Merge branch 'main' of https://github.com/R74nCom/sandboxels
This commit is contained in:
commit
63cab15308
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@ -268,10 +268,10 @@
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"chocolate_milk": "samoca_mayi-i_paema-ae-mayi-i_paemae",
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"fruit_milk": "mi-ooya_paemae",
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"pilk": "caepayehapae",
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"eggnog": "hi_maciyoo_paemae",
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"egg": "hi_maciyoo",
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"yolk": "hi_maciyoo_paema",
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||||
"hard_yolk": "mo-e_hi_maciyoo_paema",
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"eggnog": "macamapayi_paemae",
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"egg": "macamapayi",
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"yolk": "macamapayi_paema",
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"hard_yolk": "mo-e_macamapayi_paema",
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"nut_milk": "mi-ooyi_paemae",
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"dough": "o_mo-e_mihaya",
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"batter": "o_mo-e_paema-ae-mayi-i_mihaya",
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@ -321,7 +321,7 @@
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"dry_ice": "opese_hasamapa_lamapa",
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"nitrogen_ice": "opese_lama_ra",
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"particleboard": "yecaece_mi-oosa",
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"skin": "",
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"skin": "a_samoca_ha",
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"hair": "hacasa_miyae-i",
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"alcohol": "ocemae",
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"alcohol_gas": "lamape_ocemae",
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@ -351,35 +351,35 @@
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"sap": "mi-oo_mae-e_paema-ae-mayi-i",
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"amber": "maye_mi-oo_mae-e_paema-ae-mayi-",
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"caramel": "paema-ae-mayi_momae",
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"molasses": "",
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"ketchup": "",
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"mayo": "",
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||||
"melted_chocolate": "",
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||||
"liquid_hydrogen": "",
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||||
"liquid_oxygen": "",
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||||
"liquid_nitrogen": "",
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||||
"liquid_helium": "",
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||||
"sodium": "",
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||||
"molten_sodium": "",
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||||
"sodium_gas": "",
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||||
"calcium": "",
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"molten_calcium": "",
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||||
"limestone": "",
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||||
"quicklime": "",
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"slaked_lime": "",
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"thermite": "",
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"molten_thermite": "",
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||||
"slag": "",
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"amalgam": "",
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"molten_aluminum": "",
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"molten_zinc": "",
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"neon": "",
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"liquid_neon": "",
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"smog": "",
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"stench": "",
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"liquid_stench": "",
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"fragrance": "",
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"perfume": "",
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"molasses": "samoca omoo-oo-e_paema-ae-mayi_momae",
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"ketchup": "ae_oo-u_mi-ooya_mae",
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"mayo": "ae_macamapahayi_mae",
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"melted_chocolate": "opese_samoca_mayi-i_paema-ae-mayi-i",
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"liquid_hydrogen": "lama_a-i",
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"liquid_oxygen": "mae-e_lama_mapa",
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"liquid_nitrogen": "lama_ra",
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"liquid_helium": "lama_ca",
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"sodium": "oopaema-mayi-i_lama",
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"molten_sodium": "opese_oopaema-mayi-i_lama",
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"sodium_gas": "lamapa_oopaema-mayi-i_lama",
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"calcium": "omahayi_lama",
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"molten_calcium": "opese_omahayi_lama",
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"limestone": "omahayi_mayi",
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"quicklime": "lama_mapa_omahyi_lama",
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"slaked_lime": "mae-e_lama_mapa_omahayi_lama",
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"thermite": "poomo_mayi-i",
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"molten_thermite": "opese_poomo_mayi-i",
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"slag": "ore_mayi",
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"amalgam": "yecaece_mayi",
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||||
"molten_aluminum": "opese_oopaema-mayi-i_mayi-ae-oo",
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"molten_zinc": "opese_lacooyi_mayi-ae-oo",
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"neon": "samo-e_lamapa",
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||||
"liquid_neon": "mae-e_samo-e_lamapa",
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||||
"smog": "olama_mapa",
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||||
"stench": "olama_mapa_sa",
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||||
"liquid_stench": "mae-e_olama_mapa_sa",
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||||
"fragrance": "lama_mapa_sa",
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||||
"perfume": "mae-e_lama_mapa_sa",
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||||
"cyanide": "",
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||||
"cyanide_gas": "",
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||||
"ozone": "",
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||||
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@ -13,6 +13,7 @@
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"machines": "",
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||||
"special": "",
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||||
"other": "",
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||||
"states": "",
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||||
"heat": "",
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||||
"cool": "",
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||||
"erase": "",
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||||
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@ -544,5 +545,10 @@
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|||
"tsunami": "",
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||||
"blaster": "",
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||||
"propane_ice": "",
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||||
"molten_caustic_potash": ""
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||||
"molten_caustic_potash": "",
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||||
"ectoplasm":"",
|
||||
"soul":"",
|
||||
"tombstone":"",
|
||||
"spider":"",
|
||||
"web":""
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||||
}
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||||
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@ -0,0 +1,548 @@
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|||
{
|
||||
"#lang.name": "toki pona",
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||||
"#lang.credit": "squarescreamyt",
|
||||
"land": "ma",
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||||
"liquids": "telo",
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||||
"life": "soweli",
|
||||
"powders": "ko",
|
||||
"solids": "kiwen",
|
||||
"energy": "wawa",
|
||||
"weapons": "pakala",
|
||||
"gases": "kon",
|
||||
"food": "moku",
|
||||
"machines": "ilo",
|
||||
"special": "nasa",
|
||||
"other": "namako",
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||||
"heat": "o_seli",
|
||||
"cool": "o_lete",
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||||
"erase": "o_weka",
|
||||
"drag": "o_tawa",
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||||
"pick": "o_kepeken",
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||||
"mix": "o_pilin",
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||||
"lookup": "o_sona",
|
||||
"shock": "o_pana_e_wawa",
|
||||
"paint": "o_kule",
|
||||
"sand": "ko_lili_jelo",
|
||||
"water": "telo_laso_sewi",
|
||||
"salt_water": "telo_pi_ko_uta_walo",
|
||||
"sugar_water": "telo_pi_ko_suwi",
|
||||
"seltzer": "telo_kon",
|
||||
"dirty_water": "telo_jaki",
|
||||
"pool_water": "telo_pi_lupa_suli_telo",
|
||||
"dirt": "ma",
|
||||
"mud": "ko_ma",
|
||||
"wet_sand": "ko_lili_jelo_pi_telo_mute",
|
||||
"rock": "kiwen_lili",
|
||||
"rock_wall": "kiwen_wawa",
|
||||
"mudstone": "kiwen_ko_ma",
|
||||
"packed_sand": "kiwen_pi_ko_lili_jelo",
|
||||
"plant": "kasi",
|
||||
"dead_plant": "kasi_moli",
|
||||
"frozen_plant": "kasi_lete",
|
||||
"grass": "kasi_lili",
|
||||
"algae": "kasi_telo",
|
||||
"concrete": "kiwen_wawa",
|
||||
"wall": "kiwen",
|
||||
"fire": "seli",
|
||||
"bomb": "ilo_pakala",
|
||||
"steam": "kon_seli_pi_telo_laso_sewi",
|
||||
"ice": "kiwen_lete_pi_telo_laso_sewi",
|
||||
"rime": "kiwen_lete_lili_pi_telo_laso_sewi",
|
||||
"snow": "ko_lete_walo_pi_telo_laso_sewi",
|
||||
"slush": "ko_lete_pi_telo_laso_sewi",
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||||
"packed_snow": "kiwen_lete_pi_ko_lili_walo",
|
||||
"wood": "kiwen_kasi",
|
||||
"smoke": "kon_jaki_pimeja",
|
||||
"magma": "telo_seli_kiwen",
|
||||
"plasma": "seli_pi_seli_mute",
|
||||
"cold_fire": "seli_lete",
|
||||
"glass": "kiwen_lukin",
|
||||
"molten_glass": "telo_seli_pi_kiwen_lukin",
|
||||
"molten_rad_glass": "telo_seli_pi_kiwen_lukin_jaki",
|
||||
"rad_glass": "kiwen_lukin_jaki",
|
||||
"meat": "moku_soweli",
|
||||
"rotten_meat": "moku_soweli_jaki",
|
||||
"cooked_meat": "moku_soweli_seli",
|
||||
"frozen_meat": "moku_soweli_lete",
|
||||
"salt": "ko_walo_uta",
|
||||
"molten_salt": "telo_seli_pi_ko_walo_uta",
|
||||
"sugar": "ko_suwi",
|
||||
"flour": "pan_ko_lili",
|
||||
"wire": "linja_pi_tawa_wawa",
|
||||
"battery": "ilo_pi_pana_wawa",
|
||||
"cloner": "ilo_pi_pali_sama",
|
||||
"sensor": "ilo_pilin",
|
||||
"heater": "ilo_seli",
|
||||
"cooler": "ilo_lete",
|
||||
"random": "ale",
|
||||
"image": "ilo_sitelen",
|
||||
"unpaint": "o_weka_e_kule",
|
||||
"uncharge": "o_weka_e_wawa",
|
||||
"unburn": "o_weka_e_seli",
|
||||
"smash": "o_pakala",
|
||||
"filler": "ijo_pi_pini_ala",
|
||||
"lattice": "ijo_pini_ala_pi_linja_mute",
|
||||
"gravel": "kiwen_lili_mute",
|
||||
"slime": "ko_jaki_pi_laso_kasi",
|
||||
"cement": "ko_pi_pali_tomo",
|
||||
"dust": "ko_jaki_pi_pimeja_walo",
|
||||
"void": "ijo_pimeja_pi_weka_ale",
|
||||
"sun": "suno_tan",
|
||||
"cell": "tomo_lili",
|
||||
"cancer": "tomo_lili_ike",
|
||||
"dna": "linja_sona_pi_tomo_lili",
|
||||
"plague": "kon_ike",
|
||||
"worm": "pipi_linja",
|
||||
"frozen_worm": "pipi_linja_lete",
|
||||
"flea": "pipi_lili",
|
||||
"termite": "pipi_lili_jelo_loje",
|
||||
"ant": "pipi_lili_pimeja_loje",
|
||||
"fly": "pipi_lili_pi_tawa_kon",
|
||||
"firefly": "pipi_lili_pi_pana_suno",
|
||||
"hive": "tomo_pi_pipi_jelo",
|
||||
"bee": "pipi_jelo",
|
||||
"stink_bug": "pipi_jaki",
|
||||
"dead_bug": "pipi_moli",
|
||||
"human": "jan",
|
||||
"body": "sijelo",
|
||||
"head": "lawa",
|
||||
"bird": "waso",
|
||||
"rat": "soweli_lili_pi_pimeja_walo",
|
||||
"frog": "akesi_telo_pi_laso_kasi",
|
||||
"frozen_frog": "kiwen_akesi_telo_pi_laso_kasi",
|
||||
"tadpole": "kala_lili_pi_akesi_telo",
|
||||
"fish": "kala",
|
||||
"frozen_fish": "kala_lete",
|
||||
"slug": "pipi_ko_jaki",
|
||||
"snail": "pipi_tomo",
|
||||
"burner": "ilo_pana_seli",
|
||||
"superheater": "ilo_seli_mute",
|
||||
"freezer": "ilo_lete_mute",
|
||||
"pipe": "linja_tawa",
|
||||
"pipe_wall": "kiwen_pi_linja_tawa",
|
||||
"mixer": "ilo_pilin_ale",
|
||||
"grinder": "ilo_pakala_ko",
|
||||
"ewall": "kiwen_tawa_wawa",
|
||||
"torch": "palisa_pi_pana_seli",
|
||||
"spout": "ilo_pi_pana_telo",
|
||||
"udder": "ilo_pi_pana_telo_walo",
|
||||
"bone_marrow": "kiwen_sijelo_loje",
|
||||
"bone": "kiwen_sijelo",
|
||||
"balloon": "sike_kule_pi_tawa_kon",
|
||||
"antipowder": "ko_pi_tawa_ante",
|
||||
"antimolten": "telo_seli_pi_tawa_ante",
|
||||
"antifire": "seli_pi_tawa_ante",
|
||||
"antifluid": "telo_pi_tawa_ante",
|
||||
"antigas": "kon_pi_tawa_ante",
|
||||
"vertical": "ilo_pi_tawa_sewi",
|
||||
"horizontal": "ilo_pi_tawa_poka",
|
||||
"ash": "ko_seli_pi_pimeja_walo",
|
||||
"molten_ash": "telo_seli_pi_ko_pimeja_walo",
|
||||
"light": "suno",
|
||||
"liquid_light": "telo_suno",
|
||||
"laser": "suno_loje",
|
||||
"ball": "sike_pi_loje_walo",
|
||||
"pointer": "ilo_loje_pi_pali_e_nasin",
|
||||
"charcoal": "kiwen_pimeja_pi_kiwen_kasi",
|
||||
"tinder": "kiwen_kasi_lili",
|
||||
"sawdust": "ko_pi_kiwen_kasi",
|
||||
"hail": "kiwen_lili_lete_pi_pakala_lili",
|
||||
"hydrogen": "kon_suno",
|
||||
"oxygen": "kon_kon",
|
||||
"nitrogen": "kon_kasi",
|
||||
"helium": "kon_pi_sike_tawa_kon",
|
||||
"anesthesia": "kon_lape",
|
||||
"ammonia": "kon_pi_pali_kasi",
|
||||
"liquid_ammonia": "telo_lete_pi_kon_pali_kasi",
|
||||
"carbon_dioxide": "kon_soweli",
|
||||
"oil": "telo_pimeja_jaki",
|
||||
"lamp_oil": "telo_walo_jaki",
|
||||
"propane": "kon_suli_pi_pali_seli",
|
||||
"methane": "kon_pi_pali_seli",
|
||||
"liquid_methane": "telo_lete_pi_kon_pali_seli",
|
||||
"stained_glass": "kiwen_lukin_kule",
|
||||
"molten_stained_glass": "telo_seli_pi_kiwen_lukin_kule",
|
||||
"art": "kule",
|
||||
"rainbow": "kiwen_kule",
|
||||
"static": "kiwen_pi_ante_pimeja_walo",
|
||||
"border": "kiwen_poka",
|
||||
"clay": "ko_jelo",
|
||||
"clay_soil": "ko_jelo_ma",
|
||||
"brick": "palisa_suli_pi_pali_tomo",
|
||||
"ruins": "kiwen_pakala_pi_pali_tomo",
|
||||
"porcelain": "kiwen_pi_poki_telo",
|
||||
"sapling": "kasi_suli_lili",
|
||||
"pinecone": "kili_pi_kasi_tenpo_Kulisuma",
|
||||
"evergreen": "kasi_tenpo_Kulisuma",
|
||||
"cactus": "kasi_utala",
|
||||
"kelp": "kasi_linja_telo",
|
||||
"seeds": "kili_lili",
|
||||
"grass_seed": "kili_lili_pi_kasi_lili",
|
||||
"wheat_seed": "kili_lili_pi_kasi_pan",
|
||||
"straw": "kasi_palisa_moli",
|
||||
"paper": "lipu",
|
||||
"pollen": "ko_kasi",
|
||||
"flower_seed": "kili_lili_pi_kasi_kule",
|
||||
"pistil": "linja_kasi_pi_pali_kili",
|
||||
"petal": "kasi_kule_pi_kasi_lili",
|
||||
"tree_branch": "kiwen_kasi_linja",
|
||||
"vine": "kasi_linja",
|
||||
"bamboo_plant": "kasi_palisa",
|
||||
"foam": "ko_walo_pi_pilin_lili",
|
||||
"bubble": "sike_walo_pi_pilin_walo",
|
||||
"acid": "telo_pakala_pi_laso_kasi",
|
||||
"neutral_acid": "telo_pakala_lili",
|
||||
"acid_gas": "kon_laso_kasi_pi_telo_pakala",
|
||||
"glue": "ko_walo",
|
||||
"soda": "telo_kon_suwi_pi_pimeja_loje",
|
||||
"gray_goo": "ko_nasa_pi_pimeja_walo",
|
||||
"malware": "ko_ike_pi_loje_laso",
|
||||
"ecloner": "ilo_wile_wawa_pi_pali_sama",
|
||||
"slow_cloner": "ilo_wile_lape_pi_pali_sama",
|
||||
"clone_powder": "ko_pi_pali_sama",
|
||||
"floating_cloner": "kon_pi_pali_sama",
|
||||
"virus": "ko_ike_moli",
|
||||
"ice_nine": "kiwen_lete_9",
|
||||
"strange_matter": "ko_nasa_pi_laso_kasi",
|
||||
"permafrost": "ko_ma_lete",
|
||||
"melted_butter": "telo_seli_pi_ko_moku_jelo",
|
||||
"melted_cheese": "telo_seli_pi_kiwen_telo_walo",
|
||||
"mushroom_spore": "kili_soko",
|
||||
"mushroom_stalk": "palisa_soko",
|
||||
"mushroom_gill": "linja_soko",
|
||||
"mushroom_cap": "lawa_soko",
|
||||
"hyphae": "linja_ma_soko",
|
||||
"mycelium": "ma_soko",
|
||||
"mulch": "ko_kasi",
|
||||
"ant_wall": "kiwen_pi_pipi_lili",
|
||||
"lichen": "kasi_kiwen",
|
||||
"antimatter": "ijo_ante",
|
||||
"plastic": "kiwen_lukin_pi_poki_telo",
|
||||
"molten_plastic": "telo_seli_pi_kiwen_poki_telo",
|
||||
"cloth": "len",
|
||||
"cellulose": "ko_lipu",
|
||||
"wax": "ko_pi_palisa_suno",
|
||||
"melted_wax": "telo_seli_pi_ko_palisa_suno",
|
||||
"incense": "palisa_pi_kon_pona",
|
||||
"fuse": "linja_seli_pi_tawa_wawa",
|
||||
"dioxin": "kon_ike_pi_kiwen_poki_telo",
|
||||
"insulation": "kiwen_seli_ala",
|
||||
"sponge": "kiwen_pi_weka_telo",
|
||||
"bamboo": "palisa_kasi",
|
||||
"iron": "kiwen_walo_pi_esun_suli",
|
||||
"copper": "kiwen_loje_pi_tawa_wawa",
|
||||
"gold": "kiwen_mani",
|
||||
"steel": "kiwen_walo_pimeja_pi_esun_suli",
|
||||
"nickel": "kiwen_mani_walo_pimeja",
|
||||
"zinc": "kiwen_walo_pi_pali_sin",
|
||||
"silver": "kiwen_mani_pi_pimeja_walo",
|
||||
"tin": "kiwen_walo_pimeja_pi_poki_moku",
|
||||
"lead": "kiwen_pimeja",
|
||||
"aluminum": "kiwen_pimeja_walo_pi_poki_telo",
|
||||
"tungsten": "kiwen_walo_wawa",
|
||||
"molten_tungsten": "telo_seli_pi_kiwen_walo_wawa",
|
||||
"brass": "kiwen_loje_jelo",
|
||||
"bronze": "kiwen_pimeja_jelo",
|
||||
"sterling": "kiwen_mani_pi_ma_Juke",
|
||||
"gallium": "kiwen_pi_kama_telo_lon_seli_lili",
|
||||
"molten_gallium": "telo_seli_pi_kiwen_walo_pimeja",
|
||||
"gallium_gas": "kon_seli_pi_kiwen_walo_pimeja",
|
||||
"rose_gold": "kiwen_mani_pi_loje_walo",
|
||||
"purple_gold": "kiwen_mani_pi_loje_laso",
|
||||
"blue_gold": "kiwen_mani_pi_laso_sewi",
|
||||
"electrum": "kiwen_mani_pi_laso_kasi",
|
||||
"pyrite": "kiwen_pi_lukin_sama_mani",
|
||||
"solder": "kiwen_wawa_pi_pali_wan",
|
||||
"molten_copper": "telo_seli_pi_kiwen_loje",
|
||||
"molten_gold": "telo_seli_pi_kiwen_mani",
|
||||
"molten_silver": "telo_seli_pi_kiwen_walo_mani",
|
||||
"molten_iron": "telo_seli_pi_kiwen_walo",
|
||||
"molten_nickel": "telo_seli_pi_kiwen_pimeja_walo",
|
||||
"molten_tin": "telo_seli_pi_kiwen_walo_pimeja",
|
||||
"molten_lead": "telo_seli_pi_kiwen_pimeja",
|
||||
"molten_solder": "telo_seli_pi_kiwen_pali_wan",
|
||||
"juice": "telo_kili",
|
||||
"juice_ice": "telo_kili",
|
||||
"broth": "telo_pi_moku_soweli",
|
||||
"milk": "telo_walo_soweli",
|
||||
"chocolate_milk": "telo_soweli_pi_pimeja_loje",
|
||||
"fruit_milk": "telo_walo_soweli_pi_kili_loje",
|
||||
"pilk": "telo_walo_soweli_pi_telo_kon_suwi",
|
||||
"eggnog": "",
|
||||
"egg": "",
|
||||
"yolk": "",
|
||||
"hard_yolk": "",
|
||||
"nut_milk": "",
|
||||
"dough": "",
|
||||
"batter": "",
|
||||
"homunculus": "",
|
||||
"butter": "",
|
||||
"cheese": "",
|
||||
"rotten_cheese": "",
|
||||
"chocolate": "",
|
||||
"grape": "",
|
||||
"vinegar": "",
|
||||
"herb": "",
|
||||
"lettuce": "",
|
||||
"pickle": "",
|
||||
"tomato": "",
|
||||
"sauce": "",
|
||||
"pumpkin": "",
|
||||
"pumpkin_seed": "",
|
||||
"corn": "",
|
||||
"popcorn": "",
|
||||
"corn_seed": "",
|
||||
"potato": "",
|
||||
"baked_potato": "",
|
||||
"mashed_potato": "",
|
||||
"potato_seed": "",
|
||||
"root": "",
|
||||
"fiber": "",
|
||||
"yeast": "",
|
||||
"bread": "",
|
||||
"toast": "",
|
||||
"gingerbread": "",
|
||||
"crumb": "",
|
||||
"baked_batter": "",
|
||||
"wheat": "",
|
||||
"candy": "",
|
||||
"coffee_bean": "",
|
||||
"coffee_ground": "",
|
||||
"nut": "",
|
||||
"nut_meat": "",
|
||||
"nut_butter": "",
|
||||
"jelly": "",
|
||||
"baking_soda": "",
|
||||
"yogurt": "",
|
||||
"frozen_yogurt": "",
|
||||
"ice_cream": "",
|
||||
"cream": "",
|
||||
"beans": "",
|
||||
"dry_ice": "",
|
||||
"nitrogen_ice": "",
|
||||
"particleboard": "",
|
||||
"skin": "",
|
||||
"hair": "",
|
||||
"alcohol": "",
|
||||
"alcohol_gas": "",
|
||||
"basalt": "",
|
||||
"tuff": "",
|
||||
"molten_tuff": "",
|
||||
"soap": "",
|
||||
"bleach": "",
|
||||
"chlorine": "",
|
||||
"liquid_chlorine": "",
|
||||
"dye": "",
|
||||
"ink": "",
|
||||
"mercury": "",
|
||||
"mercury_gas": "",
|
||||
"solid_mercury": "",
|
||||
"blood": "",
|
||||
"vaccine": "",
|
||||
"antibody": "",
|
||||
"infection": "",
|
||||
"poison": "",
|
||||
"poison_gas": "",
|
||||
"poison_ice": "",
|
||||
"antidote": "",
|
||||
"tea": "",
|
||||
"coffee": "",
|
||||
"honey": "",
|
||||
"sap": "",
|
||||
"amber": "",
|
||||
"caramel": "",
|
||||
"molasses": "",
|
||||
"ketchup": "",
|
||||
"mayo": "",
|
||||
"melted_chocolate": "",
|
||||
"liquid_hydrogen": "",
|
||||
"liquid_oxygen": "",
|
||||
"liquid_nitrogen": "",
|
||||
"liquid_helium": "",
|
||||
"sodium": "",
|
||||
"molten_sodium": "",
|
||||
"sodium_gas": "",
|
||||
"calcium": "",
|
||||
"molten_calcium": "",
|
||||
"limestone": "",
|
||||
"quicklime": "",
|
||||
"slaked_lime": "",
|
||||
"thermite": "",
|
||||
"molten_thermite": "",
|
||||
"slag": "",
|
||||
"amalgam": "",
|
||||
"molten_aluminum": "",
|
||||
"molten_zinc": "",
|
||||
"neon": "",
|
||||
"liquid_neon": "",
|
||||
"smog": "",
|
||||
"stench": "",
|
||||
"liquid_stench": "",
|
||||
"fragrance": "",
|
||||
"perfume": "",
|
||||
"cyanide": "",
|
||||
"cyanide_gas": "",
|
||||
"ozone": "",
|
||||
"cloud": "",
|
||||
"rain_cloud": "",
|
||||
"snow_cloud": "",
|
||||
"hail_cloud": "",
|
||||
"thunder_cloud": "",
|
||||
"acid_cloud": "",
|
||||
"pyrocumulus": "",
|
||||
"fire_cloud": "",
|
||||
"color_smoke": "",
|
||||
"spray_paint": "",
|
||||
"led_r": "",
|
||||
"led_g": "",
|
||||
"led_b": "",
|
||||
"sulfur": "",
|
||||
"molten_sulfur": "",
|
||||
"sulfur_gas": "",
|
||||
"copper_sulfate": "",
|
||||
"snake": "",
|
||||
"loopy": "",
|
||||
"warp": "",
|
||||
"radiation": "",
|
||||
"rad_steam": "",
|
||||
"rad_cloud": "",
|
||||
"fallout": "",
|
||||
"neutron": "",
|
||||
"proton": "",
|
||||
"electric": "",
|
||||
"uranium": "",
|
||||
"molten_uranium": "",
|
||||
"diamond": "",
|
||||
"gold_coin": "",
|
||||
"rust": "",
|
||||
"oxidized_copper": "",
|
||||
"alga": "",
|
||||
"metal_scrap": "",
|
||||
"glass_shard": "",
|
||||
"rad_shard": "",
|
||||
"brick_rubble": "",
|
||||
"baked_clay": "",
|
||||
"clay_shard": "",
|
||||
"porcelain_shard": "",
|
||||
"feather": "",
|
||||
"confetti": "",
|
||||
"glitter": "",
|
||||
"bead": "",
|
||||
"color_sand": "",
|
||||
"borax": "",
|
||||
"epsom_salt": "",
|
||||
"potassium_salt": "",
|
||||
"sodium_acetate": "",
|
||||
"lightning": "",
|
||||
"bless": "",
|
||||
"god_ray": "",
|
||||
"heat_ray": "",
|
||||
"freeze_ray": "",
|
||||
"pop": "",
|
||||
"explosion": "",
|
||||
"n_explosion": "",
|
||||
"supernova": "",
|
||||
"cook": "",
|
||||
"incinerate": "",
|
||||
"room_temp": "",
|
||||
"positron": "",
|
||||
"tnt": "",
|
||||
"c4": "",
|
||||
"grenade": "",
|
||||
"dynamite": "",
|
||||
"gunpowder": "",
|
||||
"ember": "",
|
||||
"firework": "",
|
||||
"fw_ember": "",
|
||||
"nuke": "",
|
||||
"h_bomb": "",
|
||||
"dirty_bomb": "",
|
||||
"emp_bomb": "",
|
||||
"nitro": "",
|
||||
"greek_fire": "",
|
||||
"fireball": "",
|
||||
"rocket": "",
|
||||
"cold_bomb": "",
|
||||
"hot_bomb": "",
|
||||
"antimatter_bomb": "",
|
||||
"party_popper": "",
|
||||
"flashbang": "",
|
||||
"flash": "",
|
||||
"smoke_grenade": "",
|
||||
"landmine": "",
|
||||
"armageddon": "",
|
||||
"tesla_coil": "",
|
||||
"light_bulb": "",
|
||||
"shocker": "",
|
||||
"pressure_plate": "",
|
||||
"primordial_soup": "",
|
||||
"molten_slag": "",
|
||||
"molten_dirt": "",
|
||||
"debug": "",
|
||||
"prop": "",
|
||||
"salt_ice": "",
|
||||
"sugar_ice": "",
|
||||
"seltzer_ice": "",
|
||||
"dirty_ice": "",
|
||||
"pool_ice": "",
|
||||
"blood_ice": "",
|
||||
"antibody_ice": "",
|
||||
"infection_ice": "",
|
||||
"unknown": "",
|
||||
"slime_ice": "",
|
||||
"antiice": "",
|
||||
"ammonia_ice": "",
|
||||
"liquid_propane": "",
|
||||
"methane_ice": "",
|
||||
"molten_brick": "",
|
||||
"acid_ice": "",
|
||||
"soda_ice": "",
|
||||
"molten_steel": "",
|
||||
"molten_brass": "",
|
||||
"molten_bronze": "",
|
||||
"molten_sterling": "",
|
||||
"molten_rose_gold": "",
|
||||
"molten_purple_gold": "",
|
||||
"molten_blue_gold": "",
|
||||
"molten_electrum": "",
|
||||
"molten_pyrite": "",
|
||||
"broth_ice": "",
|
||||
"frozen_vinegar": "",
|
||||
"sauce_ice": "",
|
||||
"alcohol_ice": "",
|
||||
"bleach_ice": "",
|
||||
"chlorine_ice": "",
|
||||
"frozen_ink": "",
|
||||
"tea_ice": "",
|
||||
"coffee_ice": "",
|
||||
"hydrogen_ice": "",
|
||||
"oxygen_ice": "",
|
||||
"molten_amalgam": "",
|
||||
"neon_ice": "",
|
||||
"cyanide_ice": "",
|
||||
"molten_copper_sulfate": "",
|
||||
"molten_alga": "",
|
||||
"molten_metal_scrap": "",
|
||||
"molten_borax": "",
|
||||
"molten_epsom_salt": "",
|
||||
"molten_potassium_salt": "",
|
||||
"molten_sodium_acetate": "",
|
||||
"frozen_nitro": "",
|
||||
"cured_meat": "",
|
||||
"nut_oil": "",
|
||||
"grease": "",
|
||||
"fat": "",
|
||||
"potassium": "",
|
||||
"molten_potassium": "",
|
||||
"magnesium": "",
|
||||
"molten_magnesium": "",
|
||||
"sandstorm": "",
|
||||
"caustic_potash": "",
|
||||
"antibomb": "",
|
||||
"tornado": "",
|
||||
"earthquake": "",
|
||||
"tsunami": "",
|
||||
"blaster": "",
|
||||
"propane_ice": "",
|
||||
"molten_caustic_potash": ""
|
||||
}
|
||||
|
|
@ -158,7 +158,6 @@
|
|||
<tr><td>find.js</td><td>Adds a find mode that highlights a chosen element as pulsating red and yellow <a href="https://github.com/R74nCom/sandboxels/commit/de0dc088ab4d928c77587b9d0e3a7d7663e3f94a">(read commit description)</a></td><td>Alice</td></tr>
|
||||
<tr><td>jaydsfunctions.js</td><td>Adds extra tools</td><td>Jayd</td></tr>
|
||||
<tr><td>insane_random_events.js</td><td>Massively buffs random events</td><td>Alice</td></tr>
|
||||
<tr><td>invertscroll.js</td><td>Inverts the scroll wheel for adjusting brush size</td><td>SquareScreamYT</td></tr>
|
||||
<tr><td>moretools.js</td><td>Adds more temperature-modifying tools (±10/tick, ±50/tick, and absolute zero tools)</td><td>Sightnado</td></tr>
|
||||
<tr><td>move_tools.js</td><td>Adds tools that move pixels</td><td>Alice</td></tr>
|
||||
<tr><td>noconfirm.js</td><td>Removes all confirmation pop ups</td><td>mollthecoder</td></tr>
|
||||
|
|
@ -277,6 +276,7 @@
|
|||
<tr><td>bananas.js</td><td>Adds bananas and banana plants</td><td>Alice</td></tr>
|
||||
<tr><td>cat.js</td><td>Adds cats and cat food</td><td>SquareScreamYT</td></tr>
|
||||
<tr><td>cells.js</td><td>Adds several experimental edits of the Cell element</td><td>Alice</td></tr>
|
||||
<tr><td>colonies.js</td><td>Adds rockets that contain settlers to terraform a planet.</td><td>Nekonico</td></tr>
|
||||
<tr><td>crimson.js</td><td>Adds elements relating to the Crimson from Terraria</td><td>Alice</td></tr>
|
||||
<tr><td>dogs.js</td><td>Adds a simple dog and dog food</td><td>hedera-ivy</td></tr>
|
||||
<tr><td>fairy_chain.js</td><td>Adds way too many fairies to fey_and_more.js</td><td>Alice</td></tr>
|
||||
|
|
@ -395,6 +395,7 @@
|
|||
|
||||
<!----><tr><td class="modCat" colspan="3">Broken or Deprecated</td></tr><!---->
|
||||
<tr class="deprecated"><td>humans.js</td><td>Adds humans. Now part of the base game</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
|
||||
<tr><td>invertscroll.js</td><td>Inverts the scroll wheel for adjusting brush size (now a setting)</td><td>SquareScreamYT</td></tr>
|
||||
<tr class="deprecated"><td>mobile_shift.js</td><td>Adds a button for shift on mobile (Now in the base game)</td><td>SquareScreamYT</td></tr>
|
||||
<tr class="deprecated"><td>nopixellimit.js</td><td>Removes the pixel limit. (now a setting)</td><td>Jayd</td></tr>
|
||||
<tr class="deprecated"><td>unhide.js</td><td>Unhides all elements except molten ones. (This functionality now exists as a vanilla setting)</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@ elements.change_count = {
|
|||
var choosebehaviors = behaviors
|
||||
delete choosebehaviors.KILLPIXEL2
|
||||
delete choosebehaviors.KILLPIXEL1
|
||||
if (!settings.randomcount){settings.randomcount = 10000; saveSettings()}
|
||||
if (!settings.randomcount || settings.randomcount > 50000){settings.randomcount = 10000; saveSettings()}
|
||||
var color = ["1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "a", "b", "c", "d", "e","f"]
|
||||
var states = ["solid", "liquid", "gas"]
|
||||
var essentialelements = ["molten_gallium", "gallium", "gallium_gas", "change_count"]
|
||||
|
|
@ -162,4 +162,4 @@ document.getElementById("extraInfo").querySelectorAll("small")[1].replaceChildre
|
|||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
document.body.style.backgroundImage = 'url("https://jayd-rubies.github.io/uwuify.png")';
|
||||
document.body.style.backgroundImage = 'url("https://jayd-rubies.github.io/image/uwuify.png")';
|
||||
document.body.style.backgroundSize = 'cover';
|
||||
gameDiv.style.border = "1px solid #ffffff00";
|
||||
window.addEventListener("load",function(){
|
||||
|
|
@ -80,4 +80,4 @@ function pixelColorPick(pixel,customColor=null) {
|
|||
}
|
||||
}*/
|
||||
return color;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,85 @@
|
|||
console.log("Welcome!")
|
||||
|
||||
elements.electron = {
|
||||
color: "#faffa1",
|
||||
behavior: behaviors.GAS,
|
||||
category: "energy",
|
||||
state: "gas",
|
||||
reactions: {
|
||||
"ash": { "elem1": "acid_gas" },
|
||||
"battery": { "elem1": "bomb" },
|
||||
"greek_fire": { elem1: "fire" },
|
||||
"wire": { "elem1": "steel" },
|
||||
"vine": { "elem1": "plant" },
|
||||
"wood": { "elem1": "acid_gas" },
|
||||
"glass": { "elem1": "potassium" },
|
||||
"stained_glass": { "elem1": "potassium" },
|
||||
}
|
||||
};
|
||||
|
||||
elements.iodum = {
|
||||
color: ["#4d4218","#ffca00"],
|
||||
behavior: behaviors.LIQUID,
|
||||
category: "liquids",
|
||||
state: "solid",
|
||||
tempHigh: 94.1,
|
||||
stateHigh: "iodum_gas",
|
||||
reactions: {
|
||||
"concrete": { "elem1": "ash", "chance": 0.6 },
|
||||
}
|
||||
};
|
||||
|
||||
elements.iodum_gas = {
|
||||
color: ["#4d4218","#ffca00"],
|
||||
behavior: behaviors.GAS,
|
||||
category: "states",
|
||||
state: "gas",
|
||||
tempLow: 21,
|
||||
stateLow: "iodum",
|
||||
reactions: {
|
||||
"ash": { "elem1": "steam" },
|
||||
"cloud": { "elem1": "ozone" },
|
||||
"rain_cloud": { "elem1": "oxygen" },
|
||||
}
|
||||
};
|
||||
|
||||
elements.salvador_powder = {
|
||||
color: ["#484742","#3b3b3b","#cfccc0","#56544d","#ffe994"],
|
||||
behavior: behaviors.POWDER,
|
||||
category: "powders",
|
||||
state: "solid",
|
||||
burn: 5,
|
||||
burnTime: 30,
|
||||
burnInto: ["bless"],
|
||||
tempHigh: 53.6,
|
||||
stateHigh: "salvador_water",
|
||||
tempLow: -7,
|
||||
stateLow: "god_ray",
|
||||
glow: true,
|
||||
reactions: {
|
||||
"rad_cloud": { "elem1": "bless" },
|
||||
"cloud": { "elem1": "ozone", "chance": 0.2 },
|
||||
"radiation": { "elem1": "water" },
|
||||
"dirt": { "elem1": "mud" },
|
||||
"basalt": { "elem1": "gravel", "chance": 0.4 },
|
||||
}
|
||||
};
|
||||
|
||||
elements.salvador_water = {
|
||||
color: ["#2986cc","#16537e","#0086ff","#9da0f7","#54aeff"],
|
||||
behavior: behaviors.SUPERFLUID,
|
||||
category: "liquids",
|
||||
state: "solid",
|
||||
tempLow: 53.5,
|
||||
stateLow: "salvador_powder",
|
||||
density: 26,
|
||||
glow: true,
|
||||
reactions: {
|
||||
"rad_cloud": { "elem1": "bless" },
|
||||
"cloud": { "elem1": "ozone", "chance": 0.2 },
|
||||
"radiation": { "elem1": "water" },
|
||||
"dirt": { "elem1": "mud" },
|
||||
"basalt": { "elem1": "gravel", "chance": 0.4 },
|
||||
"plague": { "elem1": "water" },
|
||||
}
|
||||
};
|
||||
|
|
@ -0,0 +1,703 @@
|
|||
elements.better_ball = {
|
||||
name: "ball",
|
||||
tick: function(pixel) {
|
||||
if (pixel.dir === "down") {
|
||||
if (tryMove(pixel, pixel.x, pixel.y+1)) {
|
||||
if ((!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1)) && pixel.speed > 0.5) {
|
||||
pixel.speed += 1
|
||||
console.log("go up and down code")
|
||||
if (!isEmpty(pixel.x, pixel.y+1, true) && pixel.speed > 0.5) {
|
||||
var beneath = pixelMap[pixel.x][pixel.y+1];
|
||||
if (elements[beneath.element].id === elements.better_ball.id) {
|
||||
if (beneath.dir === "up") {
|
||||
pixel.dir = "up"
|
||||
beneath.dir = "down"
|
||||
beneath.speed = pixel.speed
|
||||
pixel.speed = beneath.speed
|
||||
}
|
||||
else {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else if (outOfBounds(pixel.x,pixel.y+1) && pixel.speed > 0.5) {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else {
|
||||
pixel.speed += 1
|
||||
console.log("increase speed code")
|
||||
}
|
||||
}
|
||||
else if (!tryMove(pixel, pixel.x, pixel.y+1) && (!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1))) {
|
||||
if (!isEmpty(pixel.x, pixel.y+1, true) && pixel.roll === false && (isEmpty(pixel.x-1, pixel.y+1) || isEmpty(pixel.x+1, pixel.y+1))) {
|
||||
console.log("incline code")
|
||||
if (isEmpty(pixel.x+1, pixel.y+1)) {
|
||||
pixel.rolldir = 1
|
||||
}
|
||||
else if (isEmpty(pixel.x-1, pixel.y+1)) {
|
||||
pixel.rolldir = -1
|
||||
}
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y+1);
|
||||
pixel.rollspeed += 1
|
||||
}
|
||||
else if ((!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1)) && pixel.rollspeed > 0) {
|
||||
pixel.rollspeed -= 1
|
||||
pixel.speed = 0
|
||||
if (pixel.roll === false) {
|
||||
pixel.roll = true
|
||||
}
|
||||
if (!isEmpty(pixel.x+(pixel.rolldir), pixel.y, true) && pixel.rollspeed < 10) {
|
||||
console.log("bounce off wall code")
|
||||
pixel.rolldir = (pixel.rolldir-(2*pixel.rolldir))
|
||||
}
|
||||
else if (pixel.rollspeed > 9 && isEmpty(pixel, pixel.x+(pixel.rolldir), pixel.y-1) && !isEmpty(pixel.x+(pixel.rolldir), pixel.y, true)) {
|
||||
console.log("uphill code")
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y-1);
