Delete UwUify.js
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UwUify.js
36
UwUify.js
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document.body.style.backgroundImage = 'url("https://jayd-rubies.github.io/uwuify.png")';
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gameDiv.style.border = "1px solid #ffffff00";
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window.addEventListener("load",function(){
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document.querySelectorAll(".categoryButton").forEach(e => {
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e.style.backgroundColor = "ffc0cb40";
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})
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});
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function drawCursor() {
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canvas.style.backgroundColor = "transparent";
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var layerCtx = canvasLayers.gui.getContext('2d');
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var mouseOffset = Math.trunc(mouseSize/2);
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var topLeft = [mousePos.x-mouseOffset,mousePos.y-mouseOffset];
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var bottomRight = [mousePos.x+mouseOffset,mousePos.y+mouseOffset];
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// Draw a square around the mouse
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layerCtx.strokeStyle = "#ffc0cb";
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layerCtx.fillStyle = "#ffc0cb40";
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layerCtx.strokeRect(topLeft[0]*pixelSize,topLeft[1]*pixelSize,(bottomRight[0]-topLeft[0]+1)*pixelSize,(bottomRight[1]-topLeft[1]+1)*pixelSize);
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layerCtx.beginPath();
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layerCtx.lineWidth = 3;
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layerCtx.stroke();
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layerCtx.fill();
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// draw one transparent pixel in the center
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if (settings.precision) {
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layerCtx.fillStyle = "#ffc0c80";
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layerCtx.fillRect(mousePos.x*pixelSize,mousePos.y*pixelSize,pixelSize,pixelSize);
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}
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if (shaping) {
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if (shaping === 1) { // Draw a white line from shapeStart.x to shapeStart.y
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layerCtx.beginPath();
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layerCtx.strokeStyle = "#ffc0c80";
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layerCtx.lineWidth = 1;
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layerCtx.moveTo(shapeStart.x*pixelSize+pixelSizeHalf, shapeStart.y*pixelSize+pixelSizeHalf);
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layerCtx.lineTo(mousePos.x*pixelSize+pixelSizeHalf, mousePos.y*pixelSize+pixelSizeHalf);
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}
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}
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}
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