another error prevention if-block
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@ -429,7 +429,10 @@ if(enabledMods.includes(onTryMoveIntoMod)) {
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};
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pixel.dirLocked = true;
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} else if(Object.keys(badPixels).includes(newElement)) {
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body.dir = -1; //flip dir
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if(hasPixel(pX,pY+1,"body")) {
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var body = pixelMap[pX][pY+1];
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body.dir = -1; //run away
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};
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if(Math.random() > badPixels[newElement].panicIncreaseChance) {
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pixel.panic += badPixels[newElement].panicIncrease;
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};
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