From 83a5761dad89fa1e690246e5f87c322ca325f574 Mon Sep 17 00:00:00 2001 From: ThatOtherProto <127895014+ThatOtherProto@users.noreply.github.com> Date: Wed, 1 May 2024 20:09:23 +0100 Subject: [PATCH] Update Science_mod.js Just an update ig --- mods/Science_mod.js | 44 ++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 42 insertions(+), 2 deletions(-) diff --git a/mods/Science_mod.js b/mods/Science_mod.js index b0690972..c2ad9e2c 100644 --- a/mods/Science_mod.js +++ b/mods/Science_mod.js @@ -1,6 +1,6 @@ // Science mod for Sandboxels // (Inspired by survival.js) -// Build 20 +// Build 21 // If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto) // Todo: // - Make new substances that you can get after mixing different elements @@ -1376,7 +1376,7 @@ substance.Silver_Oxzide = { substance.Silver_Sulfate = { behavior: behaviors.WALL, color: "FFFFFF", - category: "lands" + category: "lands", state: "solid", hidden:true } @@ -1467,3 +1467,43 @@ substance.Aluminum_Tribromide = { state: "powder", hidden:true } + +substance.Aluminum_Bromide_Hexahydrate = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +} + +substance.Aluminum_Cerium_Oxide = { + behavior: behaviors.WALL, + color: "FF5E00", + category: "lands", + state: "solid", + hidden:true +} + +substance.Aluminum_Chloride = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +} + +substance.Aluminum_Chlorohydrate = { + behavior: behaviors.POWDER, + color: "FFFFFF", + category: "lands", + state: "powder", + hidden:true +} + +substance.Aluminum_Chloride_Hydrate = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +}