This is a update of Reactor_Supplies.js

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tobycoding-html 2025-06-08 14:34:20 -05:00 committed by GitHub
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elements.reactorwater = {
color: "#00FFCB",
behavior: behaviors.LIQUID,
category: "reactor_supplies",
state: "liquid",
density: 1050,
tempHigh:200,
tempLow:-40,
stateHigh: "Reactor_Water_Steam",
stateLow: "Reactor_Water_Ice",
};
elements.reactorcontainerbodyuser = {
color: "#676767",
behavior: behaviors.SOLID,
category: "reactor_supplies",
state: "solid",
tempHigh: 700,
tempLow: -200,
temp: 50,
stateHigh: "Molten_Reactor_Conatainer",
stateLow: "Frozen_Reactor_Container",
};
elements.moltenreactorcontainer = {
color: "#FF5000",
behavior: behaviors.LIQUID,
category: "reactor_supplies",
state: "liquid",
tempLow: 50,
temp: 700,
stateLow: "Reactor_Container_Body_User",
};
elements.frozenreactorcontainer = {
color: "#7FA0A8",
behavior: behaviors.SOLID,
category: "reactor_supplies",
state: "solid",
tempHigh: 50,
temp: -200,
stateHigh: "Reactor_Container_Body_User",
};
elements.reactorwatersteam = {
color: "#8CF193",
behavior: behaviors.GAS,
category: "reactor_supplies",
state: "gas",
tempLow: 150,
temp: 200,
stateLow: "Reactor_Water",
};
elements.reactorwaterice = {
color: "#BBF5E6",
behavior: behaviors.SOLID,
category: "reactor_supplies",
state: "solid",
tempHigh: 20,
stateHigh: "Reactor_Water",
temp: -40,
};
elements.thefuntool = {
color: "#FF0000",
category: "reactor_supplies",
tool: function(pixel) {
if (pixel.elemet == "reactorwater") {
pixel.element = "explosion";
};
if (pixel.element == "reactorwaterice") {
pixel.element = "explosion";
};
if (pixel.element == "reactorwatersteam") {
pixel.element = "explosion";
};
if (pixel.element == "moltenreactorcontainer") {
pixel.element = "explosion";
};
if (pixel.element == "frozenreactorcontainer") {
pixel.element = "explosion";
};
if (pixel.element == "reactorcontainerbodyuser") {
pixel.element = "explosion";
};
}
};