Merge branch 'R74nCom:main' into main
This commit is contained in:
commit
7e15140d96
28
lang/fr.json
28
lang/fr.json
|
|
@ -10,10 +10,10 @@
|
|||
"weapons":"Armes",
|
||||
"gases":"Des gaz",
|
||||
"food":"Nourriture",
|
||||
"machines":"Usiner",
|
||||
"machines":"Machines",
|
||||
"special":"Spécial",
|
||||
"other":"Autre",
|
||||
"heat":"Chaleur",
|
||||
"heat":"Réchauffer",
|
||||
"cool":"Refroidir",
|
||||
"erase":"Effacer",
|
||||
"drag":"Traîner",
|
||||
|
|
@ -21,7 +21,7 @@
|
|||
"mix":"Mélanger",
|
||||
"lookup":"Chercher",
|
||||
"shock":"Choc",
|
||||
"paint":"Peinture",
|
||||
"paint":"Peindre",
|
||||
"sand":"Sable",
|
||||
"water":"Eau",
|
||||
"salt_water":"Eau salée",
|
||||
|
|
@ -32,14 +32,14 @@
|
|||
"dirt":"Saleté",
|
||||
"mud":"Boue",
|
||||
"wet_sand":"Sable mouillé",
|
||||
"rock":"Rocher",
|
||||
"rock":"Roche",
|
||||
"rock_wall":"Mur en pierre",
|
||||
"mudstone":"Argile",
|
||||
"packed_sand":"Sable compacté",
|
||||
"plant":"Usine",
|
||||
"plant":"Plante",
|
||||
"dead_plant":"Plante morte",
|
||||
"frozen_plant":"Plante gelée",
|
||||
"grass":"Gazon",
|
||||
"grass":"Herbe",
|
||||
"algae":"Algues",
|
||||
"concrete":"Béton",
|
||||
"wall":"Mur",
|
||||
|
|
@ -68,13 +68,13 @@
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|||
"molten_salt":"Sel dissous",
|
||||
"sugar":"Sucre",
|
||||
"flour":"Farine",
|
||||
"wire":"Fil",
|
||||
"wire":"Cable",
|
||||
"battery":"Batterie",
|
||||
"cloner":"Cloneur",
|
||||
"sensor":"Capteur",
|
||||
"heater":"Chauffage",
|
||||
"cooler":"glacière",
|
||||
"random":"aléatoire",
|
||||
"cooler":"Glacière",
|
||||
"random":"Aléatoire",
|
||||
"image":"Image",
|
||||
"unpaint":"Dépeindre",
|
||||
"uncharge":"Décharger",
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||||
|
|
@ -83,7 +83,7 @@
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|||
"filler":"Remplisseur",
|
||||
"lattice":"Treillis",
|
||||
"gravel":"Gravier",
|
||||
"slime":"Vase",
|
||||
"slime":"Slime",
|
||||
"cement":"Ciment",
|
||||
"dust":"Poussière",
|
||||
"void":"Vide",
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||||
|
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@ -102,12 +102,12 @@
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|||
"hive":"Ruche",
|
||||
"bee":"Abeille",
|
||||
"stink_bug":"Punaise",
|
||||
"dead_bug":"Bug mort",
|
||||
"dead_bug":"Insecte mort",
|
||||
"human":"Humain",
|
||||
"body":"Corps",
|
||||
"head":"Tête",
|
||||
"bird":"Oiseau",
|
||||
"rat":"Manger",
|
||||
"rat":"Rat",
|
||||
"frog":"Grenouille",
|
||||
"frozen_frog":"Grenouille congelée",
|
||||
"tadpole":"Têtard",
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||||
|
|
@ -119,7 +119,7 @@
|
|||
"superheater":"Surchauffeur",
|
||||
"freezer":"Congélateur",
|
||||
"pipe":"Tuyau",
|
||||
"pipe_wall":"Mur_tuyau",
|
||||
"pipe_wall":"Mur tuyau",
|
||||
"ewall":"Mur électronique",
|
||||
"torch":"Torche",
|
||||
"spout":"Pec",
|
||||
|
|
@ -129,7 +129,7 @@
|
|||
"balloon":"Ballon",
|
||||
"antipowder":"Antipoudre",
|
||||
"antimolten":"Antifondu",
|
||||
"antifire":"Anti-incendie",
|
||||
"antifire":"Anti-feu",
|
||||
"antifluid":"Antifluide",
|
||||
"antigas":"Antigaz",
|
||||
"vertical":"Verticale",
|
||||
|
|
|
|||
|
|
@ -249,6 +249,7 @@
|
|||
<tr><td>all_around_fillers.js</td><td>Adds directional Filler variants</td><td>idk73248</td></tr>
|
||||
<tr><td>allliquids.js</td><td>Made all elements liquids</td><td>Adora</td></tr>
|
||||
<tr><td>amogus.js</td><td>Adds a small amogus structure</td><td>Alice</td></tr>
|
||||
<tr><td>citybuilding.js</td><td>Adds seeds that create miniature buildings and other city-related items</td><td>SquareScreamYT</td></tr>
|
||||
<tr><td>collab_mod.js</td><td>Created by multiple people, adds random things</td><td>mrapple, ilikepizza, stefanblox</td></tr>
|
||||
<tr><td>elem3.js</td><td>Adds all elements and combinations from Elemental 3 [Very Large]</td><td>Sophie</td></tr>
|
||||
<tr><td>funny elements 2022-11-15.js</td><td>Adds a few curated randomly-generated elements</td><td>Alice</td></tr>
|
||||
|
|
|
|||
|
|
@ -0,0 +1,216 @@
|
|||
function building_1_segment() {
|
||||
if (pixel.foundation = true && pixel.height < pixel.limit) {
|
||||
if (isEmpty(pixel.x+1,pixel.y-pixel.height) &&
|
||||
isEmpty(pixel.x-1,pixel.y-pixel.height) &&
|
||||
isEmpty(pixel.x+2,pixel.y-pixel.height) &&
|
||||
isEmpty(pixel.x-2,pixel.y-pixel.height) &&
|
||||
isEmpty(pixel.x+2,pixel.y-1-pixel.height) &&
|
||||
isEmpty(pixel.x-2,pixel.y-1-pixel.height) &&
|
||||
isEmpty(pixel.x+1,pixel.y-1-pixel.height) &&
|
||||
isEmpty(pixel.x-1,pixel.y-1-pixel.height) &&
|
||||
isEmpty(pixel.x,pixel.y-1-pixel.height) &&
|
||||
isEmpty(pixel.x,pixel.y-pixel.height)) {
|
||||
createPixel("glass",pixel.x+1,pixel.y-pixel.height);
|
||||
createPixel("glass",pixel.x-1,pixel.y-pixel.height);
|
||||
createPixel("concrete",pixel.x+2,pixel.y-pixel.height);
|
||||
createPixel("concrete",pixel.x-2,pixel.y-pixel.height);
|
||||
createPixel("concrete",pixel.x+1,pixel.y-1-pixel.height);
|
||||
createPixel("concrete",pixel.x-1,pixel.y-1-pixel.height);
|
||||
createPixel("concrete",pixel.x+2,pixel.y-1-pixel.height);
|
||||
createPixel("concrete",pixel.x-2,pixel.y-1-pixel.height);
|
||||
createPixel("concrete",pixel.x,pixel.y-1-pixel.height);
|
||||
createPixel("concrete",pixel.x,pixel.y-pixel.height);
|
||||
pixel.height = pixel.height+2
|
||||
}
|
||||
}
|
||||
}
|
||||
function filldirt2x5() {
|
||||
var dirtPixelElem = pixelMap[pixel.x][pixel.y+1];
|
||||
if (!isEmpty(pixel.x,pixel.y+1) && !outOfBounds(pixel.x,pixel.y+1)) {
|
||||
dirtPixelElem = pixelMap[pixel.x][pixel.y+1].element
|
||||
}
|
||||
if (isEmpty(pixel.x+1,pixel.y+1)) {
|
||||
createPixel(dirtPixelElem,pixel.x+1,pixel.y+1);
|
||||
}
|
||||
if (isEmpty(pixel.x-1,pixel.y+1)) {
|
||||
createPixel(dirtPixelElem,pixel.x-1,pixel.y+1);
|
||||
}
|
||||
if (isEmpty(pixel.x+2,pixel.y+1)) {
|
||||
createPixel(dirtPixelElem,pixel.x+2,pixel.y+1);
|
||||
}
|
||||
if (isEmpty(pixel.x-2,pixel.y+1)) {
|
||||
createPixel(dirtPixelElem,pixel.x-2,pixel.y+1);
|
||||
}
|
||||
if (isEmpty(pixel.x+2,pixel.y+2)) {
|
||||
createPixel(dirtPixelElem,pixel.x+2,pixel.y+2);
|
||||
}
|
||||
if (isEmpty(pixel.x-2,pixel.y+2)) {
|
||||
createPixel(dirtPixelElem,pixel.x-2,pixel.y+2);
|
||||
}
|
||||
}
|
||||
elements.building_1 = {
|
||||
color: "#a78d38",
|
||||
tick: function(pixel) {
|
||||
if (!isEmpty(pixel.x,pixel.y+1)) {
|
||||
if (isEmpty(pixel.x+1,pixel.y) &&
|
||||
isEmpty(pixel.x-1,pixel.y) &&
|
||||
isEmpty(pixel.x+2,pixel.y) &&
|
||||
isEmpty(pixel.x-2,pixel.y) &&
|
||||
isEmpty(pixel.x+2,pixel.y-1) &&
|
||||
isEmpty(pixel.x-2,pixel.y-1) &&
|
||||
isEmpty(pixel.x+1,pixel.y-1) &&
|
||||
isEmpty(pixel.x-1,pixel.y-1) &&
|
||||
isEmpty(pixel.x,pixel.y-1) &&
|
||||
isEmpty(pixel.x+2,pixel.y-2) &&
|
||||
isEmpty(pixel.x-2,pixel.y-2) &&
|
||||
isEmpty(pixel.x+1,pixel.y-2) &&
|
||||
isEmpty(pixel.x-1,pixel.y-2) &&
|
||||
isEmpty(pixel.x,pixel.y-2)) {
|
||||
filldirt2x5();
|
||||
movePixel(pixel,pixel.x,pixel.y-1);
|
||||
createPixel("concrete",pixel.x+1,pixel.y+1);
|
||||
createPixel("concrete",pixel.x-1,pixel.y+1);
|
||||
createPixel("concrete",pixel.x+2,pixel.y+1);
|
||||
createPixel("concrete",pixel.x-2,pixel.y+1);
|
||||
createPixel("wood",pixel.x,pixel.y+1);
|
||||
pixel.limit = 10 + Math.floor(Math.random() * 5)*2;
|
||||
createPixel("concrete",pixel.x+1,pixel.y);
|
||||
createPixel("concrete",pixel.x-1,pixel.y);
|
||||
createPixel("concrete",pixel.x+2,pixel.y);
|
||||
createPixel("concrete",pixel.x-2,pixel.y);
|
||||
createPixel("concrete",pixel.x+1,pixel.y-1);
|
||||
createPixel("concrete",pixel.x-1,pixel.y-1);
|
||||
createPixel("concrete",pixel.x+2,pixel.y-1);
|
||||
createPixel("concrete",pixel.x-2,pixel.y-1);
|
||||
createPixel("concrete",pixel.x,pixel.y-1);
|
||||
pixel.foundation = true;
|
||||
pixel.height = pixel.height+2
|
||||
}
|
||||
}
|
||||
if (pixel.foundation == true && pixel.height < pixel.limit) {
|
||||
building_1_segment();
|
||||
}
|
||||
else if (pixel.foundation == true && pixel.height >= pixel.limit) {
|
||||
pixel.built = true;
|
||||
}
|
||||
if (pixel.built == true) {
|
||||
changePixel(pixel,"wood");
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
properties: {
|
||||
height:0,
|
||||
limit:0,
|
||||
foundation:false,
|
||||
built:false
|
||||
},
|
||||
category: "citybuilding",
|
||||
state: "solid",
|
||||
density: 1500,
|
||||
cooldown: defaultCooldown,
|
||||
seed: true,
|
||||
maxSize: 1,
|
||||
excludeRandom: true,
|
||||
behavior: behaviors.STURDYPOWDER,
|
||||
};
|
||||
elements.building_1_tall = {
|
||||
color: "#d9c243",
|
||||
tick: function(pixel) {
|
||||
if (!isEmpty(pixel.x,pixel.y+1)) {
|
||||
if (isEmpty(pixel.x+1,pixel.y) &&
|
||||
isEmpty(pixel.x-1,pixel.y) &&
|
||||
isEmpty(pixel.x+2,pixel.y) &&
|
||||
isEmpty(pixel.x-2,pixel.y) &&
|
||||
isEmpty(pixel.x+2,pixel.y-1) &&
|
||||
isEmpty(pixel.x-2,pixel.y-1) &&
|
||||
isEmpty(pixel.x+1,pixel.y-1) &&
|
||||
isEmpty(pixel.x-1,pixel.y-1) &&
|
||||
isEmpty(pixel.x,pixel.y-1) &&
|
||||
isEmpty(pixel.x+2,pixel.y-2) &&
|
||||
isEmpty(pixel.x-2,pixel.y-2) &&
|
||||
isEmpty(pixel.x+1,pixel.y-2) &&
|
||||
isEmpty(pixel.x-1,pixel.y-2) &&
|
||||
isEmpty(pixel.x,pixel.y-2)) {
|
||||
filldirt2x5();
|
||||
movePixel(pixel,pixel.x,pixel.y-1);
|
||||
createPixel("concrete",pixel.x+1,pixel.y+1);
|
||||
createPixel("concrete",pixel.x-1,pixel.y+1);
|
||||
createPixel("concrete",pixel.x+2,pixel.y+1);
|
||||
createPixel("concrete",pixel.x-2,pixel.y+1);
|
||||
createPixel("wood",pixel.x,pixel.y+1);
|
||||
pixel.limit = 15 + Math.floor(Math.random() * 10)*2;
|
||||
createPixel("concrete",pixel.x+1,pixel.y);
|
||||
createPixel("concrete",pixel.x-1,pixel.y);
|
||||
createPixel("concrete",pixel.x+2,pixel.y);
|
||||
createPixel("concrete",pixel.x-2,pixel.y);
|
||||
createPixel("concrete",pixel.x+1,pixel.y-1);
|
||||
createPixel("concrete",pixel.x-1,pixel.y-1);
|
||||
createPixel("concrete",pixel.x+2,pixel.y-1);
|
||||
createPixel("concrete",pixel.x-2,pixel.y-1);
|
||||
createPixel("concrete",pixel.x,pixel.y-1);
|
||||
pixel.foundation = true;
|
||||
pixel.height = pixel.height+2
|
||||
}
|
||||
}
|
||||
if (pixel.foundation == true && pixel.height < pixel.limit) {
|
||||
building_1_segment();
|
||||
}
|
||||
else if (pixel.foundation == true && pixel.height >= pixel.limit) {
|
||||
pixel.built = true;
|
||||
}
|
||||
if (pixel.built == true) {
|
||||
changePixel(pixel,"wood");
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
properties: {
|
||||
height:0,
|
||||
limit:0,
|
||||
foundation:false,
|
||||
built:false
|
||||
},
|
||||
category: "citybuilding",
|
||||
state: "solid",
|
||||
density: 1500,
|
||||
cooldown: defaultCooldown,
|
||||
seed: true,
|
||||
maxSize: 1,
|
||||
excludeRandom: true,
|
||||
behavior: behaviors.STURDYPOWDER,
|
||||
};
|
||||
elements.small_tree_1 = {
|
||||
color: "#4bd943",
|
||||
tick: function(pixel) {
|
||||
if (!isEmpty(pixel.x,pixel.y+1)) {
|
||||
if (isEmpty(pixel.x+1,pixel.y-1) &&
|
||||
isEmpty(pixel.x-1,pixel.y-1) &&
|
||||
isEmpty(pixel.x,pixel.y-1) &&
|
||||
isEmpty(pixel.x+1,pixel.y-2) &&
|
||||
isEmpty(pixel.x-1,pixel.y-2) &&
|
||||
isEmpty(pixel.x,pixel.y-2) &&
|
||||
isEmpty(pixel.x+1,pixel.y-3) &&
|
||||
isEmpty(pixel.x-1,pixel.y-3) &&
|
||||
isEmpty(pixel.x,pixel.y-3)) {
|
||||
createPixel("wood",pixel.x,pixel.y-1);
|
||||
createPixel("wood",pixel.x,pixel.y-2);
|
||||
createPixel("plant",pixel.x,pixel.y-3);
|
||||
createPixel("plant",pixel.x-1,pixel.y-1);
|
||||
createPixel("plant",pixel.x-1,pixel.y-2);
|
||||
createPixel("plant",pixel.x-1,pixel.y-3);
|
||||
createPixel("plant",pixel.x+1,pixel.y-1);
|
||||
createPixel("plant",pixel.x+1,pixel.y-2);
|
||||
createPixel("plant",pixel.x+1,pixel.y-3);
|
||||
changePixel(pixel,"wood");
|
||||
}
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
category: "citybuilding",
|
||||
state: "solid",
|
||||
density: 1500,
|
||||
cooldown: defaultCooldown,
|
||||
seed: true,
|
||||
maxSize: 1,
|
||||
excludeRandom: true,
|
||||
behavior: behaviors.STURDYPOWDER,
|
||||
};
|
||||
|
|
@ -207,8 +207,8 @@ runAfterLoadList.push(() => drawPixels = (function() {
|
|||
const oldDrawPixels = drawPixels;
|
||||
|
||||
return function(forceTick = false) {
|
||||
if (view >= 5) {
|
||||
if (maxDistance = -1) maxDistance = Math.sqrt((width / 2) ** 2 + (height / 2) ** 2) * 2;
|
||||
if (view >= 4) {
|
||||
if (maxDistance == -1) maxDistance = Math.sqrt((width / 2) ** 2 + (height / 2) ** 2) * 2;
|
||||
|
||||
const canvas = document.getElementById("game");
|
||||
const ctx = canvas.getContext("2d");
|
||||
|
|
@ -276,8 +276,30 @@ runAfterLoadList.push(() => drawPixels = (function() {
|
|||
if (pixelMap[pixel.x][pixel.y] == undefined) {continue}
|
||||
if (pixel.con) { pixel = pixel.con };
|
||||
ctx.fillStyle = getModeColor(pixel.color, view == 18 ? Math.sqrt((width / 2 - pixel.x) ** 2 + (height / 2 - pixel.y) ** 2) : 0);
|
||||
if (view == 4) {
|
||||
let colorList = [];
|
||||
for (var j = 0; j < biCoords.length; j++) {
|
||||
const x = pixel.x + biCoords[j][0];
|
||||
const y = pixel.y + biCoords[j][1];
|
||||
if (isEmpty(x,y,true) || elements[pixelMap[x][y].element].state !== elements[pixel.element].state) {continue}
|
||||
const color = pixelMap[x][y].color;
|
||||
const [r, g, b] = color.replace(/[rgb()]/g, "").split(",").map(a => parseInt(a.trim()));
|
||||
const [r1, g1, b1] = pixel.color.replace(/[rgb()]/g, "").split(",").map(a => parseInt(a.trim()));
|
||||
if (Math.abs(r - r1) + Math.abs(g - g1) + Math.abs(b - b1) > 75 && pixelMap[x][y].element != pixel.element) continue;
|
||||
if (color.indexOf("rgb") !== -1) {
|
||||
colorList.push(color.match(/\d+/g));
|
||||
}
|
||||
}
|
||||
if (colorList.length === 0) {
|
||||
ctx.fillStyle = pixel.color;
|
||||
}
|
||||
else {
|
||||
ctx.fillStyle = averageRGB(colorList);
|
||||
}
|
||||
ctx.fillRect(pixel.x * pixelSize, pixel.y * pixelSize, pixelSize, pixelSize);
|
||||
}
|
||||
// 3D VIEW
|
||||
if (view == 5) {
|
||||
else if (view == 5) {
|
||||
const neighborRight = !outOfBounds(pixel.x + 1, pixel.y) && !!pixelMap[pixel.x + 1][pixel.y];
|
||||
const neighborUp = !outOfBounds(pixel.x, pixel.y - 1) && !!pixelMap[pixel.x][pixel.y - 1];
|
||||
const neighborUpRight = !outOfBounds(pixel.x + 1, pixel.y - 1) && !!pixelMap[pixel.x + 1][pixel.y - 1];
|
||||
|
|
|
|||
|
|
@ -0,0 +1,168 @@
|
|||
// helper objects for pixel
|
||||
const cat = {
|
||||
TOOLS: "tools",
|
||||
LAND: "land",
|
||||
LIQUIDS: "liquids",
|
||||
LIFE: "life",
|
||||
POWDERS: "powders",
|
||||
SOLIDS: "solids",
|
||||
ENERGY: "energy",
|
||||
WEAPONS: "weapons",
|
||||
GASES: "gases",
|
||||
FOOD: "food",
|
||||
MACHINES: "machines",
|
||||
SPECIAL: "special",
|
||||
STATES: "states",
|
||||
}
|
||||
const state = {
|
||||
SOLID: "solid",
|
||||
LIQUID: "liquid",
|
||||
GAS: "gas",
|
||||
}
|
||||
const bb = {
|
||||
POWDER_OLD: behaviors.POWDER_OLD,
|
||||
POWDER: behaviors.POWDER,
|
||||
AGPOWDER: behaviors.AGPOWDER,
|
||||
LIQUID_OLD: behaviors.LIQUID_OLD,
|
||||
LIQUID: behaviors.LIQUID,
|
||||
SUPERFLUID_OLD: behaviors.SUPERFLUID_OLD,
|
||||
SUPERFLUID: behaviors.SUPERFLUID,
|
||||
LIGHTWEIGHT: behaviors.LIGHTWEIGHT,
|
||||
SLIDE: behaviors.SLIDE,
|
||||
AGLIQUID: behaviors.AGLIQUID,
|
||||
WALL: behaviors.WALL,
|
||||
UL_UR: behaviors.UL_UR,
|
||||
UL_UR_OPTIMIZED: behaviors.UL_UR_OPTIMIZED,
|
||||
GAS_OLD: behaviors.GAS_OLD,
|
||||
GAS: behaviors.GAS,
|
||||
DGAS: behaviors.DGAS,
|
||||
SUPPORT: behaviors.SUPPORT,
|
||||
SUPPORTPOWDER: behaviors.SUPPORTPOWDER,
|
||||
DELETE: behaviors.DELETE,
|
||||
FILL: behaviors.FILL,
|
||||
CLONER: behaviors.CLONER,
|
||||
STURDYPOWDER: behaviors.STURDYPOWDER,
|
||||
SELFDELETE: behaviors.SELFDELETE,
|
||||
FOAM: behaviors.FOAM,
|
||||
BUBBLE: behaviors.BUBBLE,
|
||||
STICKY: behaviors.STICKY,
|
||||
MOLTEN: behaviors.MOLTEN,
|
||||
RADPOWDER: behaviors.RADPOWDER,
|
||||
RADMOLTEN: behaviors.RADMOLTEN,
|
||||
RADLIQUID: behaviors.RADLIQUID,
|
||||
BOUNCY: behaviors.BOUNCY,
|
||||
FEEDPIXEL: behaviors.FEEDPIXEL,
|
||||
KILLPIXEL1: behaviors.KILLPIXEL1,
|
||||
KILLPIXEL2: behaviors.KILLPIXEL2,
|
||||
FLY: behaviors.FLY,
|
||||
CRAWLER: behaviors.CRAWLER,
|
||||
}
|
||||
|
||||
class Type {
|
||||
constructor(name) {
|
||||
this.name = name;
|
||||
this.color = "#ffffff";
|
||||
this.behavior = behaviors.WALL;
|
||||
this.category = "land";
|
||||
this.state = "solid";
|
||||
this.hidden = false;
|
||||
this.density = undefined;
|
||||
this.tempHigh = undefined;
|
||||
this.stateHigh = undefined;
|
||||
this.tempLow = undefined;
|
||||
this.stateLow = undefined;
|
||||
this.temp = undefined;
|
||||
this.reactions = undefined;
|
||||
this.viscosity = undefined;
|
||||
}
|
||||
|
||||
setColor(color) {
|
||||
if (typeof color == "string" && !color.startsWith("#")) color = "#" + color;
|
||||
this.color = color;
|
||||
this.colorObject = hexToRGB(color);
|
||||
}
|
||||
Add() {
|
||||
const {...elem} = this;
|
||||
elements[this.name] = elem;
|
||||
}
|
||||
}
|
||||
|
||||
function createPowders() {
|
||||
const Ni = new Type("nirme");
|
||||
Ni.setColor("22b14c");
|
||||
Ni.behavior = bb.POWDER;
|
||||
Ni.category = cat.POWDERS;
|
||||
Ni.state = state.SOLID;
|
||||
Ni.density = 1752;
|
||||
Ni.reactions = {
|
||||
"water": { elem1: "dull_nirme", elem2: null },
|
||||
"salt_water": { elem1: "dull_nirme", elem2: null },
|
||||
}
|
||||
Ni.Add();
|
||||
|
||||
const DNi = new Type("dull_nirme");
|
||||
DNi.setColor("5c916c");
|
||||
DNi.behavior = bb.STURDYPOWDER;
|
||||
DNi.category = cat.STATES;
|
||||
DNi.state = state.SOLID;
|
||||
DNi.density = 1752;
|
||||
DNi.hidden = true;
|
||||
DNi.Add();
|
||||
|
||||
const Em = new Type("emerald");
|
||||
Em.setColor(["#00f49f", "#2fe094", "#b3ffd6", "#5fd9c5"]);
|
||||
Em.behavior = bb.POWDER;
|
||||
Em.category = cat.POWDERS;
|
||||
Em.state = state.SOLID;
|
||||
Em.density = 2750;
|
||||
Em.Add();
|
||||
}
|
||||
|
||||
function createMetals() {
|
||||
const Tg = new Type("thingite");
|
||||
Tg.setColor("4f5263");
|
||||
Tg.behavior = bb.WALL;
|
||||
Tg.category = cat.SOLIDS;
|
||||
Tg.state = state.SOLID;
|
||||
Tg.density = 9408;
|
||||
Tg.tempHigh = 700;
|
||||
Tg.stateHigh = "molten_thingite";
|
||||
Tg.Add();
|
||||
|
||||
const MTg = new Type("molten_thingite");
|
||||
MTg.setColor("5f9cba");
|
||||
MTg.behavior = bb.MOLTEN;
|
||||
MTg.category = cat.STATES;
|
||||
MTg.state = state.LIQUID;
|
||||
MTg.density = 9408;
|
||||
MTg.temp = 700;
|
||||
MTg.tempLow = 600;
|
||||
MTg.stateLow = "thingite";
|
||||
MTg.hidden = true;
|
||||
MTg.Add();
|
||||
|
||||
const Or = new Type("orangium");
|
||||
Or.setColor("b89256");
|
||||
Or.behavior = bb.WALL;
|
||||
Or.category = cat.SOLIDS;
|
||||
Or.state = state.SOLID;
|
||||
Or.density = 12403;
|
||||
Or.tempHigh = 1600;
|
||||
Or.stateHigh = "molten_orangium";
|
||||
Or.Add();
|
||||
|
||||
const MOr = new Type("molten_orangium");
|
||||
MOr.setColor("cca833");
|
||||
MOr.behavior = bb.MOLTEN;
|
||||
MOr.category = cat.STATES;
|
||||
MOr.state = state.LIQUID;
|
||||
MOr.density = 12403;
|
||||
MOr.temp = 1600;
|
||||
MOr.tempLow = 1500;
|
||||
MOr.stateLow = "orangium";
|
||||
MOr.hidden = true;
|
||||
MOr.Add();
|
||||
}
|
||||
|
||||
createPowders();
|
||||
createMetals();
|
||||
499
mods/plants.js
499
mods/plants.js
|
|
@ -1,9 +1,10 @@
|
|||
//This mod was made by Adora the transfem, https://discord.com/users/778753696804765696 on discord and https://www.tiktok.com/@alextheagenenby?_t=8hoCVI3NRhu&_r=1 on tiktok.
|
||||
let fruits = ["plum", "peach", "pear", "orange", "apple", "cherry", "mango"];
|
||||
//This mod was made by Adora the transfem, https://discord.com/users/778753696804765696 on discord and https://www.tiktok.com/@alextheagenenby?_t=8hoCVI3NRhu&_r=1 on tiktok. Current version: plans.js v1.1.0
|
||||
let fruits = ["plum", "peach", "pear", "orange", "apple", "cherry", "mango", "pineapple", "sugarcane"];
|
||||
let vineExclude = ["tomato", "grape", "fruit_vine", "kiwi"];
|
||||
let vines = ['tomato', 'grape', 'kiwi'];
|
||||
let vines = ['tomato', 'grape', 'kiwi', 'watermelon', 'strawberry', 'cucumber'];
|
||||
let bushes = ["blackberry", "blueberry", "raspberry"];
|
||||
let allFruits = fruits.concat(vines, bushes)
|
||||
let rosaceae = ["plum", "peach", "pear", "apple", "cherry", "blackberry", "raspberry", "strawberry"]
|
||||
function interpolateRgb(rgb1, rgb2, ratio) {
|
||||
const interpolatedRgb = {
|
||||
r: Math.round(rgb1.r + (rgb2.r - rgb1.r) * ratio),
|
||||
|
|
@ -89,7 +90,7 @@ elements.fruit_leaves = {
|
|||
let y = pixel.y+adjacentCoords[i][1];
|
||||
if(isEmpty(x, y) || outOfBounds(x, y)) { continue; }
|
||||
let pixel2 = pixelMap[x][y];
|
||||
if(pixel2.element == "fruit_branch" || pixel2.element == "fruit_leaves" || pixel2.element == "wood" || (elements[pixel2.element].properties && elements[pixel2.element].properties.type == "fruit")){
|
||||
if(pixel2.element == "fruit_branch" || pixel2.element == "fruit_leaves" || pixel2.element == "wood" || (elements[pixel2.element].properties && elements[pixel2.element].properties.type == "fruit") && pixel2.fruit != "pineapple"){
|
||||
if(pixel.fruit && !pixel2.fruit){
|
||||
pixel2.fruit = pixel.fruit;
|
||||
} else if (!pixel.fruit && pixel2.fruit){
|
||||
|
|
@ -110,6 +111,24 @@ elements.fruit_leaves = {
|
|||
}
|
||||
}
|
||||
}
|
||||
if(pixel.fruit == "pineapple" && isEmpty(pixel.x, pixel.y-1) && !outOfBounds(pixel.x, pixel.y-1) && pixel.age < 300){
|
||||
pixel.blooming = false;
|
||||
pixel.color = elements.plant.color;
|
||||
createPixel("unripe_fruit", pixel.x, pixel.y-1);
|
||||
if(isEmpty(pixel.x, pixel.y-2)){
|
||||
createPixel("unripe_fruit", pixel.x, pixel.y-2);
|
||||
}
|
||||
if(isEmpty(pixel.x, pixel.y-3)){
|
||||
createPixel("fruit_leaves", pixel.x, pixel.y-3);
|
||||
}
|
||||
if(isEmpty(pixel.x-1, pixel.y-4)){
|
||||
createPixel("fruit_leaves", pixel.x-1, pixel.y-4);
|
||||
}
|
||||
if(isEmpty(pixel.x+1, pixel.y-4)){
|
||||
createPixel("fruit_leaves", pixel.x+1, pixel.y-4);
|
||||
}
|
||||
}
|
||||
pixel.age++;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1066,6 +1085,8 @@ elements.mango_seed = {
|
|||
elements.seed_maker = {
|
||||
category: "machines",
|
||||
behavior: behaviors.WALL,
|
||||
noMix: true,
|
||||
movable: false,
|
||||
tick: function(pixel){
|
||||
for(var i = 0; i < adjacentCoords.length; i++){
|
||||
let x = pixel.x + adjacentCoords[i][0];
|
||||
|
|
@ -1074,8 +1095,478 @@ elements.seed_maker = {
|
|||
let pixel2 = pixelMap[x][y];
|
||||
if(allFruits.includes(pixel2.element)){
|
||||
changePixel(pixel2, `${pixel2.element}_seed`)
|
||||
} else if (pixel2.element == "cocoa_pod"){
|
||||
changePixel(pixel2, "cocoa_bean");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
function xyInRange(x, y, range){
|
||||
let i = 0;
|
||||
while (i < range.length) {
|
||||
if (x === range[i][0] && y === range[i][1]) {
|
||||
i++;
|
||||
return true;
|
||||
} else {
|
||||
i++;
|
||||
}
|
||||
|
||||
}
|
||||
return false;
|
||||
|
||||
}
|
||||
elements.watermelon = {
|
||||
behavior: behaviors.WALL,
|
||||
color: "#007706",
|
||||
category: "food",
|
||||
breakInto: "juice",
|
||||
breakIntoColor: "#C1674C",
|
||||
isFood: true,
|
||||
properties: {
|
||||
type: "fruit",
|
||||
age: 0,
|
||||
},
|
||||
tick: function(pixel){
|
||||
if(pixel.grow && pixel.age > 400){
|
||||
pixel.grow = false;
|
||||
}
|
||||
if(pixel.grow && pixel.range){
|
||||
for(var i = 0; i < adjacentCoords.length; i++){
|
||||
let x = pixel.x + adjacentCoords[i][0];
|
||||
let y = pixel.y + adjacentCoords[i][1];
|
||||
if(isEmpty(x,y) && xyInRange(x,y,pixel.range) && !outOfBounds(x,y)){
|
||||
if(Math.floor(Math.random() * 300) == 1){
|
||||
createPixel("watermelon", x, y);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
for(var i = 0; i < adjacentCoords.length; i++){
|
||||
let x = pixel.x + adjacentCoords[i][0];
|
||||
let y = pixel.y + adjacentCoords[i][1];
|
||||
if(!isEmpty(x,y) && !outOfBounds(x,y)){
|
||||
let pixel2 = pixelMap[x][y];
|
||||
if(["wood","low_fruit_vine","watermelon"].includes(pixel.element)){
|
||||
if(!pixel2.range || !pixel2.grow){
|
||||
if(pixel.range && !pixel2.range){
|
||||
pixel2.range = pixel.range;
|
||||
}
|
||||
if(pixel.grow && !pixel2.grow){
|
||||
pixel2.grow = pixel.grow;
|
||||
}
|
||||
}
|
||||
if(pixel2.range || pixel2.grow){
|
||||
if(!pixel.range && pixel2.range){
|
||||
pixel.range = pixel2.range;
|
||||
}
|
||||
if(!pixel.grow && pixel2.grow){
|
||||
pixel.grow = pixel2.grow;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
pixel.age++;
|
||||
}
|
||||
}
|
||||
let sizes = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 7, 7, 7, 9]
|
||||
elements.low_fruit_vine = {
|
||||
color: elements.fruit_vine.color,
|
||||
behavior: behaviors.WALL,
|
||||
tick: function(pixel){
|
||||
if(pixel.fruiting && pixel.fruit == "watermelon"){
|
||||
pixel.fruiting = false;
|
||||
let size = pixel.size;
|
||||
let range = mouseRange(pixel.x, pixel.y + Math.floor(size / 2 + 1), size)
|
||||
if(isEmpty(pixel.x, pixel.y + 1) && !outOfBounds(pixel.x, pixel.y + 1)){
|
||||
createPixel("watermelon", pixel.x, pixel.y + 1);
|
||||
let pixel2 = pixelMap[pixel.x][pixel.y + 1];
|
||||
pixel2.range = range;
|
||||
pixel2.grow = true;
|
||||
}
|
||||
} else {
|
||||
if(isEmpty(pixel.x, pixel.y - 1) && !outOfBounds(pixel.x, pixel.y - 1) && Math.floor(Math.random() * 300) == 1 && pixel.fruit && ![undefined, "watermelon"].includes(pixel.fruit)){
|
||||
createPixel(pixel.fruit, pixel.x, pixel.y - 1);
|
||||
}
|
||||
}
|
||||
if(Math.floor(Math.random() * 100) == 1 && !["watermelon", undefined].includes(pixel.fruit)){
|
||||
eval((Math.floor(Math.random() * 2) == 1) ? `
|
||||
if(isEmpty(pixel.x + 1, pixel.y)){
|
||||
createPixel("low_fruit_vine", pixel.x + 1, pixel.y);
|
||||
pixelMap[pixel.x + 1][pixel.y].fruit = pixel.fruit;
|
||||
}`
|
||||
: `
|
||||
if(isEmpty(pixel.x - 1, pixel.y)){
|
||||
createPixel("low_fruit_vine", pixel.x - 1, pixel.y);
|
||||
pixelMap[pixel.x - 1][pixel.y].fruit = pixel.fruit;
|
||||
}`
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
let sizeObj = {
|
||||
size3: [
|
||||
[0,1],
|
||||
[0,2],
|
||||
[1,3],
|
||||
[2,3]
|
||||
],
|
||||
size5:[
|
||||
[0,1],
|
||||
[0,2],
|
||||
[0,3],
|
||||
[0,4],
|
||||
[1,5],
|
||||
[2,5],
|
||||
[3,5],
|
||||
],
|
||||
size7: [
|
||||
[0,1],
|
||||
[0,2],
|
||||
[0,3],
|
||||
[0,4],
|
||||
[0,5],
|
||||
[0,6],
|
||||
[1,7],
|
||||
[2,7],
|
||||
[3,7],
|
||||
[4,7],
|
||||
],
|
||||
size9: [
|
||||
[0,1],
|
||||
[0,2],
|
||||
[0,3],
|
||||
[0,4],
|
||||
[0,5],
|
||||
[0,6],
|
||||
[0,7],
|
||||
[0,8],
|
||||
[1,9],
|
||||
[2,9],
|
||||
[3,9],
|
||||
[4,9],
|
||||
[5,9],
|
||||
]
|
||||
}
|
||||
elements.watermelon_seed = {
|
||||
color: "#231A00",
|
||||
category: "life",
|
||||
behavior: behaviors.STURDYPOWDER,
|
||||
tick: function(pixel){
|
||||
if(pixel.start == pixelTicks - 10){
|
||||
pixel.size = sizes[Math.floor(Math.random() * sizes.length)];
|
||||