|
||||
pixel.rollspeed -= 1
|
||||
pixel.speed = 0
|
||||
}
|
||||
else if (!isEmpty(pixel.x+(pixel.rolldir), pixel.y+1, true)) {
|
||||
console.log("roll code")
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y)
|
||||
}
|
||||
else if (isEmpty(pixel.x+(pixel.rolldir), pixel.y)) {
|
||||
console.log("stop roll code")
|
||||
pixel.roll = false
|
||||
}
|
||||
}
|
||||
else if (pixel.rollspeed < 1 && pixel.roll === true) {
|
||||
pixel.roll = false
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (pixel.speed > 0 && pixel.dir === "up") {
|
||||
if (tryMove(pixel, pixel.x, pixel.y-1)) {
|
||||
pixel.speed -= 1.15
|
||||
if (outOfBounds(pixel.x,pixel.y-1) || !isEmpty(pixel.x, pixel.y-1, true)) {
|
||||
if (!isEmpty(pixel.x, pixel.y-1, true) && pixel.speed > 0) {
|
||||
var above = pixelMap[pixel.x][pixel.y-1];
|
||||
if (elements[above.element].id === elements.better_ball.id) {
|
||||
if (above.dir === "down") {
|
||||
pixel.dir = "down"
|
||||
above.dir = "up"
|
||||
above.speed = pixel.speed
|
||||
pixel.speed = above.speed
|
||||
}
|
||||
else {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (outOfBounds(pixel.x,pixel.y-1) && pixel.speed > 0) {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
if (pixel.speed < 1) {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
properties: {
|
||||
speed: 0,
|
||||
dir: "down",
|
||||
roll: false,
|
||||
rollspeed: 0,
|
||||
},
|
||||
color: "#e35693",
|
||||
tempHigh: 250,
|
||||
stateHigh: "molten_plastic",
|
||||
category: "special"
|
||||
}
|
||||
|
||||
elements.basketball = {
|
||||
tick: function(pixel) {
|
||||
if (pixel.dir === "down") {
|
||||
if (tryMove(pixel, pixel.x, pixel.y+1)) {
|
||||
if ((!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1)) && pixel.speed > 0.5) {
|
||||
pixel.speed += 1
|
||||
console.log("go up and down code")
|
||||
if (!isEmpty(pixel.x, pixel.y+1, true) && pixel.speed > 0.5) {
|
||||
var beneath = pixelMap[pixel.x][pixel.y+1];
|
||||
if (elements[beneath.element].id === elements.better_ball.id) {
|
||||
if (beneath.dir === "up") {
|
||||
pixel.dir = "up"
|
||||
beneath.dir = "down"
|
||||
beneath.speed = pixel.speed
|
||||
pixel.speed = beneath.speed
|
||||
}
|
||||
else {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else if (outOfBounds(pixel.x,pixel.y+1) && pixel.speed > 0.5) {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else {
|
||||
pixel.speed += 1
|
||||
console.log("increase speed code")
|
||||
}
|
||||
}
|
||||
else if (!tryMove(pixel, pixel.x, pixel.y+1) && (!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1))) {
|
||||
if (!isEmpty(pixel.x, pixel.y+1, true) && pixel.roll === false && (isEmpty(pixel.x-1, pixel.y+1) || isEmpty(pixel.x+1, pixel.y+1))) {
|
||||
console.log("incline code")
|
||||
if (isEmpty(pixel.x+1, pixel.y+1)) {
|
||||
pixel.rolldir = 1
|
||||
}
|
||||
else if (isEmpty(pixel.x-1, pixel.y+1)) {
|
||||
pixel.rolldir = -1
|
||||
}
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y+1);
|
||||
pixel.rollspeed += 1
|
||||
}
|
||||
else if ((!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1)) && pixel.rollspeed > 0) {
|
||||
pixel.rollspeed -= 1
|
||||
pixel.speed = 0
|
||||
if (pixel.roll === false) {
|
||||
pixel.roll = true
|
||||
}
|
||||
if (!isEmpty(pixel.x+(pixel.rolldir), pixel.y, true) && pixel.rollspeed < 10) {
|
||||
console.log("bounce off wall code")
|
||||
pixel.rolldir = (pixel.rolldir-(2*pixel.rolldir))
|
||||
}
|
||||
else if (pixel.rollspeed > 9 && isEmpty(pixel, pixel.x+(pixel.rolldir), pixel.y-1) && !isEmpty(pixel.x+(pixel.rolldir), pixel.y, true)) {
|
||||
console.log("uphill code")
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y-1);
|
||||
pixel.rollspeed -= 1
|
||||
pixel.speed = 0
|
||||
}
|
||||
else if (!isEmpty(pixel.x+(pixel.rolldir), pixel.y+1, true)) {
|
||||
console.log("roll code")
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y)
|
||||
}
|
||||
else if (isEmpty(pixel.x+(pixel.rolldir), pixel.y)) {
|
||||
console.log("stop roll code")
|
||||
pixel.roll = false
|
||||
}
|
||||
}
|
||||
else if (pixel.rollspeed < 1 && pixel.roll === true) {
|
||||
pixel.roll = false
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (pixel.speed > 0 && pixel.dir === "up") {
|
||||
if (tryMove(pixel, pixel.x, pixel.y-1)) {
|
||||
pixel.speed -= 1.4
|
||||
if (outOfBounds(pixel.x,pixel.y-1) || !isEmpty(pixel.x, pixel.y-1, true)) {
|
||||
if (!isEmpty(pixel.x, pixel.y-1, true) && pixel.speed > 0) {
|
||||
var above = pixelMap[pixel.x][pixel.y-1];
|
||||
if (elements[above.element].id === elements.better_ball.id) {
|
||||
if (above.dir === "down") {
|
||||
pixel.dir = "down"
|
||||
above.dir = "up"
|
||||
above.speed = pixel.speed
|
||||
pixel.speed = above.speed
|
||||
}
|
||||
else {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (outOfBounds(pixel.x,pixel.y-1) && pixel.speed > 0) {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
if (pixel.speed < 1) {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
properties: {
|
||||
speed: 0,
|
||||
dir: "down",
|
||||
roll: false,
|
||||
rollspeed: 0,
|
||||
},
|
||||
color: ["#B54213","#B54213","#161616","#B54213","#B54213","#161616","#B54213","#B54213"],
|
||||
tempHigh: 350,
|
||||
stateHigh: ["cooked_meat","smoke","smoke","smoke","smoke","ash","molten_plastic","molten_plastic","molten_plastic","molten_plastic","molten_plastic","molten_plastic"],
|
||||
category: "special"
|
||||
}
|
||||
|
||||
elements.tennis_ball = {
|
||||
tick: function(pixel) {
|
||||
if (pixel.dir === "down") {
|
||||
if (tryMove(pixel, pixel.x, pixel.y+1)) {
|
||||
if ((!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1)) && pixel.speed > 0.5) {
|
||||
pixel.speed += 1
|
||||
console.log("go up and down code")
|
||||
if (!isEmpty(pixel.x, pixel.y+1, true) && pixel.speed > 0.5) {
|
||||
var beneath = pixelMap[pixel.x][pixel.y+1];
|
||||
if (elements[beneath.element].id === elements.better_ball.id) {
|
||||
if (beneath.dir === "up") {
|
||||
pixel.dir = "up"
|
||||
beneath.dir = "down"
|
||||
beneath.speed = pixel.speed
|
||||
pixel.speed = beneath.speed
|
||||
}
|
||||
else {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else if (outOfBounds(pixel.x,pixel.y+1) && pixel.speed > 0.5) {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else {
|
||||
pixel.speed += 1
|
||||
console.log("increase speed code")
|
||||
}
|
||||
}
|
||||
else if (!tryMove(pixel, pixel.x, pixel.y+1) && (!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1))) {
|
||||
if (!isEmpty(pixel.x, pixel.y+1, true) && pixel.roll === false && (isEmpty(pixel.x-1, pixel.y+1) || isEmpty(pixel.x+1, pixel.y+1))) {
|
||||
console.log("incline code")
|
||||
if (isEmpty(pixel.x+1, pixel.y+1)) {
|
||||
pixel.rolldir = 1
|
||||
}
|
||||
else if (isEmpty(pixel.x-1, pixel.y+1)) {
|
||||
pixel.rolldir = -1
|
||||
}
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y+1);
|
||||
pixel.rollspeed += 1
|
||||
}
|
||||
else if ((!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1)) && pixel.rollspeed > 0) {
|
||||
pixel.rollspeed -= 1
|
||||
pixel.speed = 0
|
||||
if (pixel.roll === false) {
|
||||
pixel.roll = true
|
||||
}
|
||||
if (!isEmpty(pixel.x+(pixel.rolldir), pixel.y, true) && pixel.rollspeed < 10) {
|
||||
console.log("bounce off wall code")
|
||||
pixel.rolldir = (pixel.rolldir-(2*pixel.rolldir))
|
||||
}
|
||||
else if (pixel.rollspeed > 9 && isEmpty(pixel, pixel.x+(pixel.rolldir), pixel.y-1) && !isEmpty(pixel.x+(pixel.rolldir), pixel.y, true)) {
|
||||
console.log("uphill code")
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y-1);
|
||||
pixel.rollspeed -= 1
|
||||
pixel.speed = 0
|
||||
}
|
||||
else if (!isEmpty(pixel.x+(pixel.rolldir), pixel.y+1, true)) {
|
||||
console.log("roll code")
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y)
|
||||
}
|
||||
else if (isEmpty(pixel.x+(pixel.rolldir), pixel.y)) {
|
||||
console.log("stop roll code")
|
||||
pixel.roll = false
|
||||
}
|
||||
}
|
||||
else if (pixel.rollspeed < 1 && pixel.roll === true) {
|
||||
pixel.roll = false
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (pixel.speed > 0 && pixel.dir === "up") {
|
||||
if (tryMove(pixel, pixel.x, pixel.y-1)) {
|
||||
pixel.speed -= 1.5
|
||||
if (outOfBounds(pixel.x,pixel.y-1) || !isEmpty(pixel.x, pixel.y-1, true)) {
|
||||
if (!isEmpty(pixel.x, pixel.y-1, true) && pixel.speed > 0) {
|
||||
var above = pixelMap[pixel.x][pixel.y-1];
|
||||
if (elements[above.element].id === elements.better_ball.id) {
|
||||
if (above.dir === "down") {
|
||||
pixel.dir = "down"
|
||||
above.dir = "up"
|
||||
above.speed = pixel.speed
|
||||
pixel.speed = above.speed
|
||||
}
|
||||
else {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (outOfBounds(pixel.x,pixel.y-1) && pixel.speed > 0) {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
if (pixel.speed < 1) {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
properties: {
|
||||
speed: 0,
|
||||
dir: "down",
|
||||
roll: false,
|
||||
rollspeed: 0,
|
||||
},
|
||||
color: ["#ccff00","#ccff00","#dff6c8","#ccff00","#ccff00","#dff6c8","#ccff00","#ccff00"],
|
||||
tempHigh: 412,
|
||||
stateHigh: "fire",
|
||||
burn: 5,
|
||||
burnTime: 350,
|
||||
burnInto: ["smoke","smoke","smoke","smoke","ash"],
|
||||
state: "solid",
|
||||
category: "special"
|
||||
}
|
||||
|
||||
elements.golf_ball = {
|
||||
tick: function(pixel) {
|
||||
if (pixel.dir === "down") {
|
||||
if (tryMove(pixel, pixel.x, pixel.y+1)) {
|
||||
if ((!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1)) && pixel.speed > 0.5) {
|
||||
pixel.speed += 1
|
||||
console.log("go up and down code")
|
||||
if (!isEmpty(pixel.x, pixel.y+1, true) && pixel.speed > 0.5) {
|
||||
var beneath = pixelMap[pixel.x][pixel.y+1];
|
||||
if (elements[beneath.element].id === elements.better_ball.id) {
|
||||
if (beneath.dir === "up") {
|
||||
pixel.dir = "up"
|
||||
beneath.dir = "down"
|
||||
beneath.speed = pixel.speed
|
||||
pixel.speed = beneath.speed
|
||||
}
|
||||
else {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else if (outOfBounds(pixel.x,pixel.y+1) && pixel.speed > 0.5) {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else {
|
||||
pixel.speed += 1
|
||||
console.log("increase speed code")
|
||||
}
|
||||
}
|
||||
else if (!tryMove(pixel, pixel.x, pixel.y+1) && (!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1))) {
|
||||
if (!isEmpty(pixel.x, pixel.y+1, true) && pixel.roll === false && (isEmpty(pixel.x-1, pixel.y+1) || isEmpty(pixel.x+1, pixel.y+1))) {
|
||||
console.log("incline code")
|
||||
if (isEmpty(pixel.x+1, pixel.y+1)) {
|
||||
pixel.rolldir = 1
|
||||
}
|
||||
else if (isEmpty(pixel.x-1, pixel.y+1)) {
|
||||
pixel.rolldir = -1
|
||||
}
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y+1);
|
||||
pixel.rollspeed += 1
|
||||
}
|
||||
else if ((!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1)) && pixel.rollspeed > 0) {
|
||||
pixel.rollspeed -= 0.9
|
||||
pixel.speed = 0
|
||||
if (pixel.roll === false) {
|
||||
pixel.roll = true
|
||||
}
|
||||
if (!isEmpty(pixel.x+(pixel.rolldir), pixel.y, true) && pixel.rollspeed < 10) {
|
||||
console.log("bounce off wall code")
|
||||
pixel.rolldir = (pixel.rolldir-(2*pixel.rolldir))
|
||||
}
|
||||
else if (pixel.rollspeed > 9 && isEmpty(pixel, pixel.x+(pixel.rolldir), pixel.y-1) && !isEmpty(pixel.x+(pixel.rolldir), pixel.y, true)) {
|
||||
console.log("uphill code")
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y-1);
|
||||
pixel.rollspeed -= 0.9
|
||||
pixel.speed = 0
|
||||
}
|
||||
else if (!isEmpty(pixel.x+(pixel.rolldir), pixel.y+1, true)) {
|
||||
console.log("roll code")
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y)
|
||||
}
|
||||
else if (isEmpty(pixel.x+(pixel.rolldir), pixel.y)) {
|
||||
console.log("stop roll code")
|
||||
pixel.roll = false
|
||||
}
|
||||
}
|
||||
else if (pixel.rollspeed < 1 && pixel.roll === true) {
|
||||
pixel.roll = false
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (pixel.speed > 0 && pixel.dir === "up") {
|
||||
if (tryMove(pixel, pixel.x, pixel.y-1)) {
|
||||
pixel.speed -= 1.3
|
||||
if (outOfBounds(pixel.x,pixel.y-1) || !isEmpty(pixel.x, pixel.y-1, true)) {
|
||||
if (!isEmpty(pixel.x, pixel.y-1, true) && pixel.speed > 0) {
|
||||
var above = pixelMap[pixel.x][pixel.y-1];
|
||||
if (elements[above.element].id === elements.better_ball.id) {
|
||||
if (above.dir === "down") {
|
||||
pixel.dir = "down"
|
||||
above.dir = "up"
|
||||
above.speed = pixel.speed
|
||||
pixel.speed = above.speed
|
||||
}
|
||||
else {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (outOfBounds(pixel.x,pixel.y-1) && pixel.speed > 0) {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
if (pixel.speed < 1) {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
properties: {
|
||||
speed: 0,
|
||||
dir: "down",
|
||||
roll: false,
|
||||
rollspeed: 0,
|
||||
},
|
||||
color: "#edf1e6",
|
||||
tempHigh: 350,
|
||||
stateHigh: "molten_plastic",
|
||||
state: "solid",
|
||||
category: "special"
|
||||
}
|
||||
|
||||
elements.golf_ball = {
|
||||
tick: function(pixel) {
|
||||
if (pixel.dir === "down") {
|
||||
if (tryMove(pixel, pixel.x, pixel.y+1)) {
|
||||
if ((!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1)) && pixel.speed > 0.5) {
|
||||
pixel.speed += 1
|
||||
console.log("go up and down code")
|
||||
if (!isEmpty(pixel.x, pixel.y+1, true) && pixel.speed > 0.5) {
|
||||
var beneath = pixelMap[pixel.x][pixel.y+1];
|
||||
if (elements[beneath.element].id === elements.better_ball.id) {
|
||||
if (beneath.dir === "up") {
|
||||
pixel.dir = "up"
|
||||
beneath.dir = "down"
|
||||
beneath.speed = pixel.speed
|
||||
pixel.speed = beneath.speed
|
||||
}
|
||||
else {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else if (outOfBounds(pixel.x,pixel.y+1) && pixel.speed > 0.5) {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else {
|
||||
pixel.speed += 1
|
||||
console.log("increase speed code")
|
||||
}
|
||||
}
|
||||
else if (!tryMove(pixel, pixel.x, pixel.y+1) && (!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1))) {
|
||||
if (!isEmpty(pixel.x, pixel.y+1, true) && pixel.roll === false && (isEmpty(pixel.x-1, pixel.y+1) || isEmpty(pixel.x+1, pixel.y+1))) {
|
||||
console.log("incline code")
|
||||
if (isEmpty(pixel.x+1, pixel.y+1)) {
|
||||
pixel.rolldir = 1
|
||||
}
|
||||
else if (isEmpty(pixel.x-1, pixel.y+1)) {
|
||||
pixel.rolldir = -1
|
||||
}
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y+1);
|
||||
pixel.rollspeed += 1
|
||||
}
|
||||
else if ((!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1)) && pixel.rollspeed > 0) {
|
||||
pixel.rollspeed -= 0.9
|
||||
pixel.speed = 0
|
||||
if (pixel.roll === false) {
|
||||
pixel.roll = true
|
||||
}
|
||||
if (!isEmpty(pixel.x+(pixel.rolldir), pixel.y, true) && pixel.rollspeed < 10) {
|
||||
console.log("bounce off wall code")
|
||||
pixel.rolldir = (pixel.rolldir-(2*pixel.rolldir))
|
||||
}
|
||||
else if (pixel.rollspeed > 9 && isEmpty(pixel, pixel.x+(pixel.rolldir), pixel.y-1) && !isEmpty(pixel.x+(pixel.rolldir), pixel.y, true)) {
|
||||
console.log("uphill code")
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y-1);
|
||||
pixel.rollspeed -= 0.9
|
||||
pixel.speed = 0
|
||||
}
|
||||
else if (!isEmpty(pixel.x+(pixel.rolldir), pixel.y+1, true)) {
|
||||
console.log("roll code")
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y)
|
||||
}
|
||||
else if (isEmpty(pixel.x+(pixel.rolldir), pixel.y)) {
|
||||
console.log("stop roll code")
|
||||
pixel.roll = false
|
||||
}
|
||||
}
|
||||
else if (pixel.rollspeed < 1 && pixel.roll === true) {
|
||||
pixel.roll = false
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (pixel.speed > 0 && pixel.dir === "up") {
|
||||
if (tryMove(pixel, pixel.x, pixel.y-1)) {
|
||||
pixel.speed -= 1.3
|
||||
if (outOfBounds(pixel.x,pixel.y-1) || !isEmpty(pixel.x, pixel.y-1, true)) {
|
||||
if (!isEmpty(pixel.x, pixel.y-1, true) && pixel.speed > 0) {
|
||||
var above = pixelMap[pixel.x][pixel.y-1];
|
||||
if (elements[above.element].id === elements.better_ball.id) {
|
||||
if (above.dir === "down") {
|
||||
pixel.dir = "down"
|
||||
above.dir = "up"
|
||||
above.speed = pixel.speed
|
||||
pixel.speed = above.speed
|
||||
}
|
||||
else {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (outOfBounds(pixel.x,pixel.y-1) && pixel.speed > 0) {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
if (pixel.speed < 1) {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
properties: {
|
||||
speed: 0,
|
||||
dir: "down",
|
||||
roll: false,
|
||||
rollspeed: 0,
|
||||
},
|
||||
color: "#edf1e6",
|
||||
tempHigh: 350,
|
||||
stateHigh: "molten_plastic",
|
||||
state: "solid",
|
||||
category: "special"
|
||||
}
|
||||
|
||||
elements.marble = {
|
||||
tick: function(pixel) {
|
||||
if (pixel.dir === "down") {
|
||||
if (tryMove(pixel, pixel.x, pixel.y+1)) {
|
||||
if ((!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1)) && pixel.speed > 0.5) {
|
||||
pixel.speed += 1
|
||||
console.log("go up and down code")
|
||||
if (!isEmpty(pixel.x, pixel.y+1, true) && pixel.speed > 0.5) {
|
||||
var beneath = pixelMap[pixel.x][pixel.y+1];
|
||||
if (elements[beneath.element].id === elements.better_ball.id) {
|
||||
if (beneath.dir === "up") {
|
||||
pixel.dir = "up"
|
||||
beneath.dir = "down"
|
||||
beneath.speed = pixel.speed
|
||||
pixel.speed = beneath.speed
|
||||
}
|
||||
else {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else if (outOfBounds(pixel.x,pixel.y+1) && pixel.speed > 0.5) {
|
||||
pixel.dir = "up"
|
||||
}
|
||||
}
|
||||
else {
|
||||
pixel.speed += 1
|
||||
console.log("increase speed code")
|
||||
}
|
||||
}
|
||||
else if (!tryMove(pixel, pixel.x, pixel.y+1) && (!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1))) {
|
||||
if (!isEmpty(pixel.x, pixel.y+1, true) && pixel.roll === false && (isEmpty(pixel.x-1, pixel.y+1) || isEmpty(pixel.x+1, pixel.y+1))) {
|
||||
console.log("incline code")
|
||||
if (isEmpty(pixel.x+1, pixel.y+1)) {
|
||||
pixel.rolldir = 1
|
||||
}
|
||||
else if (isEmpty(pixel.x-1, pixel.y+1)) {
|
||||
pixel.rolldir = -1
|
||||
}
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y+1);
|
||||
pixel.rollspeed += 1
|
||||
}
|
||||
else if ((!isEmpty(pixel.x, pixel.y+1, true) || outOfBounds(pixel.x,pixel.y+1)) && pixel.rollspeed > 0) {
|
||||
pixel.rollspeed -= 0.5
|
||||
pixel.speed = 0
|
||||
if (pixel.roll === false) {
|
||||
pixel.roll = true
|
||||
}
|
||||
if (!isEmpty(pixel.x+(pixel.rolldir), pixel.y, true) && pixel.rollspeed < 10) {
|
||||
console.log("bounce off wall code")
|
||||
pixel.rolldir = (pixel.rolldir-(2*pixel.rolldir))
|
||||
}
|
||||
else if (pixel.rollspeed > 9 && isEmpty(pixel, pixel.x+(pixel.rolldir), pixel.y-1) && !isEmpty(pixel.x+(pixel.rolldir), pixel.y, true)) {
|
||||
console.log("uphill code")
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y-1);
|
||||
pixel.rollspeed -= 0.5
|
||||
pixel.speed = 0
|
||||
}
|
||||
else if (!isEmpty(pixel.x+(pixel.rolldir), pixel.y+1, true)) {
|
||||
console.log("roll code")
|
||||
tryMove(pixel, pixel.x+(pixel.rolldir), pixel.y)
|
||||
}
|
||||
else if (isEmpty(pixel.x+(pixel.rolldir), pixel.y)) {
|
||||
console.log("stop roll code")
|
||||
pixel.roll = false
|
||||
}
|
||||
}
|
||||
else if (pixel.rollspeed < 1 && pixel.roll === true) {
|
||||
pixel.roll = false
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (pixel.speed > 0 && pixel.dir === "up") {
|
||||
if (tryMove(pixel, pixel.x, pixel.y-1)) {
|
||||
pixel.speed -= 5
|
||||
if (outOfBounds(pixel.x,pixel.y-1) || !isEmpty(pixel.x, pixel.y-1, true)) {
|
||||
if (!isEmpty(pixel.x, pixel.y-1, true) && pixel.speed > 0) {
|
||||
var above = pixelMap[pixel.x][pixel.y-1];
|
||||
if (elements[above.element].id === elements.better_ball.id) {
|
||||
if (above.dir === "down") {
|
||||
pixel.dir = "down"
|
||||
above.dir = "up"
|
||||
above.speed = pixel.speed
|
||||
pixel.speed = above.speed
|
||||
}
|
||||
else {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (outOfBounds(pixel.x,pixel.y-1) && pixel.speed > 0) {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
if (pixel.speed < 1) {
|
||||
pixel.dir = "down"
|
||||
}
|
||||
}
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
properties: {
|
||||
speed: 0,
|
||||
dir: "down",
|
||||
roll: false,
|
||||
rollspeed: 0,
|
||||
},
|
||||
color: ["#5e807d","#5e807d","#679e99","#5e807d","#5e807d","#ADD8E6","#90EE90","#ebbe4d"],
|
||||
tempHigh: 1505,
|
||||
stateHigh: "molten_glass",
|
||||
state: "solid",
|
||||
category: "special"
|
||||
}
|
||||
|
|
@ -0,0 +1,574 @@
|
|||
var modName = "mods/colonies.js";
|
||||
var exoplanetMod = "mods/exoplanet.js";
|
||||
|
||||
if(enabledMods.includes(exoplanetMod)) {
|
||||
|
||||
window.addEventListener("load", () => {
|
||||
document.getElementById("elementButton-base")?.remove()
|
||||
})
|
||||
|
||||
window.addEventListener("load", () => {
|
||||
document.getElementById("elementButton-empty_room")?.remove()
|
||||
})
|
||||
|
||||
window.addEventListener("load", () => {
|
||||
document.getElementById("elementButton-cafeteria")?.remove()
|
||||
})
|
||||
|
||||
window.addEventListener("load", () => {
|
||||
document.getElementById("elementButton-terraformer_room")?.remove()
|
||||
})
|
||||
|
||||
window.addEventListener("load", () => {
|
||||
document.getElementById("elementButton-base_door_left")?.remove()
|
||||
})
|
||||
|
||||
window.addEventListener("load", () => {
|
||||
document.getElementById("elementButton-base_door_right")?.remove()
|
||||
})
|
||||
|
||||
elements.base = {
|
||||
hidden: true,
|
||||
color: "#ff0000",
|
||||
behavior: [
|
||||
"XX|XX|CR:glass|CR:glass|CR:rocket_gate|CR:rocket_gate|CR:rocket_gate|CR:glass|CR:glass|XX|XX",
|
||||
"XX|CR:glass|CR:glass|CR:air_filter|XX|XX|XX|XX|CR:glass|CR:glass|XX",
|
||||
"XX|CR:glass|XX|XX|XX|XX|XX|XX|XX|CR:glass|XX",
|
||||
"CR:glass|CR:glass|XX|XX|XX|XX|XX|XX|XX|CR:glass|CR:glass",
|
||||
"CR:glass AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>glass|XX|XX|XX|XX|XX|XX|XX|XX|XX|CR:glass AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>glass",
|
||||
"CR:base_door_left,base_door,base_door AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>base_door_left,base_door,base_door|XX|XX|XX|XX|CH:leaving_rocket%25|XX|XX|XX|XX|CR:base_door_right,base_door AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>base_door_right,base_door",
|
||||
"CR:concrete|CR:glass AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>glass|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:glass AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>glass|CR:concrete",
|
||||
"CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
],
|
||||
category: "colonies",
|
||||
state: "solid",
|
||||
}
|
||||
|
||||
elements.empty_room = {
|
||||
hidden: true,
|
||||
color: "#ff0000",
|
||||
behavior: [
|
||||
"XX|XX|CR:glass|CR:glass|CR:glass|CR:glass|CR:glass|XX|XX",
|
||||
"XX|CR:glass|CR:glass|XX|XX|XX|CR:glass|CR:glass|XX",
|
||||
"CR:glass|CR:glass|CR:air_filter|XX|XX|XX|XX|CR:glass|CR:glass",
|
||||
"CR:glass|XX|XX|XX|XX|XX|XX|XX|CR:glass",
|
||||
"CR:base_door|XX|XX|XX|DL|XX|XX|XX|CR:base_door",
|
||||
"CR:concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete",
|
||||
"CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
],
|
||||
category: "colonies",
|
||||
state: "solid",
|
||||
}
|
||||
|
||||
elements.cafeteria = {
|
||||
hidden: true,
|
||||
color: "#ff0000",
|
||||
behavior: [
|
||||
"XX|CR:glass|CR:glass|CR:glass|CR:glass|CR:glass|CR:glass|CR:glass|XX",
|
||||
"CR:glass|CR:glass|CR:food_dispenser|CR:food_dispenser|CR:air_filter|CR:food_dispenser|CR:food_dispenser|CR:glass|CR:glass",
|
||||
"CR:glass|XX|XX|XX|XX|XX|XX|XX|CR:glass",
|
||||
"CR:glass|XX|XX|XX|XX|XX|XX|XX|CR:glass",
|
||||
"CR:base_door|XX|XX|XX|DL|XX|XX|XX|CR:base_door",
|
||||
"CR:concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|DL:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass,concrete,mulch|DL:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass,concrete,mulch|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|DL:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass,concrete,mulch|DL:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass,concrete,mulch|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete",
|
||||
"CR:concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
],
|
||||
category: "colonies",
|
||||
state: "solid",
|
||||
}
|
||||
|
||||
elements.terraformer_room = {
|
||||
hidden: true,
|
||||
color: "#ff0000",
|
||||
behavior: [
|
||||
"XX|XX|CR:glass|CR:glass|CR:glass|CR:glass|CR:glass|XX|XX",
|
||||
"XX|CR:glass|CR:glass|XX|XX|XX|CR:glass|CR:glass|XX",
|
||||
"CR:glass|CR:glass|CR:air_filter|XX|XX|XX|XX|CR:glass|CR:glass",
|
||||
"CR:glass|XX|XX|XX|XX|XX|XX|XX|CR:glass",
|
||||
"CR:base_door|XX|XX|XX|DL|XX|XX|XX|CR:base_door",
|
||||
"CR:concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:room_temper AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>room_temper|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:nanobot_terraformers AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>nanobot_terraformers|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:room_temper AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>room_temper|CR:concrete AND CH:dirt,exoplanetary_dust,exoplanetary_rock,exoplanetary_sand,sand,mud,grass>concrete|CR:concrete",
|
||||
"CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete|CR:concrete",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
],
|
||||
category: "colonies",
|
||||
state: "solid",
|
||||
}
|
||||
|
||||
elements.air_filter = {
|
||||
hidden: true,
|
||||
color: ["#d1c6be","#b5c0ad","#b9b8bc"],
|
||||
reactions: {
|
||||
"carbon_dioxide": { elem2:"oxygen" },
|
||||
"dust_cloud": { elem2:["oxygen",null], },
|
||||
"exoplanetary_dust": { elem2:null, },
|
||||
"dust": { elem2:null, },
|
||||
"radiation": { elem2:"electric", temp1:200 }
|
||||
},
|
||||
behavior: [
|
||||
"XX|ST|XX",
|
||||
"ST AND CR:oxygen%1|XX|ST AND CR:oxygen%1",
|
||||
"XX|CR:oxygen%1|XX",
|
||||
],
|
||||
tempHigh: 500,
|
||||
stateHigh: "molten_aluminum",
|
||||
category: "colonies",
|
||||
density: 2710,
|
||||
conduct: 0.73,
|
||||
hardness: 0.01,
|
||||
breakInto: "metal_scrap",
|
||||
fireColor: "#A7B3BF",
|
||||
superconductAt: -271.95,
|
||||
state: "solid",
|
||||
}
|
||||
|
||||
elements.rocket_gate = {
|
||||
hidden: true,
|
||||
color: ["#d1c6be","#b5c0ad","#b9b8bc"],
|
||||
behavior: behaviors.WALL,
|
||||
tempHigh: 500,
|
||||
stateHigh: "molten_aluminum",
|
||||
category: "colonies",
|
||||
density: 2710,
|
||||
conduct: 0.73,
|
||||
hardness: 0.05,
|
||||
breakInto: "metal_scrap",
|
||||
fireColor: "#A7B3BF",
|
||||
superconductAt: -271.95,
|
||||
state: "solid",
|
||||
}
|
||||
|
||||
elements.base_door = {
|
||||
hidden: true,
|
||||
color: ["#d1c6be","#b5c0ad","#b9b8bc"],
|
||||
behavior: behaviors.WALL,
|
||||
tempHigh: 500,
|
||||
stateHigh: "molten_aluminum",
|
||||
category: "colonies",
|
||||
density: 2710,
|
||||
conduct: 0.73,
|
||||
hardness: 0.04,
|
||||
breakInto: "metal_scrap",
|
||||
fireColor: "#A7B3BF",
|
||||
superconductAt: -271.95,
|
||||
state: "solid",
|
||||
}
|
||||
|
||||
elements.base_door_left = {
|
||||
hidden: true,
|
||||
color: "#ff0000",
|
||||
behavior: [
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
"CR:empty_room,cafeteria,cafeteria,terraformer_room,terraformer_room|XX|XX|XX|CH:base_door|XX|XX|XX|XX",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
],
|
||||
category: "colonies",
|
||||
state: "solid",
|
||||
}
|
||||
|
||||
elements.base_door_right = {
|
||||
hidden: true,
|
||||
color: "#ff0000",
|
||||
behavior: [
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
"XX|XX|XX|XX|CH:base_door|XX|XX|XX|CR:empty_room,cafeteria,cafeteria,cafeteria,terraformer_room,terraformer_room,terraformer_room",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
"XX|XX|XX|XX|XX|XX|XX|XX|XX",
|
||||
],
|
||||
category: "colonies",
|
||||
state: "solid",
|
||||
}
|
||||
|
||||
elements.settler = {
|
||||
color: ["#A8A7AB","#878689"],
|
||||
category: "colonies",
|
||||
tick: function(pixel) {
|
||||
if (tryMove(pixel, pixel.x, pixel.y+1)) {} // Fall
|
||||
doHeat(pixel);
|
||||
doBurning(pixel);
|
||||
doElectricity(pixel);
|
||||
if (pixel.oxygen > 0.1 && Math.random() < 0.025) { pixel.oxygen -= 0.5 } // consume oxygen
|
||||
else if (pixel.oxygen < 0.1) { pixel.dead = true }
|
||||
|
||||
if (pixel.dead) {
|
||||
// Turn into rotten_meat if pixelTicks-dead > 500
|
||||
if (pixelTicks-pixel.dead > 200 && Math.random() < 0.1) {
|
||||
if (Math.random() < 0.5) {
|
||||
changePixel(pixel,"metal_scrap");
|
||||
}
|
||||
else {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if (pixel.burning) {
|
||||
pixel.panic += 0.1;
|
||||
}
|
||||
else if (pixel.oxygen < 25.1) {
|
||||
pixel.panic += 0.1;
|
||||
}
|
||||
else if (pixel.panic > 0) {
|
||||
pixel.panic -= 0.1;
|
||||
if (pixel.panic < 0) { pixel.panic = 0; }
|
||||
}
|
||||
|
||||
if (Math.random() < 0.1*(isEmpty(pixel.x, pixel.y+1) ? 1 : pixel.panic+1)) { // Move 10% chance
|
||||
var movesToTry = [
|
||||
[1*pixel.dir,0],
|
||||
[1*pixel.dir,-1],
|
||||
];
|
||||
// While movesToTry is not empty, tryMove(pixel, x, y) with a random move, then remove it. if tryMove returns true, break.
|
||||
while (movesToTry.length > 0) {
|
||||
var move = movesToTry.splice(Math.floor(Math.random() * movesToTry.length), 1)[0];
|
||||
if (isEmpty(pixel.x+move[0], pixel.y+move[1]-1)) {
|
||||
var origx = pixel.x+move[0];
|
||||
var origy = pixel.y+move[1];
|
||||
if (tryMove(pixel, pixel.x+move[0], pixel.y+move[1]) && pixel.x===origx && pixel.y===origy) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (!isEmpty(pixel.x+move[0], pixel.y+move[1], true)) {
|
||||
var hitPixel = pixelMap[pixel.x+move[0]][pixel.y+move[1]];
|
||||
if (hitPixel.element === "settler") {
|
||||
// interact with other settlers
|
||||
hitPixel.panic = pixel.panic;
|
||||
}
|
||||
else if (hitPixel.element === "base_door") {
|
||||
if (pixel.dir === -1 && Math.random() > 0.5) {
|
||||
tryMove(pixel,pixel.x-2,pixel.y);
|
||||
}
|
||||
else if (pixel.dir === 1 && Math.random() > 0.5) {
|
||||
tryMove(pixel,pixel.x+2,pixel.y);
|
||||
}
|
||||
}
|
||||
else if (hitPixel.element === "leaving_rocket" && pixel.ogcrew === false) {
|
||||
if (Math.random() > 0.75) {
|
||||
deletePixel(pixel.x,pixel.y);
|
||||
hitPixel.passengers += 1;
|
||||
}
|
||||
}
|
||||
else if (elements[hitPixel.element].state === "gas") {
|
||||
swapPixels(pixel,hitPixel);
|
||||
}
|
||||
else if (elements[hitPixel.element].state === "liquid") {
|
||||
swapPixels(pixel,pixelMap[hitPixel.x][hitPixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
// 15% chance to change direction
|
||||
if (Math.random() < 0.15) {
|
||||
pixel.dir *= -1;
|
||||
}
|
||||
// spacesuit A/C
|
||||
if (pixel.temp > 40) { pixel.temp -= 3; }
|
||||
else if (pixel.temp < 32) { pixel.temp += 3; }
|
||||
}
|
||||
|
||||
},
|
||||
foodNeed: 50,
|
||||
egg: "settler",
|
||||
density: 2710,
|
||||
state: "solid",
|
||||
conduct: .05,
|
||||
temp: 37,
|
||||
tempHigh: 300,
|
||||
stateHigh: ["cooked_meat","cooked_meat","cooked_meat","cooked_meat","cooked_meat","cooked_meat","molten_aluminum","smoke","dioxin","smoke","stench","ash","melted_plastic"],
|
||||
tempLow: -75,
|
||||
stateLow: "frozen_meat",
|
||||
burn: 10,
|
||||
burnTime: 250,
|
||||
burnInto: ["cooked_meat","cooked_meat","cooked_meat","cooked_meat","cooked_meat","cooked_meat","cooked_meat","cooked_meat","cooked_meat","cooked_meat","molten_aluminum","smoke","dioxin","smoke","stench","ash","melted_plastic"],
|
||||
hardness: 0.02,
|
||||
breakInto: ["blood","meat","bone","blood","meat","bone","metal_scrap"],
|
||||
forceSaveColor: true,
|
||||
reactions: {
|
||||
"cancer": { elem1:"cancer", chance:0.0005 },
|
||||
"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat"], chance:0.04 },
|
||||
"neutron": { elem1:["ash","meat","rotten_meat","cooked_meat"], chance:0.003 },
|
||||
"fallout": { elem1:["ash","meat","rotten_meat","cooked_meat"], chance:0.003 },
|
||||
"plague": { elem1:"plague", chance:0.005 },
|
||||
"oxygen": { func:function(pixel,air){pixel.oxygen += 5}, elem2:"carbon_dioxide", chance:0.5 },
|
||||
"carbon_dioxide": { func:function(pixel,air){pixel.oxygen -= 1}, chance:0.05 },
|
||||
"dust_cloud": { func:function(pixel,air){pixel.oxygen -= 5}, elem2:null, chance:0.05 },
|
||||
"exoplanetary_dust": { elem2:"dust_cloud", chance:0.001 },
|
||||
"meat": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"cooked_meat": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"cured_meat": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"sugar": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"broth": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"yolk": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"hard_yolk": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"dough": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"batter": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"butter": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"melted_butter": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"chocolate": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"melted_chocolate": { elem2:null, chance:0.3, func:behaviors.FEEDPIXEL },
|
||||
"grape": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"tomato": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"herb": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"lettuce": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"corn": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"popcorn": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL },
|
||||
"potato": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"baked_potato": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL },
|
||||
