fix GBGs
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2e08489723
commit
6cc2cced9a
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@ -4331,11 +4331,28 @@ color1 and color2 spread through striped paint like dye does with itself. <u>col
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// Draw the current pixels
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// Draw the current pixels
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var canvas = document.getElementById("game");
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var canvas = document.getElementById("game");
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var ctx = canvas.getContext("2d");
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var ctx = canvas.getContext("2d");
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ctx.clearRect(0,0,canvas.width,canvas.height);
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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if(settings.bg) {
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if(settings["bg"]) {
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ctx.fillStyle = settings.bg;
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if(settings["bg"] instanceof Array) {
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ctx.fillRect(0,0,canvas.width,canvas.height)
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settings.bgAngle ??= 0;
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};
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var angle = (settings.bgAngle) * Math.PI / 180;
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ctx.fillStyle = ctx.createLinearGradient(
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0,
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0,
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canvas.width * Math.cos(angle) + 0,
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canvas.height * Math.sin(angle)
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);
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var colors = settings["bg"];
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for(i = 0; i < colors.length; i++) {
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var color = colors[i];
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var position = i / (colors.length - 1);
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ctx.fillStyle.addColorStop(position,color);
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};
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} else {
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ctx.fillStyle = settings["bg"];
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};
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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}
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var pixelDrawList = pixelsFirst.concat(pixelsLast);
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var pixelDrawList = pixelsFirst.concat(pixelsLast);
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for (var i = 0; i < pixelDrawList.length; i++) {
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for (var i = 0; i < pixelDrawList.length; i++) {
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pixel = pixelDrawList[i];
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pixel = pixelDrawList[i];
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