commit
6834640a7d
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@ -3,13 +3,15 @@ v 0.1 added snake
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v 0.11 "axolotl" eats fish
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v 0.2 crocodiles scales and axolotls actually eat fish now
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v 0.3 chameleons + bugfixes
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v 0.4 turtles, tortoise + improved logic
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thats it for now
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*/
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const defaultColors = ["#02c937", "#18d64a", "#09e644"];
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// Only run this if the human, head, and body elements exist
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if (elements.human && elements.head && elements.body) {
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runAfterAutogen(function () {
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// Human
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const oldHumanTick = elements.human.tick;
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elements.human.tick = function (pixel) {
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@ -17,7 +19,9 @@ if (elements.human && elements.head && elements.body) {
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if (pixel.poisoned !== undefined) {
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pixel.poisoned--;
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if (pixel.poisoned <= 0) {
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deletePixel(pixel.x, pixel.y);
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pixel.dead = true;
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pixel.color = pixel.oldColor;
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delete pixel.poisoned
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return;
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}
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}
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@ -30,7 +34,9 @@ if (elements.human && elements.head && elements.body) {
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if (pixel.poisoned !== undefined) {
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pixel.poisoned--;
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if (pixel.poisoned <= 0) {
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deletePixel(pixel.x, pixel.y);
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pixel.dead = true;
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pixel.color = pixel.oldColor;
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delete pixel.poisoned;
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return;
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}
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}
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@ -43,12 +49,14 @@ if (elements.human && elements.head && elements.body) {
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if (pixel.poisoned !== undefined) {
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pixel.poisoned--;
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if (pixel.poisoned <= 0) {
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deletePixel(pixel.x, pixel.y);
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pixel.dead = true;
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pixel.color = pixel.oldColor;
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delete pixel.poisoned;
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return;
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}
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}
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};
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}
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}
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});
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function eatBee(pixel1, pixel2) {
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@ -58,6 +66,9 @@ function eatBee(pixel1, pixel2) {
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function poisonOther(pixel1, pixel2) {
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if (!pixel2) return;
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if (pixel2.color === "#5c138a") return;
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if (pixel2.dead === true) return;
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pixel2.oldColor = pixel2.color;
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pixel2.color = "#5c138a";
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pixel2.poisoned ??= 30;
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}
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@ -105,7 +116,8 @@ elements.lizard = {
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"chlorine": { elem1: "meat", chance: 0.1 },
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"alcohol": { elem1: "meat", chance: 0.025 },
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"vinegar": { elem1: "rotten_meat", chance: 0.001 },
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"poison": { elem1: "rotten_meat", elem2: null }
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"poison": { elem1: null },
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"poison_gas": { elem1: null },
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},
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foodNeed: 5,
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temp: 20,
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@ -164,7 +176,8 @@ elements.toad = {
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"chlorine": { elem1: "meat", chance: 0.1 },
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"alcohol": { elem1: "meat", chance: 0.025 },
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"vinegar": { elem1: "rotten_meat", chance: 0.001 },
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"poison": { elem1: "rotten_meat", elem2: null }
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"poison": { elem1: "rotten_meat", elem2: null },
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"poison_gas": { elem1: null },
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},
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foodNeed: 10,
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baby: "toad_tadpole",
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@ -202,6 +215,8 @@ elements.toad_tadpole = {
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"bleach": { elem1: null, chance: 0.05 },
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"poison": { elem1: null },
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"radiation": { elem1: ["toad", "toad", "frog", "worm", null], chance: 0.4 },
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"poison": { elem1: null },
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"poison_gas": { elem1: null },
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},
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tempHigh: 100,
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stateHigh: "steam",
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@ -248,7 +263,9 @@ elements.toad_tadpole = {
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"cyanide": { elem1: "rotten_meat", chance: 0.1 },
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"chlorine": { elem1: "meat", chance: 0.1 },
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"alcohol": { elem1: "meat", chance: 0.025 },
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"vinegar": { elem1: "rotten_meat", chance: 0.001 }
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"vinegar": { elem1: "rotten_meat", chance: 0.001 },
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"poison": { elem1: null },
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"poison_gas": { elem1: null },
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},
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foodNeed: 10,
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temp: 18,
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@ -289,7 +306,9 @@ elements.axolotl = {
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"chlorine": { elem1: "meat", chance: 0.1 },
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"alcohol": { elem1: "meat", chance: 0.025 },
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"vinegar": { elem1: "rotten_meat", chance: 0.001 },
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"oxygen": { elem2: "carbon_dioxide", chance: 0.5 }
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"oxygen": { elem2: "carbon_dioxide", chance: 0.5 },
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"poison": { elem1: null },
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"poison_gas": { elem1: null },
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},
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foodNeed: 20,
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temp: 18,
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@ -355,7 +374,6 @@ elements.snake = {
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"chlorine": { elem1: "meat", chance: 0.1 },
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"alcohol": { elem1: "meat", chance: 0.025 },
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"vinegar": { elem1: "rotten_meat", chance: 0.001 },
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"poison": { elem1: null }
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},
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category: "life",
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state: "solid",
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@ -391,7 +409,7 @@ elements.crocodile = {
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color: ["#065e13", "#0c751c"],
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behavior: [
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["XX", "XX", "XX AND SW:water,salt_water,sugar_water,dirty_water,seltzer,pool_water%5"],
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["XX", "FX%10", "M2%15 AND SW:water,salt_water,sugar_water,dirty_water,seltzer,pool_water%5"],
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["XX", "FX%10", "M2%30 AND SW:water,salt_water,sugar_water,dirty_water,seltzer,pool_water%5"],
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["M2", "M1", "M1 AND SW:water,salt_water,sugar_water,dirty_water,seltzer,pool_water%5"],
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],
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category: 'life',
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@ -413,14 +431,15 @@ elements.crocodile = {
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"chameleon": {
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reactionFunction: function (pixel, otherPixel) {
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let isNormalColor = defaultColors.includes(pixel.color);
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if (otherPixel.threatened !== true || isNormalColor === true) {
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behaviors.FEEDPIXEL(pixel, otherPixel);
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deletePixel(otherPixel.x, otherPixel.y)
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}
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if (otherPixel.threatened !== true || isNormalColor === true) {
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behaviors.FEEDPIXEL(pixel, otherPixel);
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deletePixel(otherPixel.x, otherPixel.y)
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}
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}
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},
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"slug": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
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"snail": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
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"turtle": { elem2: [null, "limestone"], func: behaviors.FEEDPIXEL, chance: 0.05 },
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"bone": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.1 },
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"bone_marrow": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.4 },
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"homonculus": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
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@ -434,7 +453,8 @@ elements.crocodile = {
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"chlorine": { elem1: "meat", chance: 0.1 },
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"alcohol": { elem1: "meat", chance: 0.025 },
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"vinegar": { elem1: "rotten_meat", chance: 0.001 },
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"poison": { elem1: null }
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"poison": { elem1: null },
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"poison_gas": { elem1: null },
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},
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temp: 18,
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tempHigh: 100,
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@ -469,6 +489,21 @@ elements.scale = {
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}
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}
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elements.scute = {
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category: "powders",
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color: ['#076607', '#1cb01c', '#0ef00e'],
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behavior: behaviors.POWDER,
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tempHigh: 900,
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stateHigh: ["ash", "ash", "ash", "smoke", "stench", "stench", "stench"],
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breakInto: "dust",
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hardness: 0.3,
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reactions: {
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"glue": {
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elem1: "scute_plate", elem2: null,
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}
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}
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}
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elements.scale_plate = {
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category: "solids",
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behavior: [
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@ -496,6 +531,33 @@ elements.scale_plate = {
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}
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}
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elements.scute_plate = {
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category: "solids",
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behavior: [
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"XX", "XX", "XX",
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"XX", "XX", "XX",
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"XX", "XX", "XX",
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],
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movable: false,
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state: "solid",
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color: ['#044404', '#137a13', '#0aa00a'],
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hardness: 0.8,
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breakInto: "scute",
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tick: function (pixel) {
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// 2 temp highs
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const hot = ["scute", "dioxin", "cyanide_gas"];
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const hotter = ["ash", "ash", "ash", "smoke", "stench", "stench", "stench", "dioxin", "cyanide_gas"];
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if (pixel.temp >= 475 && pixel.temp <= 900) {
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let chosen = hot[Math.floor(Math.random() * hot.length)];
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changePixel(pixel, chosen);
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}
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if (pixel.temp >= 900) {
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let chosen = hotter[Math.floor(Math.random() * hotter.length)];
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changePixel(pixel, chosen);
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}
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}
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}
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elements.chameleon = {
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color: ["#02c937", "#18d64a", "#09e644"],
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category: "life",
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@ -521,7 +583,8 @@ elements.chameleon = {
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"chlorine": { elem1: "meat", chance: 0.1 },
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"alcohol": { elem1: "meat", chance: 0.025 },
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"vinegar": { elem1: "rotten_meat", chance: 0.001 },
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"poison": { elem1: null }
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"poison": { elem1: null },
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"poison_gas": { elem1: null },
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},
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tick: function (pixel) {
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@ -625,3 +688,45 @@ elements.chameleon = {
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}
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}
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}
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elements.turtle = {
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color: ["#47b000", "#406000"],
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behavior: [
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"XX|XX|SW:water,salt_water,sugar_water,dirty_water,seltzer,pool_water,primordial_soup,scute%14",
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"XX|FX%1|M2%5 AND SW:scute%5",
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"M2|M1|M2 AND SW:water,salt_water,sugar_water,dirty_water,seltzer,pool_water,primordial_soup%5",
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],
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density: 1080,
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state: "solid",
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category: "life",
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foodNeed: 10,
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reactions: {
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"fish": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.1 },
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"kelp": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.5 },
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"algae": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
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"radiation": { elem1: ["ash", "meat", "cooked_meat", "rotten_meat", "limestone"], chance: 0.4 },
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"oxygen": { elem2: "carbon_dioxide", chance: 0.5 },
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"mercury": { elem1: "rotten_meat", chance: 0.1 },
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"bleach": { elem1: "rotten_meat", chance: 0.1 },
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"infection": { elem1: "rotten_meat", chance: 0.025 },
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"uranium": { elem1: "rotten_meat", chance: 0.1 },
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"cyanide": { elem1: "rotten_meat", chance: 0.1 },
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"chlorine": { elem1: "meat", chance: 0.1 },
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"alcohol": { elem1: "meat", chance: 0.025 },
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"vinegar": { elem1: "rotten_meat", chance: 0.001 },
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"poison": { elem1: "limestone" },
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"poison_gas": { elem1: "limestone" },
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},
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tick: function (pixel) {
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pixel.cd ??= 600;
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pixel.cd--;
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for (let i = 0; i < squareCoords.length; i++) {
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let x = pixel.x + squareCoords[i][0];
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let y = pixel.y + squareCoords[i][1];
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if (isEmpty(x, y) && pixel.cd <= 0 && Math.random() <= 0.005) {
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createPixel("scute", x, y);
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pixel.cd = 600;
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}
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}
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}
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}
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Loading…
Reference in New Issue