"bread": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"toast": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"gingerbread": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"baked_batter": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"wheat": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"candy": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"yogurt": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"frozen_yogurt": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"ice_cream": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"beans": { elem2:[null,null,null,null,null,null,null,null,null,null,null,null,null,null,"stench"], chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"tea": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"coffee": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"milk": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"cream": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"soda": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"chocolate_milk": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"fruit_milk": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"pilk": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"eggnog": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"juice": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"cheese": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"melted_cheese": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"alcohol": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"antidote": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"honey": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"caramel": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"molasses": { elem2:null, chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"ketchup": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"pumpkin_seed": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"nut": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"nut_meat": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"nut_butter": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"nut_milk": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"jelly": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"mayo": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"mashed_potato": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"sauce": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"pickle": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"food_container": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"sun": { elem1:["cooked_meat","cooked_meat","cooked_meat","cooked_meat","cooked_meat","cooked_meat","molten_aluminum","smoke","dioxin","smoke","stench","ash","melted_plastic"] },
|
||||
"water": { func:function(pixel,water){pixel.oxygen -= 1}, elem2:"bubble", attr2:{"clone":"water"}, chance:0.0002 },
|
||||
"salt_water": { func:function(pixel,water){pixel.oxygen -= 2}, elem2:"bubble", attr2:{"clone":"salt_water"}, chance:0.0002 },
|
||||
"sugar_water": { func:function(pixel,water){pixel.oxygen -= 2}, elem2:"bubble", attr2:{"clone":"sugar_water"}, chance:0.0002 },
|
||||
"seltzer": { func:function(pixel,water){pixel.oxygen -= 4}, elem2:"bubble", attr2:{"clone":["seltzer","seltzer","carbon_dioxide"]}, chance:0.0002 },
|
||||
"pool_water": { func:function(pixel,water){pixel.oxygen -= 1}, elem2:"bubble", attr2:{"clone":"pool_water"}, chance:0.0002 },
|
||||
"dirty_water": { func:function(pixel,water){pixel.oxygen -= 4}, elem2:"bubble", color2:["#0e824e","#07755a","#0c6934"], attr2:{"clone":"dirty_water"}, chance:0.0003 },
|
||||
"blood": { func:function(pixel,water){pixel.oxygen -= 5}, elem2:"bubble", color2:["#ff0000","#ee0000","#ff4040"], attr2:{"clone":"blood"}, chance:0.0003 },
|
||||
},
|
||||
properties: {
|
||||
dead: false,
|
||||
dir: 1,
|
||||
panic: 0,
|
||||
oxygen: 100,
|
||||
ogcrew: false,
|
||||
},
|
||||
}
|
||||
|
||||
elements.nanobot_terraformers = {
|
||||
color: "#c0c0c0",
|
||||
hidden: true,
|
||||
behavior: [
|
||||
"CH:exoplanetary_dust>nanobot_terraformers%50|CH:exoplanetary_dust>nanobot_terraformers%50 AND CR:oxygen%5|CH:exoplanetary_dust>nanobot_terraformers%50",
|
||||
"CH:exoplanetary_dust>nanobot_terraformers%50|XX|CH:exoplanetary_dust>nanobot_terraformers%50",
|
||||
"CH:exoplanetary_dust,exoplanetary_rock>nanobot_terraformers%50 AND M2|CH:exoplanetary_dust>nanobot_terraformers%50 AND M1|CH:exoplanetary_dust>nanobot_terraformers%50 AND M2",
|
||||
],
|
||||
reactions: {
|
||||
"exoplanetary_rock": { elem2:"nanobot_terraformers", attr2:{"clone":"rock"}},
|
||||
"dusty_water": { elem2:"nanobot_terraformers", attr2:{"clone":"water"}},
|
||||
"dusty_ice": { elem2:"nanobot_terraformers", attr2:{"clone":"ice"}},
|
||||
"exoplanetary_sand": { elem2:"nanobot_terraformers", attr2:{"clone":"sand"} },
|
||||
},
|
||||
tick: function(pixel) {
|
||||
if (pixel.age > 25 || (pixel.clone && isEmpty(pixel.x,pixel.y-1))) {
|
||||
if (pixel.clone) {
|
||||
changePixel(pixel,pixel.clone);
|
||||
return;
|
||||
}
|
||||
changePixel(pixel,"dirt");
|
||||
}
|
||||
pixel.age ++;
|
||||
},
|
||||
properties: {
|
||||
"age": 0,
|
||||
},
|
||||
category: "colonies",
|
||||
state: "solid",
|
||||
density: 21450,
|
||||
excludeRandom: true,
|
||||
conduct: 0.25,
|
||||
darkText: true,
|
||||
tempHigh: 1456,
|
||||
stateHigh: "molten_steel"
|
||||
}
|
||||
|
||||
elements.room_temper = {
|
||||
color: "#29632f",
|
||||
behavior: behaviors.WALL,
|
||||
tick: function(pixel) {
|
||||
// from nouserthings.js <3
|
||||
for (var i = 0; i < squareCoords.length; i++) {
|
||||
var coord = squareCoords[i];
|
||||
var x = pixel.x+coord[0];
|
||||
var y = pixel.y+coord[1];
|
||||
if (!isEmpty(x,y, true)) {
|
||||
if(pixelMap[x][y].temp < -230) {
|
||||
pixelMap[x][y].temp = (pixelMap[x][y].temp + 7)
|
||||
} else if(pixelMap[x][y].temp > 270) {
|
||||
pixelMap[x][y].temp = (pixelMap[x][y].temp - 7)
|
||||
} else if (pixelMap[x][y].temp < 20) {
|
||||
pixelMap[x][y].temp = (pixelMap[x][y].temp + 2)
|
||||
} else if (pixelMap[x][y].temp > 20) {
|
||||
pixelMap[x][y].temp = (pixelMap[x][y].temp - 2)
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
category:"colonies",
|
||||
state:"solid",
|
||||
insulate: true,
|
||||
noMix: true,
|
||||
movable: false,
|
||||
};
|
||||
|
||||
elements.food_dispenser = {
|
||||
color: "#606378",
|
||||
behavior: [
|
||||
"XX|ST|XX",
|
||||
"ST|XX|ST",
|
||||
"XX|XX|XX",
|
||||
],
|
||||
tick: function(pixel) {
|
||||
if (isEmpty(pixel.x, pixel.y+4) && isEmpty(pixel.x, pixel.y+1) && Math.random() > 0.95) {
|
||||
createPixel("food_container",pixel.x,pixel.y+1);
|
||||
}
|
||||
},
|
||||
category:"colonies",
|
||||
tempHigh: 1455.5,
|
||||
stateHigh: "molten_steel",
|
||||
conduct: 0.42
|
||||
}
|
||||
|
||||
elements.food_container = {
|
||||
behavior: behaviors.STURDYPOWDER,
|
||||
category: "colonies",
|
||||
hidden: true,
|
||||
state: "solid",
|
||||
color: ["#2b1107","#5c3322","#2b1107","#5c3322","#2b1107","#5c3322"],
|
||||
tempHigh: 250,
|
||||
stateHigh: ["sugar","cooked_meat","dead_plant","ash","ash","charcoal"],
|
||||
burn: 10,
|
||||
burnTime: 200,
|
||||
burnInto: ["sugar","cooked_meat","dead_plant","ash","ash","charcoal"],
|
||||
breakInto: ["sugar","cooked_meat","dead_plant","sugar","cooked_meat","dead_plant","sugar","cooked_meat","dead_plant","sawdust","sawdust","sawdust","sawdust"],
|
||||
breakIntoColor: ["#2b1107","#5c3322","#5c3322","#5c3322","#5c3322","#5c3322","#5c3322","#5c3322","#41770B","#774C35"],
|
||||
isFood: true
|
||||
}
|
||||
|
||||
elements.leaving_rocket = {
|
||||
name: "rocket",
|
||||
hidden: true,
|
||||
color: "#ff6f47",
|
||||
tick: function(pixel) {
|
||||
if (pixel.passengers > 14) {
|
||||
if (!tryMove(pixel, pixel.x, pixel.y-1)) {
|
||||
if (outOfBounds(pixel.x,pixel.y-1)) {
|
||||
deletePixel(pixel.x,pixel.y);
|
||||
}
|
||||
else if (pixelMap[pixel.x][pixel.y-1].element === "rocket_gate") {
|
||||
tryMove(pixel, pixel.x, pixel.y-2);
|
||||
}
|
||||
else {
|
||||
// tryMove again to the top left or top right
|
||||
tryMove(pixel, pixel.x+(Math.random() < 0.5 ? -1 : 1), pixel.y-1);
|
||||
}
|
||||
}
|
||||
if (Math.random() > 0.5 && isEmpty(pixel.x,pixel.y+1)) {
|
||||
createPixel("smoke", pixel.x, pixel.y+1);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (!tryMove(pixel, pixel.x, pixel.y+1)) {
|
||||
// tryMove again to the bottom left or bottom right
|
||||
tryMove(pixel, pixel.x+(Math.random() < 0.5 ? -1 : 1), pixel.y+1);
|
||||
}
|
||||
}
|
||||
doDefaults(pixel)
|
||||
},
|
||||
properties: {
|
||||
"passengers": 0,
|
||||
},
|
||||
conduct: 0.5,
|
||||
ignore: ["cloner","ecloner","slow_cloner","clone_powder","floating_cloner"],
|
||||
category: "colonies",
|
||||
state: "solid",
|
||||
density: 7300,
|
||||
cooldown: defaultCooldown
|
||||
}
|
||||
|
||||
elements.arriving_rocket = {
|
||||
name: "rocket",
|
||||
color: "#ff6f47",
|
||||
tick: function(pixel) {
|
||||
if (!tryMove(pixel, pixel.x, pixel.y+1)) {
|
||||
tryMove(pixel, pixel.x+(Math.random() < 0.5 ? -1 : 1), pixel.y+1);
|
||||
pixel.age++;
|
||||
}
|
||||
if (Math.random() > 0.5 && pixel.age < 10) {
|
||||
createPixel("smoke", pixel.x, pixel.y-1);
|
||||
}
|
||||
if (pixel.age > 250 && pixel.base_established === false) {
|
||||
if (isEmpty(pixel.x, pixel.y-1)) {
|
||||
createPixel("base",pixel.x, pixel.y-1);
|
||||
pixel.base_established = true;
|
||||
}
|
||||
}
|
||||
if (pixel.age > 500 && pixel.passengers > 0) {
|
||||
if (isEmpty(pixel.x+1, pixel.y-1)) {
|
||||
createPixel("settler",pixel.x+1, pixel.y-1);
|
||||
pixelMap[pixel.x+1][pixel.y-1].ogcrew = true;
|
||||
pixel.passengers -= 1;
|
||||
}
|
||||
else if (isEmpty(pixel.x-1, pixel.y-1)) {
|
||||
createPixel("settler",pixel.x-1, pixel.y-1);
|
||||
pixelMap[pixel.x-1][pixel.y-1].ogcrew = true;
|
||||
pixel.passengers -= 1;
|
||||
}
|
||||
}
|
||||
if (pixel.passengers < 1) {
|
||||
changePixel(pixel,"concrete");
|
||||
}
|
||||
},
|
||||
properties: {
|
||||
"passengers": 5,
|
||||
"age": 0,
|
||||
"base_established": false,
|
||||
},
|
||||
conduct: 0.5,
|
||||
ignore: ["cloner","ecloner","slow_cloner","clone_powder","floating_cloner"],
|
||||
category: "colonies",
|
||||
state: "solid",
|
||||
density: 7300,
|
||||
cooldown: defaultCooldown
|
||||
}
|
||||
|
||||
} else {
|
||||
enabledMods.splice(enabledMods.indexOf(modName),0,exoplanetMod)
|
||||
localStorage.setItem("enabledMods", JSON.stringify(enabledMods));
|
||||
alert(`The ${exoplanetMod} mod is required and has been automatically inserted (reload for this to take effect).`)
|
||||
};
|
||||
|
|
@ -0,0 +1,220 @@
|
|||
elements.dusty_water = {
|
||||
color: "#7C7C95",
|
||||
behavior: behaviors.LIQUID,
|
||||
tempHigh: 105,
|
||||
stateHigh: ["steam","dust_cloud"],
|
||||
tempLow: 0,
|
||||
stateLowName: "dusty_ice",
|
||||
viscosity: 10,
|
||||
reactions: {
|
||||
"rock": { elem2: "wet_sand", chance: 0.0004 },
|
||||
"exoplanetary_rock": { elem2: "exoplanetary_sand", chance: 0.0004 },
|
||||
"limestone": { elem2: "wet_sand", chance: 0.0004 },
|
||||
"plant": { elem1:"water", chance:0.05 },
|
||||
"algae": { elem1:"water", chance:0.05 },
|
||||
"kelp": { elem1:"water", chance:0.05 },
|
||||
"charcoal": { elem1:"water", chance:0.02 },
|
||||
"gravel": { elem1:"water", chance:0.01 },
|
||||
"fly": { elem2:"dead_bug", chance:0.1, oneway:true },
|
||||
"firefly": { elem2:"dead_bug", chance:0.1, oneway:true },
|
||||
"bee": { elem2:"dead_bug", chance:0.05, oneway:true },
|
||||
"stink_bug": { elem2:"dead_bug", chance:0.1, oneway:true },
|
||||
},
|
||||
hidden: true,
|
||||
state: "liquid",
|
||||
density: 1005,
|
||||
conduct: 0.01,
|
||||
extinguish: true,
|
||||
category: "exoplanet",
|
||||
}
|
||||
|
||||
elements.exoplanetary_sand = {
|
||||
color: ["#A29C7D","#c0c0c0","#808080","#4f4f4f","#808080","#949494","#A29C7D"],
|
||||
behavior: behaviors.POWDER,
|
||||
reactions: {
|
||||
"tornado":{elem1:"sandstorm", oneway:true},
|
||||
},
|
||||
tempHigh: 1700,
|
||||
stateHigh: "molten_exoplanetary_glass",
|
||||
category: "exoplanet",
|
||||
state: "solid",
|
||||
density: 1602
|
||||
}
|
||||
|
||||
elements.exoplanetary_glass = {
|
||||
color: ["#6F807F","#6F807F","#748F8D","#6F807F","#6F807F"],
|
||||
colorPattern: textures.GLASS,
|
||||
colorKey: {
|
||||
"g": "#6F807F",
|
||||
"s": "#728886",
|
||||
"S": "#748F8D"},
|
||||
behavior: behaviors.WALL,
|
||||
reactions: {
|
||||
"radiation": { elem1:"rad_glass", chance:0.33 },
|
||||
"rad_steam": { elem1:"rad_glass", elem2:null, chance:0.33 },
|
||||
"fallout": { elem1:"rad_glass", elem2:"radiation", chance:0.1 }
|
||||
},
|
||||
tempHigh: 1500,
|
||||
category: "exoplanet",
|
||||
state: "solid",
|
||||
density: 2500,
|
||||
breakInto: "exoplanetary_sand",
|
||||
noMix: true,
|
||||
hidden: true,
|
||||
}
|
||||
|
||||
elements.molten_exoplanetary_glass = {
|
||||
reactions: {
|
||||
"radiation": { elem1:"molten_rad_glass", chance:0.66 },
|
||||
"rad_steam": { elem1:"molten_rad_glass", elem2:null, chance:0.33 },
|
||||
"molten_uranium": { elem1:"molten_rad_glass", elem2:null },
|
||||
"fallout": { elem1:"molten_rad_glass", elem2:"radiation" }
|
||||
},
|
||||
hidden: true,
|
||||
category: "exoplanet",
|
||||
}
|
||||
|
||||
elements.dust_cloud = {
|
||||
color: ["#808080","#2e2e2e","#2e2e2e"],
|
||||
behavior: [
|
||||
"XX|M1%0.5|M2%0.5",
|
||||
"XX|CH:exoplanetary_dust%0.075|M1%2.5 AND BO",
|
||||
"XX|M1%0.5|M2%0.5",
|
||||
],
|
||||
reactions: {
|
||||
"fireball": { elem1:null, elem2:"fire_cloud", chance:0.25 }
|
||||
},
|
||||
category: "exoplanet",
|
||||
tempHigh: 825,
|
||||
stateHigh: ["exoplanetary_rock","exoplanetary_rock","fire",],
|
||||
hidden: true,
|
||||
state: "gas",
|
||||
density: 0.7,
|
||||
ignoreAir: true
|
||||
}
|
||||
|
||||
elements.exoplanetary_dust = {
|
||||
color: "#808080",
|
||||
behavior: [
|
||||
"XX|XX|XX",
|
||||
"XX|XX|XX",
|
||||
"M2|M1|M2",
|
||||
],
|
||||
reactions: {
|
||||
"water": { elem2: "dusty_water", elem1: null },
|
||||
},
|
||||
category: "exoplanet",
|
||||
breakInto: ["exoplanetary_dust","exoplanetary_dust","exoplanetary_dust","dust_cloud"],
|
||||
burn: 10,
|
||||
burnTime: 1,
|
||||
tempHigh: 700,
|
||||
burnInto:"exoplanetary_rock",
|
||||
stateHigh: "exoplanetary_rock",
|
||||
state: "solid",
|
||||
density: 1490
|
||||
}
|
||||
|
||||
elements.exoplanetary_rock = {
|
||||
color: ["#c0c0c0","#4f4f4f","#949494"],
|
||||
behavior: behaviors.POWDER,
|
||||
reactions: {
|
||||
"fly": { elem2:"dead_bug", chance:0.25, oneway:true },
|
||||
"firefly": { elem2:"dead_bug", chance:0.2, oneway:true },
|
||||
"stink_bug": { elem2:"dead_bug", chance:0.15, oneway:true },
|
||||
"bee": { elem2:"dead_bug", chance:0.1, oneway:true },
|
||||
"bird": { elem2:"feather", chance:0.025, oneway:true },
|
||||
"egg": { elem2:"yolk", oneway:true },
|
||||
"grass": { elem2:null, chance:0.005, oneway:true },
|
||||
"bone": { elem2:"oil", tempMin:300, chance:0.005, oneway:true },
|
||||
"dead_plant": { elem2:"charcoal", tempMin:200, chance:0.005, oneway:true },
|
||||
"charcoal": { elem2:"diamond", tempMin:800, tempMax:900, chance:0.005, oneway:true },
|
||||
"sand": { elem2:"packed_sand", tempMin:500, chance:0.005, oneway:true },
|
||||
"wet_sand": { elem2:"packed_sand", chance:0.005, oneway:true },
|
||||
},
|
||||
tempHigh: 950,
|
||||
stateHigh: "exoplanetary_magma",
|
||||
category: "exoplanet",
|
||||
state: "solid",
|
||||
density: 2550,
|
||||
hardness: 0.5,
|
||||
breakInto: ["exoplanetary_sand","exoplanetary_sand","exoplanetary_dust","dust_cloud"]
|
||||
}
|
||||
|
||||
elements.exoplanetary_magma = {
|
||||
color: ["#ff6f00","#ff8c00","#ff4d00"],
|
||||
behavior: behaviors.MOLTEN,
|
||||
reactions: {
|
||||
"ice": { elem1: "basalt" },
|
||||
"ash": { elem1: "molten_tuff", "elem2":null },
|
||||
"molten_ash": { elem1: "molten_tuff", "elem2":null },
|
||||
"charcoal": { elem2:"diamond", tempMin:800, tempMax:900, chance:0.005, oneway:true },
|
||||
},
|
||||
temp: 1200,
|
||||
tempLow: 800,
|
||||
stateLow: ["basalt","exoplanetary_rock","exoplanetary_rock","exoplanetary_rock"],
|
||||
viscosity: 10000,
|
||||
state: "liquid",
|
||||
density: 2725,
|
||||
alias: "alien lava",
|
||||
category: "exoplanet",
|
||||
hidden: true,
|
||||
}
|
||||
|
||||
elements.exoplanetary_rock = {
|
||||
color: ["#c0c0c0","#4f4f4f","#949494"],
|
||||
behavior: behaviors.POWDER,
|
||||
reactions: {
|
||||
"fly": { elem2:"dead_bug", chance:0.25, oneway:true },
|
||||
"firefly": { elem2:"dead_bug", chance:0.2, oneway:true },
|
||||
"stink_bug": { elem2:"dead_bug", chance:0.15, oneway:true },
|
||||
"bee": { elem2:"dead_bug", chance:0.1, oneway:true },
|
||||
"bird": { elem2:"feather", chance:0.025, oneway:true },
|
||||
"egg": { elem2:"yolk", oneway:true },
|
||||
"grass": { elem2:null, chance:0.005, oneway:true },
|
||||
"bone": { elem2:"oil", tempMin:300, chance:0.005, oneway:true },
|
||||
"dead_plant": { elem2:"charcoal", tempMin:200, chance:0.005, oneway:true },
|
||||
"charcoal": { elem2:"diamond", tempMin:800, tempMax:900, chance:0.005, oneway:true },
|
||||
"sand": { elem2:"packed_sand", tempMin:500, chance:0.005, oneway:true },
|
||||
"wet_sand": { elem2:"packed_sand", chance:0.005, oneway:true },
|
||||
},
|
||||
tempHigh: 950,
|
||||
stateHigh: "exoplanetary_magma",
|
||||
category: "exoplanet",
|
||||
state: "solid",
|
||||
density: 2550,
|
||||
hardness: 0.5,
|
||||
breakInto: ["exoplanetary_sand","exoplanetary_sand","exoplanetary_dust","dust_cloud"]
|
||||
}
|
||||
|
||||
worldgentypes.exoplanet = {
|
||||
layers: [
|
||||
[0.9, "exoplanetary_dust"],
|
||||
[0.1, "exoplanetary_sand", 0.15],
|
||||
[0.2, "dusty_ice", 0.075],
|
||||
[0.05, "exoplanetary_rock"],
|
||||
[0, "basalt"],
|
||||
],
|
||||
decor: [
|
||||
["exoplanetary_dust", 0.05],
|
||||
["dust_cloud", 0.25]
|
||||
],
|
||||
baseHeight: 0.5,
|
||||
temperature: -15
|
||||
}
|
||||
|
||||
worldgentypes.exo_ocean = {
|
||||
layers: [
|
||||
[0.99, "exoplanetary_dust"],
|
||||
[0.40, "dusty_ice"],
|
||||
[0.25, "bone", 0.01],
|
||||
[0.25, "dusty_ice"],
|
||||
[0.1, "exoplanetary_sand"],
|
||||
[0.03, "exoplanetary_rock", 0.5],
|
||||
[0.03, "exoplanetary_rock"],
|
||||
[0, "basalt"],
|
||||
],
|
||||
decor: [
|
||||
