added void_first

It's like the cloner but with deleting things.
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Lily-129 2022-01-28 10:26:40 -05:00 committed by GitHub
parent aa28f584e1
commit 94c5f411c7
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 186 additions and 0 deletions

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@ -431,3 +431,189 @@ elements.troll_powder = {
state: "solid",
density: 1602,
}
elements.void_first = {
color: "#262626",
tick: function(pixel) {
//store 4 touching pixels in variables if the variables don't exist
if(!outOfBounds(pixel.x,pixel.y-1) && !isEmpty(pixel.x,pixel.y-1)) {
if(!pixel.dc1 && pixelMap[pixel.x][pixel.y-1].element != pixel.element) {
pixel.dc1 = pixelMap[pixel.x][pixel.y-1].element
}
}
if(!outOfBounds(pixel.x+1,pixel.y) && !isEmpty(pixel.x+1,pixel.y)) {
if(!pixel.dc2 && pixelMap[pixel.x+1][pixel.y].element != pixel.element) {
pixel.dc2 = pixelMap[pixel.x+1][pixel.y].element
}
}
if(!outOfBounds(pixel.x,pixel.y+1) && !isEmpty(pixel.x,pixel.y+1)) {
if(!pixel.dc3 && pixelMap[pixel.x][pixel.y+1].element != pixel.element) {
pixel.dc3 = pixelMap[pixel.x][pixel.y+1].element
}
}
if(!outOfBounds(pixel.x-1,pixel.y) && !isEmpty(pixel.x-1,pixel.y)) {
if(!pixel.dc3 && pixelMap[pixel.x-1][pixel.y].element != pixel.element) {
pixel.dc4 = pixelMap[pixel.x-1][pixel.y].element
}
}
//choose from 1
if(pixel.dc1 && !pixel.dc2 && !pixel.dc3 && !pixel.dc4) {
if(!pixel.delete) {
pixel.delete = pixel.dc1
}
}
if(!pixel.dc1 && pixel.dc2 && !pixel.dc3 && !pixel.dc4) {
if(!pixel.delete) {
pixel.delete = pixel.dc2
}
}
if(!pixel.dc1 && !pixel.dc2 && pixel.dc3 && !pixel.dc4) {
if(!pixel.delete) {
pixel.delete = pixel.dc3
}
}
if(!pixel.dc1 && !pixel.dc2 && !pixel.dc3 && pixel.dc4) {
if(!pixel.delete) {
pixel.delete = pixel.dc4
}
}
ggg = Math.random()
hhh = Math.random()
iii = Math.random()
//choose from 2
//1100 and 0011
if(pixel.dc1 && pixel.dc2 && !pixel.dc3 && !pixel.dc4) {
if(!pixel.delete) {
if(ggg < 1/2) {
pixel.delete = pixel.dc1
} else {
pixel.delete = pixel.dc2
}
}
}
if(!pixel.dc1 && !pixel.dc2 && pixel.dc3 && pixel.dc4) {
if(!pixel.delete) {
if(ggg < 1/2) {
pixel.delete = pixel.dc3
} else {
pixel.delete = pixel.dc4
}
}
}
//1010 and 0101
if(pixel.dc1 && !pixel.dc2 && pixel.dc3 && !pixel.dc4) {
if(!pixel.delete) {
if(ggg < 1/2) {
pixel.delete = pixel.dc1
} else {
pixel.delete = pixel.dc3
}
}
}
if(!pixel.dc1 && pixel.dc2 && !pixel.dc3 && pixel.dc4) {
if(!pixel.delete) {
if(ggg < 1/2) {
pixel.delete = pixel.dc2
} else {
pixel.delete = pixel.dc4
}
}
}
//0110 and 1001
if(!pixel.dc1 && pixel.dc2 && pixel.dc3 && !pixel.dc4) {
if(!pixel.delete) {
if(ggg < 1/2) {
pixel.delete = pixel.dc2
} else {
pixel.delete = pixel.dc3
}
}
}
if(pixel.dc1 && !pixel.dc2 && !pixel.dc3 && pixel.dc4) {
if(!pixel.delete) {
if(ggg < 1/2) {
pixel.delete = pixel.dc1
} else {
pixel.delete = pixel.dc4
}
}
}
//choose from 3
//0111
if(!pixel.dc1 && pixel.dc2 && pixel.dc3 && pixel.dc4) {
if(!pixel.delete) {
if(hhh < 1/3) {
pixel.delete = pixel.dc2
} else if(hhh < 2/3) {
pixel.delete = pixel.dc3
} else {
pixel.delete = pixel.dc4
}
}
}
//1011
if(pixel.dc1 && !pixel.dc2 && pixel.dc3 && pixel.dc4) {
if(!pixel.delete) {
if(hhh < 1/3) {
pixel.delete = pixel.dc1
} else if(hhh < 2/3) {
pixel.delete = pixel.dc3
} else {
pixel.delete = pixel.dc4
}
}
}
//1101
if(pixel.dc1 && pixel.dc2 && !pixel.dc3 && pixel.dc4) {
if(!pixel.delete) {
if(hhh < 1/3) {
pixel.delete = pixel.dc1
} else if(hhh < 2/3) {
pixel.delete = pixel.dc2
} else {
pixel.delete = pixel.dc4
}
}
}
//1110
if(pixel.dc1 && pixel.dc2 && pixel.dc3 && !pixel.dc4) {
if(!pixel.delete) {
if(hhh < 1/3) {
pixel.delete = pixel.dc1
} else if(hhh < 2/3) {
pixel.delete = pixel.dc2
} else {
pixel.delete = pixel.dc3
}
}
}
//choose from 4
//1111
if(pixel.dc1 && pixel.dc2 && pixel.dc3 && pixel.dc4) {
if(!pixel.delete) {
if(iii < 1/4) {
pixel.delete = pixel.dc1
} else if(iii < 2/4) {
pixel.delete = pixel.dc2
} else if(iii < 3/4) {
pixel.delete = pixel.dc3
} else {
pixel.delete = pixel.dc4
}
}
}
for (let i = -1; i < 2; i++) {
for (let j = -1; j < 2; j++) {
if (!isEmpty(pixel.x+j,pixel.y+i) && !outOfBounds(pixel.x+j,pixel.y+i)) {
if(pixel.delete) {
if(pixelMap[pixel.x+j][pixel.y+i].element == pixel.delete) {
deletePixel(pixel.x+j,pixel.y+i)
}
}
}
}
}
},
category:"special",
hardness: 1,
}