infection

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Lily-129 2022-04-22 21:06:21 -04:00 committed by GitHub
parent eb95a2c1f7
commit 5a6f2bef36
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1 changed files with 16 additions and 1 deletions

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@ -16,6 +16,7 @@ elements.piss = {
"sand": { "elem1": null, "elem2": "pissed_sand" }, // piss goes into sand "sand": { "elem1": null, "elem2": "pissed_sand" }, // piss goes into sand
"wet_sand": { "elem1": "piss_water", "elem2": "pissed_sand", "chance": (1/3) }, // piss goes into wet sand "wet_sand": { "elem1": "piss_water", "elem2": "pissed_sand", "chance": (1/3) }, // piss goes into wet sand
"snow": { "elem1": null, "elem2": "pissed_snow" }, // piss goes into snow "snow": { "elem1": null, "elem2": "pissed_snow" }, // piss goes into snow
"blood": { "elem1": "infection", "elem2": "infection" }, // piss infects blood
}, },
tempLow: 0, tempLow: 0,
stateLow: "piss_ice", stateLow: "piss_ice",
@ -40,6 +41,7 @@ elements.piss_water = {
"dirt": { "elem1": "water", "elem2": "pissed_mud" }, //piss goes into dirt "dirt": { "elem1": "water", "elem2": "pissed_mud" }, //piss goes into dirt
"sand": { "elem1": "water", "elem2": "pissed_sand" }, // piss goes into sand "sand": { "elem1": "water", "elem2": "pissed_sand" }, // piss goes into sand
"snow": { "elem1": null, "elem2": "pissed_snow" }, // piss goes into snow "snow": { "elem1": null, "elem2": "pissed_snow" }, // piss goes into snow
"blood": { "elem1": "infection", "elem2": "infection" }, // piss infects blood
}, },
density: 997, density: 997,
tempHigh: 100, tempHigh: 100,
@ -58,6 +60,9 @@ elements.piss_ice = {
name: "frozen piss", name: "frozen piss",
color: "#fff7c4", color: "#fff7c4",
behavior: behaviors.WALL, behavior: behaviors.WALL,
reactions: {
"blood": { "elem2": "infection" }, // piss stuff on surface infects blood
},
density: 917, density: 917,
temp: -10, temp: -10,
tempHigh: 0, tempHigh: 0,
@ -70,7 +75,9 @@ elements.piss_ice = {
elements.piss_water_ice = { elements.piss_water_ice = {
name: "pissed ice", name: "pissed ice",
color: "#effcd7", color: "#effcd7",
behavior: behaviors.WALL, reactions: {
"blood": { "elem2": "infection" }, // piss stuff on surface infects blood
},
density: 917, density: 917,
temp: -10, temp: -10,
tempHigh: 0, tempHigh: 0,
@ -85,6 +92,9 @@ elements.pissed_snow = {
name: "yellow snow", name: "yellow snow",
color: "#fdf5a4", color: "#fdf5a4",
behavior: behaviors.POWDER, behavior: behaviors.POWDER,
reactions: {
"blood": { "elem2": "infection" }, // piss stuff on surface infects blood
},
temp: -5, temp: -5,
tempHigh: 0, tempHigh: 0,
stateHigh: "piss", stateHigh: "piss",
@ -105,6 +115,7 @@ elements.pissed_mud = {
reactions: { reactions: {
"water": { "elem1": "mud", "elem2": "piss_water", "chance": (3/4) }, "water": { "elem1": "mud", "elem2": "piss_water", "chance": (3/4) },
"water": { "elem2": "mud", "elem2": "piss" }, "water": { "elem2": "mud", "elem2": "piss" },
"blood": { "elem2": "infection" }, // piss stuff on surface infects blood
}, },
tempLow: -50, tempLow: -50,
stateLow: "pissed_permafrost", stateLow: "pissed_permafrost",
@ -127,6 +138,7 @@ elements.pissed_sand = {
reactions: { reactions: {
"water": { "elem1": "sand", "elem2": "piss_water", "chance": (3/4) }, "water": { "elem1": "sand", "elem2": "piss_water", "chance": (3/4) },
"water": { "elem2": "sand", "elem2": "piss" }, "water": { "elem2": "sand", "elem2": "piss" },
"blood": { "elem2": "infection" }, // piss stuff on surface infects blood
}, },
tempHigh: 100, tempHigh: 100,
stateHigh: "wet_sand", stateHigh: "wet_sand",
@ -140,6 +152,9 @@ elements.pissed_permafrost = {
name: "pissed permafrost", name: "pissed permafrost",
color: "#aecc89", color: "#aecc89",
behavior: behaviors.SUPPORT, behavior: behaviors.SUPPORT,
reactions: {
"blood": { "elem2": "infection" }, // piss stuff on surface infects blood
},
temp: -50, temp: -50,
tempHigh: 0, tempHigh: 0,
stateHigh: "pissed_mud", stateHigh: "pissed_mud",