Merge branch 'main' of https://github.com/slweeb/sandboxels
This commit is contained in:
commit
855a4dcbb5
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@ -45,7 +45,7 @@ elements.neutronium = {
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color: "#558bcf",
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behavior: behaviors.GAS,
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reactions: {
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"oxygen": { "elem1":null, "elem2":"hydrogen" },
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"oxygen": { "elem1":null, "elem2":"steam" },
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},
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category: "gases",
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burn: 100,
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@ -493,7 +493,7 @@ color: ["#eda724", "#f0eabd"],
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behavior: behaviors.LIQUID,
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category: "liquids",
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reactions: {
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"molten_mithril": { "elem1": "molten_mythril_mithril_alloy", "elem2":null },
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"molten_mithril": { "elem1": "molten_mithril_mythril_alloy", "elem2":null },
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},
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density: 6855,
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state: "liquid",
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@ -24,6 +24,7 @@ elements.coal_dust = {
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};
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//Chlorine only exists in the Neutronium Mod and I don't feel like recreating it, so enable NM for the full experience.
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//It will soon exist in vanilla.
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//Natural gas is mostly ammonia, which exists.
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@ -95,9 +96,9 @@ elements.void_gas = {
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elements.electric_gas = {
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color: ["#3693b3", "#246e64"],
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behavior: [
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"M2 AND CR:electric%1|M1 AND CR:electric%1|M2 AND CR:electric%1",
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"M1 AND CR:electric%1|XX |M1 AND CR:electric%1",
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"M2 AND CR:electric%1|M1 AND CR:electric%1|M2 AND CR:electric%1",
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"M2%2 AND CR:electric%1|M1%2 AND CR:electric%1|M2%2 AND CR:electric%1",
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"M1%2 AND CR:electric%1|XX |M1%2 AND CR:electric%1",
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"M2%2 AND CR:electric%1|M1%2 AND CR:electric%1|M2%2 AND CR:electric%1",
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],
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hardness: 0.6,
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reactions: {
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@ -114,31 +115,39 @@ corrosiveGasMaxHardness = 0.5
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elements.corrosive_gas = {
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color: ["#2929e6", "#151cad"],
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behavior: [
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"M2|M1|M2",
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"M1|XX|M1",
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"M2|M1|M2",
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"M2%2|M1%2|M2%2",
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"M1%2|XX |M1%2",
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"M2%2|M1%2|M2%2",
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],
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hardness: 0.6,
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tick: function(pixel) {
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//delete neighbors
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if(!isEmpty(pixel.x-1,pixel.y) && !outOfBounds(pixel.x-1,pixel.y)) {
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if(!elements[pixelMap[pixel.x-1][pixel.y].element].hardness || elements[pixelMap[pixel.x-1][pixel.y].element].hardness <= corrosiveGasMaxHardness) {
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deletePixel(pixel.x-1,pixel.y)
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if(Math.random() < 0.2) {
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deletePixel(pixel.x-1,pixel.y)
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}
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}
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}
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if(!isEmpty(pixel.x+1,pixel.y) && !outOfBounds(pixel.x+1,pixel.y)) {
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if(!elements[pixelMap[pixel.x+1][pixel.y].element].hardness || elements[pixelMap[pixel.x+1][pixel.y].element].hardness <= corrosiveGasMaxHardness) {
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deletePixel(pixel.x+1,pixel.y)
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if(Math.random() < 0.2) {
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deletePixel(pixel.x+1,pixel.y)
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}
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}
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}
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if(!isEmpty(pixel.x,pixel.y-1) && !outOfBounds(pixel.x,pixel.y-1)) {
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if(!elements[pixelMap[pixel.x][pixel.y-1].element].hardness || elements[pixelMap[pixel.x][pixel.y-1].element].hardness <= corrosiveGasMaxHardness) {
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deletePixel(pixel.x,pixel.y-1)
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if(Math.random() < 0.2) {
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deletePixel(pixel.x,pixel.y-1)
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}
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}
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}
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if(!isEmpty(pixel.x,pixel.y+1) && !outOfBounds(pixel.x,pixel.y+1)) {
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if(!elements[pixelMap[pixel.x][pixel.y+1].element].hardness || elements[pixelMap[pixel.x][pixel.y+1].element].hardness <= corrosiveGasMaxHardness) {
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deletePixel(pixel.x,pixel.y+1)
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if(Math.random() < 0.2) {
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deletePixel(pixel.x,pixel.y+1)
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}
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}
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}
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},
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@ -258,9 +267,9 @@ finineRange = 6
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elements.finine = {
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color: ["#ffffec", "#fafade", "#ebebd5", "#c9c9b7", "#80806f"],
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behavior: [
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"M2|M1|M2",
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"M1|XX|M1",
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"M2|M1|M2",
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"M2%2|M1%2|M2%2",
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"M1%2|XX |M1%2",
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"M2%2|M1%2|M2%2",
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],
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tick: function(pixel) {
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for (let i = -2; i < 3; i++) {
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@ -22,5 +22,105 @@ color: ["#8c2a0a", "#783722"],
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behavior: behaviors.WALL,
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category: "minecraft",
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state: "solid",
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tempHigh: 2750
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tempHigh: 2750,
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stateHigh: "molten_netherrack",
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};
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elements.glowstone_dust = {
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color: ["#d9d636", "#fffc63", "#a3a12f", "#e0dd3f"],
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behavior: behaviors.POWDER,
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category: "minecraft",
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state: "solid",
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tempHigh: 2500,
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stateHigh: "molten_glowstone",
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conduct: 0.975,
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density: 1075
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};
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elements.molten_netherrack = {
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name: "Nether Magma",
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color: ["#f7f09c", "#faf9eb", "#ffffff", "#dcf7f7", "#86dbdb", "#1268a6"],
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behavior: behaviors.LIQUID,
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category: "minecraft",
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state: "liquid",
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tempLow: 2750,
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stateLow: "netherrack",
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temp: 3000,
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viscosity: 1000,
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density: 2305
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};
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elements.redstone_dust = {
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color: ["#bf2424", "#f22424", "#a12020"],
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behavior: behaviors.POWDER,
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category: "minecraft",
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state: "solid",
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tempHigh: 1275,
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stateHigh: "liquid_redstone",
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density: 1250
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};
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behaviors.SOUL_SAND = [
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"SA|SA|SA",
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"XX|XX|XX",
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"SA AND M2|SA AND M1|SA AND M2",
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];
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elements.soul_sand = {
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color: ["#91704d", "#704e2b", "#523517"],
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behavior: behaviors.SOUL_SAND,
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category: "minecraft",
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state: "solid",
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tempHigh: 2575,
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stateHigh: "soul_glass",
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density: 1375,
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reactions: {
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"water": { "elem1":"wet_soul_sand", "elem2":null },
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}
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};
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elements.soul_soil = {
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color: ["#80664b", "#6e553b", "#5c452e"],
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behavior: behaviors.SOUL_SAND,
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category: "minecraft",
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state: "solid",
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tempHigh: 2565,
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stateHigh: "soul_glass",
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density: 1450,
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reactions: {
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"water": { "elem1":"soul_mud", "elem2":null },
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}
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};
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elements.soul_mud = {
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color: "#6e5437",
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behavior: behaviors.POWDER,
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category: "minecraft",
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state: "solid",
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tempHigh: 1985,
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stateHigh: "soul_adobe",
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density: 1585
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};
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elements.soul_glass = {
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color: "#7a90c2",
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behavior: behaviors.WALL,
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category: "minecraft",
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state: "solid",
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tempHigh: 2585,
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stateHigh: "molten_soul_glass",
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density: 1685
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};
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elements.wet_soul_sand = {
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color: ["#5c452e", "#856d56"],
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behavior: behaviors.POWDER,
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category: "minecraft",
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state: "solid",
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tempHigh: 150,
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stateHigh: "soul_sand",
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density: 1660,
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};
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/* unfinished but near:
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Soul Adobe,
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Molten Soul Glass,
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Nether Quartz,
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Molten Nether Quartz,
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Dripstone,
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Molten Dripstone,
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Molten Glowstone,
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Liquid Redstone,
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Soul Flame,
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Soul
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*/
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@ -602,7 +602,6 @@ elements.wb1 = {
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"XX|CR:water|XX",
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],
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category: "special",
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state: "liquid",
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density: 997,
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hidden: true,
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excludeRandom: true,
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@ -645,7 +644,6 @@ elements.lb1 = {
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"XX|CR:magma|XX",
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],
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category: "special",
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state: "liquid",
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density: 997,
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hidden: true,
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excludeRandom: true,
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@ -723,66 +721,44 @@ elements.seb = {
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hidden: true,
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excludeRandom: true,
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hardness: 0.3,
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},
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}
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elements.netherrack = {
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color: ["#802b2b","#4f1b1b","#943232"],
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behavior: behaviors.POWDER,
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tempHigh: 7550,
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category: "land",
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state: "solid",
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density: 2550,
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hardness: 0.07,
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breakInto: ["crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","sulfur"], // and some copper, gold, iron, nickel after processing //sulfur closer to 1/7 in-game
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burn: 9,
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burnTime: 9007199254740995,
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burnInto: "netherrack",
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},
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if(!enabledMods.includes("mods/minecraft.js")) {
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elements.netherrack = {
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color: ["#802b2b","#4f1b1b","#943232"],
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behavior: behaviors.POWDER,
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tempHigh: 7550,
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category: "land",
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state: "solid",
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density: 2550,
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hardness: 0.07,
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breakInto: ["crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","sulfur"], // and some copper, gold, iron, nickel after processing //sulfur closer to 1/7 in-game
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burn: 9,
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burnTime: 9007199254740995,
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burnInto: "netherrack",
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}
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minecraftModEnabled = false
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} else if(enabledMods.includes("mods/minecraft.js")) {
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minecraftModEnabled = true
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}
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elements.crushed_netherrack = {
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color: ["#e34b46","#b04235","#73431f","#522510","#7a3326"],
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behavior: behaviors.POWDER,
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category:"land",
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tempHigh: 7550,
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stateHigh: "molten_netherrack",
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state: "solid",
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density: 1680,
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burn: 20,
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burnTime: 9007199254740995,
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hardness: 0.02,
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hidden: true,
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},
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elements.soul_sand = {
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color: "#755e35",
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behavior: behaviors.POWDER,
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tempHigh: 3000,
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stateHigh: "molten_soul_glass",
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category: "land",
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state: "solid",
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density: 1602,
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},
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elements.soul_glass = {
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color: ["#998060","#a18654"],
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behavior: behaviors.WALL,
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tempHigh: 3000,
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category: "solids",
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state: "solid",
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density: 2500,
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breakInto: "soul_glass_shard",
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hidden: true,
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},
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elements.soul_glass_shard = {
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color: ["#998060","#a18654","#8f764a"],
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behavior: behaviors.POWDER,
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tempHigh: 3000,
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stateHigh: "molten_soul_glass",
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category: "powders",
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state: "solid",
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density: 2500,
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hidden: true,
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if(!enabledMods.includes("mods/minecraft.js")) {
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elements.crushed_netherrack = {
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color: ["#e34b46","#b04235","#73431f","#522510","#7a3326"],
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behavior: behaviors.POWDER,
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category:"land",
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tempHigh: 7550,
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stateHigh: "molten_netherrack",
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state: "solid",
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density: 1680,
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burn: 20,
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burnTime: 9007199254740995,
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hardness: 0.02,
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hidden: true,
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}
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minecraftModEnabled = false
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} else if(enabledMods.includes("mods/minecraft.js")) {
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minecraftModEnabled = true
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}
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runAfterLoad(function() {
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@ -797,6 +773,26 @@ runAfterLoad(function() {
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"DL:"+eLists.FAIRY+" AND M2|XX|DL:"+eLists.FAIRY+" AND M2",
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"M1|DL:"+eLists.FAIRY+"|M1",
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]
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}
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if(minecraftModEnabled) {
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elements.netherrack.hardness = 0.07
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elements.netherrack.breakInto = ["crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","sulfur"] // and some copper, gold, iron, nickel after processing //sulfur closer to 1/7 in-game
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elements.netherrack.burn = 9
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elements.netherrack.burnTime = 9007199254740995
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elements.netherrack.burnInto = "netherrack"
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elements.crushed_netherrack = {
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color: ["#e34b46","#b04235","#73431f","#522510","#7a3326"],
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behavior: behaviors.POWDER,
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category:"land",
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tempHigh: 2750,
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stateHigh: "molten_netherrack",
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state: "solid",
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density: 1680,
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burn: 20,
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burnTime: 9007199254740995,
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hardness: 0.02,
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hidden: true,
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}
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}
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elements.vaporized_histrelin = elements.molten_histrelin
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delete elements.molten_histrelin
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@ -0,0 +1,25 @@
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elements.slag = {
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color: ["#4b3a2d","#6a5447","#6b5b53","#675851","#78756e"],
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behavior: behaviors.POWDER,
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tempHigh: 1780,
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stateHigh: "molten_slag",
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category: "powders",
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density: 2400,
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state: "solid",
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conduct: 0.03,
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movable: true,
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}
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elements.molten_slag = {
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color: ["#964917","#963A17","#962C00","#D46924","#D45424","#D43F00","#D6722A","#D65B2A","#D64419","#CE6E29","#CE5829","#CE4200","#F09237","#F07537","#F05800"],
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behavior: behaviors.MOLTEN,
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temp: 1880,
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tempLow: 1780,
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stateLow: "slag",
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viscosity: 10000,
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hidden: true,
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state: "liquid",
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category: "molten",
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density: 2160,
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conduct: 0,
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}
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@ -56,4 +56,23 @@ elements.troll3 = {
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insulate: true,
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state: "solid",
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excludeRandom: true,
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},
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elements.troll4 = {
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color: "#eeeeee",
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tick: function(pixel) {
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for (var i = 1; i < width; i++) {
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for (var j = 1; j < height; j++) {
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var eeaa = (Math.floor(Math.random()*5))-2
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if(Math.random() < 0.00007) { explodeAt(i,j,9+eeaa) }
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if(j == height) { j == 1 }
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}
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if(i == height) { i == 1 }
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}
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},
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category: "machines",
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insulate: true,
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hardness: 1.0,
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state: "solid",
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excludeRandom: true,
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}
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|
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@ -94,7 +94,7 @@ elements.worldgen_test = {
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|||
}
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runAfterLoad(function() {
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if(enabledMods.includes("mods/randomness.js")) {
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if(enabledMods.includes("mods/minecraft.js")) {
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elements.nether_gen_test = {
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color: ["#751318","#694a20","#f0771a"],
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||||
|
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|||
Loading…
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