Merge branch 'R74nCom:main' into main

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JustAGenericUsername 2024-03-17 17:08:31 +00:00 committed by GitHub
commit 7e15140d96
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GPG Key ID: B5690EEEBB952194
6 changed files with 919 additions and 21 deletions

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@ -10,10 +10,10 @@
"weapons":"Armes",
"gases":"Des gaz",
"food":"Nourriture",
"machines":"Usiner",
"machines":"Machines",
"special":"Spécial",
"other":"Autre",
"heat":"Chaleur",
"heat":"Réchauffer",
"cool":"Refroidir",
"erase":"Effacer",
"drag":"Traîner",
@ -21,7 +21,7 @@
"mix":"Mélanger",
"lookup":"Chercher",
"shock":"Choc",
"paint":"Peinture",
"paint":"Peindre",
"sand":"Sable",
"water":"Eau",
"salt_water":"Eau salée",
@ -32,14 +32,14 @@
"dirt":"Saleté",
"mud":"Boue",
"wet_sand":"Sable mouillé",
"rock":"Rocher",
"rock":"Roche",
"rock_wall":"Mur en pierre",
"mudstone":"Argile",
"packed_sand":"Sable compacté",
"plant":"Usine",
"plant":"Plante",
"dead_plant":"Plante morte",
"frozen_plant":"Plante gelée",
"grass":"Gazon",
"grass":"Herbe",
"algae":"Algues",
"concrete":"Béton",
"wall":"Mur",
@ -68,13 +68,13 @@
"molten_salt":"Sel dissous",
"sugar":"Sucre",
"flour":"Farine",
"wire":"Fil",
"wire":"Cable",
"battery":"Batterie",
"cloner":"Cloneur",
"sensor":"Capteur",
"heater":"Chauffage",
"cooler":"glacière",
"random":"aléatoire",
"cooler":"Glacière",
"random":"Aléatoire",
"image":"Image",
"unpaint":"Dépeindre",
"uncharge":"Décharger",
@ -83,7 +83,7 @@
"filler":"Remplisseur",
"lattice":"Treillis",
"gravel":"Gravier",
"slime":"Vase",
"slime":"Slime",
"cement":"Ciment",
"dust":"Poussière",
"void":"Vide",
@ -102,12 +102,12 @@
"hive":"Ruche",
"bee":"Abeille",
"stink_bug":"Punaise",
"dead_bug":"Bug mort",
"dead_bug":"Insecte mort",
"human":"Humain",
"body":"Corps",
"head":"Tête",
"bird":"Oiseau",
"rat":"Manger",
"rat":"Rat",
"frog":"Grenouille",
"frozen_frog":"Grenouille congelée",
"tadpole":"Têtard",
@ -119,7 +119,7 @@
"superheater":"Surchauffeur",
"freezer":"Congélateur",
"pipe":"Tuyau",
"pipe_wall":"Mur_tuyau",
"pipe_wall":"Mur tuyau",
"ewall":"Mur électronique",
"torch":"Torche",
"spout":"Pec",
@ -129,7 +129,7 @@
"balloon":"Ballon",
"antipowder":"Antipoudre",
"antimolten":"Antifondu",
"antifire":"Anti-incendie",
"antifire":"Anti-feu",
"antifluid":"Antifluide",
"antigas":"Antigaz",
"vertical":"Verticale",

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@ -249,6 +249,7 @@
<tr><td>all_around_fillers.js</td><td>Adds directional Filler variants</td><td>idk73248</td></tr>
<tr><td>allliquids.js</td><td>Made all elements liquids</td><td>Adora</td></tr>
<tr><td>amogus.js</td><td>Adds a small amogus structure</td><td>Alice</td></tr>
<tr><td>citybuilding.js</td><td>Adds seeds that create miniature buildings and other city-related items</td><td>SquareScreamYT</td></tr>
<tr><td>collab_mod.js</td><td>Created by multiple people, adds random things</td><td>mrapple, ilikepizza, stefanblox</td></tr>
<tr><td>elem3.js</td><td>Adds all elements and combinations from Elemental 3 [Very Large]</td><td>Sophie</td></tr>
<tr><td>funny elements 2022-11-15.js</td><td>Adds a few curated randomly-generated elements</td><td>Alice</td></tr>

216
mods/citybuilding.js Normal file
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@ -0,0 +1,216 @@
function building_1_segment() {
if (pixel.foundation = true && pixel.height < pixel.limit) {
if (isEmpty(pixel.x+1,pixel.y-pixel.height) &&
isEmpty(pixel.x-1,pixel.y-pixel.height) &&
isEmpty(pixel.x+2,pixel.y-pixel.height) &&
isEmpty(pixel.x-2,pixel.y-pixel.height) &&
isEmpty(pixel.x+2,pixel.y-1-pixel.height) &&
isEmpty(pixel.x-2,pixel.y-1-pixel.height) &&
isEmpty(pixel.x+1,pixel.y-1-pixel.height) &&
isEmpty(pixel.x-1,pixel.y-1-pixel.height) &&
isEmpty(pixel.x,pixel.y-1-pixel.height) &&
isEmpty(pixel.x,pixel.y-pixel.height)) {
createPixel("glass",pixel.x+1,pixel.y-pixel.height);
createPixel("glass",pixel.x-1,pixel.y-pixel.height);
createPixel("concrete",pixel.x+2,pixel.y-pixel.height);
createPixel("concrete",pixel.x-2,pixel.y-pixel.height);
createPixel("concrete",pixel.x+1,pixel.y-1-pixel.height);
createPixel("concrete",pixel.x-1,pixel.y-1-pixel.height);
createPixel("concrete",pixel.x+2,pixel.y-1-pixel.height);
createPixel("concrete",pixel.x-2,pixel.y-1-pixel.height);
createPixel("concrete",pixel.x,pixel.y-1-pixel.height);
createPixel("concrete",pixel.x,pixel.y-pixel.height);
pixel.height = pixel.height+2
}
}
}
function filldirt2x5() {
var dirtPixelElem = pixelMap[pixel.x][pixel.y+1];
if (!isEmpty(pixel.x,pixel.y+1) && !outOfBounds(pixel.x,pixel.y+1)) {
dirtPixelElem = pixelMap[pixel.x][pixel.y+1].element
}
if (isEmpty(pixel.x+1,pixel.y+1)) {
createPixel(dirtPixelElem,pixel.x+1,pixel.y+1);
}
if (isEmpty(pixel.x-1,pixel.y+1)) {
createPixel(dirtPixelElem,pixel.x-1,pixel.y+1);
}
if (isEmpty(pixel.x+2,pixel.y+1)) {
createPixel(dirtPixelElem,pixel.x+2,pixel.y+1);
}
if (isEmpty(pixel.x-2,pixel.y+1)) {
createPixel(dirtPixelElem,pixel.x-2,pixel.y+1);
}
if (isEmpty(pixel.x+2,pixel.y+2)) {
createPixel(dirtPixelElem,pixel.x+2,pixel.y+2);
}
if (isEmpty(pixel.x-2,pixel.y+2)) {
createPixel(dirtPixelElem,pixel.x-2,pixel.y+2);
}
}
elements.building_1 = {
color: "#a78d38",
tick: function(pixel) {
if (!isEmpty(pixel.x,pixel.y+1)) {
if (isEmpty(pixel.x+1,pixel.y) &&
isEmpty(pixel.x-1,pixel.y) &&
isEmpty(pixel.x+2,pixel.y) &&
isEmpty(pixel.x-2,pixel.y) &&
isEmpty(pixel.x+2,pixel.y-1) &&
isEmpty(pixel.x-2,pixel.y-1) &&
isEmpty(pixel.x+1,pixel.y-1) &&
isEmpty(pixel.x-1,pixel.y-1) &&
isEmpty(pixel.x,pixel.y-1) &&
isEmpty(pixel.x+2,pixel.y-2) &&
isEmpty(pixel.x-2,pixel.y-2) &&
isEmpty(pixel.x+1,pixel.y-2) &&
isEmpty(pixel.x-1,pixel.y-2) &&
isEmpty(pixel.x,pixel.y-2)) {
filldirt2x5();
movePixel(pixel,pixel.x,pixel.y-1);
createPixel("concrete",pixel.x+1,pixel.y+1);
createPixel("concrete",pixel.x-1,pixel.y+1);
createPixel("concrete",pixel.x+2,pixel.y+1);
createPixel("concrete",pixel.x-2,pixel.y+1);
createPixel("wood",pixel.x,pixel.y+1);
pixel.limit = 10 + Math.floor(Math.random() * 5)*2;
createPixel("concrete",pixel.x+1,pixel.y);
createPixel("concrete",pixel.x-1,pixel.y);
createPixel("concrete",pixel.x+2,pixel.y);
createPixel("concrete",pixel.x-2,pixel.y);
createPixel("concrete",pixel.x+1,pixel.y-1);
createPixel("concrete",pixel.x-1,pixel.y-1);
createPixel("concrete",pixel.x+2,pixel.y-1);
createPixel("concrete",pixel.x-2,pixel.y-1);
createPixel("concrete",pixel.x,pixel.y-1);
pixel.foundation = true;
pixel.height = pixel.height+2
}
}
if (pixel.foundation == true && pixel.height < pixel.limit) {
building_1_segment();
}
else if (pixel.foundation == true && pixel.height >= pixel.limit) {
pixel.built = true;
}
if (pixel.built == true) {
changePixel(pixel,"wood");
}
doDefaults(pixel);
},
properties: {
height:0,
limit:0,
foundation:false,
built:false
},
category: "citybuilding",
state: "solid",
density: 1500,
cooldown: defaultCooldown,
seed: true,
maxSize: 1,
excludeRandom: true,
behavior: behaviors.STURDYPOWDER,
};
elements.building_1_tall = {
color: "#d9c243",
tick: function(pixel) {
if (!isEmpty(pixel.x,pixel.y+1)) {
if (isEmpty(pixel.x+1,pixel.y) &&
isEmpty(pixel.x-1,pixel.y) &&
isEmpty(pixel.x+2,pixel.y) &&
isEmpty(pixel.x-2,pixel.y) &&
isEmpty(pixel.x+2,pixel.y-1) &&
isEmpty(pixel.x-2,pixel.y-1) &&
isEmpty(pixel.x+1,pixel.y-1) &&
isEmpty(pixel.x-1,pixel.y-1) &&
isEmpty(pixel.x,pixel.y-1) &&
isEmpty(pixel.x+2,pixel.y-2) &&
isEmpty(pixel.x-2,pixel.y-2) &&
isEmpty(pixel.x+1,pixel.y-2) &&
isEmpty(pixel.x-1,pixel.y-2) &&
isEmpty(pixel.x,pixel.y-2)) {
filldirt2x5();
movePixel(pixel,pixel.x,pixel.y-1);
createPixel("concrete",pixel.x+1,pixel.y+1);
createPixel("concrete",pixel.x-1,pixel.y+1);
createPixel("concrete",pixel.x+2,pixel.y+1);
createPixel("concrete",pixel.x-2,pixel.y+1);
createPixel("wood",pixel.x,pixel.y+1);
pixel.limit = 15 + Math.floor(Math.random() * 10)*2;
createPixel("concrete",pixel.x+1,pixel.y);
createPixel("concrete",pixel.x-1,pixel.y);
createPixel("concrete",pixel.x+2,pixel.y);
createPixel("concrete",pixel.x-2,pixel.y);
createPixel("concrete",pixel.x+1,pixel.y-1);
createPixel("concrete",pixel.x-1,pixel.y-1);
createPixel("concrete",pixel.x+2,pixel.y-1);
createPixel("concrete",pixel.x-2,pixel.y-1);
createPixel("concrete",pixel.x,pixel.y-1);
pixel.foundation = true;
pixel.height = pixel.height+2
}
}
if (pixel.foundation == true && pixel.height < pixel.limit) {
building_1_segment();
}
else if (pixel.foundation == true && pixel.height >= pixel.limit) {
pixel.built = true;
}
if (pixel.built == true) {
changePixel(pixel,"wood");
}
doDefaults(pixel);
},
properties: {
height:0,
limit:0,
foundation:false,
built:false
},
category: "citybuilding",
state: "solid",
density: 1500,
cooldown: defaultCooldown,
seed: true,
maxSize: 1,
excludeRandom: true,
behavior: behaviors.STURDYPOWDER,
};
elements.small_tree_1 = {
color: "#4bd943",
tick: function(pixel) {
if (!isEmpty(pixel.x,pixel.y+1)) {
if (isEmpty(pixel.x+1,pixel.y-1) &&
isEmpty(pixel.x-1,pixel.y-1) &&
isEmpty(pixel.x,pixel.y-1) &&
isEmpty(pixel.x+1,pixel.y-2) &&
isEmpty(pixel.x-1,pixel.y-2) &&
isEmpty(pixel.x,pixel.y-2) &&
isEmpty(pixel.x+1,pixel.y-3) &&
isEmpty(pixel.x-1,pixel.y-3) &&
isEmpty(pixel.x,pixel.y-3)) {
createPixel("wood",pixel.x,pixel.y-1);
createPixel("wood",pixel.x,pixel.y-2);
createPixel("plant",pixel.x,pixel.y-3);
createPixel("plant",pixel.x-1,pixel.y-1);
createPixel("plant",pixel.x-1,pixel.y-2);
createPixel("plant",pixel.x-1,pixel.y-3);
createPixel("plant",pixel.x+1,pixel.y-1);
createPixel("plant",pixel.x+1,pixel.y-2);
createPixel("plant",pixel.x+1,pixel.y-3);
changePixel(pixel,"wood");
}
}
doDefaults(pixel);
},
category: "citybuilding",
state: "solid",
density: 1500,
cooldown: defaultCooldown,
seed: true,
maxSize: 1,
excludeRandom: true,
behavior: behaviors.STURDYPOWDER,
};

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@ -207,8 +207,8 @@ runAfterLoadList.push(() => drawPixels = (function() {
const oldDrawPixels = drawPixels;
return function(forceTick = false) {
if (view >= 5) {
if (maxDistance = -1) maxDistance = Math.sqrt((width / 2) ** 2 + (height / 2) ** 2) * 2;
if (view >= 4) {
if (maxDistance == -1) maxDistance = Math.sqrt((width / 2) ** 2 + (height / 2) ** 2) * 2;
const canvas = document.getElementById("game");
const ctx = canvas.getContext("2d");
@ -276,8 +276,30 @@ runAfterLoadList.push(() => drawPixels = (function() {
if (pixelMap[pixel.x][pixel.y] == undefined) {continue}
if (pixel.con) { pixel = pixel.con };
ctx.fillStyle = getModeColor(pixel.color, view == 18 ? Math.sqrt((width / 2 - pixel.x) ** 2 + (height / 2 - pixel.y) ** 2) : 0);
if (view == 4) {
let colorList = [];
for (var j = 0; j < biCoords.length; j++) {
const x = pixel.x + biCoords[j][0];
const y = pixel.y + biCoords[j][1];
if (isEmpty(x,y,true) || elements[pixelMap[x][y].element].state !== elements[pixel.element].state) {continue}
const color = pixelMap[x][y].color;
const [r, g, b] = color.replace(/[rgb()]/g, "").split(",").map(a => parseInt(a.trim()));
const [r1, g1, b1] = pixel.color.replace(/[rgb()]/g, "").split(",").map(a => parseInt(a.trim()));
if (Math.abs(r - r1) + Math.abs(g - g1) + Math.abs(b - b1) > 75 && pixelMap[x][y].element != pixel.element) continue;
if (color.indexOf("rgb") !== -1) {
colorList.push(color.match(/\d+/g));
}
}
if (colorList.length === 0) {
ctx.fillStyle = pixel.color;
}
else {
ctx.fillStyle = averageRGB(colorList);
}
ctx.fillRect(pixel.x * pixelSize, pixel.y * pixelSize, pixelSize, pixelSize);
}
// 3D VIEW
if (view == 5) {
else if (view == 5) {
const neighborRight = !outOfBounds(pixel.x + 1, pixel.y) && !!pixelMap[pixel.x + 1][pixel.y];
const neighborUp = !outOfBounds(pixel.x, pixel.y - 1) && !!pixelMap[pixel.x][pixel.y - 1];
const neighborUpRight = !outOfBounds(pixel.x + 1, pixel.y - 1) && !!pixelMap[pixel.x + 1][pixel.y - 1];

168
mods/nirmod.js Normal file
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@ -0,0 +1,168 @@
// helper objects for pixel
const cat = {
TOOLS: "tools",
LAND: "land",
LIQUIDS: "liquids",
LIFE: "life",
POWDERS: "powders",
SOLIDS: "solids",
ENERGY: "energy",
WEAPONS: "weapons",
GASES: "gases",
FOOD: "food",
MACHINES: "machines",
SPECIAL: "special",
STATES: "states",
}
const state = {
SOLID: "solid",
LIQUID: "liquid",
GAS: "gas",
}
const bb = {
POWDER_OLD: behaviors.POWDER_OLD,
POWDER: behaviors.POWDER,
AGPOWDER: behaviors.AGPOWDER,
LIQUID_OLD: behaviors.LIQUID_OLD,
LIQUID: behaviors.LIQUID,
SUPERFLUID_OLD: behaviors.SUPERFLUID_OLD,
SUPERFLUID: behaviors.SUPERFLUID,
LIGHTWEIGHT: behaviors.LIGHTWEIGHT,
SLIDE: behaviors.SLIDE,
AGLIQUID: behaviors.AGLIQUID,
WALL: behaviors.WALL,
UL_UR: behaviors.UL_UR,
UL_UR_OPTIMIZED: behaviors.UL_UR_OPTIMIZED,
GAS_OLD: behaviors.GAS_OLD,
GAS: behaviors.GAS,
DGAS: behaviors.DGAS,
SUPPORT: behaviors.SUPPORT,
SUPPORTPOWDER: behaviors.SUPPORTPOWDER,
DELETE: behaviors.DELETE,
FILL: behaviors.FILL,
CLONER: behaviors.CLONER,
STURDYPOWDER: behaviors.STURDYPOWDER,
SELFDELETE: behaviors.SELFDELETE,
FOAM: behaviors.FOAM,
BUBBLE: behaviors.BUBBLE,
STICKY: behaviors.STICKY,
MOLTEN: behaviors.MOLTEN,
RADPOWDER: behaviors.RADPOWDER,
RADMOLTEN: behaviors.RADMOLTEN,
RADLIQUID: behaviors.RADLIQUID,
BOUNCY: behaviors.BOUNCY,
FEEDPIXEL: behaviors.FEEDPIXEL,
KILLPIXEL1: behaviors.KILLPIXEL1,
KILLPIXEL2: behaviors.KILLPIXEL2,
FLY: behaviors.FLY,
CRAWLER: behaviors.CRAWLER,
}
class Type {
constructor(name) {
this.name = name;
this.color = "#ffffff";
this.behavior = behaviors.WALL;
this.category = "land";
this.state = "solid";
this.hidden = false;
this.density = undefined;
this.tempHigh = undefined;
this.stateHigh = undefined;
this.tempLow = undefined;
this.stateLow = undefined;
this.temp = undefined;
this.reactions = undefined;
this.viscosity = undefined;
}
setColor(color) {
if (typeof color == "string" && !color.startsWith("#")) color = "#" + color;
this.color = color;
this.colorObject = hexToRGB(color);
}
Add() {
const {...elem} = this;
elements[this.name] = elem;
}
}
function createPowders() {
const Ni = new Type("nirme");
Ni.setColor("22b14c");
Ni.behavior = bb.POWDER;
Ni.category = cat.POWDERS;
Ni.state = state.SOLID;
Ni.density = 1752;
Ni.reactions = {
"water": { elem1: "dull_nirme", elem2: null },
"salt_water": { elem1: "dull_nirme", elem2: null },
}
Ni.Add();
const DNi = new Type("dull_nirme");
DNi.setColor("5c916c");
DNi.behavior = bb.STURDYPOWDER;
DNi.category = cat.STATES;
DNi.state = state.SOLID;
DNi.density = 1752;
DNi.hidden = true;
DNi.Add();
const Em = new Type("emerald");
Em.setColor(["#00f49f", "#2fe094", "#b3ffd6", "#5fd9c5"]);
Em.behavior = bb.POWDER;
Em.category = cat.POWDERS;
Em.state = state.SOLID;
Em.density = 2750;
Em.Add();
}
function createMetals() {
const Tg = new Type("thingite");
Tg.setColor("4f5263");
Tg.behavior = bb.WALL;
Tg.category = cat.SOLIDS;
Tg.state = state.SOLID;
Tg.density = 9408;
Tg.tempHigh = 700;
Tg.stateHigh = "molten_thingite";
Tg.Add();
const MTg = new Type("molten_thingite");
MTg.setColor("5f9cba");
MTg.behavior = bb.MOLTEN;
MTg.category = cat.STATES;
MTg.state = state.LIQUID;
MTg.density = 9408;
MTg.temp = 700;
MTg.tempLow = 600;
MTg.stateLow = "thingite";
MTg.hidden = true;
MTg.Add();
const Or = new Type("orangium");
Or.setColor("b89256");
Or.behavior = bb.WALL;
Or.category = cat.SOLIDS;
Or.state = state.SOLID;
Or.density = 12403;
Or.tempHigh = 1600;
Or.stateHigh = "molten_orangium";
Or.Add();
const MOr = new Type("molten_orangium");
MOr.setColor("cca833");
MOr.behavior = bb.MOLTEN;
MOr.category = cat.STATES;
MOr.state = state.LIQUID;
MOr.density = 12403;
MOr.temp = 1600;
MOr.tempLow = 1500;
MOr.stateLow = "orangium";
MOr.hidden = true;
MOr.Add();
}
createPowders();
createMetals();

View File

@ -1,9 +1,10 @@
//This mod was made by Adora the transfem, https://discord.com/users/778753696804765696 on discord and https://www.tiktok.com/@alextheagenenby?_t=8hoCVI3NRhu&_r=1 on tiktok.
let fruits = ["plum", "peach", "pear", "orange", "apple", "cherry", "mango"];
//This mod was made by Adora the transfem, https://discord.com/users/778753696804765696 on discord and https://www.tiktok.com/@alextheagenenby?_t=8hoCVI3NRhu&_r=1 on tiktok. Current version: plans.js v1.1.0
let fruits = ["plum", "peach", "pear", "orange", "apple", "cherry", "mango", "pineapple", "sugarcane"];
let vineExclude = ["tomato", "grape", "fruit_vine", "kiwi"];
let vines = ['tomato', 'grape', 'kiwi'];
let vines = ['tomato', 'grape', 'kiwi', 'watermelon', 'strawberry', 'cucumber'];
let bushes = ["blackberry", "blueberry", "raspberry"];
let allFruits = fruits.concat(vines, bushes)
let rosaceae = ["plum", "peach", "pear", "apple", "cherry", "blackberry", "raspberry", "strawberry"]
function interpolateRgb(rgb1, rgb2, ratio) {
const interpolatedRgb = {
r: Math.round(rgb1.r + (rgb2.r - rgb1.r) * ratio),
@ -89,7 +90,7 @@ elements.fruit_leaves = {
let y = pixel.y+adjacentCoords[i][1];
if(isEmpty(x, y) || outOfBounds(x, y)) { continue; }
let pixel2 = pixelMap[x][y];
if(pixel2.element == "fruit_branch" || pixel2.element == "fruit_leaves" || pixel2.element == "wood" || (elements[pixel2.element].properties && elements[pixel2.element].properties.type == "fruit")){
if(pixel2.element == "fruit_branch" || pixel2.element == "fruit_leaves" || pixel2.element == "wood" || (elements[pixel2.element].properties && elements[pixel2.element].properties.type == "fruit") && pixel2.fruit != "pineapple"){
if(pixel.fruit && !pixel2.fruit){
pixel2.fruit = pixel.fruit;
} else if (!pixel.fruit && pixel2.fruit){
@ -110,6 +111,24 @@ elements.fruit_leaves = {
}
}
}
if(pixel.fruit == "pineapple" && isEmpty(pixel.x, pixel.y-1) && !outOfBounds(pixel.x, pixel.y-1) && pixel.age < 300){
pixel.blooming = false;
pixel.color = elements.plant.color;
createPixel("unripe_fruit", pixel.x, pixel.y-1);
if(isEmpty(pixel.x, pixel.y-2)){
createPixel("unripe_fruit", pixel.x, pixel.y-2);
}
if(isEmpty(pixel.x, pixel.y-3)){
createPixel("fruit_leaves", pixel.x, pixel.y-3);
}
if(isEmpty(pixel.x-1, pixel.y-4)){
createPixel("fruit_leaves", pixel.x-1, pixel.y-4);
}
if(isEmpty(pixel.x+1, pixel.y-4)){
createPixel("fruit_leaves", pixel.x+1, pixel.y-4);
}
}
pixel.age++;
}
}
@ -1066,6 +1085,8 @@ elements.mango_seed = {
elements.seed_maker = {
category: "machines",
behavior: behaviors.WALL,
noMix: true,
movable: false,
tick: function(pixel){
for(var i = 0; i < adjacentCoords.length; i++){
let x = pixel.x + adjacentCoords[i][0];
@ -1074,8 +1095,478 @@ elements.seed_maker = {
let pixel2 = pixelMap[x][y];
if(allFruits.includes(pixel2.element)){
changePixel(pixel2, `${pixel2.element}_seed`)
} else if (pixel2.element == "cocoa_pod"){
changePixel(pixel2, "cocoa_bean");
}
}
}
}
}
function xyInRange(x, y, range){
let i = 0;
while (i < range.length) {
if (x === range[i][0] && y === range[i][1]) {
i++;
return true;
} else {
i++;
}
}
return false;
}
elements.watermelon = {
behavior: behaviors.WALL,
color: "#007706",
category: "food",
breakInto: "juice",
breakIntoColor: "#C1674C",
isFood: true,
properties: {
type: "fruit",
age: 0,
},
tick: function(pixel){
if(pixel.grow && pixel.age > 400){
pixel.grow = false;
}
if(pixel.grow && pixel.range){
for(var i = 0; i < adjacentCoords.length; i++){
let x = pixel.x + adjacentCoords[i][0];
let y = pixel.y + adjacentCoords[i][1];
if(isEmpty(x,y) && xyInRange(x,y,pixel.range) && !outOfBounds(x,y)){
if(Math.floor(Math.random() * 300) == 1){
createPixel("watermelon", x, y);
}
}
}
for(var i = 0; i < adjacentCoords.length; i++){
let x = pixel.x + adjacentCoords[i][0];
let y = pixel.y + adjacentCoords[i][1];
if(!isEmpty(x,y) && !outOfBounds(x,y)){
let pixel2 = pixelMap[x][y];
if(["wood","low_fruit_vine","watermelon"].includes(pixel.element)){
if(!pixel2.range || !pixel2.grow){
if(pixel.range && !pixel2.range){
pixel2.range = pixel.range;
}
if(pixel.grow && !pixel2.grow){
pixel2.grow = pixel.grow;
}
}
if(pixel2.range || pixel2.grow){
if(!pixel.range && pixel2.range){
pixel.range = pixel2.range;
}
if(!pixel.grow && pixel2.grow){
pixel.grow = pixel2.grow;
}
}
}
}
}
}
pixel.age++;
}
}
let sizes = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 7, 7, 7, 9]
elements.low_fruit_vine = {
color: elements.fruit_vine.color,
behavior: behaviors.WALL,
tick: function(pixel){
if(pixel.fruiting && pixel.fruit == "watermelon"){
pixel.fruiting = false;
let size = pixel.size;
let range = mouseRange(pixel.x, pixel.y + Math.floor(size / 2 + 1), size)
if(isEmpty(pixel.x, pixel.y + 1) && !outOfBounds(pixel.x, pixel.y + 1)){
createPixel("watermelon", pixel.x, pixel.y + 1);
let pixel2 = pixelMap[pixel.x][pixel.y + 1];
pixel2.range = range;
pixel2.grow = true;
}
} else {
if(isEmpty(pixel.x, pixel.y - 1) && !outOfBounds(pixel.x, pixel.y - 1) && Math.floor(Math.random() * 300) == 1 && pixel.fruit && ![undefined, "watermelon"].includes(pixel.fruit)){
createPixel(pixel.fruit, pixel.x, pixel.y - 1);
}
}
if(Math.floor(Math.random() * 100) == 1 && !["watermelon", undefined].includes(pixel.fruit)){
eval((Math.floor(Math.random() * 2) == 1) ? `
if(isEmpty(pixel.x + 1, pixel.y)){
createPixel("low_fruit_vine", pixel.x + 1, pixel.y);
pixelMap[pixel.x + 1][pixel.y].fruit = pixel.fruit;
}`
: `
if(isEmpty(pixel.x - 1, pixel.y)){
createPixel("low_fruit_vine", pixel.x - 1, pixel.y);
pixelMap[pixel.x - 1][pixel.y].fruit = pixel.fruit;
}`
)
}
}
}
let sizeObj = {
size3: [
[0,1],
[0,2],
[1,3],
[2,3]
],
size5:[
[0,1],
[0,2],
[0,3],
[0,4],
[1,5],
[2,5],
[3,5],
],
size7: [
[0,1],
[0,2],
[0,3],
[0,4],
[0,5],
[0,6],
[1,7],
[2,7],
[3,7],
[4,7],
],
size9: [
[0,1],
[0,2],
[0,3],
[0,4],
[0,5],
[0,6],
[0,7],
[0,8],
[1,9],
[2,9],
[3,9],
[4,9],
[5,9],
]
}
elements.watermelon_seed = {
color: "#231A00",
category: "life",
behavior: behaviors.STURDYPOWDER,
tick: function(pixel){
if(pixel.start == pixelTicks - 10){
pixel.size = sizes[Math.floor(Math.random() * sizes.length)];
pixel.direction = Math.floor(Math.random() * 2)
pixel.grow = true;
}
if(pixel.grow && !isEmpty(pixel.x,pixel.y+1) && !outOfBounds(pixel.x,pixel.y+1) && pixelMap[pixel.x][pixel.y + 1].element == "dirt" && pixel.age > 100){
pixel.fruit = "watermelon";
let sizeList = sizeObj[`size${pixel.size}`];
for(var i = 0; i < sizeList.length; i++){
let x = (pixel.direction == 1) ? pixel.x - sizeList[i][0] : pixel.x + sizeList[i][0];
let y = pixel.y - sizeList[i][1];
if(isEmpty(x, y) && !outOfBounds(x, y)){
createPixel("low_fruit_vine", x, y);
if(i == sizeList.length - 1){
pixelMap[x][y].fruiting = true;
pixelMap[x][y].size = pixel.size;
pixelMap[x][y].fruit = "watermelon";
changePixel(pixel,"low_fruit_vine");
}
}
}
}
pixel.age++;
},
properties: {
age: 0,
},
}
elements.strawberry = {
behavior: behaviors.POWDER,
color: "#e5080a",
category: "food",
breakInto: "juice",
breakIntoColor: "#f9c0af",
isFood: true,
properties: {
type: "fruit",
age: 0,
},
}
elements.strawberry_seed = {
color: "#ffa371",
behavior: behaviors.STURDYPOWDER,
category: "life",
properties: {
age: 0,
},
tick: function(pixel){
if(pixel.age > 40){
changePixel(pixel, "low_fruit_vine");
pixel.fruit = "strawberry";
}
pixel.age += 1;
}
}
elements.cucumber = {
behavior: behaviors.POWDER,
color: "#285a1b",
category: "food",
breakInto: "juice",
breakIntoColor: "#80b450",
isFood: true,
properties: {
type: "fruit",
age: 0,
},
}
let ages = {
pineapple: 140,
}
elements.cucumber_seed = {
color: "#e9f5b5",
behavior: behaviors.STURDYPOWDER,
category: "life",
properties: {
age: 0,
},
tick: function(pixel){
if(pixel.age > 40){
changePixel(pixel, "low_fruit_vine");
pixel.fruit = "cucumber";
}
pixel.age += 1;
}
}
elements.unripe_fruit = {
color: "#9eba32",
behavior: behaviors.WALL,
category: "life",
properties: {
age: 0,
fruit: "pineapple",
},
tick: function(pixel){
if(pixel.age >= ages[pixel.fruit] && Math.floor(Math.random() * 100) == 1){
changePixel(pixel, pixel.fruit);
}
pixel.age++;
},
breakInto: ["poison", "juice", "cyanide"],
breakIntoColor: "#9eba32",
}
elements.pineapple = {
behavior: [["XX", "ST:fruit_leaves", "XX"],["ST:fruit_leaves", "XX", "ST:fruit_leaves"],["M2", "ST:fruit_leaves AND M1", "M2"]],
color: ["#ffcc56", "#e69f05", "#ffc061", "#fad32b"],
category: "food",
breakInto: "juice",
breakIntoColor: "#ffd905",
isFood: true,
properties: {
type: "fruit",
age: 0,
},
}
elements.pineapple_seed = {
color: "#7b2700",
behavior: behaviors.STURDYPOWDER,
category: "life",
properties: {
age: 0,
},
tick: function(pixel){
if(pixel.age > 40){
changePixel(pixel, "fruit_leaves");
pixel.fruit = "pineapple";
}
pixel.age += 1;
}
}
elements.cocoa_pod = {
behavior: [["XX", "ST:fruit_leaves AND ST:fruit_branch", "XX"],["ST:fruit_leaves AND ST:fruit_branch", "XX", "ST:fruit_leaves AND ST:fruit_branch"],["M2", "ST:fruit_leaves AND ST:fruit_branch AND M1", "M2"]],
color: "#9e5648",
category: "food",
breakInto: ["cocoa_butter", "cocoa_bean"],
isFood: true,
properties: {
fruit: "cocoa_pod",
type: "fruit",
}
}
elements.cocoa_bean = {
behavior: behaviors.POWDER,
color: "#ebaf7b",
category: "food",
isFood: true,
properties: {
fruit: "cocoa_pod",
type: "fruit",
age: 0,
},
tempHigh: 122,
stateHigh: "roasted_cocoa_bean",
