patched some things
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@ -797,7 +797,7 @@ elements.rgb_led = {
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promptInput("Enter red value (0-255):", function (r_inp) {
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r_inp = parseInt(r_inp);
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if (r_inp > 255 || r_inp < 0 || isNaN(r_inp)) {
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logMessage("Red value is invalid, using default/last red value: " + r);
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logMessage("Red value is invalid, using default/last red value: " + globals.red);
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} else {
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globals.red = r_inp;
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}
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@ -805,7 +805,7 @@ elements.rgb_led = {
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promptInput("Enter green value (0-255):", function (g_inp) {
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g_inp = parseInt(g_inp);
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if (g_inp > 255 || g_inp < 0 || isNaN(g_inp)) {
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logMessage("Green value is invalid, using default/last green value: " + g);
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logMessage("Green value is invalid, using default/last green value: " + globals.green);
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} else {
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globals.green = g_inp;
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}
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@ -813,7 +813,7 @@ elements.rgb_led = {
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promptInput("Enter blue value (0-255):", function (b_inp) {
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b_inp = parseInt(b_inp);
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if (b_inp > 255 || b_inp < 0 || isNaN(b_inp)) {
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logMessage("Blue value is invalid, using default/last blue value: " + b);
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logMessage("Blue value is invalid, using default/last blue value: " + globals.blue);
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} else {
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globals.blue = b_inp;
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}
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@ -823,7 +823,7 @@ elements.rgb_led = {
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},
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onPlace: (pixel) => {
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var ledColor = RGBToHex([red, green, blue]);
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var ledColor = RGBToHex([globals.red, globals.green, globals.blue]);
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pixel.color = ledColor;
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}
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};
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@ -1321,7 +1321,7 @@ elements.custom_bomb = {
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// If pixel is at the bottom or resting on a solid
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if (outOfBounds(pixel.x, pixel.y + 1) || (belowPixel && belowPixel.element !== "custom_bomb" && !isEmpty(pixel.x, pixel.y + 1) && belowPixel.element !== "fire" && belowPixel.element !== "smoke")) {
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explodeAt(pixel.x, pixel.y, 10, explodeElem);
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explodeAt(pixel.x, pixel.y, 10, globals.explodeElem);
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deletePixel(pixel.x, pixel.y);
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}
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}
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@ -1667,7 +1667,7 @@ elements.robot_body = {
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};
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// Robot creator element
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var mode = "Aimless"
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globals.mode = "Aimless"
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elements.robot = {
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color: "#b1b1b1",
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category: "machines",
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@ -1679,10 +1679,10 @@ elements.robot = {
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(choice) => {
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if (choice === "Controlled" && isMobile) {
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logMessage("Controlled mode doesn't work on mobile");
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mode = "Aimless";
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globals.mode = "Aimless";
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} else {
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mode = choice || "Aimless";
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if (mode === "Controlled") {
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globals.mode = choice || "Aimless";
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if (globals.mode === "Controlled") {
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logMessage("Controls: A/D to move and W to jump or (Not reccomended) ←/→ to move, and ↑ to jump");
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}
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}
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@ -1695,17 +1695,17 @@ elements.robot = {
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if (isEmpty(pixel.x, pixel.y - 1)) {
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createPixel("robot_head", pixel.x, pixel.y - 1);
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const head = getPixel(pixel.x, pixel.y - 1);
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head.mode = mode;
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head.mode = globals.mode;
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changePixel(pixel, "robot_body");
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pixel.mode = mode;
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pixel.mode = globals.mode;
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}
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// Try to create body below if above is blocked
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else if (isEmpty(pixel.x, pixel.y + 1)) {
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createPixel("robot_body", pixel.x, pixel.y + 1);
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const body = getPixel(pixel.x, pixel.y + 1);
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body.mode = mode;
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body.mode = globals.mode;
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changePixel(pixel, "robot_head");
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pixel.mode = mode;
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pixel.mode = globals.mode;
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}
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// Delete if no space
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else {
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@ -2017,7 +2017,7 @@ elements.indestructable_filter = {
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}
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}
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globals.glass_hole_expand = false
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globals.blackHoleExpand = false
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elements.black_hole = {
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color: "#111111",
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hardness: 1,
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@ -2105,7 +2105,7 @@ elements.black_hole = {
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}
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}
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}
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if (globals.glass_hole_expand) {
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if (globals.blackHoleExpand) {
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for (var i = 0; i < adjacentCoords.length; i++) {
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var x = pixel.x + adjacentCoords[i][0];
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var y = pixel.y + adjacentCoords[i][1];
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@ -2127,10 +2127,10 @@ elements.black_hole = {
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choice = "No"
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}
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if (choice == "Yes") {
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globals.glass_hole_expand = true
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globals.blackHoleExpand = true
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}
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else {
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globals.glass_hole_expand = false
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globals.blackHoleExpand = false
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}
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}
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)
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@ -3326,4 +3326,3 @@ elements.replace_all_of_element = {
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}
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