diff --git a/mods/10kelements.js b/mods/10kelements.js new file mode 100644 index 00000000..0f8cdba7 --- /dev/null +++ b/mods/10kelements.js @@ -0,0 +1,41 @@ +var color = ["1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "a", "b", "c", "d", "e","f"] +var states = ["solid", "liquid", "gas"] +var total = 0 +var elementslist = [] +for (elementi in elements){ + elementslist.push(elementi) +} +function randomIntFromInterval(min, max) { // min and max included + return Math.floor(Math.random() * (max - min + 1) + min) + } +var randomProperty = function (obj) { + var keys = Object.keys(obj); + return obj[keys[ keys.length* Math.random() << 0]]; +}; +for (var i = 1; i <= 10000; i++){ + var f = Math.random() < 0.2 + var co = Math.random() < 0.2 + elements["element_"+i] = { + color: "#" + color[Math.floor(Math.random()*color.length)] + color[Math.floor(Math.random()*color.length)] + color[Math.floor(Math.random()*color.length)] + color[Math.floor(Math.random()*color.length)] + color[Math.floor(Math.random()*color.length)] + color[Math.floor(Math.random()*color.length)], + category: "random", + behavior: randomProperty(behaviors), + state: states[Math.floor(Math.random()*states.length)], + reactions: {}, + density: randomIntFromInterval(1, 10000) + } + total = i + if (f){ + elements["element_"+i].tempHigh = 20 + randomIntFromInterval(10, 6000) + elements["element_"+i].stateHigh = elementslist[Math.floor(Math.random()*elementslist.length)] + } + if (co){ + elements["element_"+i].tempLow = 20 - randomIntFromInterval(10, 270) + elements["element_"+i].stateLow = elementslist[Math.floor(Math.random()*elementslist.length)] + } + for (r = 0; r < 10; r++){ + elements["element_"+i].reactions[elementslist[Math.floor(Math.random()*elementslist.length)]] = { elem1: elementslist[Math.floor(Math.random()*elementslist.length)], elem2: elementslist[Math.floor(Math.random()*elementslist.length)]} + } + // console.log(i + " is done!") + console.log(i) + console.log(elements["element_"+i].behavior) +} \ No newline at end of file