["dust_cloud", 0.1, 10],
|
||||
],
|
||||
temperature: -15
|
||||
}
|
||||
|
|
@ -184,6 +184,8 @@ function renderLightmapPrePixel(ctx) {
|
|||
var newColor = hsvToRgb(h, s, 1);
|
||||
var alpha = v;
|
||||
|
||||
ctx.globalAlpha = 1.0;
|
||||
|
||||
ctx.fillStyle = `rgba(${newColor[0]}, ${newColor[1]}, ${newColor[2]}, ${alpha * 0.4})`;
|
||||
ctx.fillRect(
|
||||
x * pixelSize * lightmapScale,
|
||||
|
|
|
|||
|
|
@ -0,0 +1,645 @@
|
|||
// by Nekonico
|
||||
|
||||
eLists.FESTER = ["fleshy_dirt","dirt","rock","rock_wall","basalt","limestone","steel","iron","glass_shard","dead_bug","mud","sand","wet_sand","clay_soil","clay","mycelium","skin","meat","rotten_meat","wood","ant_wall","dead_plant","plant","hair","bone","cancer","straw","cloth","brick","bamboo","sponge","paper","plastic","concrete"],
|
||||
|
||||
elements.fleshy_dirt = {
|
||||
color: ["#81512F","#895933","#825231","#906159"],
|
||||
behavior: [
|
||||
"CH:dirt,mud>fleshy_dirt%1|CH:grass>flesh_mound%0.5 AND CH:root>vein_root%0.5 AND CH:fiber>fibrous_flesh%0.5|CH:dirt,mud>fleshy_dirt%1",
|
||||
"XX|XX|XX",
|
||||
"M2 AND CH:dirt,mud>fleshy_dirt%1|M1 AND CH:dirt,mud>fleshy_dirt%0.5|M2 AND CH:dirt,mud>fleshy_dirt%1",
|
||||
],
|
||||
category: "flesh",
|
||||
state: "solid",
|
||||
density: 2000,
|
||||
tempHigh: 225,
|
||||
stateHigh: "dirt",
|
||||
tempLow: -50,
|
||||
stateLow: "permafrost",
|
||||
burn: 20,
|
||||
burnTime: 40,
|
||||
burnInto: "dirt",
|
||||
};
|
||||
|
||||
elements.teeth = {
|
||||
color: "#d9d9d9",
|
||||
behavior: [
|
||||
"XX|SM%0.75|XX",
|
||||
"ST:flesh_mound|XX|ST:flesh_mound",
|
||||
"XX|ST:flesh_mound AND M1|XX",
|
||||
],
|
||||
reactions: {
|
||||
"acid": { elem1: "quicklime", elem2: null },
|
||||
"head": { elem2:["flesh_mound",null,null,null], chance:0.01 },
|
||||
"body": { elem2:["flesh_mound",null,null,null], chance:0.01 },
|
||||
"frog": { elem2:["flesh_mound",null,null,null], chance:0.05 },
|
||||
"tadpole": { elem2:["flesh_mound",null,null,null], chance:0.05 },
|
||||
"fish": { elem2:["flesh_mound",null,null,null], chance:0.05 },
|
||||
"rat": { elem2:["flesh_mound",null,null,null], chance:0.05 },
|
||||
"bird": { elem2:["flesh_mound",null,null,null], chance:0.05 },
|
||||
"worm": { elem2:["flesh_mound",null], chance:0.1 },
|
||||
"fly": { elem2:["flesh_mound",null], chance:0.1 },
|
||||
"ant": { elem2:["flesh_mound",null], chance:0.1 },
|
||||
"frog": { elem2:["flesh_mound",null], chance:0.05 },
|
||||
"snail": { elem2:["flesh_mound","quicklime"] },
|
||||
"slug": { elem2:["flesh_mound",null], chance:0.1 },
|
||||
"meat": { elem2:["flesh_mound",null,null,null], chance:0.1 },
|
||||
"blood": { elem2:null, chance:0.05 },
|
||||
"infection": { elem2:null, chance:0.04 },
|
||||
"bone": { elem2:null, chance:0.1 },
|
||||
"cooked_meat": { elem2:null, chance:0.1 },
|
||||
"rotten_meat": { elem2:null, chance:0.1 },
|
||||
"sugar": { elem2:null, chance:0.1 },
|
||||
"broth": { elem2:null, chance:0.2 },
|
||||
"yolk": { elem2:null, chance:0.1 },
|
||||
"hard_yolk": { elem2:null, chance:0.1 },
|
||||
"dough": { elem2:null, chance:0.1 },
|
||||
"batter": { elem2:null, chance:0.2 },
|
||||
"butter": { elem2:null, chance:0.1 },
|
||||
"melted_butter": { elem2:null, chance:0.2 },
|
||||
"chocolate": { elem2:null, chance:0.2 },
|
||||
"melted_chocolate": { elem2:null, chance:0.3 },
|
||||
"grape": { elem2:null, chance:0.1 },
|
||||
"tomato": { elem2:null, chance:0.1 },
|
||||
"herb": { elem2:null, chance:0.1 },
|
||||
"lettuce": { elem2:null, chance:0.1 },
|
||||
"corn": { elem2:null, chance:0.1 },
|
||||
"popcorn": { elem2:null, chance:0.15 },
|
||||
"potato": { elem2:null, chance:0.1 },
|
||||
"baked_potato": { elem2:null, chance:0.15 },
|
||||
"bread": { elem2:null, chance:0.1 },
|
||||
"toast": { elem2:null, chance:0.1 },
|
||||
"gingerbread": { elem2:null, chance:0.1 },
|
||||
"baked_batter": { elem2:null, chance:0.2 },
|
||||
"wheat": { elem2:null, chance:0.1 },
|
||||
"candy": { elem2:null, chance:0.1 },
|
||||
"yogurt": { elem2:null, chance:0.2 },
|
||||
"frozen_yogurt": { elem2:null, chance:0.1 },
|
||||
"ice_cream": { elem2:null, chance:0.2 },
|
||||
"beans": { elem2:null, chance:0.2 },
|
||||
"tea": { elem2:null, chance:0.2 },
|
||||
"coffee": { elem2:null, chance:0.2 },
|
||||
"milk": { elem2:null, chance:0.2 },
|
||||
"cream": { elem2:null, chance:0.2 },
|
||||
"soda": { elem2:null, chance:0.2 },
|
||||
"chocolate_milk": { elem2:null, chance:0.2 },
|
||||
"fruit_milk": { elem2:null, chance:0.2 },
|
||||
"pilk": { elem2:null, chance:0.2 },
|
||||
"eggnog": { elem2:null, chance:0.2 },
|
||||
"juice": { elem2:null, chance:0.2 },
|
||||
"cheese": { elem2:null, chance:0.1 },
|
||||
"melted_cheese": { elem2:null, chance:0.2 },
|
||||
"alcohol": { elem2:null, chance:0.2 },
|
||||
"antidote": { elem2:null, chance:0.2 },
|
||||
"honey": { elem2:null, chance:0.2 },
|
||||
"caramel": { elem2:null, chance:0.2 },
|
||||
"molasses": { elem2:null, chance:0.05 },
|
||||
"ketchup": { elem2:null, chance:0.1 },
|
||||
"pumpkin_seed": { elem2:null, chance:0.1 },
|
||||
"nut": { elem2:null, chance:0.1 },
|
||||
"nut_meat": { elem2:null, chance:0.1 },
|
||||
"nut_butter": { elem2:null, chance:0.1 },
|
||||
"nut_milk": { elem2:null, chance:0.2 },
|
||||
"jelly": { elem2:null, chance:0.2 },
|
||||
"mayo": { elem2:null, chance:0.2 },
|
||||
"mashed_potato": { elem2:null, chance:0.2 },
|
||||
"sauce": { elem2:null, chance:0.2 },
|
||||
"pickle": { elem2:null, chance:0.1 },
|
||||
},
|
||||
category:"flesh",
|
||||
tempHigh: 1000,
|
||||
stateHigh: ["steam","salt","meat","quicklime"],
|
||||
state: "solid",
|
||||
density: 2000,
|
||||
hardness: 0.5,
|
||||
breakInto: ["flesh_mound","quicklime"],
|
||||
hidden: true,
|
||||
excludeRandom: true,
|
||||
},
|
||||
|
||||
elements.flesh_mound = {
|
||||
color: ["#9e4839","#ba6449","#d2856c","#a14940","#E94336"],
|
||||
behavior: [
|
||||
"XX|CR:acidic_bile%0.005 AND CH:grass>flesh_mound%0.5 AND CR:fleshwood_sapling%0.0001|XX",
|
||||
"CR:acidic_bile%0.005 AND CH:grass>flesh_mound%0.5|XX|CR:acidic_bile%0.005 AND CH:grass>flesh_mound%0.5",
|
||||
"XX|CR:acidic_bile%0.005 AND CH:grass>flesh_mound%0.5 AND CH:dirt>fleshy_dirt%0.5|XX",
|
||||
],
|
||||
tick: function(pixel) {
|
||||
if (pixel.start === pixelTicks && pixel.fruit === undefined && !pixel.stop) {
|
||||
if (Math.random() < 0.95) {
|
||||
pixel.fruit = Math.random() < 0.75 ? "flesh_beast" : "teeth";
|
||||
}
|
||||
else { pixel.fruit = "acidic_bile" }
|
||||
}
|
||||
if (!isEmpty(pixel.x-1,pixel.y,true)) {
|
||||
if (pixelMap[pixel.x-1][pixel.y].fruit === undefined && pixelMap[pixel.x-1][pixel.y].element === "flesh_mound") {
|
||||
pixelMap[pixel.x-1][pixel.y].fruit = pixel.fruit;
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+1,pixel.y,true)) {
|
||||
if (pixelMap[pixel.x+1][pixel.y].fruit === undefined && pixelMap[pixel.x+1][pixel.y].element === "flesh_mound") {
|
||||
pixelMap[pixel.x+1][pixel.y].fruit = pixel.fruit;
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x,pixel.y+1,true)) {
|
||||
if (pixelMap[pixel.x][pixel.y+1].fruit === undefined && pixelMap[pixel.x][pixel.y+1].element === "flesh_mound") {
|
||||
pixelMap[pixel.x][pixel.y+1].fruit = pixel.fruit;
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x,pixel.y-1,true)) {
|
||||
if (pixelMap[pixel.x][pixel.y-1].fruit === undefined && pixelMap[pixel.x][pixel.y-1].element === "flesh_mound") {
|
||||
pixelMap[pixel.x][pixel.y-1].fruit = pixel.fruit;
|
||||
}
|
||||
}
|
||||
if (isEmpty(pixel.x,pixel.y-1)) {
|
||||
pixel.sp = 0; //not supported
|
||||
}
|
||||
else if (!outOfBounds(pixel.x,pixel.y-1) && pixelMap[pixel.x][pixel.y-1].element === "flesh_mound" && pixelMap[pixel.x][pixel.y-1].sp === 0) {
|
||||
pixel.sp = 0;
|
||||
}
|
||||
else { pixel.sp = 1 } //supported
|
||||
if (pixel.stop) {
|
||||
if (pixel.sp === 0) { tryMove(pixel, pixel.x, pixel.y+1); }
|
||||
return;
|
||||
}
|
||||
if (pixel.sp === 0) { tryMove(pixel, pixel.x, pixel.y+1); }
|
||||
else {
|
||||
if (pixel.fert && pixel.stage && Math.random() < 0.01 && isEmpty(pixel.x,pixel.y+1)) {
|
||||
clonePixel(pixel,pixel.x,pixel.y+1);
|
||||
pixelMap[pixel.x][pixel.y+1].fert = true;
|
||||
pixelMap[pixel.x][pixel.y+1].stage = pixel.stage-1;
|
||||
}
|
||||
}
|
||||
if (pixel.fert===undefined) { // able to grow down
|
||||
pixel.fert = Math.random() < 0.50;
|
||||
}
|
||||
if (pixel.stage===undefined) {
|
||||
pixel.stage = Math.floor(Math.random()*20)+10;
|
||||
}
|
||||
if (Math.random() < 0.03 && isEmpty(pixel.x-1,pixel.y) && !isEmpty(pixel.x-1,pixel.y-1) && (outOfBounds(pixel.x-1,pixel.y-1) || pixelMap[pixel.x-1][pixel.y-1].element !== "flesh_mound")) {
|
||||
createPixel("flesh_mound",pixel.x-1,pixel.y);
|
||||
pixelMap[pixel.x-1][pixel.y].fruit = pixel.fruit;
|
||||
}
|
||||
if (Math.random() < 0.03 && isEmpty(pixel.x+1,pixel.y) && !isEmpty(pixel.x+1,pixel.y-1) && (outOfBounds(pixel.x+1,pixel.y-1) || pixelMap[pixel.x+1][pixel.y-1].element !== "flesh_mound")) {
|
||||
createPixel("flesh_mound",pixel.x+1,pixel.y);
|
||||
pixelMap[pixel.x+1][pixel.y].fruit = pixel.fruit;
|
||||
}
|
||||
if (Math.random() < 0.03 && isEmpty(pixel.x,pixel.y-1) && (
|
||||
(!isEmpty(pixel.x-1,pixel.y-1) && (outOfBounds(pixel.x-1,pixel.y-1) || pixelMap[pixel.x-1][pixel.y-1].element !== "flesh_mound")) ||
|
||||
(!isEmpty(pixel.x+1,pixel.y-1) && (outOfBounds(pixel.x+1,pixel.y-1) || pixelMap[pixel.x+1][pixel.y-1].element !== "flesh_mound")))
|
||||
) {
|
||||
createPixel("flesh_mound",pixel.x,pixel.y-1);
|
||||
pixelMap[pixel.x][pixel.y-1].fruit = pixel.fruit;
|
||||
}
|
||||
if (pixel.fruit && Math.random() < 0.0001) {
|
||||
for (var i = 0; i < adjacentCoords.length; i++) {
|
||||
var coords = adjacentCoords[i];
|
||||
var x = pixel.x + coords[0];
|
||||
var y = pixel.y + coords[1];
|
||||
if (isEmpty(x,y)) {
|
||||
createPixel(pixel.fruit,x,y)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (pixel.h < 2 && Math.random() < 0.0005 && isEmpty(pixel.x,pixel.y-1)) {
|
||||
createPixel(pixel.element,pixel.x,pixel.y-1);
|
||||
pixelMap[pixel.x][pixel.y-1].h = pixel.h+1;
|
||||
}
|
||||
var coords = [
|
||||
[pixel.x+1,pixel.y],
|
||||
[pixel.x-1,pixel.y],
|
||||
[pixel.x+1,pixel.y+1],
|
||||
[pixel.x-1,pixel.y+1],
|
||||
];
|
||||
for (var i = 0; i < coords.length; i++) {
|
||||
if (Math.random() < 0.005 && isEmpty(coords[i][0],coords[i][1])) {
|
||||
if (!isEmpty(coords[i][0],coords[i][1]+1,true)) {
|
||||
var soil = pixelMap[coords[i][0]][coords[i][1]+1];
|
||||
if (eLists.FESTER.indexOf(soil.element) !== -1) {
|
||||
createPixel(pixel.element,coords[i][0],coords[i][1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Math.random() < 0.0002 && pixel.age > 500 && pixel.temp < 90 && pixel.rooting === false) {
|
||||
pixel.rooting = true;
|
||||
}
|
||||
if (Math.random() < 0.002 && pixel.age > 500 && pixel.temp < 90 && pixel.rooting === true) {
|
||||
if (!outOfBounds(pixel.x,pixel.y+1)) {
|
||||
var dirtPixel = pixelMap[pixel.x][pixel.y+1];
|
||||
if (dirtPixel && (eLists.FESTER.indexOf(dirtPixel.element) !== -1 || dirtPixel.element === "grass")) {
|
||||
changePixel(dirtPixel,"vein_root");
|
||||
}
|
||||
}
|
||||
}
|
||||
pixel.age++;
|
||||
doDefaults(pixel);
|
||||
},
|
||||
ignore: ["teeth","flesh_mound","flesh_beast"],
|
||||
renderer: renderPresets.PLANTCHAR,
|
||||
properties: {
|
||||
"h": 0,
|
||||
"age": 0,
|
||||
"rooting": false,
|
||||
"fruit": undefined,
|
||||
},
|
||||
reactions: {
|
||||
"cell": { elem2:"flesh_mound", chance:0.005 },
|
||||
"skin": { elem2:"flesh_mound", chance:0.005 },
|
||||
"sugar_water": { elem2:"flesh_mound", chance:0.05 },
|
||||
"acidic_bile": { elem2:null, chance:0.005 },
|
||||
"plant": { elem2:["dead_plant","solid_flesh"], chance:0.005 },
|
||||
"dead_plant": { elem2:"flesh_mound", chance:0.005 },
|
||||
"sapling": { elem2:"fleshwood_sapling", chance:0.005 },
|
||||
"wood": { elem2:"dry_fleshwood", chance:0.005 },
|
||||
"tree_branch": { elem2:"fleshwood", chance:0.005 },
|
||||
"head": { elem2:"flesh_mound", chance:0.001},
|
||||
"body": { elem2:"flesh_mound", chance:0.001 },
|
||||
"frog": { elem2:"flesh_mound", chance:0.005 },
|
||||
"tadpole": { elem2:"flesh_mound", chance:0.005 },
|
||||
"fish": { elem2:"flesh_mound", chance:0.005 },
|
||||
"rat": { elem2:"flesh_mound", chance:0.005 },
|
||||
"bird": { elem2:"flesh_mound", chance:0.005 },
|
||||
},
|
||||
tempHigh: 100,
|
||||
stateHigh: "meat",
|
||||
tempLow: -2,
|
||||
stateLow: "frozen_meat",
|
||||
burn:3,
|
||||
burnTime:20,
|
||||
breakInto: "meat",
|
||||
category:"flesh",
|
||||
state: "solid",
|
||||
density: 1400,
|
||||
}
|
||||
|
||||
elements.vein_root = {
|
||||
color: ["#c72114","#8d3728","#a95338","#c72114","#d83225","#c1745b","#903830", "#c72114",],
|
||||
behavior: [
|
||||
"XX|XX|XX",
|
||||
"XX|XX|XX",
|
||||
"CH:fleshy_dirt,dirt,mud,sand,wet_sand,clay_soil,clay,mycelium,grass,color_sand,skin,meat,rotten_meat,concrete,dead_plant,dead_bug,root>vein_root,fibrous_flesh%0.5 AND CR:vein_root%0.005|CH:fleshy_dirt,dirt,mud,sand,wet_sand,clay_soil,clay,mycelium,grass,color_sand,skin,meat,rotten_meat,concrete,dead_plant,dead_bug,root>vein_root,fibrous_flesh,fibrous_flesh%0.5|CH:fleshy_dirt,dirt,mud,sand,wet_sand,clay_soil,clay,mycelium,grass,color_sand,skin,meat,rotten_meat,concrete,dead_plant,dead_bug,root>vein_root,fibrous_flesh%0.5 AND CR:vein_root%0.005",
|
||||
],
|
||||
reactions: {
|
||||
"rock": { elem2:"sand", chance:0.0008 },
|
||||
"mud": { elem2:"dirt", chance:0.01 },
|
||||
"wet_sand": { elem2:"sand", chance:0.01 },
|
||||
"water": { elem2:null, chance:0.001 },
|
||||
"blood": { elem2:null, chance:0.01 },
|
||||
"sugar_water": { elem2:null, chance:0.0025 },
|
||||
"acidic_bile": { elem2:null, chance:0.0025 }
|
||||
},
|
||||
tempHigh: 175,
|
||||
stateHigh: "meat",
|
||||
tempLow: -50,
|
||||
stateLow: "frozen_meat",
|
||||
burn: 20,
|
||||
burnTime: 60,
|
||||
burnInto: "meat",
|
||||
breakInto: "blood",
|
||||
category: "flesh",
|
||||
state: "solid",
|
||||
density: 1250,
|
||||
conduct: 0.1,
|
||||
hidden: true
|
||||
}
|
||||
|
||||
elements.fibrous_flesh = {
|
||||
color: ["#c72114","#7c2617","#984227","#c72114","#b0634a","#802720","#c72114"],
|
||||
behavior: behaviors.STURDYPOWDER,
|
||||
tempHigh:175,
|
||||
stateHigh: "meat",
|
||||
tempLow: -50,
|
||||
stateLow: "frozen_meat",
|
||||
burn: 20,
|
||||
burnTime: 60,
|
||||
burnInto: "meat",
|
||||
category:"flesh",
|
||||
hidden: true,
|
||||
breakInto: "blood",
|
||||
state: "solid",
|
||||
density: 462
|
||||
}
|
||||
|
||||
elements.solid_flesh = {
|
||||
color: ["#7c2617","#984227","#c72114","#b0634a","#802720"],
|
||||
behavior: behaviors.WALL,
|
||||
reactions: {
|
||||
"plant": { elem2:["dead_plant","solid_flesh"], chance:0.005 },
|
||||
"grass": { elem2:["dead_plant","flesh_mound"], chance:0.005 },
|
||||
"tree_branch": { elem1:null, elem2:"fleshwood" },
|
||||
"sapling": { elem2:"fleshwood_sapling", chance:0.005 },
|
||||
},
|
||||
tempHigh:175,
|
||||
stateHigh: "meat",
|
||||
tempLow: -50,
|
||||
stateLow: "frozen_meat",
|
||||
burn: 20,
|
||||
burnTime: 60,
|
||||
burnInto: "meat",
|
||||
category:"flesh",
|
||||
hidden: true,
|
||||
breakInto: ["blood","meat","meat"],
|
||||
state: "solid",
|
||||
density: 462
|
||||
}
|
||||
|
||||
elements.flesh_beast = {
|
||||
color: ["#9e4839","#ba6449","#a14940"],
|
||||
behavior: [
|
||||
"XX|CR:acidic_bile%0.05 AND M2%0.5|M2%5 AND SW:acidic_bile,meat,rotten_meat,blood%14",
|
||||
"XX|FX%2|M2%50 AND BO",
|
||||
"XX|M1|M2%50 AND SW:acidic_bile,meat,rotten_meat,blood%14",
|
||||
],
|
||||
reactions: {
|
||||
"cell": { elem2:"flesh_mound", chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"head": { elem2:["flesh_mound",null], chance:0.01, func:behaviors.FEEDPIXEL },
|
||||
"body": { elem2:["flesh_mound",null], chance:0.01, func:behaviors.FEEDPIXEL },
|
||||
"frog": { elem2:["flesh_mound",null], chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"tadpole": { elem2:["flesh_mound",null], chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"fish": { elem2:["flesh_mound",null], chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"rat": { elem2:["flesh_mound",null], chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"bird": { elem2:["flesh_mound",null], chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"bone": { elem2:"quicklime", chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"bone_marrow": { elem2:["flesh_mound","quicklime"], chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"skin": { elem2:"flesh_mound", chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"sugar": { elem2:null, chance:0.04, func:behaviors.FEEDPIXEL },
|
||||
"sugar_water": { elem2:null, chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"plant": { elem2:["dead_plant","flesh_mound",null], chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"grass": { elem2:["dead_plant","flesh_mound",null], chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"oxygen": { elem2:"carbon_dioxide", chance:0.5 },
|
||||
"meat": { elem2:["flesh_mound",null], chance:0.01, func:behaviors.FEEDPIXEL },
|
||||
"cooked_meat": { elem2:["flesh_mound",null,null,null], chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"rotten_meat": { elem2:["flesh_mound","plague",null,null], chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"cheese": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"rotten_cheese": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"melted_cheese": { elem2:null, chance:0.3, func:behaviors.FEEDPIXEL },
|
||||
"tomato": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"sauce": { elem2:null, chance:0.3, func:behaviors.FEEDPIXEL },
|
||||
"vine": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"evergreen": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"algae": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"grass_seed": { elem2:null, chance:0.3 , func:behaviors.FEEDPIXEL},
|
||||
"wheat_seed": { elem2:null, chance:0.3, func:behaviors.FEEDPIXEL },
|
||||
"wheat": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"potato_seed": { elem2:null, chance:0.3, func:behaviors.FEEDPIXEL },
|
||||
"potato": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"corn_seed": { elem2:null, chance:0.3, func:behaviors.FEEDPIXEL },
|
||||
"corn": { elem2:null, chance:0.1 , func:behaviors.FEEDPIXEL},
|
||||
"lichen": { elem2:null, chance:0.04, func:behaviors.FEEDPIXEL },
|
||||
"flower_seed": { elem2:null, chance:0.4 , func:behaviors.FEEDPIXEL},
|
||||
"flour": { elem2:null, chance:0.1 , func:behaviors.FEEDPIXEL},
|
||||
"dough": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"bread": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"toast": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"gingerbread": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL },
|
||||
"rice": { elem2:null, chance:0.1 , func:behaviors.FEEDPIXEL},
|
||||
"yogurt": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL },
|
||||
"beans": { elem2:null, chance:0.15, func:behaviors.FEEDPIXEL },
|
||||
"salt": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"sugar": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"crumb": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"herb": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"popcorn": { elem2:null, chance:0.3, func:behaviors.FEEDPIXEL },
|
||||
"candy": { elem2:null, chance:0.3, func:behaviors.FEEDPIXEL },
|
||||
"caramel": { elem2:null, chance:0.4, func:behaviors.FEEDPIXEL },
|
||||
"lichen": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"egg": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"yolk": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"eggnog": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"milk": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"grape": { elem2:null, chance:0.25, func:behaviors.FEEDPIXEL },
|
||||
"batter": { elem2:null, chance:0.25, func:behaviors.FEEDPIXEL },
|
||||
"baked_batter": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"butter": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"melted_butter": { elem2:null, chance:0.3, func:behaviors.FEEDPIXEL },
|
||||
"lettuce": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"baked_potato": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"ice_cream": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"cream": { elem2:null, chance:0.3, func:behaviors.FEEDPIXEL },
|
||||
"pumpkin": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"pumpkin_seed": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"coffee_bean": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"coffee_ground": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"nut": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"nut_meat": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"nut_butter": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"jelly": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"worm": { elem2:["flesh_mound",null], chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"fly": { elem2:["flesh_mound",null], chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"ant": { elem2:["flesh_mound",null], chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"frog": { elem2:["flesh_mound",null], chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"snail": { elem2:["flesh_mound","quicklime"], chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"slug": { elem2:["flesh_mound",null], chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"sapling": { elem2:"fleshwood_sapling", chance:0.005 },
|
||||
"wood": { elem2:"dry_fleshwood", chance:0.005 },
|
||||
"tree_branch": { elem2:"fleshwood", chance:0.005 },
|
||||
},
|
||||
foodNeed: 2,
|
||||
egg: "flesh_beast",
|
||||
category: "flesh",
|
||||
temp: 37.6,
|
||||
tempHigh: 120,
|
||||
stateHigh: "rotten_meat",
|
||||
tempLow: -18,
|
||||
stateLow: "frozen_meat",
|
||||
breakInto: ["acidic_bile","rotten_meat"],
|
||||
burn:80,
|
||||
burnTime:150,
|
||||
state: "solid",
|
||||
density: 1450,
|
||||
conduct: 0.25
|
||||
}
|
||||
|
||||
elements.fleshwood_sapling = {
|
||||
color: ["#7c2617","#984227","#c72114","#b0634a","#802720"],
|
||||
tick: function(pixel) {
|
||||
if (!tryMove(pixel,pixel.x,pixel.y+1)) {
|
||||
if (Math.random() < 0.02 && pixel.age > 50 && pixel.temp < 100) {
|
||||
if (!outOfBounds(pixel.x,pixel.y+1)) {
|
||||
var dirtPixel = pixelMap[pixel.x][pixel.y+1];
|
||||
if (dirtPixel && (eLists.FESTER.indexOf(dirtPixel.element) !== -1 || dirtPixel.element === "grass")) {
|
||||
changePixel(dirtPixel,"vein_root");
|
||||
}
|
||||
}
|
||||
if (isEmpty(pixel.x,pixel.y-1)) {
|
||||
if (!pixel.wc) {
|
||||
var c = Math.random();
|
||||
if (c < 0.01) { pixel.wc="#632e1f"; pixel.lc="#7c2617" }
|
||||
else if (c < 0.05) { pixel.wc="#9e4839"; pixel.lc="#7c2617" }
|
||||
else if (c < 0.1) { pixel.wc="#9e4839"; pixel.lc="#984227" }
|
||||
else if (c < 0.2) { pixel.wc="#a14940"; pixel.lc="#984227" }
|
||||
else if (c < 0.3) { pixel.wc="#ba6449"; pixel.lc="#c72114" }
|
||||
else if (c < 0.4) { pixel.wc="#a14940"; pixel.lc="#c72114" }
|
||||
else if (c < 0.45) { pixel.wc="#ba6449"; pixel.lc="#b0634a" }
|
||||
else if (c < 0.5) { pixel.wc="#a14940"; pixel.lc="#b0634a" }
|
||||
else { pixel.wc="#9e4839"; pixel.lc="#802720" }
|
||||
pixel.color = pixelColorPick(pixel, pixel.lc);
|
||||
}
|
||||
movePixel(pixel,pixel.x,pixel.y-1);
|
||||
createPixel(Math.random() > 0.5 ? "dry_fleshwood" : "fleshwood",pixel.x,pixel.y+1);
|
||||
pixelMap[pixel.x][pixel.y+1].wc = pixel.wc;
|
||||
pixelMap[pixel.x][pixel.y+1].lc = pixel.lc;
|
||||
pixelMap[pixel.x][pixel.y+1].color = pixelColorPick(pixelMap[pixel.x][pixel.y+1], pixel.wc);
|
||||
}
|
||||
}
|
||||
else if (pixel.age > 1000 && Math.random() < 0.05) {
|
||||
changePixel(pixel,"dry_fleshwood");
|
||||
pixel.color = pixelColorPick(pixel, pixel.wc);
|
||||
}
|
||||
pixel.age++;
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
properties: {
|
||||
"age":0
|
||||
},
|
||||
tempHigh: 100,
|
||||
stateHigh: "meat",
|
||||
tempLow: -25,
|
||||
stateLow: "meat",
|
||||
burn: 65,
|
||||
burnTime: 15,
|
||||
category: "flesh",
|
||||
state: "solid",
|
||||
density: 1500,
|
||||
cooldown: defaultCooldown,
|
||||
seed: true
|
||||
}
|
||||
|
||||
elements.fleshwood = {
|
||||
color: ["#9e4839","#ba6449","#a14940"],
|
||||
tick: function(pixel) {
|
||||
if (!pixel.burning) {
|
||||
if (!pixel.lc) { pixel.lc = "#7c2617" }
|
||||
if (!pixel.wc) { pixel.wc = "#ba6449" }
|
||||
if (isEmpty(pixel.x-1,pixel.y-1) && Math.random() < 0.02) {
|
||||
if (Math.random() < 0.55) {
|
||||
createPixel("solid_flesh",pixel.x-1,pixel.y-1);
|
||||
pixelMap[pixel.x-1][pixel.y-1].color = pixelColorPick(pixelMap[pixel.x-1][pixel.y-1], pixel.lc);
|
||||
}
|
||||
else {
|
||||
createPixel("fleshwood",pixel.x-1,pixel.y-1);
|
||||
pixelMap[pixel.x-1][pixel.y-1].color = pixelColorPick(pixelMap[pixel.x-1][pixel.y-1], pixel.wc);
|
||||
pixelMap[pixel.x-1][pixel.y-1].wc = pixel.wc;
|
||||
pixelMap[pixel.x-1][pixel.y-1].lc = pixel.lc;
|
||||
}
|
||||
}
|
||||
if (isEmpty(pixel.x+1,pixel.y-1) && Math.random() < 0.02) {
|
||||
if (Math.random() < 0.55) {
|
||||
createPixel("solid_flesh",pixel.x+1,pixel.y-1);
|
||||
pixelMap[pixel.x+1][pixel.y-1].color = pixelColorPick(pixelMap[pixel.x+1][pixel.y-1], pixel.lc);
|
||||
}
|
||||
else {
|
||||
createPixel("fleshwood",pixel.x+1,pixel.y-1);
|
||||
pixelMap[pixel.x+1][pixel.y-1].color = pixelColorPick(pixelMap[pixel.x+1][pixel.y-1], pixel.wc);
|
||||
pixelMap[pixel.x+1][pixel.y-1].wc = pixel.wc;
|
||||
pixelMap[pixel.x+1][pixel.y-1].lc = pixel.lc;
|
||||
}
|
||||
}
|
||||
if (isEmpty(pixel.x,pixel.y-1) && Math.random() < 0.02) {
|
||||
if (Math.random() < 0.8) {
|
||||
createPixel("solid_flesh",pixel.x,pixel.y-1);
|
||||
pixelMap[pixel.x][pixel.y-1].color = pixelColorPick(pixelMap[pixel.x][pixel.y-1], pixel.lc);
|
||||
}
|
||||
else {
|
||||
createPixel("fleshwood",pixel.x,pixel.y-1);
|
||||
pixelMap[pixel.x][pixel.y-1].color = pixelColorPick(pixelMap[pixel.x][pixel.y-1], pixel.wc);
|
||||
pixelMap[pixel.x][pixel.y-1].wc = pixel.wc;
|
||||
pixelMap[pixel.x][pixel.y-1].lc = pixel.lc;
|
||||
}
|
||||
}
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
renderer: renderPresets.WOODCHAR,
|
||||
reactions: {
|
||||
"plant": { elem2:["dead_plant","solid_flesh"], chance:0.005 },
|
||||
"grass": { elem2:["dead_plant","flesh_mound"], chance:0.005 },
|
||||
"tree_branch": { elem1:null, elem2:"fleshwood" },
|
||||
"sapling": { elem2:"fleshwood_sapling", chance:0.005 },
|
||||
},
|
||||
movable: false,
|
||||
tempHigh: 175,
|
||||
stateHigh: "meat",
|
||||
tempLow: -30,
|
||||
stateLow: "meat",
|
||||
category: "flesh",
|
||||
burn: 2,
|
||||
burnTime: 300,
|
||||
burnInto: ["blood","ash","cooked_meat","ash"],
|
||||
hidden: true,
|
||||
state: "solid",
|
||||
density: 1500,
|
||||
hardness: 0.15,
|
||||
breakInto: ["blood","meat"],
|
||||
forceSaveColor: true
|
||||
}
|
||||
|
||||
elements.dry_fleshwood = {
|
||||
color: ["#9e4839","#ba6449","#a14940"],
|
||||
behavior: behaviors.WALL,
|
||||
renderer: renderPresets.WOODCHAR,
|
||||
reactions: {
|
||||
"plant": { elem2:["dead_plant","solid_flesh"], chance:0.005 },
|
||||
"grass": { elem2:["dead_plant","flesh_mound"], chance:0.005 },
|
||||
"tree_branch": { elem1:null, elem2:"fleshwood" },
|
||||
"sapling": { elem2:"fleshwood_sapling", chance:0.005 },
|
||||
},
|
||||
tempHigh: 400,
|
||||
stateHigh: ["ash","cooked_meat","fire","fire","fire"],
|
||||
tempLow: -30,
|
||||
stateLow: "meat",
|
||||
category: "solids",
|
||||
burn: 5,
|
||||
burnTime: 300,
|
||||
burnInto: ["ash","cooked_meat","fire"],
|
||||
state: "solid",
|
||||
hardness: 0.15,
|
||||
breakInto: ["blood","meat"],
|
||||
forceSaveColor: true
|
||||
}
|
||||
|
||||
elements.acidic_bile = {
|
||||
color: ["#81cf63","#81cf63","#81cf63","#81cf63","#81cf63","#81cf63","#439809","#258b08","#118511","#127b12","#136d14"],
|
||||
behavior: [
|
||||
"XX|DB%1|XX",
|
||||
"DB%1 AND M2%25|DL%0.001|DB%1 AND M2%25",
|
||||
"DB%1 AND M2%25|DB%2 AND M1|DB%1 AND M2%25",
|
||||
],
|
||||
ignore: ["flesh_beast","flesh_mound","vein_root","glass","rad_glass","glass_shard","rad_shard","stained_glass","baked_clay","acid","acid_gas","neutral_acid","acid_cloud","water","salt_water","sugar_water","dirty_water","copper","gold","porcelain","plastic","bead","microplastic","molten_plastic","pool_water","chlorine","hydrogen","gold_coin","silver","nickel","calcium","bone","earthquake","tornado","tsunami","liquid_light","sensor"],
|
||||
reactions: {
|
||||
"ash": { elem1:null, elem2:null },
|
||||
"limestone": { elem1:null, elem2:["calcium","carbon_dioxide"] },
|
||||
"quicklime": { elem1:null, elem2:null },
|
||||
"slaked_lime": { elem1:null, elem2:null },
|
||||
"borax": { elem1:null, elem2:null },
|
||||
"ammonia": { elem1:null, elem2:null },
|
||||
"bleach": { elem1:null, elem2:null },
|
||||
"cement": { elem1:null, elem2:null },
|
||||
"glass": { elem1:null, elem2:"glass_shard", chance:0.05 },
|
||||
"caustic_potash": { elem1:"water", elem2:"potassium_salt" },
|
||||
"bone": { elem2:"flesh_mound", chance:0.01 },
|
||||
"water": { elem1:null, elem2:"dirty_water" },
|
||||
"salt_water": { elem1:null, elem2:"water" },
|
||||
"sugar_water": { elem1:null, elem2:"water" },
|
||||
"plant": { elem2:["dead_plant","flesh_mound"], chance:0.005 },
|
||||
"grass": { elem2:["dead_plant","flesh_mound"], chance:0.005 },
|
||||
"tree_branch": { elem1:null, elem2:["dry_fleshwood","dry_fleshwood","dead_plant","fleshwood"] },
|
||||
"charcoal": { elem1:null, elem2:"carbon_dioxide" },
|
||||
"rock": { elem1:null, elem2:"sand", chance:0.05 },
|
||||
"baking_soda": { elem1:"salt_water", elem2:["carbon_dioxide","foam"] },
|
||||
"calcium": { elem1:"chlorine", elem2:"hydrogen", chance:0.01 },
|
||||
"zinc": { elem1:"hydrogen", elem2:null, chance:0.03 },
|
||||
"sugar": { elem1:"steam", elem2:"carbon_dioxide" },
|
||||
"sapling": { elem2:"fleshwood_sapling", chance:0.005 },
|
||||
},
|
||||
tempHigh: 120,
|
||||
stateHigh: ["steam","steam","salt"],
|
||||
tempLow: 0,
|
||||
category:"flesh",
|
||||
state: "liquid",
|
||||
density: 1450,
|
||||
stain: 0.05
|
||||
}
|
||||
|
|
@ -3992,4 +3992,47 @@ elements.antiaging_pill = {
|
|||
isFood: true
|
||||
}
|
||||
|
||||
elements.regression_pill = {
|
||||
behavior: behaviors.POWDER,
|
||||
reactions: {
|
||||
"organism": { elem1: null, chance:0.1, func:function(pixel1,pixel2) {
|
||||
if (pixel2.vore > 0) {
|
||||
if (Math.random() > 0.9) {
|
||||
pixel2.food += 1
|
||||
};
|
||||
if (Math.random() > 0.99) {
|
||||
pixel2.vore -= 1
|
||||
};
|
||||
pixel2.geneticCode -= 1
|
||||
}
|
||||
else if (pixel2.vore < 0) {
|
||||
if (Math.random() > 0.8) {
|
||||
pixel2.food += 1
|
||||
};
|
||||
if (Math.random() > 0.99) {
|
||||
pixel2.vore += 1
|
||||
};
|
||||
pixel2.geneticCode -= 1
|
||||
}
|
||||
else if (pixel2.vore === 0) {
|
||||
if (Math.random() > 0.75) {
|
||||
pixel2.food += 1
|
||||
};
|
||||
pixel2.geneticCode -= 1
|
||||
}
|
||||
}},
|
||||
},
|
||||
category: "organism",
|
||||
state: "solid",
|
||||
color: ["#c5dede","#c5dede","#D1D099","#CBCA8C","#a4b3b3","#c5dede","#D1D099","#CBCA8C","#c5dede","#c5dede","#D1D099","#CBCA8C"],
|
||||
tempHigh: 250,
|
||||
stateHigh: ["molten_plastic","sugar","smoke","smoke","smoke","herb","smoke","smoke","smoke","stench"],
|
||||
burn: 10,
|
||||
burnTime: 200,
|
||||
burnInto: ["molten_plastic","sugar","smoke","smoke","smoke","herb","smoke","smoke","smoke","stench"],
|
||||
breakInto: ["sugar","dust","dust","dust","dust","dust","dust","herb","dust","dust","dust","dust","dust","dust"],
|
||||
breakIntoColor: ["#a4b3b3","#ECF4B0","#a4b3b3","#a4b3b3"],
|
||||
isFood: true
|
||||
}
|
||||
|
||||
/* by nekonico, do not steal!!!!!! >:3*/
|
||||
|
|
|
|||
|
|
@ -184,6 +184,8 @@ function renderLightmapPrePixel(ctx) {
|
|||
var newColor = hsvToRgb(h, s, 1);
|
||||
var alpha = v;
|
||||
|
||||
ctx.globalAlpha = 1.0;
|
||||
|
||||
ctx.fillStyle = `rgba(${newColor[0]}, ${newColor[1]}, ${newColor[2]}, ${alpha * 0.4})`;
|
||||
ctx.fillRect(
|
||||
x * pixelSize * lightmapScale,
|
||||
|
|
|
|||
|
|
@ -0,0 +1,258 @@
|
|||
elements.steel_cube = {
|
||||
color: "#71797e",
|
||||
colorKey: {
|
||||
"L":"#888f94",
|
||||
"B":"#71797e"
|
||||
},
|
||||
colorPattern: [
|
||||
"BBLB",
|
||||
"BBBL",
|
||||
"BLBB",
|
||||
"LBBB"
|
||||
],
|
||||
reactions: {
|
||||
"water": { elem1:"rust", chance:0.002 },
|
||||
"salt_water": { elem1:"rust", chance:0.004 },
|
||||
"dirty_water": { elem1:"rust", chance:0.03 },
|
||||
"pool_water": { elem1:"rust", chance:0.03 },
|
||||
"sugar_water": { elem1:"rust", chance:0.003 },
|
||||
"seltzer": { elem1:"rust", chance:0.005 },
|
||||
"salt": { elem1:"rust", chance:0.003 },
|
||||
"blood": { elem1:"rust", chance:0.002 },
|
||||
"infection": { elem1:"rust", chance:0.002 },
|
||||
"antibody": { elem1:"rust", chance:0.002 },
|
||||
"coffee": { elem1:"rust", chance:0.0002 },
|
||||
"tea": { elem1:"rust", chance:0.0002 },
|
||||
"broth": { elem1:"rust", chance:0.0002 },
|
||||
"juice": { elem1:"rust", chance:0.0002 },
|
||||
"nut_milk": { elem1:"rust", chance:0.0002 },
|
||||
},
|
||||
tempHigh: 1455.5,
|
||||
stateHigh: "molten_steel",
|
||||
category: "cubes",
|
||||
density: 7850,
|
||||
conduct: 0.42,
|
||||
hardness: 0.8,
|
||||
tick: function(pixel) {
|
||||
if (tryMove(pixel, pixel.x, pixel.y+1)) { // Fall
|
||||
if (!isEmpty(pixel.x, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x][pixel.y-2];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x][pixel.y-2], pixel.x, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x][pixel.y-2], pixelMap[pixel.x][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+1, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x+1][pixel.y-1];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x+1, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x+1][pixel.y-1], pixel.x+1, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+1][pixel.y-1], pixelMap[pixel.x+1][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+2, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x+2][pixel.y-1];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x+2, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x+2][pixel.y-1], pixel.x+2, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+2][pixel.y-1], pixelMap[pixel.x+2][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-1, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x-1][pixel.y-1];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x-1, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x-1][pixel.y-1], pixel.x-1, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-1][pixel.y-1], pixelMap[pixel.x-1][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-2, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x-2][pixel.y-1];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x-2, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x-2][pixel.y-1], pixel.x-2, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-2][pixel.y-1], pixelMap[pixel.x-2][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+1, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x+1][pixel.y-2];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x+1, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x+1][pixel.y-2], pixel.x+1, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+1][pixel.y-2], pixelMap[pixel.x+1][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+2, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x+2][pixel.y-2];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x+2, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x+2][pixel.y-2], pixel.x+2, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+2][pixel.y-2], pixelMap[pixel.x+2][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-1, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x-1][pixel.y-2];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x-1, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x-1][pixel.y-2], pixel.x-1, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-1][pixel.y-2], pixelMap[pixel.x-1][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-2, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x-2][pixel.y-2];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x-2, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x-2][pixel.y-2], pixel.x-2, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-2][pixel.y-2], pixelMap[pixel.x-2][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
elements.wood_cube = {
|
||||
color: "#a0522d",
|
||||
behavior: behaviors.WALL,
|
||||
renderer: renderPresets.WOODCHAR,
|
||||
tempHigh: 400,
|
||||
stateHigh: ["ember","charcoal","fire","fire","fire"],
|
||||
category: "cubes",
|
||||
burn: 5,
|
||||
burnTime: 300,
|
||||
burnInto: ["ember","charcoal","fire"],
|
||||
state: "solid",
|
||||
hardness: 0.15,
|
||||
breakInto: "sawdust",
|
||||
forceSaveColor: true,
|
||||
tick: function(pixel) {
|
||||
if (tryMove(pixel, pixel.x, pixel.y+1)) { // Fall
|
||||
if (!isEmpty(pixel.x, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x][pixel.y-2];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x][pixel.y-2], pixel.x, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x][pixel.y-2], pixelMap[pixel.x][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+1, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x+1][pixel.y-1];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x+1, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x+1][pixel.y-1], pixel.x+1, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+1][pixel.y-1], pixelMap[pixel.x+1][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+2, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x+2][pixel.y-1];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x+2, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x+2][pixel.y-1], pixel.x+2, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+2][pixel.y-1], pixelMap[pixel.x+2][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-1, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x-1][pixel.y-1];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x-1, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x-1][pixel.y-1], pixel.x-1, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-1][pixel.y-1], pixelMap[pixel.x-1][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-2, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x-2][pixel.y-1];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x-2, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x-2][pixel.y-1], pixel.x-2, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-2][pixel.y-1], pixelMap[pixel.x-2][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+1, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x+1][pixel.y-2];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x+1, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x+1][pixel.y-2], pixel.x+1, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+1][pixel.y-2], pixelMap[pixel.x+1][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+2, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x+2][pixel.y-2];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x+2, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x+2][pixel.y-2], pixel.x+2, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+2][pixel.y-2], pixelMap[pixel.x+2][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-1, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x-1][pixel.y-2];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x-1, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x-1][pixel.y-2], pixel.x-1, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-1][pixel.y-2], pixelMap[pixel.x-1][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-2, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x-2][pixel.y-2];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x-2, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x-2][pixel.y-2], pixel.x-2, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-2][pixel.y-2], pixelMap[pixel.x-2][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,149 @@
|
|||
const DEFAULT_LIGHT_FACTOR = 0.8;
|
||||
const MIN_LIGHT_INTENSITY = 0.6; // If pixel is completely obscured, it will still have this amount of light
|
||||
|
||||
const MAX_DIRECT_NEIGHBORS = 4; // getNeighbors() returns max 4 pixels
|
||||
const FOLLOWUP_COORDS_TO_CHECK = [
|
||||
[-1, -1], [-1, 1], [1, -1], [1, 1],
|
||||
[-2, 0], [2, 0], [0, -2], [0, 2],
|
||||
[-3, 0], [3, 0], [0, -3], [0, 3],
|
||||
[-4, 0], [4, 0], [0, -4], [0, 4]
|
||||
];
|
||||
|
||||
// Pre-initialize the list of transparent elements
|
||||
let transparentElementsTmp = "glass,stained_glass,glass_shard,solid_diamond,ice,led_r,led_g,led_b".split(",");
|
||||
let transparentElements = [];
|
||||
|
||||
// Function to create the list of transparent elements based on their properties
|
||||
function initializeTransparentElements() {
|
||||
Object.keys(elements).forEach(elementName => {
|
||||
const element = elements[elementName];
|
||||
|
||||
// Check if the element is in a gas or liquid state
|
||||
if (element.state === "gas") {
|
||||
transparentElements.push(elementName);
|
||||
}
|
||||
|
||||
// Check if the element's category is "special"
|
||||
if (element.category === "special") {
|
||||
transparentElements.push(elementName);
|
||||
}
|
||||
|
||||
// Check if the element has a custom flag for transparency
|
||||
if (element.putInTransparentList) {
|
||||
transparentElements.push(elementName);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Call the function once at startup to populate the transparentElements list
|
||||
initializeTransparentElements();
|
||||
|
||||
// Customizable frame interval for recalculating brightness
|
||||
const calculateEveryNFrames = 2;
|
||||
let frameCounter = 0;
|
||||
|
||||
// Cache for storing pixel brightnesses
|
||||
let pixelBrightnessCache = {};
|
||||
|
||||
// scaleList should only be defined once
|
||||
if (typeof scaleList === 'undefined') {
|
||||
function scaleList(numbers, scale) {
|
||||
return numbers.map(number => number * scale);
|
||||
}
|
||||
}
|
||||
|
||||
function isOutOfBounds(x, y) {
|
||||
return x >= width || y >= height || x < 0 || y < 0;
|
||||
}
|
||||
|
||||
function getOutOfBoundsNeighbors(pixel) {
|
||||
const outOfBoundsNeighbors = [];
|
||||
|
||||
// Define the 4 direct neighbors: left, right, top, bottom
|
||||
const neighborsToCheck = [
|
||||
{ x: pixel.x - 1, y: pixel.y },
|
||||
{ x: pixel.x + 1, y: pixel.y },
|
||||
{ x: pixel.x, y: pixel.y - 1 },
|
||||
{ x: pixel.x, y: pixel.y + 1 }
|
||||
];
|
||||
|
||||
// Check each of the neighbors to see if they are out of bounds
|
||||
neighborsToCheck.forEach(neighbor => {
|
||||
if (isOutOfBounds(neighbor.x, neighbor.y)) {
|
||||
outOfBoundsNeighbors.push(neighbor);
|
||||
}
|
||||
});
|
||||
|
||||
return outOfBoundsNeighbors;
|
||||
}
|
||||
|
||||
// Iterate over each pixel and either calculate or draw occlusion lighting
|
||||
function applyLightingToPixels(ctx) {
|
||||
// Recalculate pixel brightnesses every `n` frames
|
||||
if (frameCounter % calculateEveryNFrames === 0) {
|
||||
currentPixels.forEach(pixel => {
|
||||
const brightness = calculateBrightness(pixel);
|
||||
pixelBrightnessCache[`${pixel.x},${pixel.y}`] = brightness; // Cache the brightness
|
||||
});
|
||||
}
|
||||
|
||||
// Draw pixels based on cached brightness
|
||||
currentPixels.forEach(pixel => {
|
||||
const brightness = pixelBrightnessCache[`${pixel.x},${pixel.y}`] || 1; // Default to full brightness if not calculated yet
|
||||
drawPixelShade(ctx, pixel, brightness);
|
||||
});
|
||||
|
||||
// Increment the frame counter
|
||||
frameCounter++;
|
||||
}
|
||||
|
||||
// Darken a pixel based on brightness
|
||||
function drawPixelShade(ctx, pixel, brightness) {
|
||||
ctx.globalAlpha = 1.0;
|
||||
ctx.fillStyle = `rgba(0, 0, 0, ${1 - brightness})`;
|
||||
ctx.fillRect(pixel.x * pixelSize, pixel.y * pixelSize, pixelSize, pixelSize);
|
||||
}
|
||||
|
||||
// Compute brightness for a given pixel
|
||||
function calculateBrightness(pixel) {
|
||||
const neighboringPixelsCount = getNeighbors(pixel).length + getOutOfBoundsNeighbors(pixel).length;
|
||||
|
||||
// If the pixel has enough light-blocking neighbors, perform a deeper search
|
||||
if (neighboringPixelsCount >= MAX_DIRECT_NEIGHBORS) {
|
||||
const lightFactor = computeBrightnessFurther(pixel);
|
||||
return adjustBrightness(lightFactor);
|
||||
}
|
||||
|
||||
return 1; // Full brightness
|
||||
}
|
||||
|
||||
// Compute brightness based on further pixels that block light
|
||||
function computeBrightnessFurther(pixel) {
|
||||
let lightBlockers = 0;
|
||||
|
||||
FOLLOWUP_COORDS_TO_CHECK.forEach(offset => {
|
||||
const [dx, dy] = offset;
|
||||
const xCoord = pixel.x + dx;
|
||||
const yCoord = pixel.y + dy;
|
||||
|
||||
if (isOutOfBounds(xCoord, yCoord)) {
|
||||
lightBlockers++;
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the element is transparent
|
||||
const element = pixelMap[xCoord][yCoord];
|
||||
if (element != undefined && !transparentElements.includes(element.element)) {
|
||||
lightBlockers++;
|
||||
}
|
||||
});
|
||||
|
||||
return 1 - (lightBlockers / FOLLOWUP_COORDS_TO_CHECK.length);
|
||||
}
|
||||
|
||||
// Adjust brightness based on light factor
|
||||
function adjustBrightness(lightFactor) {
|
||||
return lightFactor * DEFAULT_LIGHT_FACTOR + MIN_LIGHT_INTENSITY;
|
||||
}
|
||||
|
||||
renderPostPixel(applyLightingToPixels);
|
||||
|
|
@ -0,0 +1,147 @@
|
|||
elements.single_human = {
|
||||
color: ["#f3e7db","#f7ead0","#eadaba","#d7bd96","#a07e56","#825c43","#604134","#3a312a"],
|
||||
category: "life",
|
||||
tick: function(pixel) {
|
||||
if (tryMove(pixel, pixel.x, pixel.y+1)) {} // Fall
|
||||
doHeat(pixel);
|
||||
doBurning(pixel);
|
||||
doElectricity(pixel);
|
||||
if (pixel.dead) {
|
||||
// Turn into rotten_meat if pixelTicks-dead > 500
|
||||
if (pixelTicks-pixel.dead > 200 && Math.random() < 0.1) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if (pixel.panic > 0) {
|
||||
pixel.panic -= 0.1;
|
||||
if (pixel.panic < 0) { pixel.panic = 0; }
|
||||
}
|
||||
|
||||
if (Math.random() < 0.1*(isEmpty(pixel.x, pixel.y+1) ? 1 : pixel.panic+1)) { // Move 10% chance
|
||||
var movesToTry = [
|
||||
[1*pixel.dir,0],
|
||||
[1*pixel.dir,-1],
|
||||
];
|
||||
// While movesToTry is not empty, tryMove(pixel, x, y) with a random move, then remove it. if tryMove returns true, break.
|
||||
while (movesToTry.length > 0) {
|
||||
var move = movesToTry.splice(Math.floor(Math.random() * movesToTry.length), 1)[0];
|
||||
if (isEmpty(pixel.x+move[0], pixel.y+move[1]-1)) {
|
||||
var origx = pixel.x+move[0];
|
||||
var origy = pixel.y+move[1];
|
||||
if (tryMove(pixel, pixel.x+move[0], pixel.y+move[1]) && pixel.x===origx && pixel.y===origy) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (!isEmpty(pixel.x+move[0], pixel.y+move[1], true)) {
|
||||
var hitPixel = pixelMap[pixel.x+move[0]][pixel.y+move[1]];
|
||||
if (hitPixel.element === "single_human") {
|
||||
// interact with other humans
|
||||
hitPixel.panic = pixel.panic;
|
||||
}
|
||||
}
|
||||
}
|
||||
// 15% chance to change direction
|
||||
if (Math.random() < 0.15) {
|
||||
pixel.dir *= -1;
|
||||
}
|
||||
// homeostasis
|
||||
if (pixel.temp > 37) { pixel.temp -= 1; }
|
||||
else if (pixel.temp < 37) { pixel.temp += 1; }
|
||||
}
|
||||
|
||||
},
|
||||
hidden: true,
|
||||
density: 1080,
|
||||
state: "solid",
|
||||
conduct: .05,
|
||||
temp: 37,
|
||||
tempHigh: 200,
|
||||
stateHigh: "cooked_meat",
|
||||
tempLow: -30,
|
||||
stateLow: "frozen_meat",
|
||||
burn: 10,
|
||||
burnTime: 250,
|
||||
burnInto: "cooked_meat",
|
||||
breakInto: ["blood","meat","bone"],
|
||||
forceSaveColor: true,
|
||||
reactions: {
|
||||
"cancer": { elem1:"cancer", chance:0.005 },
|
||||
"radiation": { elem1:["ash","meat","rotten_meat","cooked_meat"], chance:0.4 },
|
||||
"neutron": { elem1:["ash","meat","rotten_meat","cooked_meat"], chance:0.03 },
|
||||
"fallout": { elem1:["ash","meat","rotten_meat","cooked_meat"], chance:0.03 },
|
||||
"plague": { elem1:"plague", chance:0.05 },
|
||||
"oxygen": { elem2:"carbon_dioxide", chance:0.5 },
|
||||
"meat": { elem2:null, chance:0.1 },
|
||||
"cooked_meat": { elem2:null, chance:0.1 },
|
||||
"cured_meat": { elem2:null, chance:0.1 },
|
||||
"sugar": { elem2:null, chance:0.1 },
|
||||
"broth": { elem2:null, chance:0.2 },
|
||||
"yolk": { elem2:null, chance:0.1 },
|
||||
"hard_yolk": { elem2:null, chance:0.1 },
|
||||
"dough": { elem2:null, chance:0.1 },
|
||||
"batter": { elem2:null, chance:0.2 },
|
||||
"butter": { elem2:null, chance:0.1 },
|
||||
"melted_butter": { elem2:null, chance:0.2 },
|
||||
"chocolate": { elem2:null, chance:0.2 },
|
||||
"melted_chocolate": { elem2:null, chance:0.3 },
|
||||
"grape": { elem2:null, chance:0.1 },
|
||||
"tomato": { elem2:null, chance:0.1 },
|
||||
"herb": { elem2:null, chance:0.1 },
|
||||
"lettuce": { elem2:null, chance:0.1 },
|
||||
"corn": { elem2:null, chance:0.1 },
|
||||
"popcorn": { elem2:null, chance:0.15 },
|
||||
"potato": { elem2:null, chance:0.1 },
|
||||
"baked_potato": { elem2:null, chance:0.15 },
|
||||
"bread": { elem2:null, chance:0.1 },
|
||||
"toast": { elem2:null, chance:0.1 },
|
||||
"gingerbread": { elem2:null, chance:0.1 },
|
||||
"baked_batter": { elem2:null, chance:0.2 },
|
||||
"wheat": { elem2:null, chance:0.1 },
|
||||
"candy": { elem2:null, chance:0.1 },
|
||||
"yogurt": { elem2:null, chance:0.2 },
|
||||
"frozen_yogurt": { elem2:null, chance:0.1 },
|
||||
"ice_cream": { elem2:null, chance:0.2 },
|
||||
"beans": { elem2:[null,null,null,null,null,null,null,null,"stench"], chance:0.2 },
|
||||
"tea": { elem2:null, chance:0.2 },
|
||||
"coffee": { elem2:null, chance:0.2 },
|
||||
"milk": { elem2:null, chance:0.2 },
|
||||
"cream": { elem2:null, chance:0.2 },
|
||||
"soda": { elem2:null, chance:0.2 },
|
||||
"chocolate_milk": { elem2:null, chance:0.2 },
|
||||
"fruit_milk": { elem2:null, chance:0.2 },
|
||||
"pilk": { elem2:null, chance:0.2 },
|
||||
"eggnog": { elem2:null, chance:0.2 },
|
||||
"juice": { elem2:null, chance:0.2 },
|
||||
"cheese": { elem2:null, chance:0.1 },
|
||||
"melted_cheese": { elem2:null, chance:0.2 },
|
||||
"alcohol": { elem2:null, chance:0.2 },
|
||||
"antidote": { elem2:null, chance:0.2 },
|
||||
"honey": { elem2:null, chance:0.2 },
|
||||
"caramel": { elem2:null, chance:0.2 },
|
||||
"molasses": { elem2:null, chance:0.05 },
|
||||
"ketchup": { elem2:null, chance:0.1 },
|
||||
"pumpkin_seed": { elem2:null, chance:0.1 },
|
||||
"nut": { elem2:null, chance:0.1 },
|
||||
"nut_meat": { elem2:null, chance:0.1 },
|
||||
"nut_butter": { elem2:null, chance:0.1 },
|
||||
"nut_milk": { elem2:null, chance:0.2 },
|
||||
"jelly": { elem2:null, chance:0.2 },
|
||||
"mayo": { elem2:null, chance:0.2 },
|
||||
"mashed_potato": { elem2:null, chance:0.2 },
|
||||
"sauce": { elem2:null, chance:0.2 },
|
||||
"pickle": { elem2:null, chance:0.1 },
|
||||
"sun": { elem1:"cooked_meat" },
|
||||
"light": { stain1:"#825043" },
|
||||
"bee": { stain1:"#cc564b", chance:0.2 },
|
||||
"water": { elem2:"bubble", attr2:{"clone":"water"}, chance:0.001 },
|
||||
"salt_water": { elem2:"bubble", attr2:{"clone":"salt_water"}, chance:0.001 },
|
||||
"pool_water": { elem2:"bubble", attr2:{"clone":"pool_water"}, chance:0.001 },
|
||||
},
|
||||
properties: {
|
||||
dead: false,
|
||||
dir: 1,
|
||||
panic: 0
|
||||
},
|
||||
}
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
//texture_pack_by_jayd
|
||||
document.body.style.backgroundImage = 'url("https://jayd-rubies.github.io/1236951076024877107.png")';
|
||||
document.body.style.backgroundImage = 'url("https://jayd-rubies.github.io/image/1236951076024877107.png")';
|
||||
gameDiv.style.border = "1px solid #ffffff00";
|
||||
window.addEventListener("load",function(){
|
||||
document.querySelectorAll(".categoryButton").forEach(e => {
|
||||
|
|
@ -113,4 +113,4 @@ viewInfo[4] = { // Small Pixels
|
|||
}
|
||||
else{renderBall(ctx,pixel.color,pixel.x,pixel.y,0,1);}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue