Merge pull request #669 from F3ZZ0/main

more powders
This commit is contained in:
slweeb 2024-06-05 13:50:49 -04:00 committed by GitHub
commit 5bd18acbc5
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GPG Key ID: B5690EEEBB952194
1 changed files with 179 additions and 53 deletions

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@ -1,12 +1,5 @@
elements.template = {
color: "#ffffff",
category: "more_powders",
state: "solid",
hidden: true,
behavior: behaviors.POWDER
}
elements.powder = {
color: ["#c17d17", "#f2a32e"],
color: ["#786d6d", "#968888"],
behavior: behaviors.POWDER,
category: "more_powders",
state: "solid",
@ -15,12 +8,11 @@ elements.powder = {
"foam": { elem1: "foam_powder", elem2: "foam_powder" },
"electric": { elem1: null, elem2: "electric_powder" },
"dust": { elem1: null, elem2: "void_powder" },
"grenade": { elem1: null, elem2: "powder_nuke" },
"dna": { elem1: null, elem2: "alive_powder" },
"fire": { elem1: null, elem2: "fire_powder" },
"cold_fire": { elem1: null, elem2: "cold_fire_powder" },
},
stateHigh: "smoke",
tempHigh: 200,
tempLow: -200,
stateLow: "cold_powder",
stateHigh: "hot_powder",
}
elements.gas_powder = {
color: "#b98ffc",
@ -31,17 +23,30 @@ stateHigh: "smoke",
tempHigh: 2000,
reactions: {
"up_powder": { elem1: null, elem2: "up_gas_powder" },
"grenade": { elem1: null, elem2: "gas_powder_nuke" },
},
tempLow: -200,
stateLow: "powder",
}
elements.up_powder = {
color: "#8ffcb9",
color: ["#8ffcb9", "#71cac5"],
behavior: behaviors.AGPOWDER,
category: "more_powders",
state: "solid",
tempLow: -200,
stateLow: "powder",
reactions: {
"grenade": { elem1: null, elem2: "up_powder_nuke" },
},
breakInto: "up_powder_shard",
},
elements.up_powder_shard = {
color: ["#54a59b", "#408792"],
behavior: behaviors.POWDER,
category: "more_powders",
state: "solid",
tempLow: -200,
stateLow: "up_powder",
},
elements.up_gas_powder = {
color: ["#a2c5da", "#a0a7d8"],
@ -68,6 +73,7 @@ tempHigh: 2000,
reactions: {
"gas_powder": { elem1: null, elem2: "slow_gas_powder" },
"up_powder": { elem1: null, elem2: "slow_up_powder" },
"grenade": { elem1: null, elem2: "slow_powder_nuke" },
},
tempLow: -200,
stateLow: "powder",
@ -142,20 +148,11 @@ elements.sticky_powder = {
stateLow: "frozen_foam_powder",
hidden: true
}
elements.frozen_foam_powder = {
color: ["#c0eded", "#a7cfba"],
behavior: behaviors.POWDER,
category: "more_powders",
state: "gas",
tempHigh: 1000,
stateHigh: "foam_powder",
hidden: true
}
elements.electric_powder = {
color: ["#eae463", "#f9fc45"],
behavior: [
"SH|SH|SH",
"SH|XX|SH",
"SH|LB:electric%5|SH",
"SH AND M2|SH AND M1|SH AND M2",
],
category: "more_powders",
@ -168,34 +165,6 @@ elements.sticky_powder = {
stateLow: "powder",
hidden: true
}
elements.hot_powder = {
color: ["#8a3b87", "#d43a3a", "#d43a3a"],
behavior:[
"HT|HT|HT",
"HT|XX|HT",
"HT AND M2|HT AND M1|HT AND M2",
],
category: "more_powders",
state: "solid",
tempLow: -200,
stateLow: "cold_powder",
temp: 200,
hidden: true
}
elements.cold_powder = {
color: ["#8a3b87", "#3f3cd4", "#3f3cd4"],
behavior:[
"CO|CO|CO",
"CO|XX|CO",
"CO AND M2|CO AND M1|CO AND M2",
],
category: "more_powders",
state: "solid",
tempHigh: 400,
stateHigh: "hot_powder",
temp: -200,
hidden: true
}
