diff --git a/mods/Science_mod.js b/mods/Science_mod.js index dda47da1..733eea9c 100644 --- a/mods/Science_mod.js +++ b/mods/Science_mod.js @@ -1,8 +1,8 @@ // Science mod for Sandboxels // (Inspired by survival.js) -// Build 34 (version alpha 0.0.34) -console.log("Version alpha 0.0.34") -console.log("Build 34") +// Build 35 (version alpha 0.0.35) +console.log("Version alpha 0.0.35") +console.log("Build 35") console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)") console.log("THIS IS NOT DONE") // You'll see a lot more of my school account @@ -1677,3 +1677,35 @@ substance.Aluminum_Hypophosphite = { state: "null", hidden:true } + +substance.Aluminum_Hydroxide = { + behavior: behaviors.POWDER, + color: "FFFFFF", + category: "lands", + state: "powder", + hidden:true +} + +substance.Aluminum_Metasophate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Lithium_Aluminium_Hydride = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +} + +substance.Sodium_Aluminium_Hydride = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +}