blood and acid update
This commit is contained in:
parent
5a13b5b8ba
commit
5faa6a77d4
670
mods/biology.js
670
mods/biology.js
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@ -18,13 +18,14 @@ viewInfo[5] = { // Oxy View
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name: "oxy",
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pixel: function(pixel,ctx) {
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if (elements[pixel.element].isBio === true) {
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var oxygen = pixel.oxygen;
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if (oxygen < 0) {oxygen = 0}
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if (oxygen > 6000) {oxygen = 6000}
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var hue = Math.round(225 - (Math.log(oxygen)/Math.log(6000))*225);
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if (hue < 0) {hue = 0}
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if (hue > 225) {hue = 225}
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drawSquare(ctx,"hsl("+hue+",100%,50%)",pixel.x,pixel.y)
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var oxygen = pixel.oxygen;
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if (oxygen < 0) {oxygen = 0}
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if (oxygen > 6000) {oxygen = 6000}
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// logarithmic scale, with coldest being 225 (-50 degrees) and hottest being 0 (6000 degrees)
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var hue = Math.round(225 - (Math.log(oxygen)/Math.log(6000))*225);
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if (hue < 0) {hue = 0}
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if (hue > 225) {hue = 225}
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drawSquare(ctx,"hsl("+hue+",100%,50%)",pixel.x,pixel.y)
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}
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}
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}
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@ -59,7 +60,7 @@ elements.epidermis = {
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doDefaults(pixel);
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if (Math.random() > 0.92 && pixel.nutrition > 0 && pixel.oxygen > 0) {
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pixel.nutrition--
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pixel.oxygen--
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pixel.oxygen -= 2
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}
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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if (Math.random() < 0.75) {
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@ -173,7 +174,7 @@ elements.dermis = {
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doDefaults(pixel);
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if (Math.random() > 0.92 && pixel.nutrition > 0 && pixel.oxygen > 0) {
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pixel.nutrition--
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pixel.oxygen--
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pixel.oxygen -= 2
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}
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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@ -275,7 +276,7 @@ elements.scales = {
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doDefaults(pixel);
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if (Math.random() > 0.92 && pixel.nutrition > 0 && pixel.oxygen > 0) {
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pixel.nutrition--
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pixel.oxygen--
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pixel.oxygen -= 2
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}
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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if (Math.random() < 0.1) {
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@ -386,7 +387,7 @@ elements.scale_dermis = {
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doDefaults(pixel);
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if (Math.random() > 0.92 && pixel.nutrition > 0 && pixel.oxygen > 0) {
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pixel.nutrition--
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pixel.oxygen--
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pixel.oxygen -= 2
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}
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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@ -474,6 +475,217 @@ elements.scale_dermis = {
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movable: false,
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}
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elements.bug_dermis = {
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color: "#C6AD5B",
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category: "biology",
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behavior: behaviors.WALL,
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hoverStat: function(pixel) {
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return "Nutr:"+pixel.nutrition+" O2:"+pixel.oxygen
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},
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tick: function(pixel) {
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if (pixel.temp !== 25 && Math.random() < 0.005) {
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for (var i = 0; i < adjacentCoords.length; i++) {
