Update flipflop.js
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@ -10,19 +10,20 @@ elements.flipflop = {
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doHeat(pixel)
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doHeat(pixel)
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doBurning(pixel)
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doBurning(pixel)
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doElectricity(pixel)
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doElectricity(pixel)
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console.log(pixel.powerstate)
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let Output = pixelMap[pixel.x+1][pixel.y]
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let Output = pixelMap[pixel.x+1][pixel.y]
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let Input = pixelMap[pixel.x-1][pixel.y]
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let Input = pixelMap[pixel.x-1][pixel.y]
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if (typeof Output !== "undefined" && typeof Input !== "undefined") {
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if (typeof Output !== "undefined" && typeof Input !== "undefined") {
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if (Input.charge > 0.45) {
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if (Inpput.charge == 0.75) {
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conso le.log(Input.charge)
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if (pixel.powerstate == "true") {
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if (pixel.powerstate == "true") {
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pixel.powerstate = "false"
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pixel.powerstate = "false"
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pixel.color = "#CF300D"
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pixel.color = "#CF300D"
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Output.charge = 0
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Output.charge = 0
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} else if (pixel.powerstate == "true") {
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} else if (pixel.powerstate == "false") {
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pixel.powerstate = "true"
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pixel.powerstate = "true"
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pixel.color = "#94CF0D"
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pixel.color = "#94CF0D"
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Output.charge = 1
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Output.charge = 1
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}
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}
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} else {
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} else {
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Output.charge = 0
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Output.charge = 0
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