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@ -740,10 +740,19 @@ elements.tank_right = {
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"XX|M1|M1",
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],
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},
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/*elements.realistic_missle_left = {
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elements.realistic_missle_left = {
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color: "#524c41",
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category: "weapons",
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state: "solid",
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behavior: [
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"XX|EX:20>missile_shrapnel|EX:20>missile_shrapnel|EX:20>missile_shrapnel|EX:20>missile_shrapnel|EX:20>missile_shrapnel|XX",
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"EX:20>missile_shrapnel|XX|XX|XX|XX|XX|EX:20>missile_shrapnel",
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"EX:20>missile_shrapnel|XX|M2|XX|XX|XX|EX:20>missile_shrapnel",
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"EX:20>missile_shrapnel|XX|M1|XX|XX|CR:smoke|EX:20>missile_shrapnel",
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"EX:20>missile_shrapnel|XX|M2|XX|XX|XX|EX:20>missile_shrapnel",
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"EX:20>missile_shrapnel|XX|XX|XX|XX|XX|EX:20>missile_shrapnel",
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"XX|EX:20>missile_shrapnel|EX:20>missile_shrapnel|EX:20>missile_shrapnel|EX:20>missile_shrapnel|EX:20>missile_shrapnel|XX",
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],
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tick: function(pixel) {
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for (var i=0; i<3; i++) {
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if (!tryMove(pixel, pixel.x-1, pixel.y)) {
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@ -755,4 +764,43 @@ elements.tank_right = {
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density: 1300,
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excludeRandom: true,
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cooldown: defaultCooldown
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}*/
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},
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elements.realistic_missle_right = {
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color: "#524c41",
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category: "weapons",
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state: "solid",
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behavior: [
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"XX|EX:20>missile_shrapnel|EX:20>missile_shrapnel|EX:20>missile_shrapnel|EX:20>missile_shrapnel|EX:20>missile_shrapnel|XX",
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"EX:20>missile_shrapnel|XX|XX|XX|XX|XX|EX:20>missile_shrapnel",
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"EX:20>missile_shrapnel|XX|XX|XX|M2|XX|EX:20>missile_shrapnel",
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"EX:20>missile_shrapnel|CR:smoke|XX|XX|M1|XX|EX:20>missile_shrapnel",
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"EX:20>missile_shrapnel|XX|XX|XX|M2|XX|EX:20>missile_shrapnel",
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"EX:20>missile_shrapnel|XX|XX|XX|XX|XX|EX:20>missile_shrapnel",
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"XX|EX:20>missile_shrapnel|EX:20>missile_shrapnel|EX:20>missile_shrapnel|EX:20>missile_shrapnel|EX:20>missile_shrapnel|XX",
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],
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tick: function(pixel) {
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for (var i=0; i<3; i++) {
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if (!tryMove(pixel, pixel.x+1, pixel.y)) {
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if (!isEmpty(pixel.x+1, pixel.y,true)) {
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}
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}
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}
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},
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density: 1300,
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excludeRandom: true,
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cooldown: defaultCooldown
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},
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elements.missile_shrapnel = {
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color: "#71797E",
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behavior: [
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"XX|XX|XX",
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"XX|EX:5 %20|XX",
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"M2%20|M1%20|M2%20",
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],
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burn: 90,
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burnTime: 100,
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density: 2000,
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conduct: 1,
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state: "solid",
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category: "ammunition"
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}
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