3) { - changePixel(pixel,"meat"); + if (pixel.vore > 0) { + changePixel(pixel,"meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"grass"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } } else if (Math.random() > 0.5) { changePixel(pixel,"sugar"); @@ -147,32 +313,29 @@ elements.organism = { pixel.age += 1 } else if (pixel.geneticCode > 20 && pixel.geneticCode < 31) { - if (isEmpty(pixel.x, pixel.y+1)) { - movePixel(pixelMap[pixel.x][pixel.y], pixel.x, pixel.y+1); - } - else if (Math.random() > 0.99 && isEmpty(pixel.x-1, pixel.y)) { + if (Math.random() > 0.95 && isEmpty(pixel.x-1, pixel.y)) { movePixel(pixelMap[pixel.x][pixel.y], pixel.x-1, pixel.y); } - else if (Math.random() > 0.99 && isEmpty(pixel.x+1, pixel.y)) { + else if (Math.random() > 0.95 && isEmpty(pixel.x+1, pixel.y)) { movePixel(pixelMap[pixel.x][pixel.y], pixel.x+1, pixel.y); } - if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "sugar") { - deletePixel(pixel.x, pixel.y-1); - pixel.food += 1 - } - if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "sugar") { - deletePixel(pixel.x, pixel.y+1); - pixel.food += 1 - } - else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "sugar") { - deletePixel(pixel.x+1, pixel.y); - pixel.food += 1 - } - else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "sugar") { - deletePixel(pixel.x-1, pixel.y); - pixel.food += 1 - } - if (pixel.vore === 0) { + if (pixel.vore > -3 && pixel.vore < 3) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "sugar") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "sugar") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "sugar") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "sugar") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "meat") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 @@ -206,7 +369,7 @@ elements.organism = { pixel.food += 1 } } - else if (pixel.vore > 0) { + else if (pixel.vore > 2) { if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "meat") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 @@ -224,7 +387,7 @@ elements.organism = { pixel.food += 1 } } - else if (pixel.vore < 0) { + else if (pixel.vore < -2) { if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 @@ -308,9 +471,17 @@ elements.organism = { pixelMap[pixel.x-1][pixel.y].vore = pixel.vore; } } - if (pixel.age > 2000) { + if (pixel.age > 10000 || pixel.dead === true) { if (Math.random() > 0.3) { - changePixel(pixel,"meat"); + if (pixel.vore > 0) { + changePixel(pixel,"meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"grass"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } } else if (Math.random() > 0.5) { changePixel(pixel,"sugar"); @@ -319,16 +490,29 @@ elements.organism = { pixel.age += 1 } else if (pixel.geneticCode > 30 && pixel.geneticCode < 41) { - if (isEmpty(pixel.x, pixel.y+1)) { - movePixel(pixelMap[pixel.x][pixel.y], pixel.x, pixel.y+1); - } - else if (Math.random() > 0.99 && isEmpty(pixel.x-1, pixel.y)) { + if (Math.random() > 0.9 && isEmpty(pixel.x-1, pixel.y)) { movePixel(pixelMap[pixel.x][pixel.y], pixel.x-1, pixel.y); } - else if (Math.random() > 0.99 && isEmpty(pixel.x+1, pixel.y)) { + else if (Math.random() > 0.9 && isEmpty(pixel.x+1, pixel.y)) { movePixel(pixelMap[pixel.x][pixel.y], pixel.x+1, pixel.y); } - if (pixel.vore === 0) { + if (pixel.vore > -3 && pixel.vore < 3) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "sugar") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "sugar") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "sugar") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "sugar") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "meat") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 @@ -362,7 +546,7 @@ elements.organism = { pixel.food += 1 } } - else if (pixel.vore > 0) { + else if (pixel.vore > 2) { /* by nekonico, do not steal!!!!!! >:3*/ if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "meat") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 @@ -380,7 +564,7 @@ elements.organism = { pixel.food += 1 } } - else if (pixel.vore < 0) { + else if (pixel.vore < -2) { if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 @@ -464,27 +648,56 @@ elements.organism = { pixelMap[pixel.x-1][pixel.y].vore = pixel.vore; } } - if (pixel.age > 2000) { + if (pixel.age > 10000 || pixel.dead === true) { if (Math.random() > 0.3) { - changePixel(pixel,"rotten_meat"); + if (pixel.vore > 0) { + changePixel(pixel,"rotten_meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"dead_plant"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } } else if (Math.random() > 0.5) { - changePixel(pixel,"meat"); + if (pixel.vore > 0) { + changePixel(pixel,"meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"grass"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } } } pixel.age += 1 } else if (pixel.geneticCode > 40 && pixel.geneticCode < 51) { - if (isEmpty(pixel.x, pixel.y+1)) { - movePixel(pixelMap[pixel.x][pixel.y], pixel.x, pixel.y+1); - } - else if (Math.random() > 0.99 && isEmpty(pixel.x-1, pixel.y)) { + if (Math.random() > 0.9 && isEmpty(pixel.x-1, pixel.y)) { movePixel(pixelMap[pixel.x][pixel.y], pixel.x-1, pixel.y); } - else if (Math.random() > 0.99 && isEmpty(pixel.x+1, pixel.y)) { + else if (Math.random() > 0.9 && isEmpty(pixel.x+1, pixel.y)) { movePixel(pixelMap[pixel.x][pixel.y], pixel.x+1, pixel.y); } - if (pixel.vore === 0) { + if (pixel.vore > -3 && pixel.vore < 3) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "sugar") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "sugar") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "sugar") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "sugar") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "meat") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 @@ -533,24 +746,24 @@ elements.organism = { deletePixel(pixel.x-1, pixel.y); pixel.food += 1 } - if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "dead_plant") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "plant") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "dead_plant") { deletePixel(pixel.x, pixel.y+1); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "plant") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "dead_plant") { deletePixel(pixel.x+1, pixel.y); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "plant") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "dead_plant") { deletePixel(pixel.x-1, pixel.y); pixel.food += 1 } } - else if (pixel.vore > 0) { + else if (pixel.vore > 2) { if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "meat") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 @@ -584,7 +797,7 @@ elements.organism = { pixel.food += 1 } } - else if (pixel.vore < 0) { + else if (pixel.vore < -2) { if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 @@ -601,35 +814,19 @@ elements.organism = { deletePixel(pixel.x-1, pixel.y); pixel.food += 1 } - if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "dead_plant") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "dead_plant") { deletePixel(pixel.x, pixel.y+1); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "dead_plant") { deletePixel(pixel.x+1, pixel.y); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { - deletePixel(pixel.x-1, pixel.y); - pixel.food += 1 - } - if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { - deletePixel(pixel.x, pixel.y-1); - pixel.food += 1 - } - else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "plant") { - deletePixel(pixel.x, pixel.y+1); - pixel.food += 1 - } - else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "plant") { - deletePixel(pixel.x+1, pixel.y); - pixel.food += 1 - } - else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "plant") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "dead_plant") { deletePixel(pixel.x-1, pixel.y); pixel.food += 1 } @@ -700,27 +897,56 @@ elements.organism = { pixelMap[pixel.x-1][pixel.y].vore = pixel.vore; } } - if (pixel.age > 2000) { + if (pixel.age > 10000 || pixel.dead === true) { if (Math.random() > 0.3) { - changePixel(pixel,"rotten_meat"); + if (pixel.vore > 0) { + changePixel(pixel,"rotten_meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"dead_plant"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } } else if (Math.random() > 0.5) { - changePixel(pixel,"meat"); + if (pixel.vore > 0) { + changePixel(pixel,"meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"grass"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } } } pixel.age += 1 } - else if (pixel.geneticCode > 50) { - if (isEmpty(pixel.x, pixel.y+1)) { - /* by nekonico, do not steal!!!!!! >:3*/ movePixel(pixelMap[pixel.x][pixel.y], pixel.x, pixel.y+1); - } - else if (Math.random() > 0.99 && isEmpty(pixel.x-1, pixel.y)) { + else if (pixel.geneticCode > 50 && pixel.geneticCode < 61) { + if (Math.random() > 0.8 && isEmpty(pixel.x-1, pixel.y)) { movePixel(pixelMap[pixel.x][pixel.y], pixel.x-1, pixel.y); } - else if (Math.random() > 0.99 && isEmpty(pixel.x+1, pixel.y)) { + else if (Math.random() > 0.8 && isEmpty(pixel.x+1, pixel.y)) { movePixel(pixelMap[pixel.x][pixel.y], pixel.x+1, pixel.y); } - if (pixel.vore === 0) { + if (pixel.vore > -3 && pixel.vore < 3) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "sugar") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "sugar") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "sugar") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "sugar") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "meat") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 @@ -769,24 +995,24 @@ elements.organism = { deletePixel(pixel.x-1, pixel.y); pixel.food += 1 } - if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "dead_plant") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "plant") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "dead_plant") { deletePixel(pixel.x, pixel.y+1); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "plant") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "dead_plant") { deletePixel(pixel.x+1, pixel.y); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "plant") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "dead_plant") { deletePixel(pixel.x-1, pixel.y); pixel.food += 1 } } - else if (pixel.vore > 0) { + else if (pixel.vore > 2) { if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "meat") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 @@ -852,7 +1078,7 @@ elements.organism = { pixel.food += 1 } } - else if (pixel.vore < 0) { + else if (pixel.vore < -2) { if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 @@ -885,6 +1111,22 @@ elements.organism = { deletePixel(pixel.x-1, pixel.y); pixel.food += 1 } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 @@ -901,51 +1143,35 @@ elements.organism = { deletePixel(pixel.x-1, pixel.y); pixel.food += 1 } - if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "vine") { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "vine") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "plant") { deletePixel(pixel.x, pixel.y+1); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "vine") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "plant") { deletePixel(pixel.x+1, pixel.y); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "vine") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "plant") { deletePixel(pixel.x-1, pixel.y); pixel.food += 1 } - if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "vine") { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "tree_branch") { deletePixel(pixel.x, pixel.y-1); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "vine") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "tree_branch") { deletePixel(pixel.x, pixel.y+1); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "vine") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "tree_branch") { deletePixel(pixel.x+1, pixel.y); pixel.food += 1 } - else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "vine") { - deletePixel(pixel.x-1, pixel.y); - pixel.food += 1 - } - if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "algae") { - deletePixel(pixel.x, pixel.y-1); - pixel.food += 1 - } - else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "algae") { - deletePixel(pixel.x, pixel.y+1); - pixel.food += 1 - } - else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "algae") { - deletePixel(pixel.x+1, pixel.y); - pixel.food += 1 - } - else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "algae") { + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "tree_branch") { deletePixel(pixel.x-1, pixel.y); pixel.food += 1 } @@ -1016,24 +1242,2754 @@ elements.organism = { pixelMap[pixel.x-1][pixel.y].vore = pixel.vore; } } - if (pixel.age > 2000) { + if (pixel.age > 10000 || pixel.dead === true) { if (Math.random() > 0.3) { - changePixel(pixel,"rotten_meat"); + if (pixel.vore > 0) { + changePixel(pixel,"rotten_meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"dead_plant"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } } else if (Math.random() > 0.5) { - changePixel(pixel,"meat"); + if (pixel.vore > 0) { + changePixel(pixel,"meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"grass"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } + } + } + pixel.age += 1 + } + else if (pixel.geneticCode > 60 && pixel.geneticCode < 71) { + if (Math.random() > 0.8 && isEmpty(pixel.x-1, pixel.y)) { + movePixel(pixelMap[pixel.x][pixel.y], pixel.x-1, pixel.y); + } + else if (Math.random() > 0.8 && isEmpty(pixel.x+1, pixel.y)) { + movePixel(pixelMap[pixel.x][pixel.y], pixel.x+1, pixel.y); + } + if (pixel.vore > -3 && pixel.vore < 3) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "sugar") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "sugar") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "sugar") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "sugar") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "meat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "meat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "meat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "meat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "rotten_meat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "rotten_meat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "rotten_meat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "rotten_meat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + } + else if (pixel.vore > 2) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "meat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "meat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "meat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "meat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "rotten_meat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "rotten_meat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "rotten_meat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "rotten_meat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "fly") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "fly") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "fly") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "fly") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "ant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "ant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "ant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "ant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "egg") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "egg") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "egg") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "egg") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "rat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "rat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "rat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "rat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + } + else if (pixel.vore < -2) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "tree_branch") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "tree_branch") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "tree_branch") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "tree_branch") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "wood") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "wood") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "wood") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "wood") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "bamboo") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "bamboo") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "bamboo") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "bamboo") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + } + if (isEmpty(pixel.x, pixel.y-1) && pixel.food > 10) { + createPixel("organism", pixel.x, pixel.y-1); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.8) { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore; + } + } + else if (isEmpty(pixel.x+1, pixel.y) && pixel.food > 10) { + createPixel("organism", pixel.x+1, pixel.y); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.8) { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore; + } + } + else if (isEmpty(pixel.x-1, pixel.y) && pixel.food > 10) { + createPixel("organism", pixel.x-1, pixel.y); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.8) { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore; + } + } + if (pixel.age > 10000 || pixel.dead === true) { + if (Math.random() > 0.3) { + if (pixel.vore > 0) { + changePixel(pixel,"rotten_meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"dead_plant"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } + } + else if (Math.random() > 0.5) { + if (pixel.vore > 0) { + changePixel(pixel,"meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"grass"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } + } + } + pixel.age += 1 + } + else if (pixel.geneticCode > 70 && pixel.geneticCode < 81) { + if (Math.random() > 0.75 && isEmpty(pixel.x-1, pixel.y)) { + movePixel(pixelMap[pixel.x][pixel.y], pixel.x-1, pixel.y); + } + else if (Math.random() > 0.75 && isEmpty(pixel.x+1, pixel.y)) { + movePixel(pixelMap[pixel.x][pixel.y], pixel.x+1, pixel.y); + } + if (pixel.vore > -3 && pixel.vore < 3) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && elements[pixelMap[pixel.x][pixel.y-1].element].isFood) { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && elements[pixelMap[pixel.x][pixel.y+1].element].isFood) { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && elements[pixelMap[pixel.x+1][pixel.y].element].isFood) { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && elements[pixelMap[pixel.x-1][pixel.y].element].isFood) { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + } + else if (pixel.vore > 2) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "meat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "meat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "meat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "meat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "rotten_meat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "rotten_meat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "rotten_meat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "rotten_meat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "fly") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "fly") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "fly") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "fly") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "ant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "ant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "ant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "ant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "egg") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "egg") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "egg") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "egg") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "rat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "rat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "rat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "rat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "bird") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "bird") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "bird") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "bird") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "fish") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "fish") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "fish") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "fish") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + } + else if (pixel.vore < -2) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "tree_branch") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "tree_branch") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "tree_branch") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "tree_branch") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "wood") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "wood") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "wood") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "wood") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "bamboo") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "bamboo") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "bamboo") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "bamboo") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "vine") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "vine") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "vine") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "vine") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "cactus") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "cactus") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "cactus") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "cactus") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + } + if (isEmpty(pixel.x, pixel.y-1) && pixel.food > 10) { + createPixel("organism", pixel.x, pixel.y-1); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.95) { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore += 1; + } + if (Math.random() < 0.05) { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore; + } + } + else if (isEmpty(pixel.x+1, pixel.y) && pixel.food > 10) { + createPixel("organism", pixel.x+1, pixel.y); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.95) { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore += 1; + } + if (Math.random() < 0.05) { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore; + } + } + else if (isEmpty(pixel.x-1, pixel.y) && pixel.food > 10) { + createPixel("organism", pixel.x-1, pixel.y); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.95) { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore += 1; + } + if (Math.random() < 0.05) { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore; + } + } + if (pixel.age > 10000 || pixel.dead === true) { + if (Math.random() > 0.3) { + if (pixel.vore > 0) { + changePixel(pixel,"rotten_meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"dead_plant"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } + } + else if (Math.random() > 0.5) { + if (pixel.vore > 0) { + changePixel(pixel,"meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"grass"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } } } pixel.age += 1 } + else if (pixel.geneticCode > 80 && pixel.geneticCode < 91) { + if (Math.random() > 0.75 && isEmpty(pixel.x-1, pixel.y)) { + movePixel(pixelMap[pixel.x][pixel.y], pixel.x-1, pixel.y); + } + else if (Math.random() > 0.75 && isEmpty(pixel.x+1, pixel.y)) { + movePixel(pixelMap[pixel.x][pixel.y], pixel.x+1, pixel.y); + } + if (pixel.vore > -3 && pixel.vore < 3) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && elements[pixelMap[pixel.x][pixel.y-1].element].isFood) { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && elements[pixelMap[pixel.x][pixel.y+1].element].isFood) { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && elements[pixelMap[pixel.x+1][pixel.y].element].isFood) { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && elements[pixelMap[pixel.x-1][pixel.y].element].isFood) { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + } + else if (pixel.vore > 2) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "meat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "meat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "meat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "meat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "rotten_meat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "rotten_meat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "rotten_meat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "rotten_meat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "fly") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "fly") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "fly") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "fly") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "ant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "ant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "ant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "ant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "egg") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "egg") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "egg") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "egg") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "rat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "rat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "rat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "rat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "bird") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "bird") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "bird") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "bird") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "fish") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "fish") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "fish") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "fish") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "head") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "head") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "head") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "head") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "body") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "body") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "body") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "body") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + } + else if (pixel.vore < -2) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "tree_branch") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "tree_branch") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "tree_branch") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "tree_branch") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "wood") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "wood") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "wood") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "wood") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "bamboo") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "bamboo") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "bamboo") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "bamboo") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "vine") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "vine") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "vine") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "vine") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "cactus") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "cactus") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "cactus") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "cactus") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "petal") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "petal") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "petal") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "petal") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "pistil") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "pistil") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "pistil") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "pistil") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + } + if (isEmpty(pixel.x, pixel.y-1) && pixel.food > 10) { + createPixel("organism", pixel.x, pixel.y-1); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.95) { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore += 1; + } + if (Math.random() < 0.05) { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore; + } + } + else if (isEmpty(pixel.x+1, pixel.y) && pixel.food > 10) { + createPixel("organism", pixel.x+1, pixel.y); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.95) { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore += 1; + } + if (Math.random() < 0.05) { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore; + } + } + else if (isEmpty(pixel.x-1, pixel.y) && pixel.food > 10) { + createPixel("organism", pixel.x-1, pixel.y); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.95) { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore += 1; + } + if (Math.random() < 0.05) { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore; + } + } + if (pixel.age > 10000 || pixel.dead === true) { + if (Math.random() > 0.3) { + if (pixel.vore > 0) { + changePixel(pixel,"rotten_meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"dead_plant"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } + } + else if (Math.random() > 0.5) { + if (pixel.vore > 0) { + changePixel(pixel,"meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"grass"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } + } + } + pixel.age += 1 + } + else if (pixel.geneticCode > 90 && pixel.geneticCode < 101) { + if (Math.random() > 0.75 && isEmpty(pixel.x-1, pixel.y)) { + movePixel(pixelMap[pixel.x][pixel.y], pixel.x-1, pixel.y); + } + else if (Math.random() > 0.75 && isEmpty(pixel.x+1, pixel.y)) { + movePixel(pixelMap[pixel.x][pixel.y], pixel.x+1, pixel.y); + } + if (pixel.vore > -3 && pixel.vore < 3) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && elements[pixelMap[pixel.x][pixel.y-1].element].isFood) { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && elements[pixelMap[pixel.x][pixel.y+1].element].isFood) { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && elements[pixelMap[pixel.x+1][pixel.y].element].isFood) { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && elements[pixelMap[pixel.x-1][pixel.y].element].isFood) { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + } + else if (pixel.vore > 2) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "meat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "meat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "meat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "meat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "rotten_meat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "rotten_meat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "rotten_meat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "rotten_meat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "fly") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "fly") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "fly") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "fly") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "ant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "ant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "ant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "ant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "egg") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "egg") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "egg") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "egg") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "rat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "rat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "rat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "rat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "bird") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "bird") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "bird") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "bird") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "fish") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "fish") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "fish") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "fish") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "head") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "head") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "head") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "head") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "body") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "body") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "body") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "body") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "bone") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "bone") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "bone") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "bone") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "blood") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "blood") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "blood") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "blood") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + } + else if (pixel.vore < -2) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "tree_branch") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "tree_branch") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "tree_branch") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "tree_branch") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "wood") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "wood") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "wood") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "wood") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "bamboo") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "bamboo") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "bamboo") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "bamboo") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "vine") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "vine") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "vine") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "vine") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "cactus") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "cactus") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "cactus") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "cactus") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "petal") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "petal") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "petal") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "petal") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "pistil") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "pistil") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "pistil") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "pistil") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "sapling") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "sapling") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "sapling") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "sapling") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "pinecone") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "pinecone") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "pinecone") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "pinecone") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + } + if (isEmpty(pixel.x, pixel.y-1) && pixel.food > 10) { + createPixel("organism", pixel.x, pixel.y-1); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.995) { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore += 1; + } + if (Math.random() < 0.005) { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore; + } + } + else if (isEmpty(pixel.x+1, pixel.y) && pixel.food > 10) { + createPixel("organism", pixel.x+1, pixel.y); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.995) { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore += 1; + } + if (Math.random() < 0.005) { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore; + } + } + else if (isEmpty(pixel.x-1, pixel.y) && pixel.food > 10) { + createPixel("organism", pixel.x-1, pixel.y); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.995) { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore += 1; + } + if (Math.random() < 0.005) { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore; + } + } + if (pixel.age > 10000 || pixel.dead === true) { + if (Math.random() > 0.3) { + if (pixel.vore > 0) { + changePixel(pixel,"rotten_meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"dead_plant"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } + } + else if (Math.random() > 0.5) { + if (pixel.vore > 0) { + changePixel(pixel,"meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"grass"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } + } + } + pixel.age += 1 + } + else if (pixel.geneticCode > 100) { + if (Math.random() > 0.75 && isEmpty(pixel.x-1, pixel.y)) { + movePixel(pixelMap[pixel.x][pixel.y], pixel.x-1, pixel.y); + } + else if (Math.random() > 0.75 && isEmpty(pixel.x+1, pixel.y)) { + movePixel(pixelMap[pixel.x][pixel.y], pixel.x+1, pixel.y); + } + if (pixel.vore > -3 && pixel.vore < 3) { + changePixel(pixel,"human"); + } + else if (pixel.vore > 2) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "meat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "meat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "meat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "meat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "rotten_meat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "rotten_meat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "rotten_meat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "rotten_meat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "fly") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "fly") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "fly") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "fly") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "ant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "ant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "ant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "ant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "egg") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "egg") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "egg") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "egg") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "rat") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "rat") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "rat") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "rat") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "bird") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "bird") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "bird") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "bird") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "fish") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "fish") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "fish") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "fish") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "head") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "head") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "head") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "head") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "body") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "body") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "body") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "body") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "bone") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "bone") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "bone") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "bone") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "blood") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "blood") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "blood") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "blood") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + } + else if (pixel.vore < -2) { + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "grass") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "grass") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "grass") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "grass") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "dead_plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "dead_plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "plant") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "plant") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "plant") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "plant") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "tree_branch") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "tree_branch") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "tree_branch") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "tree_branch") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "wood") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "wood") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "wood") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "wood") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "bamboo") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "bamboo") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "bamboo") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "bamboo") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "vine") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "vine") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "vine") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "vine") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "cactus") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "cactus") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "cactus") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "cactus") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "petal") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "petal") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "petal") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "petal") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "pistil") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "pistil") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "pistil") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "pistil") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "sapling") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "sapling") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "sapling") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "sapling") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y-1, true) && pixelMap[pixel.x][pixel.y-1].element == "pinecone") { + deletePixel(pixel.x, pixel.y-1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x, pixel.y+1, true) && pixelMap[pixel.x][pixel.y+1].element == "pinecone") { + deletePixel(pixel.x, pixel.y+1); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x+1, pixel.y, true) && pixelMap[pixel.x+1][pixel.y].element == "pinecone") { + deletePixel(pixel.x+1, pixel.y); + pixel.food += 1 + } + else if (Math.random() < 0.1 && !isEmpty(pixel.x-1, pixel.y, true) && pixelMap[pixel.x-1][pixel.y].element == "pinecone") { + deletePixel(pixel.x-1, pixel.y); + pixel.food += 1 + } + } + if (isEmpty(pixel.x, pixel.y-1) && pixel.food > 10) { + createPixel("organism", pixel.x, pixel.y-1); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x][pixel.y-1].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.995) { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore += 1; + } + if (Math.random() < 0.005) { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x][pixel.y-1].vore = pixel.vore; + } + } + else if (isEmpty(pixel.x+1, pixel.y) && pixel.food > 10) { + createPixel("organism", pixel.x+1, pixel.y); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x+1][pixel.y].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.995) { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore += 1; + } + if (Math.random() < 0.005) { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x+1][pixel.y].vore = pixel.vore; + } + } + else if (isEmpty(pixel.x-1, pixel.y) && pixel.food > 10) { + createPixel("organism", pixel.x-1, pixel.y); + pixel.food -= 5; + if (Math.random() > 0.8) { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode += 1; + } + if (Math.random() < 0.2) { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode -= 1; + } + else { + pixelMap[pixel.x-1][pixel.y].geneticCode = pixel.geneticCode; + } + if (Math.random() > 0.995) { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore += 1; + } + if (Math.random() < 0.005) { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore -= 1; + } + else { + pixelMap[pixel.x-1][pixel.y].vore = pixel.vore; + } + } + if (pixel.age > 10000 || pixel.dead === true) { + if (Math.random() > 0.3) { + if (pixel.vore > 0) { + changePixel(pixel,"rotten_meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"dead_plant"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } + } + else if (Math.random() > 0.5) { + if (pixel.vore > 0) { + changePixel(pixel,"meat"); + } + else if (pixel.vore < 0) { + changePixel(pixel,"grass"); + } + else if (pixel.vore === 0) { + changePixel(pixel,"sugar"); + } + } + } + pixel.age += 1 + } + pixel.oldvore = pixel.vore }, + reactions: { + "cancer": { elem1:"cancer", chance:0.005 }, + "radiation": { elem1:["ash","grass","meat","cooked_meat","dead_plant","dna","sugar"], chance:0.4, func:function(pixel) { + if (pixel1.vore > 2) { + changePixel(pixel,"cooked_meat"); + } + else if (pixel1.vore < -2) { + changePixel(pixel,"dead_plant"); + } + else if (pixel1.vore > -3 && pixel1.vore < 3) { + changePixel(pixel,"ash"); + } + }}, + }, + burn: 10, + burnTime: 250, + burnInto: ["cooked_meat","dead_plant","dna","sugar"], tempHigh: 150, - stateHigh: "cooked_meat", + stateHigh: ["cooked_meat","dead_plant","dna","sugar"], tempLow: -50, - stateLow: "frozen_meat", + stateLow: ["frozen_meat","frozen_plant","dna","sugar"], + breakInto: ["rotten_meat","dead_plant","dna","sugar"], category: "organism", state: "solid", density: 1050 - } +} + +elements.food_pill = { + behavior: behaviors.POWDER, + reactions: { + "organism": { elem1: null, chance:0.1, func:function(pixel1,pixel2) { + if (pixel2.vore > 2) { + pixel2.food += 2 + if (Math.random() > 0.9) { + pixel2.geneticCode += 1 + }; + } + else if (pixel2.vore < -2) { + pixel2.food += 2 + if (Math.random() > 0.9) { + pixel2.geneticCode += 1 + }; + } + else if (pixel2.vore > -3 && pixel2.vore < 3) { + pixel2.food += 5 + if (Math.random() > 0.9) { + pixel2.geneticCode += 1 + }; + } + }}, + }, + category: "organism", + state: "solid", + color: ["#2b1107","#5c3322","#2b1107","#5c3322","#2b1107","#5c3322"], + tempHigh: 250, + stateHigh: ["sugar","cooked_meat","smoke","smoke","smoke","dead_plant","smoke","smoke","smoke","stench"], + burn: 10, + burnTime: 200, + burnInto: ["sugar","cooked_meat","smoke","smoke","smoke","dead_plant","smoke","smoke","smoke","stench"], + breakInto: ["sugar","cooked_meat","dead_plant","dust","dust","dust","dust","dust","dust","dust","dust","dust","dust","dust","dust","dust"], + breakIntoColor: ["#2b1107","#5c3322","#5c3322","#5c3322","#5c3322","#5c3322","#5c3322","#5c3322","#41770B","#774C35"], + isFood: true +} + +elements.pacifism_pill = { + behavior: behaviors.POWDER, + reactions: { + "organism": { elem1: null, chance:0.1, func:function(pixel1,pixel2) { + if (pixel2.vore > 0) { + pixel2.vore -= 1 + if (Math.random() > 0.9) { + pixel2.food += 1 + }; + if (Math.random() > 0.9) { + pixel2.geneticCode += 1 + }; + } + else if (pixel2.vore < 0) { + pixel2.vore -= 1 + pixel2.food += 1 + if (Math.random() > 0.9) { + pixel2.geneticCode += 1 + }; + } + else if (pixel2.vore === 0) { + pixel2.vore -= 1 + if (Math.random() > 0.9) { + pixel2.food += 1 + }; + if (Math.random() > 0.9) { + pixel2.geneticCode += 1 + }; + } + }}, + }, + category: "organism", + state: "solid", + color: ["#58AA38","#58AA38","#3D6D4B","#316232","#6CA65A","#58AA38","#3D6D4B","#316232","#58AA38","#58AA38","#3D6D4B","#316232"], + tempHigh: 250, + stateHigh: ["molten_plastic","dead_plant","smoke","smoke","smoke","dead_plant","smoke","smoke","smoke","stench","stench"], + burn: 10, + burnTime: 200, + burnInto: ["molten_plastic","dead_plant","smoke","smoke","smoke","dead_plant","smoke","smoke","smoke","stench","stench"], + breakInto: ["dead_plant","dust","dust","dust","dust","dust","dust"], + breakIntoColor: ["#6CA65A","#58AA38","#6CA65A","#6CA65A"], + isFood: true +} + +elements.neutrality_pill = { + behavior: behaviors.POWDER, + reactions: { + "organism": { elem1: null, chance:0.1, func:function(pixel1,pixel2) { + if (pixel2.vore > 0) { + pixel2.vore -= 1 + if (Math.random() > 0.9) { + pixel2.food += 1 + }; + if (Math.random() > 0.9) { + pixel2.geneticCode += 1 + }; + } + else if (pixel2.vore < 0) { + pixel2.vore += 1 + if (Math.random() > 0.9) { + pixel2.food += 1 + }; + if (Math.random() > 0.9) { + pixel2.geneticCode += 1 + }; + } + else if (pixel2.vore === 0) { + pixel2.food += 1 + if (Math.random() > 0.9) { + pixel2.geneticCode += 1 + }; + } + }}, + }, + category: "organism", + state: "solid", + color: ["#c5dede","#c5dede","#464196","#2E2B64","#a4b3b3","#c5dede","#464196","#2E2B64","#c5dede","#c5dede","#464196","#2E2B64"], + tempHigh: 250, + stateHigh: ["molten_plastic","sugar","smoke","smoke","smoke","sugar","smoke","smoke","smoke","stench","stench"], + burn: 10, + burnTime: 200, + burnInto: ["molten_plastic","sugar","smoke","smoke","smoke","sugar","smoke","smoke","smoke","stench","stench"], + breakInto: ["sugar","dust","dust","dust","dust","dust","dust"], + breakIntoColor: ["#a4b3b3","#c5dede","#a4b3b3","#a4b3b3"], + isFood: true +} + +elements.aggression_pill = { + behavior: behaviors.POWDER, + reactions: { + "organism": { elem1: null, chance:0.1, func:function(pixel1,pixel2) { + if (pixel2.vore > 0) { + pixel2.vore += 1 + pixel2.food += 1 + if (Math.random() > 0.9) { + pixel2.geneticCode += 1 + }; + } + else if (pixel2.vore < 0) { + pixel2.vore += 1 + if (Math.random() > 0.9) { + pixel2.food += 1 + }; + if (Math.random() > 0.9) { + pixel2.geneticCode += 1 + }; + } + else if (pixel2.vore === 0) { + pixel2.vore += 1 + if (Math.random() > 0.9) { + pixel2.food += 1 + }; + if (Math.random() > 0.9) { + pixel2.geneticCode += 1 + }; + } + }}, + }, + category: "organism", + state: "solid", + color: ["#B13E3E","#B13E3E","#8E122A","#870C1C","#A83232","#B13E3E","#8E122A","#870C1C","#B13E3E","#B13E3E","#8E122A","#870C1C"], + tempHigh: 250, + stateHigh: ["molten_plastic","cooked_meat","smoke","smoke","smoke","cooked_meat","smoke","smoke","smoke","stench","stench"], + burn: 10, + burnTime: 200, + burnInto: ["molten_plastic","cooked_meat","smoke","smoke","smoke","cooked_meat","smoke","smoke","smoke","stench","stench"], + breakInto: ["cooked_meat","dust","dust","dust","dust","dust","dust"], + breakIntoColor: ["#A83232","#B13E3E","#A83232","#A83232"], + isFood: true +} + +elements.growth_pill = { + behavior: behaviors.POWDER, + reactions: { + "organism": { elem1: null, chance:0.1, func:function(pixel1,pixel2) { + if (pixel2.vore > 0) { + if (Math.random() > 0.9) { + pixel2.food += 1 + }; + if (Math.random() > 0.99) { + pixel2.vore += 1 + }; + pixel2.geneticCode += 1 + } + else if (pixel2.vore < 0) { + if (Math.random() > 0.8) { + pixel2.food += 1 + }; + if (Math.random() > 0.99) { + pixel2.vore -= 1 + }; + pixel2.geneticCode += 1 + } + else if (pixel2.vore === 0) { + if (Math.random() > 0.75) { + pixel2.food += 1 + }; + pixel2.geneticCode += 1 + } + }}, + }, + category: "organism", + state: "solid", + color: ["#ECF4B0","#ECF4B0","#D1D099","#CBCA8C","#D2D9A6","#ECF4B0","#D1D099","#CBCA8C","#ECF4B0","#ECF4B0","#D1D099","#CBCA8C"], + tempHigh: 250, + stateHigh: ["molten_plastic","sugar","smoke","smoke","smoke","herb","smoke","smoke","smoke","stench"], + burn: 10, + burnTime: 200, + burnInto: ["molten_plastic","sugar","smoke","smoke","smoke","herb","smoke","smoke","smoke","stench"], + breakInto: ["sugar","dust","dust","dust","dust","dust","dust","herb","dust","dust","dust","dust","dust","dust"], + breakIntoColor: ["#D2D9A6","#ECF4B0","#D2D9A6","#D2D9A6"], + isFood: true +} + +elements.antiaging_pill = { + name: "anti-aging_pill", + behavior: behaviors.POWDER, + reactions: { + "organism": { elem1: null, chance:0.1, func:function(pixel1,pixel2) { + if (pixel2.age > 99) { + pixel2.age -= 100; + if (Math.random() > 0.999) { + pixel2.food += 1 + }; + if (Math.random() > 0.995) { + pixel2.geneticCode += 1 + }; + } + else if (pixel2.age < 100) { + pixel2.age = 100; + if (Math.random() > 0.999) { + pixel2.food += 1 + }; + if (Math.random() > 0.995) { + pixel2.geneticCode += 1 + }; + } + }}, + }, + category: "organism", + state: "solid", + color: ["#B8C5C5","#B8C5C5","#9291A6","#8C8B99","#A8AFAF","#B8C5C5","#9291A6","#8C8B99","#B8C5C5","#B8C5C5","#9291A6","#8C8B99"], + tempHigh: 250, + stateHigh: ["molten_plastic","magnesium","smoke","smoke","smoke","sugar","smoke","smoke","smoke","stench","stench","stench"], + burn: 10, + burnTime: 200, + burnInto: ["molten_plastic","magnesium","smoke","smoke","smoke","sugar","smoke","smoke","smoke","stench","stench","stench"], + breakInto: ["magnesium","dust","dust","dust","dust","dust","dust","sugar","dust","dust","dust","dust","dust","dust"], + breakIntoColor: ["#A8AFAF","#B8C5C5","#A8AFAF","#A8AFAF"], + isFood: true +} /* by nekonico, do not steal!!!!!! >:3*/ diff --git a/mods/true_flashbang.js b/mods/true_flashbang.js new file mode 100644 index 00000000..d30dff31 --- /dev/null +++ b/mods/true_flashbang.js @@ -0,0 +1,61 @@ +// by nekonico + +elements.true_flashbang = { + color: "#65665c", + onSelect: function() { + logMessage("Caution: If you have epilepsy or any similar vision issues, do not place this element for your own safety."); + }, + behavior: [ + "XX|EX:20>flashbang_flash%1|XX", + "XX|XX|XX", + "M2|M1 AND EX:20>flashbang_flash%1|M2", + ], + category: "weapons", + state: "solid", + density: 1300, + tempHigh: 1455.5, + stateHigh: "molten_steel", + excludeRandom: true, + cooldown: defaultCooldown +} + +elements.flashbang_flash = { + color: "#ffffff", + properties: { + delay: 100 + }, + tick: function(pixel) { + settings.bg = pixel.color; + let hex = Math.round(255 * pixel.alpha).toString(16); + pixel.color = `#${hex}${hex}${hex}` // credits to therazzler in the R74n discord for this code :3 + var done = true; + if (pixel.delay) { + var delayR = pixel.delay % 1; + var delay = pixel.delay - delayR; + if (!(pixelTicks - pixel.start > (pixel.delay||1) && Math.random() < 1-delayR)) { + done = false; + } + } + if ((Math.random() < 0.75 && done) || pixel.alpha < 0.05) { + deletePixel(pixel.x, pixel.y) + settings.bg = "#000000"; + } + if (pixel.delay) { + pixel.alpha = Math.max(0,1-(pixelTicks - pixel.start)/pixel.delay) + } + doHeat(pixel); + + }, + category: "energy", + temp: 40, + tempLow: -270, + stateLow: ["liquid_light",null], + state: "gas", + category: "energy", + density: 0.00001, + ignoreAir: true, + insulate: true, + hidden: true, + noMix: true, + excludeRandom: true +} \ No newline at end of file