elements.void_powder = {
color: "#303031",
category: "more_powders",
@ -206,4 +175,161 @@ elements.sticky_powder = {
"DL|XX|DL",
"DL AND M2|DL AND M1|DL AND M2",
]
}
}
elements.powder_nuke = {
color: "#46745d",
behavior: [
"XX|XX|XX",
"XX|XX|XX",
"XX|M1 AND EX:25>powder|XX",
],
category: "more_powders",
state: "solid",
hidden:true,
excludeRandom: true
}
elements.gas_powder_nuke = {
color: "#406a6a",
behavior: [
"XX|XX|XX",
"XX|XX|XX",
"XX|M1 AND EX:25>gas_powder|XX",
],
category: "more_powders",
state: "gas",
hidden:true,
excludeRandom: true
}
elements.up_powder_nuke = {
color: "#688686",
behavior: [
"XX|M1 AND EX:25>up_powder|XX",
"XX|XX|XX",
"XX|XX|XX",
],
category: "more_powders",
state: "solid",
hidden:true,
excludeRandom: true
}
elements.slow_powder_nuke = {
color: "#746262",
behavior: [
"XX|XX|XX",
"XX|XX|XX",
"M1%20|M1%20 AND EX:22>slow_powder|M1%20",
],
category: "more_powders",
state: "solid",
hidden:true,
excludeRandom: true
}
elements.rainbow_powder = {
color: ["#ff0000","#ff8800","#ffff00","#00ff00","#00ffff","#0000ff","#ff00ff"],
tick: function(pixel) {
var t = pixelTicks+pixel.x+pixel.y;
var r = Math.floor(127*(1-Math.cos(t*Math.PI/90)));
var g = Math.floor(127*(1-Math.cos(t*Math.PI/90+2*Math.PI/3)));
var b = Math.floor(127*(1-Math.cos(t*Math.PI/90+4*Math.PI/3)));
pixel.color = "rgb("+r+","+g+","+b+")";
},
behavior: behaviors.POWDER,
category: "more_powders",
state: "solid",
breakInto: "static",
}
elements.alive_powder = {
color: ["#f74177", "#f78177"],
behavior: behaviors.CRAWLER,
category: "more_powders",
state: "solid",
stateHigh: "smoke",
tempHigh: 100,
tempLow: -250,
stateLow: "frozen_meat",
stateHigh: "cooked_powder",
}
elements.cooked_powder = {
color: ["#b53811", "#b54211"],
behavior: behaviors.POWDER,
category: "more_powders",
state: "solid",
stateHigh: "smoke",
tempHigh: 400,
tempLow: -250,
stateLow: "frozen_meat",
stateHigh: "smoke",
}
elements.fire_powder = {
color: ["#c07d5d", "#c23000", "#c0521b"],
behavior: [
"XX|CR:fire%2|XX",
"XX|LB:fire%4|XX",
"M2|M1|M2",
],
category: "more_powders",
state: "solid",
density: 997,
conduct: 0.02,
stain: -0.5,
temp:218,
tempLow: -250,
stateLow: "coldfire_powder",
}
elements.coldfire_powder = {
color: ["#004fbd", "#138fb9", "#00b8b1"],
behavior: [
"XX|CR:cold_fire%2|XX",
"XX|LB:cold_fire%4|XX",
"M2|M1|M2",
],
category: "more_powders",
state: "solid",
density: 997,
conduct: 0.02,
stain: -0.5,
temp:-104,
tempHigh: 250,
stateHigh: "fire_powder",
}
elements.left_powder = {
color: "#645bb0",
behavior:[
"M2|XX|XX",
"M1|XX|XX",
"M2|XX|XX",
],
category: "more_powders",
state: "solid",
}
elements.right_powder = {
color: "#b95b5b",
behavior:[
"XX|XX|M2",
"XX|XX|M1",
"XX|XX|M2",
],
category: "more_powders",
state: "solid",
}
elements.color_powder = {
color: ["#6b2e2e","#6b4f2e","#6b6b2e","#2e6b2e","#2e6b6b","#2e2e6b","#6b2e6b"],
behavior: behaviors.POWDER,
category: "more_powders",
state: "solid",
density: 1.977,
customColor: true
}
worldgentypes.powder_world = {
layers: [
[0.95, "sticky_powder"],
[0.50, "powder"],
[0.25, "slow_up_powder"],
[0.15, "slower_up_powder"],
],
decor: [ // [element, chance, distance from top]
["alive_powder", 0.08],
// ["alive_powder", 0.025, 10],
],
baseHeight: 0.35
}