Merge lithium into metals.js (2)

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@ -160,3 +160,419 @@ elements.mercury_gas = { //hg d@bp extrapolated from density change with tempera
state: "gas",
hidden: true,
}
elements.iron.hardness = 0.74
//https://www.engineeringtoolbox.com/bhn-brinell-hardness-number-d_1365.html
//https://en.wikipedia.org/wiki/Hardnesses_of_the_elements_(data_page)
//"Annealed chissel steel" hardness and then divided by iron hardness (Brinell)
//sqrt()ed like IACS-derived conductivities and scaled to the 0.8 hardness of steel
//and because 1 means infinite hardness, the others are derived using
//1-(0.26/(otherThingBHN/200))
//it doesn't matter much anyway but I'd like to have some semblance/veneer of accuracy
//Copper exists
elements.ruthenium = {
color: ["#e8ebca","#eaebd5"], //color pulled from my ass because I don't want another gray metal
behavior: behaviors.WALL,
tempHigh: 2334,
category: "solids",
state: "solid",
density: 12450,
conduct: 0.45,
hardness: 0.97593,
},
elements.molten_ruthenium = {
density: 10650,
},
elements.rhodium = {
color: ["#f0e4df","#f7eae4"], //it looked slightly reddish on Wikipedia
behavior: behaviors.WALL,
tempHigh: 1964,
category: "solids",
state: "solid",
density: 12410,
conduct: 0.59,
hardness: 0.94694,
},
elements.molten_rhodium = {
density: 10700,
},
elements.palladium = {
color: ["#fff8ed","#f5e6ce","#faeccf"], //Terraria reference
behavior: behaviors.WALL,
tempHigh: 1555,
category: "solids",
state: "solid",
density: 12023,
conduct: 0.38,
hardness: 0.82667,
},
elements.molten_palladium = {
density: 10380,
},
//Silver exists
elements.rhenium = {
color: ["#e5f0d1","#e6edda"], //it looks like almost every other metal but in some pictures the lighting makes it look ever-so-slightly greenish
behavior: behaviors.WALL,
tempHigh: 3186,
category: "solids",
state: "solid",
density: 21020,
conduct: 0.29,
hardness: 0.96061,
},
elements.molten_rhenium = {
density: 18900,
},
elements.osmium = {
color: ["#d8e1eb","#cee1f0"], //it looks bluish
behavior: behaviors.WALL,
tempHigh: 3033,
category: "solids",
state: "solid",
density: 22590,
conduct: 0.40,
hardness: 0.98673,
},
elements.molten_osmium = {
density: 2e4,
},
elements.iridium = {
color: ["#dfb9f0","#d6a9eb","#dfd1ed","#eeeeee"], //Minecraft modding/Stardew Valley reference, take your pick
behavior: behaviors.WALL,
tempHigh: 2446,
category: "solids",
state: "solid",
density: 22560,
conduct: 0.54,
hardness: 0.96886,
},
elements.molten_iridium = {
density: 19000,
},
elements.platinum = {
color: ["#dddddd","#d7d7d7"],
behavior: behaviors.WALL,
tempHigh: 1768,
category: "solids",
state: "solid",
density: 21450,
conduct: 0.38,
hardness: 0.83226,
},
elements.molten_platinum = {
density: 19770,
},
//Gold exists
elements.mercury = {
color: ["#d1d1d1", "#bababa"],
behavior: behaviors.LIQUID,
tempHigh: 357,
stateHigh: "mercury_gas",
tempLow: -39,
stateLow: "frozen_mercury",
state: "solid",
category: "liquids",
density: 13534,
conduct: 0.13,
breakInto: "mercury_gas",
},
elements.frozen_mercury = {
color: ["#d1d1d1", "#bababa"],
density: 14184,
behavior: behaviors.WALL,
conduct: 0.13,
tempHigh: -39,
temp: -50,
stateHigh: "mercury",
category: "solids",
state: "solid",
state: "solid",
hidden: true,
hardness: 0.2775, //(desperately scaled Mohs hardness)
},
elements.mercury_gas = { //hg d@bp extrapolated from density change with temperature: 12743
density: 8.477,
color: ["#d1d1d1", "#bababa"],
colorOn: ["#96ffbf", "#9cffc2", "#9effe7"],
conduct: 0.13,
behavior: behaviors.GAS,
tempLow: 357,
temp: 400,
stateLow: "mercury",
category: "gases",
state: "gas",
hidden: true,
}
neighbors = [[-1,0],[0,-1],[1,0],[0,1]]
function exposedToAir(pixel) {
if(isEmpty(pixel.x+neighbors[0][0],pixel.y+neighbors[0][1],true) || isEmpty(pixel.x+neighbors[1][0],pixel.y+neighbors[1][1],true) || isEmpty(pixel.x+neighbors[2][0],pixel.y+neighbors[2][1],true) || isEmpty(pixel.x+neighbors[3][0],pixel.y+neighbors[3][1],true)) {
return true
} else {
return false
}
}
function randomChoice(array) {
return array[Math.floor(Math.random() * array.length)];
}
function tryTarnish(pixel,element,chance) {
if(exposedToAir(pixel)) {
if(Array.isArray(element)) {
if(Math.random() < chance) {
changePixel(pixel,randomChoice(element))
}
} else {
if(Math.random() < chance) {
changePixel(pixel,element)
}
}
}
}
//Non-element: Liquid ammonia
elements.liquid_ammonia = {
color: "#bab6a9",
behavior: behaviors.LIQUID,
reactions: {
"methane": { "elem1":null, "elem2":"cyanide", "chance":0.25 },
"plant": { "elem1":"plant", "chance":0.05 },
"wheat_seed": { "elem1":"wheat", "chance":0.05 },
"grass": { "elem1":"grass", "chance":0.05 },
"grass_seed": { "elem1":"grass", "chance":0.05 },
"bamboo_plant": { "elem1":"bamboo", "chance":0.05 },
"flower_seed": { "elem1":"flower_seed", "chance":0.05 },
"petal": { "elem1":"flower_seed", "chance":0.05 },
"vine": { "elem1":"vine", "chance":0.05 },
"sapling": { "elem1":"tree_branch", "chance":0.05 },
"tree_branch": { "elem1":"tree_branch", "chance":0.05 },
"corn_seed": { "elem1":"corn", "chance":0.05 },
"root": { "elem1":"root", "chance":0.05 },
"dirt": { "elem1":"grass", "chance":0.05 },
"mud": { "elem1":"grass", "chance":0.05 },
"potato_seed": { "elem1":"potato", "chance":0.05 },
"yeast": { "elem1":"yeast", "chance":0.05 },
"fish": { "elem2":"meat" },
"frog": { "elem2":"meat" },
},
tempHigh: -78,
stateHigh: "ammonia",
category: "liquids",
state: "liquid",
hidden: true,
density: 681.9,
}
elements.ammonia.tempLow = -78
elements.ammonia.stateLow = "liquid_ammonia"
//Hydrogen
//Hydrogen exists, but its solid form doesn't.
elements.liquid_hydrogen.tempLow = -259.16
elements.liquid_hydrogen.stateLow = "hydrogen_ice"
elements.hydrogen_ice = {
color: "#E6E6FF",
behavior: behaviors.WALL,
density: 76,
category: "solids",
state: "solid",
hidden: true,
tempHigh: -259,
stateHigh: "liquid_hydrogen",
}
//Lithium (incomplete/hiatus)
elements.lithium = {
color: "#b0ab9d",
behavior: behaviors.WALL,
tick: function(pixel) {
tryTarnish(pixel,"lithium_oxide",0.007) //oxidation
if(pixel.temp >= 179) {
pixel.burning = true; //auto-ignition at 179*C
pixel.burnStart = pixelTicks;
}
},
reactions: {
"steam": { "elem1": "hydrogen", "elem2": "lithium_hydroxide" }, //should be 2 Li(s) + 2 H2O -> 2 LiOH (aq) + H2(g) according to https://www.lenntech.com/periodic/water/lithium/lithium-and-water.htm#ixzz7LUgLrzua
"water": { "elem1": "hydrogen", "elem2": "lithium_hydroxide" }, //should be 2 Li(s) + 2 H2O -> 2 LiOH (aq) + H2(g) according to https://www.lenntech.com/periodic/water/lithium/lithium-and-water.htm#ixzz7LUgLrzua
"nitrogen": { "elem1": "lithium_nitride", "elem2": "lithium_nitride" }, //should be 6 Li + N2 → 2 Li3N according to Wikipedia
"liquid_nitrogen": { "elem1": "lithium_nitride", "elem2": "lithium_nitride" }, //should be 6 Li + N2 → 2 Li3N according to Wikipedia
"liquid_hydrogen": { "elem1": "lithium_hydride", "elem2": "lithium_hydride" }, //2 Li + H2 → 2 LiH
"ammonia": { "elem1": ["hydrogen",null], "elem2": "lithium_amide" }, //2Li + 2NH_3 → 2LiNH_2 + H_2
"liquid_ammonia": { "elem1": ["hydrogen",null], "elem2": "lithium_amide" }, //2Li + 2NH_3 → 2LiNH_2 + H_2
},
density: 534,
category: "solids",
state: "solid",
conduct: 0.42697,
hardness: 0.019,
tempHigh: 180,
burn: 20,
burnTime: 130,
burnInto: "lithium_oxide",
fireColor: "#fc0a22",
}
elements.molten_lithium = { //too damn reactive
color: "#b0ab9d",
behavior: [
"XX|HT:1%1|XX",
"M2 AND HT:0.1%1|HT:1%1|M2 AND HT:1%1",
"M1|M1 AND HT:1%1|M1"
],
tick: function(pixel) {
tryTarnish(pixel,"lithium_oxide",0.014) //oxidation
},
reactions: {
"steam": { "elem1": "hydrogen", "elem2": "lithium_hydroxide" }, //should be 2 Li(s) + 2 H2O -> 2 LiOH (aq) + H2(g) according to https://www.lenntech.com/periodic/water/lithium/lithium-and-water.htm#ixzz7LUgLrzua
"water": { "elem1": "hydrogen", "elem2": "lithium_hydroxide" }, //"
"nitrogen": { "elem1": "lithium_nitride", "elem2": "lithium_nitride" }, //should be 6 Li + N2 → 2 Li3N according to Wikipedia
"liquid_nitrogen": { "elem1": "lithium_nitride", "elem2": "lithium_nitride" }, //"
"hydrogen": { "elem1": "lithium_hydride", "elem2": "lithium_hydride" }, //2 Li + H2 → 2 LiH
"liquid_hydrogen": { "elem1": "lithium_hydride", "elem2": "lithium_hydride" }, //"
"ammonia": { "elem1": ["hydrogen",null], "elem2": "lithium_amide" }, //2Li + 2NH_3 → 2LiNH_2 + H_2
"liquid_ammonia": { "elem1": ["hydrogen",null], "elem2": "lithium_amide" }, //"
},
burning: true,
burnInto: "lithium_oxide",
fireColor: "#fc0a22",
density: 512,
}
elements.lithium_oxide = {
color: "#eee9ec", //HRT UV-to-visible strategy again
behavior: behaviors.POWDER,
reactions: {