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var coords = adjacentCoords[i];
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var x = pixel.x + coords[0];
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var y = pixel.y + coords[1];
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if (isEmpty(x,y)) {
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createPixel("exoskeleton",x,y);
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}
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}
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}
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doDefaults(pixel);
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if (Math.random() > 0.92 && pixel.nutrition > 0 && pixel.oxygen > 0) {
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pixel.nutrition--
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pixel.oxygen -= 2
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}
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || isNaN(pixel.nutrition)) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || isNaN(pixel.oxygen)) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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}
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if (!isEmpty(pixel.x, pixel.y+1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y+1]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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}
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if (!isEmpty(pixel.x-1, pixel.y, true)) {
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var hitPixel = pixelMap[pixel.x-1][pixel.y]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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}
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if (!isEmpty(pixel.x+1, pixel.y, true)) {
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var hitPixel = pixelMap[pixel.x+1][pixel.y]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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}
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},
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density: 2710,
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state: "solid",
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conduct: .05,
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tempHigh: 200,
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stateHigh: "cooked_meat",
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tempLow: -25,
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stateLow: "frozen_meat",
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burn: 10,
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burnTime: 250,
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burnInto: "cooked_meat",
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breakInto: ["blood","meat"],
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forceSaveColor: true,
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reactions: {
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"cancer": { elem1:"cancer", chance:0.0005 },
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"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat","flesh"], chance:0.2 },
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},
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properties: {
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oxygen: 1000,
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nutrition: 1000,
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},
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isBio: true,
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movable: false,
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}
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elements.acidic_flesh = {
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color: ["#A67526","#B88731"],
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category: "biology",
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behavior: behaviors.WALL,
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hoverStat: function(pixel) {
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return "Nutr:"+pixel.nutrition+" O2:"+pixel.oxygen
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},
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tick: function(pixel) {
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if (Math.random() > 0.92 && pixel.nutrition > 0 && pixel.oxygen > 0) {
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pixel.nutrition--
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pixel.oxygen -= 2
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}
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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if (Math.random() < 0.1) {
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changePixel(pixel,"rotten_meat");
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}
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else {
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changePixel(pixel,"acid");
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}
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}
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if (pixel.nutrition === null || isNaN(pixel.nutrition)) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || isNaN(pixel.oxygen)) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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}
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if (!isEmpty(pixel.x, pixel.y+1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y+1]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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}
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if (!isEmpty(pixel.x-1, pixel.y, true)) {
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var hitPixel = pixelMap[pixel.x-1][pixel.y]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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}
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if (!isEmpty(pixel.x+1, pixel.y, true)) {
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var hitPixel = pixelMap[pixel.x+1][pixel.y]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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}
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},
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density: 2710,
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state: "solid",
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conduct: .05,
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tempHigh: 200,
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stateHigh: ["acid_gas","cooked_meat","cooked_meat","cooked_meat"],
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tempLow: -25,
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stateLow: "frozen_meat",
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burn: 10,
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burnTime: 250,
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burnInto: ["acid_gas","cooked_meat","cooked_meat"],
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breakInto: ["acid","meat"],
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reactions: {
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"cancer": { elem1:"cancer", chance:0.0005 },
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"radiation": { elem1:["ash","acid","fat","meat","rotten_meat","cooked_meat"], chance:0.4 },
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},
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properties: {
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oxygen: 1000,
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nutrition: 1000,
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},
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isBio: true,
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movable: false,
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}
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elements.flesh = {
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color: ["#9e4839","#ba6449"],
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category: "biology",
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@ -484,7 +696,7 @@ elements.flesh = {
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tick: function(pixel) {
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if (Math.random() > 0.92 && pixel.nutrition > 0 && pixel.oxygen > 0) {
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pixel.nutrition--
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pixel.oxygen--
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pixel.oxygen -= 2
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}
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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@ -571,6 +783,256 @@ elements.flesh = {
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movable: false,
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}
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elements.acid_vessel = {
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color: "#BF6B0E",
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behavior: [
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"XX|XX|XX",
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"XX|XX|XX",
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"XX|XX|XX",
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],
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hoverStat: function(pixel) {
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return "Nutr:"+pixel.nutrition+" O2:"+pixel.oxygen
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},
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tick: function(pixel) {
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if (Math.random() > 0.975 && pixel.nutrition > 0 && pixel.oxygen > 0) {
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pixel.nutrition--
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pixel.oxygen -= 2
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}
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"acid");
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}
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if (pixel.nutrition === null || isNaN(pixel.nutrition)) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || isNaN(pixel.oxygen)) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 25
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pixel.oxygen -= 25
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 20
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pixel.nutrition -= 20
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}
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}
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}
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else if (isEmpty(pixel.x, pixel.y-1) && Math.random() > 0.75) {
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if (Math.random() > 0.95) {
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createPixel("acid",pixel.x,pixel.y-1)
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}
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pixel.oxygen -= 50
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pixel.nutrition -= 50
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}
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if (!isEmpty(pixel.x, pixel.y+1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y+1]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 25
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pixel.oxygen -= 25
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 20
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pixel.nutrition -= 20
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}
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}
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}
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else if (isEmpty(pixel.x, pixel.y+1) && Math.random() > 0.75) {
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if (Math.random() > 0.95) {
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createPixel("acid",pixel.x,pixel.y+1)
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}
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pixel.oxygen -= 50
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pixel.nutrition -= 50
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}
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if (!isEmpty(pixel.x-1, pixel.y, true)) {
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var hitPixel = pixelMap[pixel.x-1][pixel.y]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 25
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pixel.oxygen -= 25
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 20
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pixel.nutrition -= 20
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}
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}
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}
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else if (isEmpty(pixel.x-1, pixel.y) && Math.random() > 0.75) {
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if (Math.random() > 0.95) {
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createPixel("acid",pixel.x-1,pixel.y)
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}
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pixel.oxygen -= 50
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pixel.nutrition -= 50
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}
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if (!isEmpty(pixel.x+1, pixel.y, true)) {
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var hitPixel = pixelMap[pixel.x+1][pixel.y]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 25
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pixel.oxygen -= 25
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 20
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pixel.nutrition -= 20
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}
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}
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}
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else if (isEmpty(pixel.x+1, pixel.y) && Math.random() > 0.75) {
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if (Math.random() > 0.95) {
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createPixel("acid",pixel.x+1,pixel.y)
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}
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pixel.oxygen -= 50
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pixel.nutrition -= 50
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}
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},
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properties: {
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oxygen: 1000,
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nutrition: 1000,
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},
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tempHigh: 175,
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stateHigh: ["acid_gas","acid_gas","acid_gas","cooked_meat","cooked_meat"],
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tempLow: -50,
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stateLow: "frozen_meat",
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burn: 20,
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burnTime: 60,
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burnInto: ["acid_gas","acid_gas","acid_gas","acid_gas","cooked_meat"],
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breakInto: "acid",
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category: "biology",
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state: "solid",
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density: 1250,
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conduct: 0.1,
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movable: false,
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isBio: true,
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}
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elements.blood_vessel = {
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color: "#c72114",
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behavior: [
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"XX|XX|XX",
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"XX|XX|XX",
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"XX|XX|XX",
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],
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hoverStat: function(pixel) {
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return "Nutr:"+pixel.nutrition+" O2:"+pixel.oxygen
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},
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tick: function(pixel) {
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if (Math.random() > 0.975 && pixel.nutrition > 0 && pixel.oxygen > 0) {
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pixel.nutrition--
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pixel.oxygen -= 2
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}
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"blood");
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}
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if (pixel.nutrition === null || isNaN(pixel.nutrition)) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || isNaN(pixel.oxygen)) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 25
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pixel.oxygen -= 25
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 20
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pixel.nutrition -= 20
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}
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}
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}
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else if (isEmpty(pixel.x, pixel.y-1) && Math.random() > 0.75) {
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if (Math.random() > 0.95) {
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createPixel("blood",pixel.x,pixel.y-1)
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}
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pixel.oxygen -= 50
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pixel.nutrition -= 50
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}
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if (!isEmpty(pixel.x, pixel.y+1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y+1]
|
||||
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
|
||||
if (hitPixel.oxygen < pixel.oxygen) {
|
||||
hitPixel.oxygen += 25
|
||||
pixel.oxygen -= 25
|
||||
}
|
||||
if (hitPixel.nutrition < pixel.nutrition) {
|
||||
hitPixel.nutrition += 20
|
||||
pixel.nutrition -= 20
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (isEmpty(pixel.x, pixel.y+1) && Math.random() > 0.75) {
|
||||
if (Math.random() > 0.95) {
|
||||
createPixel("blood",pixel.x,pixel.y+1)
|
||||
}
|
||||
pixel.oxygen -= 50
|
||||
pixel.nutrition -= 50
|
||||
}
|
||||
if (!isEmpty(pixel.x-1, pixel.y, true)) {
|
||||
var hitPixel = pixelMap[pixel.x-1][pixel.y]
|
||||
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
|
||||
if (hitPixel.oxygen < pixel.oxygen) {
|
||||
hitPixel.oxygen += 25
|
||||
pixel.oxygen -= 25
|
||||
}
|
||||
if (hitPixel.nutrition < pixel.nutrition) {
|
||||
hitPixel.nutrition += 20
|
||||
pixel.nutrition -= 20
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (isEmpty(pixel.x-1, pixel.y) && Math.random() > 0.75) {
|
||||
if (Math.random() > 0.95) {
|
||||
createPixel("blood",pixel.x-1,pixel.y)
|
||||
}
|
||||
pixel.oxygen -= 50
|
||||
pixel.nutrition -= 50
|
||||
}
|
||||
if (!isEmpty(pixel.x+1, pixel.y, true)) {
|
||||
var hitPixel = pixelMap[pixel.x+1][pixel.y]
|
||||
if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
|
||||
if (hitPixel.oxygen < pixel.oxygen) {
|
||||
hitPixel.oxygen += 25
|
||||
pixel.oxygen -= 25
|
||||
}
|
||||
if (hitPixel.nutrition < pixel.nutrition) {
|
||||
hitPixel.nutrition += 20
|
||||
pixel.nutrition -= 20
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (isEmpty(pixel.x+1, pixel.y) && Math.random() > 0.75) {
|
||||
if (Math.random() > 0.95) {
|
||||
createPixel("blood",pixel.x+1,pixel.y)
|
||||
}
|
||||
pixel.oxygen -= 50
|
||||
pixel.nutrition -= 50
|
||||
}
|
||||
},
|
||||
properties: {
|
||||
oxygen: 1000,
|
||||
nutrition: 1000,
|
||||
},
|
||||
tempHigh: 175,
|
||||
stateHigh: "meat",
|
||||
tempLow: -50,
|
||||
stateLow: "frozen_meat",
|
||||
burn: 20,
|
||||
burnTime: 60,
|
||||
burnInto: "meat",
|
||||
breakInto: "blood",
|
||||
category: "biology",
|
||||
state: "solid",
|
||||
density: 1250,
|
||||
conduct: 0.1,
|
||||
movable: false,
|
||||
isBio: true,
|
||||
}
|
||||
|
||||
elements.eye = {
|
||||
color: "#451800",
|
||||
category: "biology",
|
||||
|
|
@ -583,7 +1045,7 @@ elements.eye = {
|
|||
doElectricity(pixel);
|
||||
if (Math.random() > 0.895 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen--
|
||||
pixel.oxygen -= 2
|
||||
}
|
||||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
|
|
@ -752,7 +1214,7 @@ elements.brain = {
|
|||
doElectricity(pixel);
|
||||
if (Math.random() > 0.85 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen--
|
||||
pixel.oxygen -= 2
|
||||
}
|
||||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
|
|
@ -883,7 +1345,7 @@ elements.brain = {
|
|||
elements.amygdala = {
|
||||
color: ["#B33E93","#B33E93","#f5ced5","#e87b8f"],
|
||||
category: "biology",
|
||||
name:"hypothalamus",
|
||||
name:"hypothalamus",
|
||||
behavior: behaviors.WALL,
|
||||
hoverStat: function(pixel) {
|
||||
return "Nutr:"+pixel.nutrition+" O2:"+pixel.oxygen
|
||||
|
|
@ -894,7 +1356,7 @@ elements.amygdala = {
|
|||
doElectricity(pixel);
|
||||
if (Math.random() > 0.895 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen--
|
||||
pixel.oxygen -=2
|
||||
}
|
||||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
|
|
@ -994,7 +1456,7 @@ elements.eye_nerve = {
|
|||
tick: function(pixel) {
|
||||
if (Math.random() > 0.895 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen--
|
||||
pixel.oxygen -= 2
|
||||
}
|
||||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
|
|
@ -1092,7 +1554,7 @@ elements.nerve = {
|
|||
tick: function(pixel) {
|
||||
if (Math.random() > 0.895 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen--
|
||||
pixel.oxygen -= 2
|
||||
}
|
||||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
|
|
@ -1194,7 +1656,7 @@ elements.throat_lining = {
|
|||
tick: function(pixel) {
|
||||
if (Math.random() > 0.9 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen--
|
||||
pixel.oxygen -= 2
|
||||
}
|
||||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
|
|
@ -1292,7 +1754,7 @@ elements.intestines = {
|
|||
tick: function(pixel) {
|
||||
if (Math.random() > 0.9 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen--
|
||||
pixel.oxygen -= 2
|
||||
}
|
||||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
|
|
@ -1412,7 +1874,7 @@ elements.lungs = {
|
|||
tick: function(pixel) {
|
||||
if (Math.random() > 0.9 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen--
|
||||
pixel.oxygen -= 2
|
||||
}
|
||||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
|
|
@ -1524,6 +1986,134 @@ elements.lungs = {
|
|||
isBio: true
|
||||
}
|
||||
|
||||
elements.exoskeleton = {
|
||||
color: ["#38302a","#403732","#453a2e","#241d15","#242e23"],
|
||||
category: "biology",
|
||||
behavior: behaviors.WALL,
|
||||
hoverStat: function(pixel) {
|
||||
return "Nutr:"+pixel.nutrition+" O2:"+pixel.oxygen
|
||||
},
|
||||
tick: function(pixel) {
|
||||
if (pixel.temp > 40 && Math.random() < 0.1) {
|
||||
pixel.temp -= 1;
|
||||
}
|
||||
doDefaults(pixel);
|
||||
if (Math.random() > 0.92 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen -= 2
|
||||
}
|
||||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
if (Math.random() < 0.1) {
|
||||
changePixel(pixel,"calcium");
|
||||
}
|
||||
else {
|
||||
changePixel(pixel,"dust");
|
||||
}
|
||||
}
|
||||
if (pixel.nutrition === null || isNaN(pixel.nutrition)) {
|
||||
pixel.nutrition = 500
|
||||
}
|
||||
if (pixel.oxygen === null || isNaN(pixel.oxygen)) {
|
||||
pixel.oxygen = 500
|
||||
}
|
||||
if (!isEmpty(pixel.x, pixel.y-1, true)) {
|
||||
var hitPixel = pixelMap[pixel.x][pixel.y-1]
|
||||
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.95) {
|
||||
if (Math.random() > 0.75) {
|
||||
changePixel(hitPixel,"carbon_dioxide");
|
||||
}
|
||||
pixel.oxygen += 100
|
||||
}
|
||||
else if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
|
||||
if (hitPixel.oxygen < pixel.oxygen) {
|
||||
hitPixel.oxygen += 10
|
||||
pixel.oxygen -= 10
|
||||
}
|
||||
if (hitPixel.nutrition < pixel.nutrition) {
|
||||
hitPixel.nutrition += 10
|
||||
pixel.nutrition -= 10
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x, pixel.y+1, true)) {
|
||||
var hitPixel = pixelMap[pixel.x][pixel.y+1]
|
||||
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.95) {
|
||||
if (Math.random() > 0.75) {
|
||||
changePixel(hitPixel,"carbon_dioxide");
|
||||
}
|
||||
pixel.oxygen += 100
|
||||
}
|
||||
else if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
|
||||
if (hitPixel.oxygen < pixel.oxygen) {
|
||||
hitPixel.oxygen += 10
|
||||
pixel.oxygen -= 10
|
||||
}
|
||||
if (hitPixel.nutrition < pixel.nutrition) {
|
||||
hitPixel.nutrition += 10
|
||||
pixel.nutrition -= 10
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-1, pixel.y, true)) {
|
||||
var hitPixel = pixelMap[pixel.x-1][pixel.y]
|
||||
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.95) {
|
||||
if (Math.random() > 0.75) {
|
||||
changePixel(hitPixel,"carbon_dioxide");
|
||||
}
|
||||
pixel.oxygen += 100
|
||||
}
|
||||
else if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
|
||||
if (hitPixel.oxygen < pixel.oxygen) {
|
||||
hitPixel.oxygen += 10
|
||||
pixel.oxygen -= 10
|
||||
}
|
||||
if (hitPixel.nutrition < pixel.nutrition) {
|
||||
hitPixel.nutrition += 10
|
||||
pixel.nutrition -= 10
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+1, pixel.y, true)) {
|
||||
var hitPixel = pixelMap[pixel.x+1][pixel.y]
|
||||
if (elements[hitPixel.element].id === elements.oxygen.id && Math.random() > 0.95) {
|
||||
if (Math.random() > 0.75) {
|
||||
changePixel(hitPixel,"carbon_dioxide");
|
||||
}
|
||||
pixel.oxygen += 100
|
||||
}
|
||||
else if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
|
||||
if (hitPixel.oxygen < pixel.oxygen) {
|
||||
hitPixel.oxygen += 10
|
||||
pixel.oxygen -= 10
|
||||
}
|
||||
if (hitPixel.nutrition < pixel.nutrition) {
|
||||
hitPixel.nutrition += 10
|
||||
pixel.nutrition -= 10
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
density: 2710,
|
||||
state: "solid",
|
||||
conduct: .05,
|
||||
tempHigh: 220,
|
||||
stateHigh: "cooked_meat",
|
||||
tempLow: -25,
|
||||
stateLow: "frozen_meat",
|
||||
breakInto: ["blood","meat","calcium"],
|
||||
forceSaveColor: true,
|
||||
reactions: {
|
||||
"cancer": { elem1:"cancer", chance:0.000075 },
|
||||
"radiation": { elem1:["calcium","calcium","ash","meat","rotten_meat","cooked_meat","skin","epidermis"], chance:0.1 },
|
||||
},
|
||||
properties: {
|
||||
oxygen: 1000,
|
||||
nutrition: 1000,
|
||||
},
|
||||
isBio: true,
|
||||
movable: false,
|
||||
}
|
||||
|
||||
elements.gills = {
|
||||
color: "#5EBAE3",
|
||||
category: "biology",
|
||||
|
|
@ -1533,7 +2123,7 @@ elements.gills = {
|
|||
tick: function(pixel) {
|
||||
if (Math.random() > 0.9 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen--
|
||||
pixel.oxygen -= 2
|
||||
}
|
||||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
|
|
@ -1687,7 +2277,7 @@ elements.stomach_lining = {
|
|||
tick: function(pixel) {
|
||||
if (Math.random() > 0.9 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen--
|
||||
pixel.oxygen -= 2
|
||||
}
|
||||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
|
|
@ -1789,7 +2379,7 @@ elements.explosive_stomach = {
|
|||
tick: function(pixel) {
|
||||
if (Math.random() > 0.9 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen--
|
||||
pixel.oxygen -= 2
|
||||
}
|
||||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
|
|
@ -1886,7 +2476,7 @@ elements.stomach_valve = {
|
|||
tick: function(pixel) {
|
||||
if (Math.random() > 0.9 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen--
|
||||
pixel.oxygen -= 2
|
||||
}
|
||||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
|
|
@ -1988,7 +2578,7 @@ elements.sphincter = {
|
|||
tick: function(pixel) {
|
||||
if (Math.random() > 0.9 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen--
|
||||
pixel.oxygen -= 2
|
||||
}
|
||||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
|
|
@ -2135,7 +2725,7 @@ elements.stomach_acid = {
|
|||
"DB%1 AND M2|DL%0.005|DB%1 AND M2",
|
||||
"DB%1 AND M2|DB%2 AND M1|DB%1 AND M2",
|
||||
],
|
||||
ignore: ["throat_lining","explosive_stomach","stomach_lining","stomach_valve","slime","digested_material","glass","rad_glass","glass_shard","rad_shard","stained_glass","baked_clay","acid_gas","neutral_acid","acid_cloud","water","salt_water","sugar_water","dirty_water","copper","gold","porcelain","plastic","bead","microplastic","molten_plastic","pool_water","chlorine","hydrogen","gold_coin","silver","nickel","calcium","bone","earthquake","tornado","tsunami","liquid_light","sensor"],
|
||||
ignore: ["acidic_flesh","acid_vessel","throat_lining","explosive_stomach","stomach_lining","stomach_valve","slime","digested_material","glass","rad_glass","glass_shard","rad_shard","stained_glass","baked_clay","acid_gas","neutral_acid","acid_cloud","water","salt_water","sugar_water","dirty_water","copper","gold","porcelain","plastic","bead","microplastic","molten_plastic","pool_water","chlorine","hydrogen","gold_coin","silver","nickel","calcium","bone","earthquake","tornado","tsunami","liquid_light","sensor"],
|
||||
reactions: {
|
||||
"water": { elem1:null, elem2:"dirty_water", chance:0.02 },
|
||||
"salt_water": { elem1:null, elem2:"water", chance:0.02 },
|
||||
|
|
@ -2225,7 +2815,7 @@ elements.explosive_acid = {
|
|||
"DB%1 AND M2|DL%0.001|DB%1 AND M2",
|
||||
"DB%1 AND M2|DB%2 AND M1|DB%1 AND M2",
|
||||
],
|
||||
ignore: ["throat_lining","explosive_stomach","stomach_valve","slime","digested_material","glass","rad_glass","glass_shard","rad_shard","stained_glass","baked_clay","acid_gas","neutral_acid","acid_cloud","water","salt_water","sugar_water","dirty_water","copper","gold","porcelain","plastic","bead","microplastic","molten_plastic","pool_water","chlorine","hydrogen","gold_coin","silver","nickel","calcium","bone","earthquake","tornado","tsunami","liquid_light","sensor"],
|
||||
ignore: ["acidic_flesh","acid_vessel","throat_lining","stomach_lining","explosive_stomach","stomach_valve","slime","digested_material","glass","rad_glass","glass_shard","rad_shard","stained_glass","baked_clay","acid_gas","neutral_acid","acid_cloud","water","salt_water","sugar_water","dirty_water","copper","gold","porcelain","plastic","bead","microplastic","molten_plastic","pool_water","chlorine","hydrogen","gold_coin","silver","nickel","calcium","bone","earthquake","tornado","tsunami","liquid_light","sensor"],
|
||||
reactions: {
|
||||
"water": { elem1:null, elem2:"dirty_water", chance:0.02 },
|
||||
"salt_water": { elem1:null, elem2:"water", chance:0.02 },
|
||||
|
|
@ -2379,7 +2969,7 @@ elements.real_bone = {
|
|||
return "Nutr:"+pixel.nutrition+" O2:"+pixel.oxygen
|
||||
},
|
||||
tick: function(pixel) {
|
||||
if (Math.random() > 0.95 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
if (Math.random() > 0.99 && pixel.nutrition > 0 && pixel.oxygen > 0) {
|
||||
pixel.nutrition--
|
||||
pixel.oxygen--
|
||||
}
|
||||
|
|
@ -2719,6 +3309,9 @@ elements.brain_jar_juice = {
|
|||
|
||||
if (!elements.cancer.reactions) { elements.cancer.reactions = {} }
|
||||
elements.cancer.reactions.flesh = { "elem2": "cancer", chance:0.005 };
|
||||
elements.cancer.reactions.blood_vessel = { "elem2": "cancer", chance:0.005 };
|
||||
elements.cancer.reactions.dermis = { "elem2": "cancer", chance:0.005 };
|
||||
elements.cancer.reactions.scale_dermis = { "elem2": "cancer", chance:0.004 };
|
||||
elements.cancer.reactions.epidermis = { "elem2": "cancer", chance:0.0002 };
|
||||
elements.cancer.reactions.scales = { "elem2": "cancer", chance:0.0001 };
|
||||
elements.cancer.reactions.real_bone = { "elem2": ["bone","bone","cancer"], chance:0.0001 };
|
||||
|
|
@ -2738,8 +3331,13 @@ elements.cancer.reactions.throat_lining = { "elem2": "cancer", chance:0.005 };
|
|||
|
||||
if (!elements.uranium.reactions) { elements.uranium.reactions = {} }
|
||||
elements.uranium.reactions.flesh = { "elem2": ["ash","blood","fat","meat","rotten_meat","cooked_meat"], chance:0.5 };
|
||||
elements.uranium.reactions.blood_vessel = { "elem2": ["ash","blood","blood","blood","blood","blood","blood","meat","rotten_meat","cooked_meat"], chance:0.5 };
|
||||
elements.uranium.reactions.dermis = { "elem2": ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.5 };
|
||||
elements.uranium.reactions.scale_dermis = { "elem2": ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.5 };
|
||||
elements.uranium.reactions.bug_dermis = { "elem2": ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.5 };
|
||||
elements.uranium.reactions.epidermis = { "elem2": ["cooked_meat","cancer","ash","skin","hair"], chance:0.1 };
