From 49794f8f4d38ff5bfe56d3d2dc4212f6f6bf98db Mon Sep 17 00:00:00 2001
From: littlebodybigfart <158759469+littlebodybigfart@users.noreply.github.com>
Date: Tue, 28 May 2024 11:20:12 +0300
Subject: [PATCH 01/17] Update limewater.js
---
mods/limewater.js | 63 +++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 63 insertions(+)
create mode 100644 mods/limewater.js
diff --git a/mods/limewater.js b/mods/limewater.js
new file mode 100644
index 00000000..9fb271c8
--- /dev/null
+++ b/mods/limewater.js
@@ -0,0 +1,63 @@
+// first time making a mod so bare with me
+
+
+elements.limewater = {
+ color: "#3baaff",
+ behavior: behaviors.LIQUID,
+ category: "liquids",
+ state: "liquid",
+ density: 2211,
+ tempHigh: 100,
+ stateHigh: ["steam", "slaked_lime"],
+ tempLow: 0,
+ stateLow: "limewater_ice",
+ reactions: {"carbon_dioxide": {elem1: "calcium_carbonate_solution", elem2: null },
+ },
+};
+elements.limewater_ice = {
+ color: "#def0ff",
+ behavior: behaviors.WALL,
+ category: "solids",
+ state: "solid",
+ density: 2211,
+ temp: -5,
+ tempHigh: 2,
+ stateHigh: "limewater",
+};
+elements.calcium_carbonate_solution = {
+ color: "#ffffff",
+ behavior: behaviors.LIQUID,
+ category: "liquids",
+ state: "liquid",
+ density: 2710,
+ tempHigh: 100,
+ stateHigh: ["steam", "calcium_carbonate"],
+};
+
+elements.calcium_carbonate = {
+ color: ["#ffffff", "#e3e3e3"],
+ behavior: behaviors.POWDER,
+ category: "liquids",
+ state: "liquid",
+ density: 2710,
+ temp: 20,
+ tempHigh: 825,
+ stateHigh: "molten_calcium_carbonate",
+};
+
+elements.molten_calcium_carbonate = {
+ color: ["#f5190a", "#d4180b", "#f5190a", "#423f3e"],
+ behavior: behaviors.MOLTEN,
+ category: "states",
+ state: "solid",
+ density: 2710,
+ temp: 900,
+ tempLow: 820,
+ viscosity: 100,
+ stateLow: "calcium_carbonate",
+ reactions: {"water": {elem1: "steam", elem2:"calcium_carbonate"},
+ },
+};
+
+if (!elements.water.reactions) { elements.water.reactions = {} }
+elements.water.reactions.slaked_lime = { "elem1":"limewater", "elem2": "limewater"};
From 1480a2fd3a0b81c400aa46ce498d34ce8e506c6e Mon Sep 17 00:00:00 2001
From: ThatOtherProto <127895014+ThatOtherProto@users.noreply.github.com>
Date: Fri, 7 Jun 2024 08:34:17 +0100
Subject: [PATCH 02/17] Comment Update Science_mod.js
Just a comment update
---
mods/Science_mod.js | 7 ++++---
1 file changed, 4 insertions(+), 3 deletions(-)
diff --git a/mods/Science_mod.js b/mods/Science_mod.js
index 7f75597b..5afb17a7 100644
--- a/mods/Science_mod.js
+++ b/mods/Science_mod.js
@@ -1,8 +1,9 @@
// Science mod for Sandboxels
// (Inspired by survival.js)
-// Build 26 (version alpha 0.0.26)
-console.log("version alpha 0.0.26")
-console.log("build 26")
+// Build 27 (version alpha 0.0.27)
+console.log("version alpha 0.0.27")
+console.log("build 27")
+// This used to be a full time thing, but now it's basically just half-time now.
// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
// I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry!
// Todo:
From 5b84e9de36d7cdf9a09f65c8d128b4197797fd9b Mon Sep 17 00:00:00 2001
From: ThatOtherProto <127895014+ThatOtherProto@users.noreply.github.com>
Date: Fri, 7 Jun 2024 11:18:34 +0100
Subject: [PATCH 03/17] Update Science_mod.js
Did this during my break (only 20 minutes long) and this computer is really slow, next update during break
---
mods/Science_mod.js | 14 +++++++++++---
1 file changed, 11 insertions(+), 3 deletions(-)
diff --git a/mods/Science_mod.js b/mods/Science_mod.js
index 5afb17a7..b4149620 100644
--- a/mods/Science_mod.js
+++ b/mods/Science_mod.js
@@ -1,8 +1,8 @@
// Science mod for Sandboxels
// (Inspired by survival.js)
-// Build 27 (version alpha 0.0.27)
-console.log("version alpha 0.0.27")
-console.log("build 27")
+// Build 28 (version alpha 0.0.28)
+console.log("version alpha 0.0.28")
+console.log("build 28")
// This used to be a full time thing, but now it's basically just half-time now.
// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
// I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry!
@@ -1538,3 +1538,11 @@ substance.Aluminum_Chlorate_Nonahydrate= {
state: "null",
hidden:true
}
+
+substance.Aluminum_Perchlorate = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true
+}
From 0aaed44bc0d84d2d8367ee080b14d07b1a024675 Mon Sep 17 00:00:00 2001
From: ThatOtherProto <127895014+ThatOtherProto@users.noreply.github.com>
Date: Fri, 7 Jun 2024 13:50:49 +0100
Subject: [PATCH 04/17] Update Science_mod.js
Not much but I was busy with stuff ig, so don't blame me
---
mods/Science_mod.js | 24 +++++++++++++++++++++---
1 file changed, 21 insertions(+), 3 deletions(-)
diff --git a/mods/Science_mod.js b/mods/Science_mod.js
index b4149620..b10815a5 100644
--- a/mods/Science_mod.js
+++ b/mods/Science_mod.js
@@ -1,8 +1,9 @@
// Science mod for Sandboxels
// (Inspired by survival.js)
-// Build 28 (version alpha 0.0.28)
-console.log("version alpha 0.0.28")
-console.log("build 28")
+// Build 29 (version alpha 0.0.29)
+console.log("version alpha 0.0.29")
+console.log("build 29")
+// I have granted access to this file on my school account (I think)
// This used to be a full time thing, but now it's basically just half-time now.
// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
// I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry!
@@ -1546,3 +1547,20 @@ substance.Aluminum_Perchlorate = {
state: "null",
hidden:true
}
+
+substance.Potassium_Tetrachloroaluminate = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true
+}
+
+// Finally one I can actually do!
+substance.Lithium_Tetrachloroaluminate = {
+ behavior: behaviors.WALL,
+ color: "FFFFFF",
+ category: "lands",
+ state: "solid",
+ hidden:true
+}
From 1e1d8df187ee38c2a08c4e80a427f8bbddc85a84 Mon Sep 17 00:00:00 2001
From: My-school-account-ig <27olrees@sjhs.newport.sch.uk>
Date: Mon, 10 Jun 2024 08:46:26 +0100
Subject: [PATCH 05/17] Update Science_mod.js
---
mods/Science_mod.js | 14 ++++++++++----
1 file changed, 10 insertions(+), 4 deletions(-)
diff --git a/mods/Science_mod.js b/mods/Science_mod.js
index b10815a5..af1a3e73 100644
--- a/mods/Science_mod.js
+++ b/mods/Science_mod.js
@@ -1,9 +1,8 @@
// Science mod for Sandboxels
// (Inspired by survival.js)
-// Build 29 (version alpha 0.0.29)
-console.log("version alpha 0.0.29")
-console.log("build 29")
-// I have granted access to this file on my school account (I think)
+// Build 30 (version alpha 0.0.30)
+console.log("version alpha 0.0.30")
+console.log("build 30")
// This used to be a full time thing, but now it's basically just half-time now.
// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
// I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry!
@@ -1564,3 +1563,10 @@ substance.Lithium_Tetrachloroaluminate = {
state: "solid",
hidden:true
}
+
+// Nvm, back to null
+substance.Sodium_Tetrachloroaluminate = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ // finish it later
+}
From 1169561f6f5c3f219036dc2c6edc132eff59fa5e Mon Sep 17 00:00:00 2001
From: My-school-account-ig <27olrees@sjhs.newport.sch.uk>
Date: Mon, 10 Jun 2024 11:16:29 +0100
Subject: [PATCH 06/17] Update Science_mod.js
Just an update ig?
Idk, I'm too lazy to make a real desc and I need to go to next lesson now so :3
---
mods/Science_mod.js | 52 +++++++++++++++++++++++++++++++++++++++++----
1 file changed, 48 insertions(+), 4 deletions(-)
diff --git a/mods/Science_mod.js b/mods/Science_mod.js
index af1a3e73..a97a35df 100644
--- a/mods/Science_mod.js
+++ b/mods/Science_mod.js
@@ -1,8 +1,9 @@
// Science mod for Sandboxels
// (Inspired by survival.js)
-// Build 30 (version alpha 0.0.30)
-console.log("version alpha 0.0.30")
-console.log("build 30")
+// Build 31 (version alpha 0.0.31)
+console.log("Version alpha 0.0.31")
+console.log("Build 31")
+console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british mod aight)")
// This used to be a full time thing, but now it's basically just half-time now.
// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
// I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry!
@@ -1568,5 +1569,48 @@ substance.Lithium_Tetrachloroaluminate = {
substance.Sodium_Tetrachloroaluminate = {
behavior: behaviors.NULL,
color: "000000",
- // finish it later
+ category: "null",
+ state: "null",
+ hidden:true
+}
+
+substance.Titanium_Chloride_Aluminum_Chloride = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true
+}
+
+substance.Cesium_Fluoroaluminate = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true
+}
+
+substance.Aluminum_Cesium_Sulfate_Dodecahydrate = {
+ behavior:behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true
+}
+
+// Tf is this, I'm probs going to delete it later as i have no idea what it is
+substance.Devarda’s_Alloy = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",#
+ hidden:true
+}
+
+substance.Lithium_Aluminum_Deuteride = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true
}
From def17eb01627855181b1408ad23dbde8f20211b6 Mon Sep 17 00:00:00 2001
From: My-school-account-ig <27olrees@sjhs.newport.sch.uk>
Date: Mon, 10 Jun 2024 11:17:48 +0100
Subject: [PATCH 07/17] Update Science_mod.js
console.log lol
---
mods/Science_mod.js | 1 +
1 file changed, 1 insertion(+)
diff --git a/mods/Science_mod.js b/mods/Science_mod.js
index a97a35df..538d6438 100644
--- a/mods/Science_mod.js
+++ b/mods/Science_mod.js
@@ -4,6 +4,7 @@
console.log("Version alpha 0.0.31")
console.log("Build 31")
console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british mod aight)")
+console.log("THIS IS NOT DONE")
// This used to be a full time thing, but now it's basically just half-time now.
// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
// I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry!
From 9859281cca204aff703f61fcb7556f828f8ca172 Mon Sep 17 00:00:00 2001
From: My-school-account-ig <27olrees@sjhs.newport.sch.uk>
Date: Mon, 10 Jun 2024 13:52:31 +0100
Subject: [PATCH 08/17] Update Science_mod.js
IDEKA AAAAAAAAAAAAAAAAAAAAAAAAAAA
---
mods/Science_mod.js | 43 +++++++++++++++++++++++++++++++++++++++++++
1 file changed, 43 insertions(+)
diff --git a/mods/Science_mod.js b/mods/Science_mod.js
index 538d6438..00556732 100644
--- a/mods/Science_mod.js
+++ b/mods/Science_mod.js
@@ -1615,3 +1615,46 @@ substance.Lithium_Aluminum_Deuteride = {
state: "null",
hidden:true
}
+
+// Finally another one! Thank the ptable.com gods! :skull:
+substance.Aluminum_Floride = {
+ behavior: behaviors.WALL,
+ color: "FFFFFF",
+ category: "lands",
+ state: "solid",
+ hidden:true
+}
+
+// AAAAAAAAAAAAAAAAAAAAAAAAAAA
+substance.aluminum_Fluoride_Trihydrate = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true
+}
+
+// aight, i give up on the comments now but this is one that I can actually do
+substance.Ammonium_Hexafluoroaluminate = {
+ behavior: behaviors.POWDER,
+ color: "FFFFFF",
+ category: "lands",
+ state: "powder",
+ hidden:true
+}
+
+substance.Potassium_Hexafluoroaluminate = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true
+}
+
+substance.Sodium_Hexafluoroaluminate = {
+ behavior: behaviors.POWDER,
+ color: "FFFFFF",
+ category: "lands",
+ state: "powder",
+ hidden:true
+}
From 2ef2b6a70044d65aeec69eaf276bc1bb94eb8854 Mon Sep 17 00:00:00 2001
From: ThatOtherProto <127895014+ThatOtherProto@users.noreply.github.com>
Date: Mon, 10 Jun 2024 15:24:52 +0100
Subject: [PATCH 09/17] Comment Update Science_mod.js
Just a comment update on my mod lol
---
mods/Science_mod.js | 7 ++++---
1 file changed, 4 insertions(+), 3 deletions(-)
diff --git a/mods/Science_mod.js b/mods/Science_mod.js
index 00556732..e0328f41 100644
--- a/mods/Science_mod.js
+++ b/mods/Science_mod.js
@@ -1,11 +1,12 @@
// Science mod for Sandboxels
// (Inspired by survival.js)
-// Build 31 (version alpha 0.0.31)
-console.log("Version alpha 0.0.31")
-console.log("Build 31")
+// Build 32 (version alpha 0.0.32)
+console.log("Version alpha 0.0.32")
+console.log("Build 32")
console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british mod aight)")
console.log("THIS IS NOT DONE")
// This used to be a full time thing, but now it's basically just half-time now.
+// It has been confirmed, I am getting a pc on 25/06/2024 :D (I'm also going to be animating for my friends movies that are coming out soon)
// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
// I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry!
// Todo:
From 52a29f2ad51a17ad17d253a4bcfcc39253b9e39a Mon Sep 17 00:00:00 2001
From: ThatOtherProto <127895014+ThatOtherProto@users.noreply.github.com>
Date: Mon, 10 Jun 2024 15:33:31 +0100
Subject: [PATCH 10/17] Comment Update Science_mod.js
---
mods/Science_mod.js | 7 ++++---
1 file changed, 4 insertions(+), 3 deletions(-)
diff --git a/mods/Science_mod.js b/mods/Science_mod.js
index e0328f41..686b2166 100644
--- a/mods/Science_mod.js
+++ b/mods/Science_mod.js
@@ -1,10 +1,11 @@
// Science mod for Sandboxels
// (Inspired by survival.js)
-// Build 32 (version alpha 0.0.32)
-console.log("Version alpha 0.0.32")
-console.log("Build 32")
+// Build 33 (version alpha 0.0.33)
+console.log("Version alpha 0.0.33")
+console.log("Build 33")
console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british mod aight)")
console.log("THIS IS NOT DONE")
+// Read comment at line 1521 for information on what I mean by null/NULL
// This used to be a full time thing, but now it's basically just half-time now.
// It has been confirmed, I am getting a pc on 25/06/2024 :D (I'm also going to be animating for my friends movies that are coming out soon)
// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
From b1f71e9597b9f9d8a077033ad44104e87055761e Mon Sep 17 00:00:00 2001
From: My-school-account-ig <27olrees@sjhs.newport.sch.uk>
Date: Wed, 12 Jun 2024 08:47:17 +0100
Subject: [PATCH 11/17] Update Science_mod.js
yesn't
---
mods/Science_mod.js | 27 ++++++++++++++++++++++-----
1 file changed, 22 insertions(+), 5 deletions(-)
diff --git a/mods/Science_mod.js b/mods/Science_mod.js
index 686b2166..dda47da1 100644
--- a/mods/Science_mod.js
+++ b/mods/Science_mod.js
@@ -1,11 +1,12 @@
// Science mod for Sandboxels
// (Inspired by survival.js)
-// Build 33 (version alpha 0.0.33)
-console.log("Version alpha 0.0.33")
-console.log("Build 33")
-console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british mod aight)")
+// Build 34 (version alpha 0.0.34)
+console.log("Version alpha 0.0.34")
+console.log("Build 34")
+console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)")
console.log("THIS IS NOT DONE")
-// Read comment at line 1521 for information on what I mean by null/NULL
+// You'll see a lot more of my school account
+// Read comment at line 1522 for information on what I mean by null/NULL
// This used to be a full time thing, but now it's basically just half-time now.
// It has been confirmed, I am getting a pc on 25/06/2024 :D (I'm also going to be animating for my friends movies that are coming out soon)
// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
@@ -1660,3 +1661,19 @@ substance.Sodium_Hexafluoroaluminate = {
state: "powder",
hidden:true
}
+
+substance.Sodium_Phosphoaluminate = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true,
+}
+
+substance.Aluminum_Hypophosphite = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true
+}
From 917733ccf53a295646fe83b4f92ec8b879847675 Mon Sep 17 00:00:00 2001
From: My-school-account-ig <27olrees@sjhs.newport.sch.uk>
Date: Thu, 13 Jun 2024 08:46:52 +0100
Subject: [PATCH 12/17] Update Science_mod.js
---
mods/Science_mod.js | 38 +++++++++++++++++++++++++++++++++++---
1 file changed, 35 insertions(+), 3 deletions(-)
diff --git a/mods/Science_mod.js b/mods/Science_mod.js
index dda47da1..733eea9c 100644
--- a/mods/Science_mod.js
+++ b/mods/Science_mod.js
@@ -1,8 +1,8 @@
// Science mod for Sandboxels
// (Inspired by survival.js)
-// Build 34 (version alpha 0.0.34)
-console.log("Version alpha 0.0.34")
-console.log("Build 34")
+// Build 35 (version alpha 0.0.35)
+console.log("Version alpha 0.0.35")
+console.log("Build 35")
console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)")
console.log("THIS IS NOT DONE")
// You'll see a lot more of my school account
@@ -1677,3 +1677,35 @@ substance.Aluminum_Hypophosphite = {
state: "null",
hidden:true
}
+
+substance.Aluminum_Hydroxide = {
+ behavior: behaviors.POWDER,
+ color: "FFFFFF",
+ category: "lands",
+ state: "powder",
+ hidden:true
+}
+
+substance.Aluminum_Metasophate = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true
+}
+
+substance.Lithium_Aluminium_Hydride = {
+ behavior: behaviors.WALL,
+ color: "FFFFFF",
+ category: "lands",
+ state: "solid",
+ hidden:true
+}
+
+substance.Sodium_Aluminium_Hydride = {
+ behavior: behaviors.WALL,
+ color: "FFFFFF",
+ category: "lands",
+ state: "solid",
+ hidden:true
+}
From c128b85518d9401a4a13f0312beb8aa0ea9906fc Mon Sep 17 00:00:00 2001
From: My-school-account-ig <27olrees@sjhs.newport.sch.uk>
Date: Fri, 14 Jun 2024 08:45:30 +0100
Subject: [PATCH 13/17] Update Science_mod.js
Non't
---
mods/Science_mod.js | 70 +++++++++++++++++++++++++++++++++++++++++++--
1 file changed, 67 insertions(+), 3 deletions(-)
diff --git a/mods/Science_mod.js b/mods/Science_mod.js
index 733eea9c..1b0426f9 100644
--- a/mods/Science_mod.js
+++ b/mods/Science_mod.js
@@ -1,8 +1,8 @@
// Science mod for Sandboxels
// (Inspired by survival.js)
-// Build 35 (version alpha 0.0.35)
-console.log("Version alpha 0.0.35")
-console.log("Build 35")
+// Build 36 (version alpha 0.0.36)
+console.log("Version alpha 0.0.36")
+console.log("Build 36")
console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)")
console.log("THIS IS NOT DONE")
// You'll see a lot more of my school account
@@ -1709,3 +1709,67 @@ substance.Sodium_Aluminium_Hydride = {
state: "solid",
hidden:true
}
+
+substance.Strontium_Lanthanum_Aluminate = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true
+}
+
+substance.Aluminum_Nitrate_Nonahydrate = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true
+}
+
+substance.Aluminium_Nitrate = {
+ behavior: behaviors.WALL,
+ color: "FFFFFF",
+ category: "lands",
+ state: "solid",
+ hidden:true
+}
+
+substance.Potassium_Aluminum_Sulfate_Dodecahydrate = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true
+}
+
+substance.Alum = {
+ behavior: behaviors.WALL,
+ color: "FFFFFF",
+ category: "lands",
+ state: "solid",
+ hidden:true
+}
+
+substance.Kalinite = {
+ behavior: behaviors.WALL,
+ color: "FFFFFF",
+ category: "lands",
+ state: "solid",
+ hidden:true
+}
+
+substance.Potassium_Alum = {
+ behavior: behaviors.POWDER,
+ color: "FFFFFF",
+ category: "lands",
+ state: "powder",
+ hidden:true
+}
+
+substance.Sodium_Alum = {
+ behavior: behaviors.POWDER,
+ color: "FFFFFF",
+ category: "lands",
+ state: "powder",
+ hidden:true
+}
From f1bab062026ee39ff36d9ddf3ce698e989bb6779 Mon Sep 17 00:00:00 2001
From: My-school-account-ig <27olrees@sjhs.newport.sch.uk>
Date: Mon, 17 Jun 2024 10:53:13 +0100
Subject: [PATCH 14/17] Update Science_mod.js
Yesn't ig AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
ideka i need help
---
mods/Science_mod.js | 24 ++++++++++++++++++++----
1 file changed, 20 insertions(+), 4 deletions(-)
diff --git a/mods/Science_mod.js b/mods/Science_mod.js
index 1b0426f9..3b4b9a49 100644
--- a/mods/Science_mod.js
+++ b/mods/Science_mod.js
@@ -1,12 +1,12 @@
// Science mod for Sandboxels
// (Inspired by survival.js)
-// Build 36 (version alpha 0.0.36)
-console.log("Version alpha 0.0.36")
-console.log("Build 36")
+// Build 37 (version alpha 0.0.37)
+console.log("Version alpha 0.0.37")
+console.log("Build 37")
console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)")
console.log("THIS IS NOT DONE")
// You'll see a lot more of my school account
-// Read comment at line 1522 for information on what I mean by null/NULL
+// Read comment at line 1523 for information on what I mean by null/NULL
// This used to be a full time thing, but now it's basically just half-time now.
// It has been confirmed, I am getting a pc on 25/06/2024 :D (I'm also going to be animating for my friends movies that are coming out soon)
// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
@@ -1773,3 +1773,19 @@ substance.Sodium_Alum = {
state: "powder",
hidden:true
}
+
+substance.Aluminum_Ammonium_Sulfate_Dodecahydrate = {
+ behavior: behaviors.NULL,
+ color: "000000",
+ category: "null",
+ state: "null",
+ hidden:true
+}
+
+substance.Ammonium_Aluminium_Sulfate = {
+ behavior: beahviors.WALL,
+ color: "FFFFFF",
+ category: "lands",
+ state: "solids",
+ hidden:true
+}
From 89a9cf03ff09d82dcb050d27dfaf50f1144587c5 Mon Sep 17 00:00:00 2001
From: slweeb <91897291+slweeb@users.noreply.github.com>
Date: Tue, 2 Jul 2024 14:35:58 -0400
Subject: [PATCH 15/17] doom.js
---
mod-list.html | 2 +-
mods/doom.js | 935 ++++++++++++++++++++++++++++++++++++++++++++++++++
2 files changed, 936 insertions(+), 1 deletion(-)
create mode 100644 mods/doom.js
diff --git a/mod-list.html b/mod-list.html
index 2298a079..0b5c089c 100644
--- a/mod-list.html
+++ b/mod-list.html
@@ -288,7 +288,7 @@
amogus.js
Adds a small amogus structure
Alice
citybuilding.js
Adds seeds that create miniature buildings and other city-related items
SquareScreamYT
collab_mod.js
Created by multiple people, adds random things
mrapple, ilikepizza, stefanblox
-
Doom Mod (Unreleased)
As seen on TikTok - Not yet available!
ggod
+
doom.js
As seen on TikTok - Select the Doom element to start, WASD
ggod
elem3.js
Adds all elements and combinations from Elemental 3 [Very Large]