From 8975c4841b3a54197b391443b921be673993408c Mon Sep 17 00:00:00 2001 From: slweeb <91897291+slweeb@users.noreply.github.com> Date: Sun, 6 Feb 2022 21:06:20 -0500 Subject: [PATCH] added dates to changelog --- changelog.txt | 38 +++++++++++++++++++++----------------- 1 file changed, 21 insertions(+), 17 deletions(-) diff --git a/changelog.txt b/changelog.txt index e80efa9d..5987ebf7 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,14 +1,16 @@ [Future Plans] + Artists' Update (Painting, Lines, Shapes, etc.) + Machines Update + + World Generation + + More plans / feedback at https://docs.google.com/document/u/4/d/1R8xljj_J-K5oU-9y4louwplQmM-ZBvUfXmhbgj5LYdk/edit -[Version 1.3] +[Version 1.3 BETA] + Color Sand + Stained Glass + Grenades will explode into metal fragments ~ Fixed: Pressure Plates... -[Version 1.2] +[Version 1.2 - Feb. 4, 2022] + Human + Firework + Dynamite @@ -72,7 +74,7 @@ + Technical: Element "ignore" property now works on CH (Change) and CF (Clone First Touched) + Technical: Elements can now have a behavior and tick function at the same time -[Version 1.1.2] +[Version 1.1.2 - Jan. 26, 2022] + Technical: New functions to use in coded elements doBurning(pixel); // Using this function will allow burning simulation doHeat(pixel); // Using this function will allow heat simulation @@ -80,14 +82,14 @@ + Technical: New hidden example elements: tick_sand, tick_wood, tick_wall, tick_props + Technical: New "properties" element attribute. See the tick_props element -[Version 1.1.1] +[Version 1.1.1 - Jan. 25, 2022] + Technical: "tick" element attribute, takes a function tick: function(pixel) { tryMove(pixel, pixel.x, pixel.y+1) // try to move down each tick } runs every tick on each pixel -[Version 1.1 - Blast Off] +[Version 1.1 - Blast Off - Jan. 22, 2022] + Explosions + Weapons Category + Bomb @@ -141,11 +143,11 @@ ~ Fixed: Acid and Acid Gas dissolve each other ~ Fixed: Potassium and Epsom Salt didn't kill Slugs and Snails -[Version 1.0.1] +[Version 1.0.1 - Jan. 20, 2022] ~ Slowed down Udder + Technical: runAfterLoad() function, pass a function to run after all mods load. See example_mod.js -[Version 1.0 - Full Steam Ahead!] +[Version 1.0 - Full Steam Ahead! - Jan. 19, 2022] + Radiation + Uranium + Rad Steam @@ -190,10 +192,10 @@ - Removed plus button in the Mod Manager - Removed Structure category -[Version 0.9.1] +[Version 0.9.1 - Jan. 17, 2022] ~ Mods can now work together (e.g. having reactions with elements from other mods, stateHighs, etc.) -[Version 0.9 - Mod Manager Update] +[Version 0.9 - Mod Manager Update - Jan. 16, 2022] + Mod Manager Menu + Clay Soil + Salt Water, Sugar Water, and Dirty Water evaporate into their components @@ -208,7 +210,7 @@ + Technical: stateHigh and stateLow can be an array, a random option is chosen ~ Fixed: Fireball rocks continue to burn after being extinguished -[Version 0.8.3] +[Version 0.8.3 - Jan. 14, 2022] + Laser + Snake (Not the animal) + Ball (Hidden experiment) @@ -251,7 +253,7 @@ ~ Fixed: Fire causes Clouds to lower ~ Fixed: Algae tends to move rightwards -[Version 0.8.2] +[Version 0.8.2 - Jan. 9, 2022] + Cold Fire + Sulfur + Copper Sulfate @@ -284,12 +286,12 @@ ~ Fixed: Controls link goes to changelog ~ Fixed: Elements like Potassium Salt don't continue burning after melting -[Version 0.8.1] +[Version 0.8.1 - Jan. 6, 2022] + Progressive web app support + Confirms when you are about to leave the page + Favicons and social cards -[Version 0.8 - Electricity] +[Version 0.8 - Electricity - Jan. 3, 2022] + Mobile Support (Potentially buggy) + Electricity + Shock tool @@ -310,11 +312,11 @@ + Technical: "SH" behavior rule, shocks / adds charge ~ Fixed: Invalid info links -[Version 0.7.3] +[Version 0.7.3 - Dec. 30, 2021] ~ Salt and sugar are more dense; can sink in water ~ Fixed: Fish and Algae can't move through sugar water -[Version 0.7.2 - Cloning] +[Version 0.7.2 - Cloning - Dec. 29, 2021] + Cloner + Slow Cloner, Clone Powder, Floating Cloner + Soap, cleans various things @@ -329,7 +331,9 @@ ~ Light has a temperature of 50°C ~ Swapped Special and Machines category spots -[Version 0.7.1] +[Version 0.7.1.2 - Dec. 28, 2021] + +[Version 0.7.1 - Dec. 28, 2021] + Sugar Water + Pollen = Honey ~ Lowered Rat Plague spawn rates ~ Fixed: Water dissolves salt and sugar way too much @@ -339,7 +343,7 @@ ~ Fixed: Info shows duplicate elements ~ Fixed: "1 ticks" -[Version 0.7 - Density & Reactions] +[Version 0.7 - Density & Reactions - Dec. 28, 2021] + New category-based element selection menu + Pixels are now slightly smaller allowing for more space + Scroll wheel now controls cursor size