This commit is contained in:
slweeb 2022-01-19 20:05:54 -05:00
parent 5086324d7f
commit 6432b40bda
4 changed files with 928 additions and 588 deletions

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@ -3,6 +3,51 @@
+ Explosives Update
+ Machines Update
[Version 1.0 - Full Steam Ahead!]
+ Radiation
+ Uranium
+ Rad Steam
+ Rad Cloud
+ Fallout
+ Reorganized elements
+ Powders category
+ Food category
+ Fullscreen Mode (Press F)
+ Hold down Shift when using Mix to include Fire
+ Salt melts Ice and Snow
+ Dirty Water can be filtered by Charcoal and Gravel
+ Worms can move through Mycelium, Wet Sand, and Clay Soil
+ Worms break down some organic matter
+ Glass now resists Acid
~ Metal Scrap melts into various metals
~ Recolored Aluminum
~ Recolored Grass to have less contrast
~ Recolored Mycelium
~ Mycelium is no longer hidden
~ Lichen now grows
~ Cells and Cancer now have gravity
~ Cancer now grows on its own
~ Vaccines and Antibodies kill Cancer slowly
~ Straw no longer falls
~ Random no longer makes Snake
~ Water Spout renamed to just Spout
~ Hid Lattice
~ Took all vanilla elements out of the Other category
~ Moved Ash and Charcoal into the Powders category
+ Technical: Reactions can now use arrays for random choices
~ Fixed: Mod Manager removes only the top mod
~ Fixed: Saplings, Mushrooms, Flowers, Bamboo, Wheat, Corn grow in mid-air
~ Fixed: Acid, Acid Gas, and Antimatter delete themselves without touching anything
~ Fixed: Pistils fall and create a lot of petals
~ Fixed: Cloner doesn't inherit the temperature of it's source / don't clone fire properly
~ Fixed: Ammonia fertilizes plants too fast
~ Fixed: Info menu search bar doesn't stick to the bottom
~ Fixed: Some bright background buttons like salt have white text
~ Fixed: Elements can't heat or cool themselves with HT or CO
~ Fixed: TPS resets when you don't enter anything
- Removed plus button in the Mod Manager
- Removed Structure category
[Version 0.9.1]
~ Mods can now work together (e.g. having reactions with elements from other mods, stateHighs, etc.)

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@ -13,6 +13,7 @@
E = Element Selection
/ or I = Element Info Screen
> = Step
F = Toggle Fullscreen
(Alt/Option can be used in place of Shift)
@ -26,4 +27,5 @@
E = Select any element by name
TPS = Change how fast the simulation runs
Hide = Run the simulation without updating the display
Info = Brings up the element info screen
Info = Brings up the element info screen
Mods = Opens the Mod Manager

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index.html

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@ -33,6 +33,13 @@ behaviors.SELFDELETE = [
"XX|XX|XX",
];
// Add reactions to existing elements
if (!elements.water.reactions) { // Include this block once
elements.water.reactions = {} // This creates the property if it doesn't exist
}
elements.water.reactions.mayo = { "elem1":null, "elem2":"mayo_water" }
elements.water.reactions.soap = { "elem1":null, "elem2":"soapy_water" }
// Creating eLists:
eLists.CONDIMENT = ["ketchup","melted_cheese","mayo"];
// Adding elements to eLists: