add bigger stars
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baacf1d2bd
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95c392e15f
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@ -429,25 +429,76 @@ if(enabledMods.includes(variablesMod)) {
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createPixelReturn("sun",i,j).temp = randomIntegerBetweenTwoValues(35000,90000);
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} else { //other stuff
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var value2 = Math.random();
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if(value2 < 0.15) {
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var sunPixels = fillCircleReturn("sun",i,j,randomIntegerBetweenTwoValues(2,3));
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var randTemp = randomIntegerBetweenTwoValues(20000,80000)
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for(pixel in sunPixels) {
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sunPixels[pixel].temp = randTemp;
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if(value2 < 0.5) { //giant stars
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var value3 = Math.random();
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if(value3 < 0.6) { //favor red giants
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var sunPixels = fillCircleReturn("sun",i,j,randomIntegerBetweenTwoValues(3,4));
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var randTemp = randomIntegerBetweenTwoValues(1800,3300)
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for(pixel in sunPixels) {
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sunPixels[pixel].temp = randTemp;
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};
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} else if(value3 < 0.9) { //blue giants are rarer
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var sunPixels = fillCircleReturn("sun",i,j,randomIntegerBetweenTwoValues(2,3));
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var randTemp = randomIntegerBetweenTwoValues(20000,80000)
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for(pixel in sunPixels) {
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sunPixels[pixel].temp = randTemp;
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};
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} else { //yellows are even rarer
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var sunPixels = fillCircleReturn("sun",i,j,randomIntegerBetweenTwoValues(2,3));
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var randTemp = randomIntegerBetweenTwoValues(6000,11000)
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for(pixel in sunPixels) {
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sunPixels[pixel].temp = randTemp;
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};
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};
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} else if(value2 < 0.45) {
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var sunPixels = fillCircleReturn("sun",i,j,randomIntegerBetweenTwoValues(3,4));
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var randTemp = randomIntegerBetweenTwoValues(1800,3300)
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for(pixel in sunPixels) {
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sunPixels[pixel].temp = randTemp;
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} else if(value2 < 0.6) { //supergiants
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var value3 = Math.random();
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if(value3 < 0.6) {
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var sunPixels = fillCircleReturn("sun",i,j,randomIntegerBetweenTwoValues(6,8));
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var randTemp = randomIntegerBetweenTwoValues(1700,3200)
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for(pixel in sunPixels) {
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sunPixels[pixel].temp = randTemp;
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};
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} else if(value3 < 0.9) {
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var sunPixels = fillCircleReturn("sun",i,j,randomIntegerBetweenTwoValues(5,7));
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var randTemp = randomIntegerBetweenTwoValues(19000,83000)
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for(pixel in sunPixels) {
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sunPixels[pixel].temp = randTemp;
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};
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} else {
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var sunPixels = fillCircleReturn("sun",i,j,randomIntegerBetweenTwoValues(5,6));
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var randTemp = randomIntegerBetweenTwoValues(5500,10500)
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for(pixel in sunPixels) {
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sunPixels[pixel].temp = randTemp;
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};
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};
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} else if(value2 < 0.7) {
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if(Math.random() < 0.6) {
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} else if(value2 < 0.65) { //hypergiants
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var value3 = Math.random();
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if(value3 < 0.6) {
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var sunPixels = fillCircleReturn("sun",i,j,randomIntegerBetweenTwoValues(9,12));
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var randTemp = randomIntegerBetweenTwoValues(1600,3100)
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for(pixel in sunPixels) {
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sunPixels[pixel].temp = randTemp;
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};
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} else if(value3 < 0.94) {
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var sunPixels = fillCircleReturn("sun",i,j,randomIntegerBetweenTwoValues(8,11));
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var randTemp = randomIntegerBetweenTwoValues(18000,84000)
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for(pixel in sunPixels) {
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sunPixels[pixel].temp = randTemp;
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};
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} else {
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var sunPixels = fillCircleReturn("sun",i,j,randomIntegerBetweenTwoValues(8,11));
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var randTemp = randomIntegerBetweenTwoValues(5000,10000)
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for(pixel in sunPixels) {
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sunPixels[pixel].temp = randTemp;
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};
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};
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} else if(value2 < 0.8) { //white dwarfs/neutron stars
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if(Math.random() < 0.8) { //favor white dwarfs
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createPixelReturn("sun",i,j).temp = randomIntegerBetweenTwoValues(100000,300000);
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} else {
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elements.neutron_star ? createPixelReturn("neutron_star",i,j).temp = randomIntegerBetweenTwoValues(100000,10000000) : createPixelReturn("sun",i,j).temp = randomIntegerBetweenTwoValues(100000,300000);
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};
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} else {
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} else { //brown dwarfs
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createPixelReturn("sun",i,j).temp = randomIntegerBetweenTwoValues(100,800);
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};
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};
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