Merge pull request #1094 from charcoal-afterlife/main

2.10.20 - The Ironheart Update 2
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slweeb 2025-05-09 16:17:33 -04:00 committed by GitHub
commit 630a680cde
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1 changed files with 52 additions and 11 deletions

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@ -1,4 +1,3 @@
elements.mars_gunk = {
color: "#121212",
behavior: behaviors.DGAS,
@ -29,8 +28,8 @@ elements.mars_basalt = {
state: "solid",
density: 5000,
extraInfo: "Woah",
tempHigh: "molten_mars",
stateHigh: "600",
tempHigh: "700",
stateHigh: "molten_mars",
hardness: 0.7,
breakInto: ["mars_dust", "mars_rock", "mars_rock", "mars_rock", "molten_mars", "mars_debris", "mars_debris", "gunk", "mars_rock_wall"]
}
@ -113,7 +112,11 @@ elements.mars_ironheart_ore = {
}
elements.mars_ironheart = {
color: ["#e8e8e8", "#bd1102"],
behavior: behaviors.STURDYPOWDER,
behavior: [
"XX|CR:radiation%3|XX",
"XX|XX|XX",
"XX|XX|XX",
],
category: "mars",
state: "solid",
density: 1500,
@ -155,10 +158,10 @@ elements.nosmoker = {
breakInto: ["ironheart", "mars_ironheart", "ironheart_ore", "antigunk"]
}
elements.ironheart = {
color: "#e9825a",
color: "#FF6B5A",
behavior: [
"XX|XX|XX|",
"XX|XX|XX|",
"XX|CR:radiation%2|XX|",
"XX|CH:feynmanium%0.1|XX|",
"M2|M1|M2|",
],
category: "mars",
@ -166,6 +169,40 @@ elements.ironheart = {
state: "solid",
stateHigh: "molten_mars",
extraInfo: "Very Sturdy.",
stateLow: "depleted_ironheart",
tempLow: -50,
tempHigh: 1500,
reactions: {
"electric": { elem1: "smint", elem2: "null" },
},
}
elements.depleted_ironheart = {
color: "#e9825a",
behavior: [
"XX|XX|XX|",
"XX|XX|XX|",
"M2|M1|M2|",
],
category: "mars",
density: 1200,
state: "solid",
stateHigh: "molten_mars",
reactions: {
"electric": { elem1: "smint", elem2: "null" },
},
}
elements.feynmanium = {
color: "#8C7656",
behavior: [
"XX|XX|XX|",
"XX|XX|XX|",
"M2|M1|M2|",
],
category: "mars",
density: 1200,
state: "solid",
stateHigh: "molten_mars",
tempHigh: 6000,
reactions: {
"electric": { elem1: "smint", elem2: "null" },
},
@ -190,7 +227,7 @@ elements.red_gold_powder = {
}
elements.red_gold = {
color: ["#D20103", "#E4080A", "#EFC3CA"],
behavior: behaviors.POWDER,
behavior: behaviors.WALL,
category: "mars",
state: "solid",
density: 1350,
@ -240,7 +277,7 @@ elements.mars_coal = {
stateHigh: "molten_mars",
temp: 10,
reactions: {
"electric": { elem2: "useless", chance: 0.01 },
"electric": { elem2: "smint", chance: 0.01 },
}
}
elements.mars_ice = {
@ -354,7 +391,8 @@ elements.ironheart_core = {
conduct: 1,
extraInfo: "wha"
}
// 2.9.17.1
// 2.10.20
// most elements done :D
// iron heart ore
// iron heart
@ -385,7 +423,10 @@ elements.ironheart_core = {
// added cores that emit electricity
// its like plants
// dumbed down ironheart a bit, im thinking about its behaviour
// Ironheart is Radioactive
// Red Gold is Solid
// Feynmanium
// make things have recaitons
// Creditssss
// Ghanisma - idea for 2.9.16