pixel.direction = Math.floor(Math.random() * 2)
|
||||
pixel.grow = true;
|
||||
}
|
||||
if(pixel.grow && !isEmpty(pixel.x,pixel.y+1) && !outOfBounds(pixel.x,pixel.y+1) && pixelMap[pixel.x][pixel.y + 1].element == "dirt" && pixel.age > 100){
|
||||
pixel.fruit = "watermelon";
|
||||
let sizeList = sizeObj[`size${pixel.size}`];
|
||||
for(var i = 0; i < sizeList.length; i++){
|
||||
let x = (pixel.direction == 1) ? pixel.x - sizeList[i][0] : pixel.x + sizeList[i][0];
|
||||
let y = pixel.y - sizeList[i][1];
|
||||
if(isEmpty(x, y) && !outOfBounds(x, y)){
|
||||
createPixel("low_fruit_vine", x, y);
|
||||
if(i == sizeList.length - 1){
|
||||
pixelMap[x][y].fruiting = true;
|
||||
pixelMap[x][y].size = pixel.size;
|
||||
pixelMap[x][y].fruit = "watermelon";
|
||||
changePixel(pixel,"low_fruit_vine");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
pixel.age++;
|
||||
},
|
||||
properties: {
|
||||
age: 0,
|
||||
},
|
||||
}
|
||||
elements.strawberry = {
|
||||
behavior: behaviors.POWDER,
|
||||
color: "#e5080a",
|
||||
category: "food",
|
||||
breakInto: "juice",
|
||||
breakIntoColor: "#f9c0af",
|
||||
isFood: true,
|
||||
properties: {
|
||||
type: "fruit",
|
||||
age: 0,
|
||||
},
|
||||
}
|
||||
elements.strawberry_seed = {
|
||||
color: "#ffa371",
|
||||
behavior: behaviors.STURDYPOWDER,
|
||||
category: "life",
|
||||
properties: {
|
||||
age: 0,
|
||||
},
|
||||
tick: function(pixel){
|
||||
if(pixel.age > 40){
|
||||
changePixel(pixel, "low_fruit_vine");
|
||||
pixel.fruit = "strawberry";
|
||||
}
|
||||
pixel.age += 1;
|
||||
}
|
||||
}
|
||||
elements.cucumber = {
|
||||
behavior: behaviors.POWDER,
|
||||
color: "#285a1b",
|
||||
category: "food",
|
||||
breakInto: "juice",
|
||||
breakIntoColor: "#80b450",
|
||||
isFood: true,
|
||||
properties: {
|
||||
type: "fruit",
|
||||
age: 0,
|
||||
},
|
||||
}
|
||||
let ages = {
|
||||
pineapple: 140,
|
||||
}
|
||||
elements.cucumber_seed = {
|
||||
color: "#e9f5b5",
|
||||
behavior: behaviors.STURDYPOWDER,
|
||||
category: "life",
|
||||
properties: {
|
||||
age: 0,
|
||||
},
|
||||
tick: function(pixel){
|
||||
if(pixel.age > 40){
|
||||
changePixel(pixel, "low_fruit_vine");
|
||||
pixel.fruit = "cucumber";
|
||||
}
|
||||
pixel.age += 1;
|
||||
}
|
||||
}
|
||||
elements.unripe_fruit = {
|
||||
color: "#9eba32",
|
||||
behavior: behaviors.WALL,
|
||||
category: "life",
|
||||
properties: {
|
||||
age: 0,
|
||||
fruit: "pineapple",
|
||||
},
|
||||
tick: function(pixel){
|
||||
if(pixel.age >= ages[pixel.fruit] && Math.floor(Math.random() * 100) == 1){
|
||||
changePixel(pixel, pixel.fruit);
|
||||
}
|
||||
pixel.age++;
|
||||
},
|
||||
breakInto: ["poison", "juice", "cyanide"],
|
||||
breakIntoColor: "#9eba32",
|
||||
}
|
||||
elements.pineapple = {
|
||||
behavior: [["XX", "ST:fruit_leaves", "XX"],["ST:fruit_leaves", "XX", "ST:fruit_leaves"],["M2", "ST:fruit_leaves AND M1", "M2"]],
|
||||
color: ["#ffcc56", "#e69f05", "#ffc061", "#fad32b"],
|
||||
category: "food",
|
||||
breakInto: "juice",
|
||||
breakIntoColor: "#ffd905",
|
||||
isFood: true,
|
||||
properties: {
|
||||
type: "fruit",
|
||||
age: 0,
|
||||
},
|
||||
}
|
||||
elements.pineapple_seed = {
|
||||
color: "#7b2700",
|
||||
behavior: behaviors.STURDYPOWDER,
|
||||
category: "life",
|
||||
properties: {
|
||||
age: 0,
|
||||
},
|
||||
tick: function(pixel){
|
||||
if(pixel.age > 40){
|
||||
changePixel(pixel, "fruit_leaves");
|
||||
pixel.fruit = "pineapple";
|
||||
}
|
||||
pixel.age += 1;
|
||||
}
|
||||
}
|
||||
elements.cocoa_pod = {
|
||||
behavior: [["XX", "ST:fruit_leaves AND ST:fruit_branch", "XX"],["ST:fruit_leaves AND ST:fruit_branch", "XX", "ST:fruit_leaves AND ST:fruit_branch"],["M2", "ST:fruit_leaves AND ST:fruit_branch AND M1", "M2"]],
|
||||
color: "#9e5648",
|
||||
category: "food",
|
||||
breakInto: ["cocoa_butter", "cocoa_bean"],
|
||||
isFood: true,
|
||||
properties: {
|
||||
fruit: "cocoa_pod",
|
||||
type: "fruit",
|
||||
}
|
||||
}
|
||||
elements.cocoa_bean = {
|
||||
behavior: behaviors.POWDER,
|
||||
color: "#ebaf7b",
|
||||
category: "food",
|
||||
isFood: true,
|
||||
properties: {
|
||||
fruit: "cocoa_pod",
|
||||
type: "fruit",
|
||||
age: 0,
|
||||
},
|
||||
tempHigh: 122,
|
||||
stateHigh: "roasted_cocoa_bean",
|
||||
tick: function(pixel) {
|
||||
if (isEmpty(pixel.x,pixel.y+1)) {
|
||||
movePixel(pixel,pixel.x,pixel.y+1);
|
||||
}
|
||||
else {
|
||||
if (Math.random() < 0.02 && pixel.age > 650 && pixel.temp < 120) {
|
||||
if (!outOfBounds(pixel.x,pixel.y+1)) {
|
||||