|
||||
elements.uranium.reactions.scales = { "elem2": ["cooked_meat","cancer","ash","epidermis","skin","dust","calcium"], chance:0.1 };
|
||||
elements.uranium.reactions.exoskeleton = { "elem2": ["cooked_meat","cancer","ash","epidermis","skin","dust","calcium"], chance:0.1 };
|
||||
elements.uranium.reactions.real_bone = { "elem2": ["bone","bone","radiation"], chance:0.01 };
|
||||
elements.uranium.reactions.gills = { "elem2": ["ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
|
||||
elements.uranium.reactions.lungs = { "elem2": ["ash","carbon_dioxide","meat","rotten_meat","cooked_meat","flesh","ash","carbon_dioxide","meat","rotten_meat","cooked_meat","flesh","ash","oxygen","meat","rotten_meat","cooked_meat","flesh"], chance:0.5 };
|
||||
|
|
@ -2757,6 +3355,12 @@ elements.uranium.reactions.throat_lining = { "elem2": ["ash","slime","meat","rot
|
|||
|
||||
if (!elements.radiation.reactions) { elements.radiation.reactions = {} }
|
||||
elements.radiation.reactions.flesh = { "elem2": ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
|
||||
elements.radiation.reactions.blood_vessel = { "elem2": ["ash","blood","blood","blood","blood","blood","blood","meat","rotten_meat","cooked_meat"], chance:0.4 };
|
||||
elements.radiation.reactions.dermis = { "elem2": ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
|
||||
elements.radiation.reactions.scale_dermis = { "elem2": ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
|
||||
elements.radiation.reactions.scales = { "elem2": ["cooked_meat","cancer","ash","epidermis","skin","dust","calcium"], chance:0.1 };
|
||||
elements.radiation.reactions.exoskeleton = { "elem2": ["cooked_meat","cancer","ash","epidermis","skin","dust","calcium"], chance:0.1 };
|
||||
elements.radiation.reactions.bug_dermis = { "elem2": ["ash","blood","fat","meat","rotten_meat","cooked_meat","cancer","cancer"], chance:0.4 };
|
||||
elements.radiation.reactions.epidermis = { "elem2": ["cooked_meat","cancer","ash","skin","hair"], chance:0.1 };
|
||||
elements.radiation.reactions.real_bone = { "elem2": ["bone","bone","radiation"], chance:0.01 };
|
||||
elements.radiation.reactions.gills = { "elem2": ["ash","steam","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 };
|
||||
|
|
@ -2775,6 +3379,9 @@ elements.radiation.reactions.throat_lining = { "elem2": ["cancer","ash","slime",
|
|||
|
||||
if (!elements.plague.reactions) { elements.plague.reactions = {} }
|
||||
elements.plague.reactions.flesh = { "elem2": ["rotten_meat","plague","fat","meat","rotten_meat","plague","infection","infection"], chance:0.04 };
|
||||
elements.plague.reactions.blood_vessel = { "elem2": ["rotten_meat","plague","meat","rotten_meat","plague","infection","infection","infection","infection","infection","infection"], chance:0.04 };
|
||||
elements.plague.reactions.dermis = { "elem2": ["rotten_meat","infection","fat","meat","rotten_meat","plague","infection","infection"], chance:0.04 };
|
||||
elements.plague.reactions.scale_dermis = { "elem2": ["rotten_meat","infection","fat","meat","rotten_meat","plague","infection","infection"], chance:0.04 };
|
||||
elements.plague.reactions.epidermis = { "elem2": ["plague","infection","rotten_meat","skin","hair"], chance:0.1 };
|
||||
elements.plague.reactions.scales = { "elem2": ["plague","infection","rotten_meat","dust","skin","calcium"], chance:0.1 };
|
||||
elements.plague.reactions.real_bone = { "elem2": ["bone","bone","infection","plague"], chance:0.01 };
|
||||
|
|
@ -2794,6 +3401,9 @@ elements.plague.reactions.throat_lining = { "elem2": ["infection","rotten_meat",
|
|||
|
||||
if (!elements.infection.reactions) { elements.infection.reactions = {} }
|
||||
elements.infection.reactions.flesh = { "elem2": ["rotten_meat","infection","fat","meat","rotten_meat","infection","infection","infection"], chance:0.04 };
|
||||
elements.infection.reactions.blood_vessel = { "elem2": ["plague","plague","meat","rotten_meat","plague","plague","infection","infection","infection","infection","infection"], chance:0.04 };
|
||||
elements.infection.reactions.dermis = { "elem2": ["rotten_meat","infection","fat","meat","rotten_meat","infection","infection","infection"], chance:0.04 };
|
||||
elements.infection.reactions.scale_dermis = { "elem2": ["rotten_meat","infection","fat","meat","rotten_meat","infection","infection","infection"], chance:0.04 };
|
||||
elements.infection.reactions.epidermis = { "elem2": ["infection","infection","rotten_meat","skin","hair"], chance:0.1 };
|
||||
elements.infection.reactions.scales = { "elem2": ["infection","infection","rotten_meat","dust","skin","calcium"], chance:0.1 };
|
||||
elements.infection.reactions.real_bone = { "elem2": ["bone","bone","infection","infection"], chance:0.01 };
|
||||
|
|
@ -2812,3 +3422,5 @@ elements.infection.reactions.explosive_stomach = { "elem2": ["infection","infect
|
|||
elements.infection.reactions.throat_lining = { "elem2": ["infection","rotten_meat","slime","meat","rotten_meat","infection","flesh"], chance:0.04 };
|
||||
|
||||
elements.dna.reactions.juice = { "elem1": null, "elem2": "elixir", chance:0.01 };
|
||||
|
||||
elements.acid.ignore = ["acidic_flesh","acid_vessel","explosive_stomach","stomach_valve","stomach_lining","throat_lining","glass","rad_glass","glass_shard","rad_shard","stained_glass","baked_clay","acid_gas","neutral_acid","acid_cloud","water","salt_water","sugar_water","dirty_water","copper","gold","porcelain","plastic","bead","microplastic","molten_plastic","pool_water","chlorine","hydrogen","gold_coin","silver","nickel","calcium","bone","earthquake","tornado","tsunami","liquid_light","sensor"]
|
||||
|
|
|
|||
Loading…
Reference in New Issue