"steam": { "elem1": "lithium_hydroxide", "elem2": "lithium_hydroxide", chance: 0.03 }, //> The oxide reacts slowly
"water": { "elem1": "lithium_hydroxide", "elem2": "lithium_hydroxide", chance: 0.03 }, //> The oxide reacts slowly
"carbon_dioxide": { "elem1": null, "elem2": "lithium_carbonate" },
},
density: 2013,
category: "powders",
state: "solid",
hidden: true,
tempHigh: 1438,
}
elements.lithium_hydroxide = {
color: "#eeeeee",
behavior: behaviors.POWDER,
reactions: {
"steam": { "elem1": null, "elem2": "lithium_hydroxide_monohydrate" },
"water": { "elem1": null, "elem2": "lithium_hydroxide_monohydrate" },
"carbon_dioxide": { "elem1": "water", "elem2": [null,"lithium_carbonate"], chance: 0.5 }, //simulating 2 LiOH + CO_2 → Li_2_CO_3 + H_2_O
},
density: 1460,
category: "powders",
state: "solid",
hidden: true,
tempHigh: 462,
}
elements.lithium_hydroxide_monohydrate = {
color: "#e0e4e7",
behavior: behaviors.POWDER,
reactions: {
"carbon_dioxide": { "elem1": "water", "elem2": [null,"lithium_carbonate"], chance: 0.5 }, //should be 2x water: 2 LiOH•H_2_O + CO_2 → Li_2_CO_3 + 2 H_2_O
},
tick: function(pixel) {
emptyNeighborArray = [] //get empty neighbors to place split products
for(i=0;i<4;i++) {
if(isEmpty(pixel.x+neighbors[i][0],pixel.y+neighbors[i][1],true)) {
emptyNeighborArray.push(neighbors[i])
}
}
if(pixel.temp >= 100) {
if(emptyNeighborArray.length > 0) {
var placement = randomChoice(emptyNeighborArray)
if(isEmpty(pixel.x+placement[0],pixel.y+placement[1])) {
createPixel("steam",pixel.x+placement[0],pixel.y+placement[1])
changePixel(pixel,"lithium_hydroxide")
}
}
}
},
density: 1510,
category: "powders",
state: "solid",
hidden: true,
}
elements.lithium_carbonate = { //todo?: https://en.wikipedia.org/wiki/Lithium_carbonate
color: "#eeeeee",
behavior: behaviors.POWDER,
density: 2110,
category: "powders",
state: "solid",
hidden: true,
tempHigh: 723,
}
elements.lithium_nitride = {
color: "#eeeeee",
behavior: behaviors.POWDER,
reactions: {
"steam": { "elem1": "lithium_hydroxide", "elem2": "ammonia" }, //should be Li_3_N + 3 H_2_O → 3 LiOH + NH_3
"water": { "elem1": "lithium_hydroxide", "elem2": "ammonia" }, //should be Li_3_N + 3 H_2_O → 3 LiOH + NH_3
"hydrogen": { "elem1": "lithium_hydride", "elem2": "lithium_amide" }, //possibly Li_3_N + H → LiH + LiNH_2
"liquid_hydrogen": { "elem1": "lithium_hydride", "elem2": "lithium_amide" }, //possibly Li_3_N + H → LiH + LiNH_2
},
density: 1270,
category: "powders",
state: "solid",
hidden: true,
tempHigh: 813,
}
elements.lithium_hydride = {
color: "#eeeeee",
behavior: behaviors.POWDER,
reactions: { //the acid part of lye
"ammonia": { "elem1": "hydrogen", "elem2": "lithium_amide" },
"liquid_ammonia": { "elem1": "hydrogen", "elem2": "lithium_amide" },
},
density: 780,
category: "powders",
state: "solid",
hidden: true,
tempHigh: 689,
}
elements.lithium_amide = {
color: "#eeeeee",
behavior: behaviors.POWDER,
reactions: {
"steam": { "elem1": "lithium_hydroxide", "elem2": "ammonia" },
"water": { "elem1": "lithium_hydroxide", "elem2": "ammonia" },
},
density: 1178,
category: "powders",
state: "solid",
hidden: true,
tempHigh: 375,
}
//Sodium exists