var dirtPixel = pixelMap[pixel.x][pixel.y+1];
|
||||
if (dirtPixel.element === "dirt" || dirtPixel.element === "mud" || dirtPixel.element === "sand" || dirtPixel.element === "wet_sand" || dirtPixel.element === "clay_soil" || dirtPixel.element === "mycelium") {
|
||||
changePixel(dirtPixel,"root");
|
||||
}
|
||||
}
|
||||
if (isEmpty(pixel.x,pixel.y-1)) {
|
||||
movePixel(pixel,pixel.x,pixel.y-1);
|
||||
createPixel(Math.random() > 0.5 ? "wood" : "fruit_branch",pixel.x,pixel.y+1);
|
||||
if (pixelMap[pixel.x][pixel.y+1].element == "fruit_branch" || pixelMap[pixel.x][pixel.y+1].element == "fruit_leaves"){
|
||||
pixelMap[pixel.x][pixel.y+1].fruit = "cocoa_pod";
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (pixel.age > 1650) {
|
||||
changePixel(pixel,"wood");
|
||||
}
|
||||
pixel.age++;
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
}
|
||||
|
||||
elements.cocoa_butter = {
|
||||
behavior: behaviors.STURDYPOWDER,
|
||||
color: "#ddc996",
|
||||
category: "food",
|
||||
isFood: true,
|
||||
tempHigh: 30,
|
||||
stateHigh: "melted_cocoa_butter",
|
||||
}
|
||||
elements.melted_cocoa_butter = {
|
||||
behavior: behaviors.LIQUID,
|
||||
color: "#c78b06",
|
||||
category: "states",
|
||||
isFood: true,
|
||||
viscosity: 2000,
|
||||
tempLow: 30,
|
||||
stateLow: "cocoa_butter",
|
||||
temp: 30,
|
||||
reactions: {
|
||||
sugar: { elem1: "melted_white_chocolate", elem2: "melted_white_chocolate" }
|
||||
}
|
||||
}
|
||||
elements.roasted_cocoa_bean = {
|
||||
behavior: behaviors.POWDER,
|
||||
color: "#6b3b24",
|
||||
category: "food",
|
||||
isFood: true,
|
||||
breakInto: "cocoa_powder",
|
||||
}
|
||||
elements.cocoa_powder = {
|
||||
behavior: behaviors.POWDER,
|
||||
color: "#451f16",
|
||||
category: "food",
|
||||
isFood: true,
|
||||
reactions: {
|
||||
melted_cocoa_butter: { elem1: "chocolate", elem2: "chocolate" }
|
||||
}
|
||||
}
|
||||
elements.extractor = {
|
||||
category: "machines",
|
||||
noMix: true,
|
||||
movable: false,
|
||||
behavior: behaviors.WALL,
|
||||
tick: function(pixel){
|
||||
for(var i = 0; i < adjacentCoords.length; i++){
|
||||
let x = pixel.x + adjacentCoords[i][0];
|
||||
let y = pixel.y + adjacentCoords[i][1]
|
||||
if(!isEmpty(x,y) && !outOfBounds(x,y)){
|
||||
let pixel2 = pixelMap[x][y];
|
||||
if (pixel2.element == "cocoa_pod"){
|
||||
changePixel(pixel2, "cocoa_butter");
|
||||
} else if (pixel2.element == "sugarcane"){
|
||||
changePixel(pixel2, "sugar");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
elements.white_chocolate = {
|
||||
"color": "#f4e6cb",
|
||||
"behavior": [
|
||||
[
|
||||
"XX",
|
||||
"XX",
|
||||
"XX"
|
||||
],
|
||||
[
|
||||
"XX",
|
||||
"XX",
|
||||
"XX"
|
||||
],
|
||||
[
|
||||
"XX",
|
||||
"M1",
|
||||
"XX"
|
||||
]
|
||||
],
|
||||
"tempHigh": 31,
|
||||
"stateHigh": "melted_white_chocolate",
|
||||
"category": "food",
|
||||
"state": "solid",
|
||||
"density": 1325,
|
||||
"isFood": true,
|
||||
"movable": true
|
||||
}
|
||||
elements.melted_white_chocolate = {
|
||||
behavior: behaviors.LIQUID,
|
||||
"color": "#f2d184",
|
||||
"tempLow": 0,
|
||||
"stateLow": "white_chocolate",
|
||||
"tempHigh": 99,
|
||||
"stateHigh": [
|
||||
"steam",
|
||||
"sugar"
|
||||
],
|
||||
"category": "states",
|
||||
"viscosity": 40,
|
||||
"state": "liquid",
|
||||
"density": 1325,
|
||||
"hidden": true,
|
||||
"stain": 0.05,
|
||||
"isFood": true,
|
||||
"movable": true
|
||||
}
|
||||
elements.sugarcane_seed = {
|
||||
color: "#c4ae7d",
|
||||
behavior: behaviors.STURDYPOWDER,
|
||||
category: "life",
|
||||
properties: {
|
||||
age: 0,
|
||||
},
|
||||
tick: function(pixel){
|
||||
if(isEmpty(pixel.x, pixel.y-1) && !outOfBounds(pixel.x, pixel.y-1) && Math.floor(Math.random() * 100) == 1 && pixel.age > 40){
|
||||
movePixel(pixel,pixel.x,pixel.y-1);
|
||||
createPixel("sugarcane",pixel.x,pixel.y+1);
|
||||
} else if (!isEmpty(pixel.x, pixel.y-1) && !outOfBounds(pixel.x, pixel.y-1) && pixelMap[pixel.x][pixel.y-1].element == "sugarcane_seed"){
|
||||
deletePixel(pixel.x, pixel.y-1);
|
||||
}
|
||||
if(!pixel.age){
|
||||
pixel.age = 1;
|
||||
} else {
|
||||
pixel.age++;
|
||||
}
|
||||
if(pixel.age == 550){
|
||||
changePixel(pixel, "sugarcane")
|
||||
}
|
||||
}
|
||||
}
|
||||
elements.sugarcane = {
|
||||
color: "#76881c",
|
||||
breakInto: ["sugar_water", "dead_plant", "dead_plant", "dead_plant"],
|
||||
isFood: true,
|
||||
behavior: behaviors.WALL,
|
||||
category: "food",
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue