new func for color reqs code lib
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@ -1,3 +1,10 @@
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var modName = "mods/the_ground.js";
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var libraryMod = "mods/code_library.js";
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if(!enabledMods.includes(libraryMod)) {
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enabledMods.splice(enabledMods.indexOf(modName),0,libraryMod);
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alert(`The ${libraryMod} mod is required and has been automatically inserted (reload for this to take effect).`);
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} else {
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arrayLoaderVoids = ["air", "null", null];
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buildingOneSegmentDoor = ["concrete","wood_plank","concrete","wood_plank","concrete"];
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buildingOneSegmentWindows = ["concrete","glass_pane","concrete","glass_pane","concrete"];
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@ -97,6 +104,57 @@ function loadPixelRowFromArray(pixelArray,centerX,centerY,evenLengthBiasedLeft=t
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};
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};
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function loadPixelRowFromArrayWithColorRowArray(pixelArray,colorArray,centerX,centerY,evenLengthBiasedLeft=true,doOverwrite=true,doColorOffset=false) {
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var arrayLength = pixelArray.length;
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var leftmostOffset = (evenLengthBiasedLeft ? Math.floor(0 - ((arrayLength - 1) / 2)) : Math.ceil(0 - ((arrayLength - 1) / 2))) //floor and ceil have no effect on the integer values produced by odd lengths
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var forEnd = 0 - leftmostOffset;
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//var randomColor = `rgb(${r0to255()},${r0to255()},${r0to255()})`;
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for(i = 0; i < arrayLength; i++) {
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var newElement = pixelArray[i];
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var newColor = colorArray[i];
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//console.log(newColor);
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if(doColorOffset && !["null",null].includes(newColor)) {
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newColor = convertHslObjects(normalizeColorToHslObject(newColor),"rgbjson");
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var colorOffset = Math.floor(Math.random() * (Math.random() > 0.5 ? -1 : 1) * Math.random() * 15);
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for(colorlet in newColor) {
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newColor[colorlet] += colorOffset;
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};
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newColor = convertColorFormats(newColor,"rgb");
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};
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var x = (centerX + leftmostOffset) + i;
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var y = centerY;
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if(outOfBounds(x,y)) {
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continue;
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};
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if(newElement === "null" || newElement === null) { //do nothing if element is null
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continue;
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};
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//console.log([x,y]);
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if(!isEmpty(x,y,true)) {
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if(doOverwrite) {
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deletePixel(x,y);
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if(newElement !== "air") { //if the new element is "air", don't create a pixel after deleting
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createPixel(newElement,x,y);
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pixelMap[x][y].color = newColor;
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};
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continue;
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//pixelMap[x][y].color = randomColor;
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} else {;
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if(newElement === "air") { //delete on "air" even if doOverwrite is false
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deletePixel(x,y);
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} else {
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continue;
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};
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};
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};
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if(!arrayLoaderVoids.includes(newElement)) { //don't create anything if the element is a special void
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createPixel(newElement,x,y);
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pixelMap[x][y].color = newColor;
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}
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//pixelMap[x][y].color = randomColor;
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};
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};
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delete elements.rad_glass.stateHigh;
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elements.glass.hardness = 0.25,
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@ -694,3 +752,4 @@ function _toggleDesertBuildings() {
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worldgentypes.desert.layers.shift();
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};
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};
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};
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