diff --git a/mods/Science_mod.js b/mods/Science_mod.js index 7f75597b..3b4b9a49 100644 --- a/mods/Science_mod.js +++ b/mods/Science_mod.js @@ -1,8 +1,14 @@ // Science mod for Sandboxels // (Inspired by survival.js) -// Build 26 (version alpha 0.0.26) -console.log("version alpha 0.0.26") -console.log("build 26") +// Build 37 (version alpha 0.0.37) +console.log("Version alpha 0.0.37") +console.log("Build 37") +console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)") +console.log("THIS IS NOT DONE") +// You'll see a lot more of my school account +// Read comment at line 1523 for information on what I mean by null/NULL +// This used to be a full time thing, but now it's basically just half-time now. +// It has been confirmed, I am getting a pc on 25/06/2024 :D (I'm also going to be animating for my friends movies that are coming out soon) // If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto) // I've decided to start doing this project on my schools computer's (because they don't crash all the time) so there will be long delays in updates, sorry! // Todo: @@ -1537,3 +1543,249 @@ substance.Aluminum_Chlorate_Nonahydrate= { state: "null", hidden:true } + +substance.Aluminum_Perchlorate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Potassium_Tetrachloroaluminate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +// Finally one I can actually do! +substance.Lithium_Tetrachloroaluminate = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +} + +// Nvm, back to null +substance.Sodium_Tetrachloroaluminate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Titanium_Chloride_Aluminum_Chloride = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Cesium_Fluoroaluminate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Aluminum_Cesium_Sulfate_Dodecahydrate = { + behavior:behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +// Tf is this, I'm probs going to delete it later as i have no idea what it is +substance.Devarda’s_Alloy = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null",# + hidden:true +} + +substance.Lithium_Aluminum_Deuteride = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +// Finally another one! Thank the ptable.com gods! :skull: +substance.Aluminum_Floride = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +} + +// AAAAAAAAAAAAAAAAAAAAAAAAAAA +substance.aluminum_Fluoride_Trihydrate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +// aight, i give up on the comments now but this is one that I can actually do +substance.Ammonium_Hexafluoroaluminate = { + behavior: behaviors.POWDER, + color: "FFFFFF", + category: "lands", + state: "powder", + hidden:true +} + +substance.Potassium_Hexafluoroaluminate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Sodium_Hexafluoroaluminate = { + behavior: behaviors.POWDER, + color: "FFFFFF", + category: "lands", + state: "powder", + hidden:true +} + +substance.Sodium_Phosphoaluminate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true, +} + +substance.Aluminum_Hypophosphite = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Aluminum_Hydroxide = { + behavior: behaviors.POWDER, + color: "FFFFFF", + category: "lands", + state: "powder", + hidden:true +} + +substance.Aluminum_Metasophate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Lithium_Aluminium_Hydride = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +} + +substance.Sodium_Aluminium_Hydride = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +} + +substance.Strontium_Lanthanum_Aluminate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Aluminum_Nitrate_Nonahydrate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Aluminium_Nitrate = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +} + +substance.Potassium_Aluminum_Sulfate_Dodecahydrate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Alum = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +} + +substance.Kalinite = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +} + +substance.Potassium_Alum = { + behavior: behaviors.POWDER, + color: "FFFFFF", + category: "lands", + state: "powder", + hidden:true +} + +substance.Sodium_Alum = { + behavior: behaviors.POWDER, + color: "FFFFFF", + category: "lands", + state: "powder", + hidden:true +} + +substance.Aluminum_Ammonium_Sulfate_Dodecahydrate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Ammonium_Aluminium_Sulfate = { + behavior: beahviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solids", + hidden:true +}