tick: function(pixel) {
if (isEmpty(pixel.x,pixel.y+1)) {
movePixel(pixel,pixel.x,pixel.y+1);
}
else {
if (Math.random() < 0.02 && pixel.age > 650 && pixel.temp < 120) {
if (!outOfBounds(pixel.x,pixel.y+1)) {
var dirtPixel = pixelMap[pixel.x][pixel.y+1];
if (dirtPixel.element === "dirt" || dirtPixel.element === "mud" || dirtPixel.element === "sand" || dirtPixel.element === "wet_sand" || dirtPixel.element === "clay_soil" || dirtPixel.element === "mycelium") {
changePixel(dirtPixel,"root");
}
}
if (isEmpty(pixel.x,pixel.y-1)) {
movePixel(pixel,pixel.x,pixel.y-1);
createPixel(Math.random() > 0.5 ? "wood" : "fruit_branch",pixel.x,pixel.y+1);
if (pixelMap[pixel.x][pixel.y+1].element == "fruit_branch" || pixelMap[pixel.x][pixel.y+1].element == "fruit_leaves"){
pixelMap[pixel.x][pixel.y+1].fruit = "cocoa_pod";
}
}
}
else if (pixel.age > 1650) {
changePixel(pixel,"wood");
}
pixel.age++;
}
doDefaults(pixel);
},
}
elements.cocoa_butter = {
behavior: behaviors.STURDYPOWDER,
color: "#ddc996",
category: "food",
isFood: true,
tempHigh: 30,
stateHigh: "melted_cocoa_butter",
}
elements.melted_cocoa_butter = {
behavior: behaviors.LIQUID,
color: "#c78b06",
category: "states",
isFood: true,
viscosity: 2000,
tempLow: 30,
stateLow: "cocoa_butter",
temp: 30,
reactions: {
sugar: { elem1: "melted_white_chocolate", elem2: "melted_white_chocolate" }
}
}
elements.roasted_cocoa_bean = {
behavior: behaviors.POWDER,
color: "#6b3b24",
category: "food",
isFood: true,
breakInto: "cocoa_powder",
}
elements.cocoa_powder = {
behavior: behaviors.POWDER,
color: "#451f16",
category: "food",
isFood: true,
reactions: {
melted_cocoa_butter: { elem1: "chocolate", elem2: "chocolate" }
}
}
elements.extractor = {
category: "machines",
noMix: true,
movable: false,
behavior: behaviors.WALL,
tick: function(pixel){
for(var i = 0; i < adjacentCoords.length; i++){
let x = pixel.x + adjacentCoords[i][0];
let y = pixel.y + adjacentCoords[i][1]
if(!isEmpty(x,y) && !outOfBounds(x,y)){
let pixel2 = pixelMap[x][y];
if (pixel2.element == "cocoa_pod"){
changePixel(pixel2, "cocoa_butter");
} else if (pixel2.element == "sugarcane"){
changePixel(pixel2, "sugar");
}
}
}
}
}
elements.white_chocolate = {
"color": "#f4e6cb",
"behavior": [
[
"XX",
"XX",
"XX"
],
[
"XX",
"XX",
"XX"
],
[
"XX",
"M1",
"XX"
]
],
"tempHigh": 31,
"stateHigh": "melted_white_chocolate",
"category": "food",
"state": "solid",
"density": 1325,
"isFood": true,
"movable": true
}
elements.melted_white_chocolate = {
behavior: behaviors.LIQUID,
"color": "#f2d184",
"tempLow": 0,
"stateLow": "white_chocolate",
"tempHigh": 99,
"stateHigh": [
"steam",
"sugar"
],
"category": "states",
"viscosity": 40,
"state": "liquid",
"density": 1325,
"hidden": true,
"stain": 0.05,
"isFood": true,
"movable": true
}
elements.sugarcane_seed = {
color: "#c4ae7d",
behavior: behaviors.STURDYPOWDER,
category: "life",
properties: {
age: 0,
},
tick: function(pixel){
if(isEmpty(pixel.x, pixel.y-1) && !outOfBounds(pixel.x, pixel.y-1) && Math.floor(Math.random() * 100) == 1 && pixel.age > 40){
movePixel(pixel,pixel.x,pixel.y-1);
createPixel("sugarcane",pixel.x,pixel.y+1);
} else if (!isEmpty(pixel.x, pixel.y-1) && !outOfBounds(pixel.x, pixel.y-1) && pixelMap[pixel.x][pixel.y-1].element == "sugarcane_seed"){
deletePixel(pixel.x, pixel.y-1);
}
if(!pixel.age){
pixel.age = 1;
} else {
pixel.age++;
}
if(pixel.age == 550){
changePixel(pixel, "sugarcane")
}
}
}
elements.sugarcane = {
color: "#76881c",
breakInto: ["sugar_water", "dead_plant", "dead_plant", "dead_plant"],
isFood: true,
behavior: behaviors.WALL,
category: "food",
}