removed pixelSize statement
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@ -6,7 +6,6 @@ function increment(){
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incrementt = incrementt % (Math.PI*8.8) + (Math.PI/30);
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}
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pixelSize = 30
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function drawPixels(forceTick=false) {
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// newCurrentPixels = shuffled currentPixels
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var newCurrentPixels = currentPixels.slice();
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