Revert "Add betterSettings, editTools mods"
This reverts commit 761fe80e6b.
This commit is contained in:
parent
956dc96e58
commit
98b18e5994
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@ -1,291 +0,0 @@
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const settingType = {
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COLOR: [0, "#ff0000"],
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TEXT: [1, ""],
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NUMBER: [2, 0],
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BOOLEAN: [3, false],
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SELECT: [4, null]
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}
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class Setting {
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constructor (name, storageName, type, disabled = false, defaultValue = null) {
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this.tabName = null;
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this.name = name;
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this.storageName = storageName;
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this.type = type[0];
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this.disabled = disabled;
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this.defaultValue = defaultValue ?? type[1];
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}
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set(value) {
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this.value = value;
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const settings = JSON.parse(localStorage.getItem(`${this.tabName}/settings`)) ?? {};
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settings[this.name] = value;
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localStorage.setItem(`${this.tabName}/settings`, JSON.stringify(settings));
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}
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update() {
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this.value = (JSON.parse(localStorage.getItem(`${this.tabName}/settings`)) ?? {})[this.name] ?? this.defaultValue;
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}
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get() {
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this.update();
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return this.value;
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}
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enable() {
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this.disabled = false;
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}
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disable() {
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this.disabled = true;
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}
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#parseColor(colorString) {
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if (colorString instanceof Array) return parseColor(colorString[0]);
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if (typeof colorString != "string") return "#ffffff";
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if (colorString.startsWith("rgb(")) {
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const color = colorString.replace("rgb(", "").replace(")", "");
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return `#${color.split(",").map(a => parseInt(a).toString(16)).join("")}`;
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} else {
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if (colorString.startsWith("#")) {
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const color = colorString.slice(1);
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if (color.length == 3) return `#${color.repeat(2)}`;
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else if (color.length == 2) return `#${color.repeat(3)}`;
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else if (color.length >= 6) return `#${color.slice(0, 6)}`;
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else return `#${color}`;
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}
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}
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}
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build() {
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const value = this.get();
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const id = "betterSettings/" + this.modName + "/" + this.storageName;
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const span = document.createElement("span");
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span.className = "setting-span";
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span.title = 'Default: "' + this.defaultValue + '"' + (this.disabled ? ". This setting is disabled." : "");
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span.innerText = this.name + " ";
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const element = document.createElement("input");
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switch (this.type) {
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case 0: {
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element.type = "color";
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element.disabled = this.disabled;
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element.id = id;
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element.value = value;
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element.onchange = (ev) => {
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this.set(this.#parseColor(ev.target.value));
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}
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break;
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}
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case 1: {
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element.type = "text";
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element.disabled = this.disabled;
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element.id = id;
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element.value = value;
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element.onchange = (ev) => {
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this.set(ev.target.value);
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}
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break;
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}
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case 2: {
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element.type = "number";
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element.disabled = this.disabled;
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element.id = id;
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element.value = value;
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element.onchange = (ev) => {
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this.set(parseFloat(ev.target.value));
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}
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break;
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}
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case 3: {
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element.type = "input";
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element.className = "toggleInput";
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element.disabled = this.disabled;
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element.id = id;
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element.value = value ? "ON" : "OFF";
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element.setAttribute("state", value ? "1" : "0");
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element.onclick = (ev) => {
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ev.target.value = ev.target.value == "ON" ? "OFF" : "ON";
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ev.target.setAttribute("state", ev.target.getAttribute("state") == "1" ? "0" : "1");
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this.set(ev.target.value == "ON");
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}
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break;
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}
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}
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span.appendChild(element);
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return span;
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}
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}
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class SelectSetting extends Setting {
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constructor (name, storageName, values, disabled = false, defaultValue = null) {
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super(name, storageName, settingType.SELECT, disabled, defaultValue ?? values[0][1]);
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this.values = values;
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}
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build() {
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const value = this.get();
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const id = "betterSettings/" + this.modName + "/" + this.storageName;
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let selected = false;
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const span = document.createElement("span");
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span.className = "setting-span";
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span.title = "Default: " + this.defaultValue;
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span.innerText = this.name;
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const element = document.createElement("select");
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element.id = id;
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for (const val of this.values) {
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const option = document.createElement("option");
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option.value = val[0];
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option.innerText = val[1];
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if (val[0] == value && !selected) {
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option.selected = true;
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selected = true;
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}
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element.appendChild(option);
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}
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element.onchange = (ev) => {
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this.set(ev.target.value);
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}
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span.appendChild(element);
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return span;
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}
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}
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class SettingsTab {
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constructor (tabName) {
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this.categories = new Map();
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this.registry = new Map();
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this.tabName = tabName;
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}
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registerSetting(setting, category = "General") {
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setting.tabName = this.tabName.toLowerCase().replace(/ /, "_");
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setting.update();
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if (this.categories.has(category)) this.categories.get(category).push(setting);
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else this.categories.set(category, [setting]);
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this.registry.set(setting.storageName, setting);
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}
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registerSettings(category = "General", ...settings) {
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for (const setting of settings) {
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this.registerSetting(setting, category);
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}
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}
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set(name, value) {
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this.registry.get(name)?.set(value);
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}
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get(name) {
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return this.registry.get(name)?.get();
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}
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build() {
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const result = document.createElement("div");
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for (const key of this.categories.keys()) {
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const category = document.createElement("div");
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const title = document.createElement("span");
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title.innerText = key;
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title.className = "betterSettings-categoryTitle";
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category.appendChild(title);
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for (const setting of this.categories.get(key)) {
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if (setting instanceof Setting) category.appendChild(setting.build());
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}
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result.append(category, document.createElement("br"));
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}
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return result;
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}
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}
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class SettingsManager {
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constructor () {
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this.settings = new Map();
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}
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registerTab(settingsTab) {
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this.settings.set(settingsTab.tabName, settingsTab);
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}
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getSettings() {
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return this.settings;
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}
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}
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const settingsManager = new SettingsManager();
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{
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const injectCss = () => {
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const css = `.modSelectSettingsButton {
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padding: 10px;
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cursor: pointer;
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}
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.modSelectSettingsButton[current=true] {
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background-color: rgb(71, 71, 71);
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}
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.modSelectSettingsButton:hover {
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background-color: rgb(51, 51, 51);
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}
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#modSelectControls {
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margin-bottom: 10px;
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position: relative;
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display: flex;
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overflow-x: scroll;
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}
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.betterSettings-categoryTitle {
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font-size: 1.25em;
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}`;
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const style = document.createElement("style");
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style.innerHTML = css;
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document.head.appendChild(style);
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}
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const inject = () => {
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const settingsMenu = document.getElementById("settingsMenu");
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const menuText = settingsMenu.querySelector(".menuText");
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const menuTextChildren = menuText.children;
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const generalDiv = document.createElement("div");
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generalDiv.id = "betterSettings/div/general";
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while (menuTextChildren.length > 0) {
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generalDiv.appendChild(menuTextChildren[0]);
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}
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menuText.appendChild(generalDiv);
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const controls = document.createElement("div");
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controls.id = "modSelectControls";
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const generalButton = document.createElement("button");
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generalButton.setAttribute("current", true);
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generalButton.id = "betterSettings/button/general";
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generalButton.className = "modSelectSettingsButton";
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generalButton.innerText = "General";
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generalButton.onclick = (ev) => {
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for (const element of controls.children) {
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element.setAttribute("current", false);
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document.getElementById(element.id.replace("button", "div")).style.display = "none";
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}
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ev.target.setAttribute("current", true);
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document.getElementById("betterSettings/div/general").style.display = "";
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}
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controls.appendChild(generalButton);
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const wrapper = document.createElement("div");
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wrapper.appendChild(generalDiv);
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for (const mod of settingsManager.getSettings().keys()) {
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const modButton = document.createElement("button");
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modButton.setAttribute("current", false);
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modButton.id = "betterSettings/button/" + mod;
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modButton.className = "modSelectSettingsButton";
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modButton.innerText = mod;
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modButton.onclick = (ev) => {
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for (const element of controls.children) {
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element.setAttribute("current", false);
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document.getElementById(element.id.replace("button", "div")).style.display = "none";
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}
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ev.target.setAttribute("current", true);
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document.getElementById("betterSettings/div/" + mod).style.display = "";
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}
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controls.appendChild(modButton);
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const modDiv = document.createElement("div");
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modDiv.style.display = "none";
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modDiv.id = "betterSettings/div/" + mod;
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modDiv.appendChild(settingsManager.getSettings().get(mod).build());
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wrapper.appendChild(modDiv);
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}
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menuText.append(controls, wrapper);
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}
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runAfterLoadList.push(inject, injectCss);
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}
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612
editTools.js
612
editTools.js
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@ -1,612 +0,0 @@
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if (!enabledMods.includes("mods/betterSettings.js")) { enabledMods.unshift("mods/betterSettings.js"); localStorage.setItem("enabledMods", JSON.stringify(enabledMods)); window.location.reload() };
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const settingsTab = new SettingsTab("Edit tools");
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const element = new Setting("Element", "element", settingType.TEXT, false, "wall");
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const replace = new Setting("Replace pixels", "replace", settingType.BOOLEAN, false, true);
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const filter = new Setting("Filter", "filter", settingType.BOOLEAN, false, false);
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const filteredElement = new Setting("Filtered Element", "filterElement", settingType.TEXT, false, "");
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const transparentSelection = new Setting("Transparent selection", "transparentSelection", settingType.BOOLEAN, false, true);
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settingsTab.registerSettings("Box tools", element, replace);
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settingsTab.registerSettings("Filter settings", filter, filteredElement);
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settingsTab.registerSettings("Selection settings", transparentSelection);
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settingsManager.registerTab(settingsTab);
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runAfterLoadList.push(() => {
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// the game doesn't load without the setTimeout
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setTimeout(() => {
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document.getElementById("elementButton-select").style.backgroundColor = "transparent";
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document.getElementById("elementButton-select").style.border = "2px dashed rgba(255, 255, 255, 0.75)";
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document.getElementById("elementButton-select").classList = ["elementButton"];
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}, 1)
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})
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// current selection
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let selection_ = {
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start: {},
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end: {}
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}
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// selection position, used for moveSelection
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let selectionPosition = {};
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// copy of the selection that is being moved (pixels), used for moveSelection
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let selectionMoved = [];
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// offsets of the mouse relative to selection position, used for moveSelection
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let selectionOffsets = {};
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// current box, used in box and rectangle
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let box = {
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start: {},
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end: {}
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}
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// whether the next mouseUp even should trigger
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let skip = false;
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// whether user is currently holding
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let holding = false;
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// mobile device shift equivalent
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let lockSelection = false;
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// current clipboard, used for cutting, copying and pasting
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let clipboard = [];
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// createPixel but with color argument
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const createPixelColor = (element, x, y, color) => {
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const pixel = new Pixel(x, y, element);
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pixel.color = color;
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currentPixels.push(pixel);
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checkUnlock(element);
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}
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// replaces a pixel at x, y position with replacement element specified in the settings
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const replacePixel = (x, y) => {
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if (outOfBounds(x, y)) return;
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if (pixelMap[x][y]) {
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if (!replace.get()) return;
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deletePixel(x, y);
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}
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createPixel(element.get(), x, y);
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}
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// checks whether position pos is in bounds
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const inBounds = (bounds, pos) => {
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bounds = {
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start: {
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x: Math.min(bounds.start.x, bounds.end.x),
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y: Math.min(bounds.start.y, bounds.end.y)
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},
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end: {
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x: Math.max(bounds.start.x, bounds.end.x),
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y: Math.max(bounds.start.y, bounds.end.y)
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}
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}
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return pos.x >= bounds.start.x && pos.x <= bounds.end.x && pos.y >= bounds.start.y && pos.y <= bounds.end.y;
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}
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// generates a selection based on start and end positions
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const select = (start, end) => {
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const res = [];
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for (let i = 0; i <= end.x - start.x; i++) {
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res[i] = [];
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for (let j = 0; j <= end.y - start.y; j++) {
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res[i][j] = pixelMap[i + start.x][j + start.y];
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}
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}
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return res;
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}
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elements.select = {
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name: "Select",
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category: "editTools",
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maxSize: 1,
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onMouseDown: () => {
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if (outOfBounds(mousePos.x, mousePos.y)) {
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skip = true;
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return;
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}
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skip = false;
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holding = true;
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selection_.start = mousePos;
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},
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onMouseUp: () => {
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if (skip) return;
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selection_.end = mousePos;
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if (selection_.start == selection_.end) selection_ = {};
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holding = false;
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},
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tool: (_) => {},
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perTick: () => {
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if (!selection_) return;
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if (holding) {
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selection_.end = mousePos;
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}
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const canvas = document.getElementById("game");
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const ctx = canvas.getContext("2d");
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const start = {
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x: Math.round(selection_.start.x * pixelSize),
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y: Math.round(selection_.start.y * pixelSize)
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}
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const end = {
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x: Math.round(selection_.end.x * pixelSize),
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y: Math.round((selection_.end.y + 1) * pixelSize)
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}
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const {strokeStyle, lineWidth} = ctx;
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ctx.setLineDash([8, 8]);
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ctx.lineWidth = 2;
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ctx.strokeStyle = "white";
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ctx.strokeRect(start.x, start.y, end.x - start.x, end.y - start.y);
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ctx.strokeStyle = strokeStyle;
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ctx.lineWidth = lineWidth;
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ctx.setLineDash([]);
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}
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}
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elements.box = {
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name: "Box",
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category: "editTools",
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onMouseDown: () => {
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if (outOfBounds(mousePos.x, mousePos.y) || showingMenu) {
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skip = true;
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return;
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}
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skip = false;
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holding = true;
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box.start = mousePos;
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},
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onMouseUp: () => {
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if (skip) return;
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box.end = mousePos;
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holding = false;
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for (let i = -Math.floor(mouseSize / 2); i < Math.abs(box.start.x - box.end.x) + Math.floor(mouseSize / 2); i++) {
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const x = Math.min(box.start.x, box.end.x) + i;
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for (let j = -Math.floor(mouseSize / 2); j <= Math.floor(mouseSize / 2); j++) {
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replacePixel(x, box.start.y + (box.start.y > box.end.y ? -j : j));
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replacePixel(x, box.end.y + (box.end.y > box.start.y ? -j : j));
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}
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}
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for (let i = -Math.floor(mouseSize / 2); i <= Math.abs(box.start.y - box.end.y) + Math.floor(mouseSize / 2); i++) {
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const y = Math.min(box.start.y, box.end.y) + i;
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for (let j = -Math.floor(mouseSize / 2); j <= Math.floor(mouseSize / 2); j++) {
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replacePixel(box.start.x + (box.start.x > box.end.x ? -j : j), y);
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replacePixel(box.end.x + (box.end.x > box.start.x ? -j : j), y);
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}
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}
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},
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tool: (_) => {},
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perTick: () => {
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if (holding) {
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if (shiftDown || lockSelection) {
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box.end = {
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y: mousePos.y,
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x: box.start.x + Math.abs(mousePos.y - box.start.y) * (box.start.x > mousePos.x ? -1 : 1)
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};
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mousePos = box.end;
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} else {
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box.end = mousePos;
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}
|
||||
const canvas = document.getElementById("game");
|
||||
const ctx = canvas.getContext("2d");
|
||||
const start = {
|
||||
x: Math.round(box.start.x * pixelSize),
|
||||
y: Math.round(box.start.y * pixelSize)
|
||||
}
|
||||
const end = {
|
||||
x: Math.round(box.end.x * pixelSize),
|
||||
y: Math.round((box.end.y + 1) * pixelSize)
|
||||
}
|
||||
const {strokeStyle, lineWidth} = ctx;
|
||||
ctx.setLineDash([8, 8]);
|
||||
ctx.lineWidth = 2;
|
||||
ctx.strokeStyle = "yellow";
|
||||
ctx.strokeRect(start.x, start.y, end.x - start.x, end.y - start.y);
|
||||
ctx.strokeStyle = strokeStyle;
|
||||
ctx.lineWidth = lineWidth;
|
||||
ctx.setLineDash([]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
elements.cut = {
|
||||
name: "Cut",
|
||||
category: "editTools",
|
||||
maxSize: 0,
|
||||
tool: (_) => {},
|
||||
onSelect: () => {
|
||||
if (!selection_.start || !selection_.end) return alert("No selection made");
|
||||
const selected = select({
|
||||
x: Math.min(selection_.start.x, selection_.end.x),
|
||||
y: Math.min(selection_.start.y, selection_.end.y)
|
||||
}, {
|
||||
x: Math.max(selection_.start.x, selection_.end.x),
|
||||
y: Math.max(selection_.start.y, selection_.end.y)
|
||||
})
|
||||
clipboard = selected;
|
||||
for (const i of selected) {
|
||||
for (const pixel of i) {
|
||||
if (!pixel) continue;
|
||||
deletePixel(pixel.x, pixel.y);
|
||||
}
|
||||
}
|
||||
selectElement("unknown");
|
||||
}
|
||||
}
|
||||
elements.copy = {
|
||||
name: "Copy",
|
||||
category: "editTools",
|
||||
maxSize: 0,
|
||||
tool: (_) => {},
|
||||
onSelect: () => {
|
||||
if (!selection_.start || !selection_.end) return alert("No selection made");
|
||||
const selected = select({
|
||||
x: Math.min(selection_.start.x, selection_.end.x),
|
||||
y: Math.min(selection_.start.y, selection_.end.y)
|
||||
}, {
|
||||
x: Math.max(selection_.start.x, selection_.end.x),
|
||||
y: Math.max(selection_.start.y, selection_.end.y)
|
||||
})
|
||||
clipboard = selected;
|
||||
selectElement("unknown");
|
||||
}
|
||||
}
|
||||
|
||||
elements.selectionMove = {
|
||||
name: "Move selection",
|
||||
category: "editTools",
|
||||
maxSize: 0,
|
||||
tool: (_) => {},
|
||||
onMouseDown: () => {
|
||||
if (outOfBounds(mousePos.x, mousePos.y)) return;
|
||||
if (!selection_.start || !selection_.end) return;
|
||||
if (!inBounds(selection_, mousePos)) return;
|
||||
selectionOffsets = {
|
||||
x: mousePos.x - Math.min(selection_.start.x, selection_.end.x),
|
||||
y: mousePos.y - Math.min(selection_.start.y, selection_.end.y)
|
||||
}
|
||||
const selected = select({
|
||||
x: Math.min(selection_.start.x, selection_.end.x),
|
||||
y: Math.min(selection_.start.y, selection_.end.y)
|
||||
}, {
|
||||
x: Math.max(selection_.start.x, selection_.end.x),
|
||||
y: Math.max(selection_.start.y, selection_.end.y)
|
||||
})
|
||||
selectionPosition = {
|
||||
x: selection_.start.x,
|
||||
y: selection_.start.y
|
||||
}
|
||||
for (const i of selected) {
|
||||
for (const pixel of i) {
|
||||
if (!pixel) continue;
|
||||
deletePixel(pixel.x, pixel.y);
|
||||
}
|
||||
}
|
||||
selectionMoved = selected;
|
||||
},
|
||||
perTick: () => {
|
||||
const canvas = document.getElementById("game");
|
||||
const ctx = canvas.getContext("2d");
|
||||
ctx.globalAlpha = 1;
|
||||
const start = {
|
||||
x: Math.round(selection_.start.x * pixelSize),
|
||||
y: Math.round(selection_.start.y * pixelSize)
|
||||
}
|
||||
const end = {
|
||||
x: Math.round(selection_.end.x * pixelSize),
|
||||
y: Math.round((selection_.end.y + 1) * pixelSize)
|
||||
}
|
||||
const {strokeStyle, lineWidth} = ctx;
|
||||
ctx.setLineDash([8, 8]);
|
||||
ctx.lineWidth = 2;
|
||||
ctx.strokeStyle = "white";
|
||||
ctx.strokeRect(start.x, start.y, end.x - start.x, end.y - start.y);
|
||||
ctx.strokeStyle = strokeStyle;
|
||||
ctx.lineWidth = lineWidth;
|
||||
ctx.setLineDash([]);
|
||||
if (!selectionMoved || selectionMoved.length == 0) return;
|
||||
selectionPosition = {
|
||||
x: mousePos.x - selectionOffsets.x,
|
||||
y: mousePos.y - selectionOffsets.y
|
||||
}
|
||||
selection_ = {
|
||||
start: {
|
||||
x: selectionPosition.x,
|
||||
y: selectionPosition.y
|
||||
},
|
||||
end: {
|
||||
x: selectionPosition.x + selectionMoved.length - 1,
|
||||
y: selectionPosition.y + selectionMoved[0].length - 1
|
||||
}
|
||||
}
|
||||
ctx.globalAlpha = 0.5;
|
||||
for (let i = 0; i < selectionMoved.length; i++) {
|
||||
for (let j = 0; j < selectionMoved[i].length; j++) {
|
||||
const x = selectionPosition.x + i;
|
||||
const y = selectionPosition.y + j;
|
||||
if (!selectionMoved[i][j]) continue;
|
||||
ctx.globalCompositeOperation = 'destination-over';
|
||||
ctx.fillStyle = selectionMoved[i][j].color;
|
||||
ctx.fillRect(x * pixelSize, y * pixelSize, pixelSize, pixelSize);
|
||||
}
|
||||
}
|
||||
},
|
||||
onMouseUp: () => {
|
||||
if (outOfBounds(mousePos.x, mousePos.y)) return;
|
||||
for (let i = 0; i < selectionMoved.length; i++) {
|
||||
for (let j = 0; j < selectionMoved[i].length; j++) {
|
||||
const x = selectionPosition.x + i;
|
||||
const y = selectionPosition.y + j;
|
||||
if (!selectionMoved[i][j] && transparentSelection.get()) continue;
|
||||
if (pixelMap[x][y]) deletePixel(x, y);
|
||||
createPixelColor(selectionMoved[i][j].element, x, y, selectionMoved[i][j].color);
|
||||
}
|
||||
}
|
||||
selectionMoved = [];
|
||||
}
|
||||
}
|
||||
|
||||
elements.paste = {
|
||||
name: "Paste",
|
||||
category: "editTools",
|
||||
tool: (_) => {},
|
||||
maxSize: 1,
|
||||
onMouseDown: () => {
|
||||
if (!clipboard) return alert("Nothing left to paste");
|
||||
for (let i = 0; i < clipboard.length; i++) {
|
||||
for (let j = 0; j < clipboard[i].length; j++) {
|
||||
const x = mousePos.x + i;
|
||||
const y = mousePos.y + j;
|
||||
if (outOfBounds(x, y) || (!clipboard[i][j] && transparentSelection.get())) continue;
|
||||
if (!pixelMap[x][y]) createPixelColor(clipboard[i][j].element, x, y, clipboard[i][j].color);
|
||||
else {
|
||||
deletePixel(x, y);
|
||||
createPixelColor(clipboard[i][j].element, x, y, clipboard[i][j].color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
elements.rectangle = {
|
||||
name: "Rectangle",
|
||||
category: "editTools",
|
||||
onMouseDown: () => {
|
||||
if (outOfBounds(mousePos.x, mousePos.y)) {
|
||||
skip = true;
|
||||
return;
|
||||
}
|
||||
skip = false;
|
||||
holding = true;
|
||||
box.start = mousePos;
|
||||
},
|
||||
onMouseUp: () => {
|
||||
if (skip) return;
|
||||
box.end = mousePos;
|
||||
holding = false;
|
||||
for (let i = -Math.floor(mouseSize / 2); i <= Math.abs(box.start.x - box.end.x) + Math.floor(mouseSize / 2); i++) {
|
||||
for (let j = -Math.floor(mouseSize / 2); j <= Math.abs(box.start.y - box.end.y) + Math.floor(mouseSize / 2); j++) {
|
||||
replacePixel(Math.min(box.start.x, box.end.x) + i, Math.min(box.start.y, box.end.y) + j);
|
||||
}
|
||||
}
|
||||
},
|
||||
tool: (_) => {},
|
||||
perTick: () => {
|
||||
if (holding) {
|
||||
if (shiftDown || lockSelection) {
|
||||
box.end = {
|
||||
y: mousePos.y,
|
||||
x: box.start.x + Math.abs(mousePos.y - box.start.y) * (box.start.x > mousePos.x ? -1 : 1)
|
||||
};
|
||||
mousePos = box.end;
|
||||
} else {
|
||||
box.end = mousePos;
|
||||
}
|
||||
const canvas = document.getElementById("game");
|
||||
const ctx = canvas.getContext("2d");
|
||||
const start = {
|
||||
x: Math.round(box.start.x * pixelSize),
|
||||
y: Math.round(box.start.y * pixelSize)
|
||||
}
|
||||
const end = {
|
||||
x: Math.round(box.end.x * pixelSize),
|
||||
y: Math.round((box.end.y + 1) * pixelSize)
|
||||
}
|
||||
const {strokeStyle, lineWidth} = ctx;
|
||||
ctx.setLineDash([8, 8]);
|
||||
ctx.lineWidth = 2;
|
||||
ctx.strokeStyle = "yellow";
|
||||
ctx.strokeRect(start.x, start.y, end.x - start.x, end.y - start.y);
|
||||
ctx.strokeStyle = strokeStyle;
|
||||
ctx.lineWidth = lineWidth;
|
||||
ctx.setLineDash([]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Ellipse Midpoint Algorithm
|
||||
// https://stackoverflow.com/questions/15474122/is-there-a-midpoint-ellipse-algorithm
|
||||
// https://web.archive.org/web/20160305234351/http://geofhagopian.net/sablog/Slog-october/slog-10-25-05.htm
|
||||
function ellipsePlotPoints(xc, yc, x, y) {
|
||||
replacePixel(xc + x, yc + y);
|
||||
replacePixel(xc - x, yc + y);
|
||||
replacePixel(xc + x, yc - y);
|
||||
replacePixel(xc - x, yc - y);
|
||||
}
|
||||
|
||||
function ellipse(xc, yc, w, h) {
|
||||
const a2 = Math.pow(w, 2);
|
||||
const b2 = Math.pow(h, 2);
|
||||
const twoa2 = 2 * a2;
|
||||
const twob2 = 2 * b2;
|
||||
let p;
|
||||
let x = 0;
|
||||
let y = h;
|
||||
let px = 0;
|
||||
let py = twoa2 * y;
|
||||
|
||||
/* Plot the initial point in each quadrant. */
|
||||
ellipsePlotPoints(xc, yc, x, y);
|
||||
|
||||
p = Math.round(b2 - (a2 * b) + (0.25 * a2));
|
||||
while (px < py) {
|
||||
x++;
|
||||
px += twob2;
|
||||
if (p < 0) p += b2 + px;
|
||||
else {
|
||||
y--;
|
||||
py -= twoa2;
|
||||
p += b2 + px - py;
|
||||
}
|
||||
ellipsePlotPoints(xc, yc, x, y);
|
||||
}
|
||||
|
||||
p = Math.round(b2 * (x + 0.5) * (x + 0.5) + a2 * (y - 1) * (y - 1) - a2 * b2);
|
||||
while (y > 0) {
|
||||
y--;
|
||||
py -= twoa2;
|
||||
if (p > 0) p += a2 - py;
|
||||
else {
|
||||
x++;
|
||||
px += twob2;
|
||||
p += a2 - py + px;
|
||||
}
|
||||
ellipsePlotPoints(xc, yc, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
elements.ellipse = {
|
||||
name: "Ellipse",
|
||||
category: "editTools",
|
||||
tool: (_) => {},
|
||||
maxSize: 1,
|
||||
onMouseDown: () => {
|
||||
if (outOfBounds(mousePos.x, mousePos.y)) {
|
||||
skip = true;
|
||||
return;
|
||||
}
|
||||
skip = false;
|
||||
holding = true;
|
||||
box.start = mousePos;
|
||||
},
|
||||
onMouseUp: () => {
|
||||
if (skip) return;
|
||||
box.end = mousePos;
|
||||
holding = false;
|
||||
const w = Math.abs(box.end.x - box.start.x);
|
||||
const h = Math.abs(box.end.y - box.start.y);
|
||||
const x = Math.min(box.start.x, box.end.x) + Math.floor(w / 2);
|
||||
const y = Math.min(box.start.y, box.end.y) + Math.floor(h / 2);
|
||||
ellipse(x, y, Math.floor(w / 2), Math.floor(h / 2));
|
||||
},
|
||||
tool: (_) => {},
|
||||
perTick: () => {
|
||||
if (holding) {
|
||||
if (shiftDown || lockSelection) {
|
||||
box.end = {
|
||||
y: mousePos.y,
|
||||
x: box.start.x + Math.abs(mousePos.y - box.start.y) * (box.start.x > mousePos.x ? -1 : 1)
|
||||
};
|
||||
mousePos = box.end;
|
||||
} else {
|
||||
box.end = mousePos;
|
||||
}
|
||||
const canvas = document.getElementById("game");
|
||||
const ctx = canvas.getContext("2d");
|
||||
const start = {
|
||||
x: Math.round(box.start.x * pixelSize),
|
||||
y: Math.round(box.start.y * pixelSize)
|
||||
}
|
||||
const end = {
|
||||
x: Math.round(box.end.x * pixelSize),
|
||||
y: Math.round((box.end.y + 1) * pixelSize)
|
||||
}
|
||||
const {strokeStyle, lineWidth} = ctx;
|
||||
ctx.setLineDash([8, 8]);
|
||||
ctx.lineWidth = 2;
|
||||
ctx.strokeStyle = "yellow";
|
||||
ctx.strokeRect(start.x, start.y, end.x - start.x, end.y - start.y);
|
||||
ctx.strokeStyle = strokeStyle;
|
||||
ctx.lineWidth = lineWidth;
|
||||
ctx.setLineDash([]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
document.addEventListener("mousedown", (ev) => {
|
||||
if (elements[currentElement].onMouseDown) {
|
||||
elements[currentElement].onMouseDown();
|
||||
}
|
||||
})
|
||||
|
||||
// mouse2 overwrite for delete filter
|
||||
// no mouse1 overwrite for replace functionality, I don't think I should be overwriting such big functions
|
||||
// maybe in a future update
|
||||
mouse2Action = (e,mouseX=undefined,mouseY=undefined,startPos) => {
|
||||
// Erase pixel at mouse position
|
||||
if (mouseX == undefined && mouseY == undefined) {
|
||||
var canvas = document.getElementById("game");
|
||||
var ctx = canvas.getContext("2d");
|
||||
lastPos = mousePos;
|
||||
mousePos = getMousePos(canvas, e);
|
||||
var mouseX = mousePos.x;
|
||||
var mouseY = mousePos.y;
|
||||
}
|
||||
// If the current element is "pick" or "lookup", coords = [mouseX,mouseY]
|
||||
if (currentElement == "pick" || currentElement == "lookup") {
|
||||
var coords = [[mouseX,mouseY]];
|
||||
}
|
||||
else if (!isMobile) {
|
||||
startPos = startPos || lastPos
|
||||
var coords = lineCoords(startPos.x,startPos.y,mouseX,mouseY);
|
||||
}
|
||||
else {
|
||||
var coords = mouseRange(mouseX,mouseY);
|
||||
}
|
||||
// For each x,y in coords
|
||||
for (var i = 0; i < coords.length; i++) {
|
||||
var x = coords[i][0];
|
||||
var y = coords[i][1];
|
||||
|
||||
if (!isEmpty(x, y)) {
|
||||
if (outOfBounds(x,y)) {
|
||||
continue
|
||||
}
|
||||
var pixel = pixelMap[x][y];
|
||||
// filter
|
||||
if (filter.get() && pixel.element != filteredElement.get()) continue;
|
||||
delete pixelMap[x][y];
|
||||
// Remove pixel from currentPixels
|
||||
for (var j = 0; j < currentPixels.length; j++) {
|
||||
if (currentPixels[j].x == x && currentPixels[j].y == y) {
|
||||
currentPixels.splice(j, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Mobile check
|
||||
// https://stackoverflow.com/questions/11381673/detecting-a-mobile-browser
|
||||
// http://detectmobilebrowsers.com/
|
||||
window.mobileAndTabletCheck = () => {
|
||||
let check = false;
|
||||
(function(a){if(/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino|android|ipad|playbook|silk/i.test(a)||/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(a.substr(0,4))) check = true;})(navigator.userAgent||navigator.vendor||window.opera);
|
||||
return check;
|
||||
};
|
||||
|
||||
// if user is on mobile, add lock selection tool
|
||||
if (window.mobileAndTabletCheck()) {
|
||||
elements.lockSelection = {
|
||||
name: "Lock selection",
|
||||
category: "editTools",
|
||||
tool: (_) => {},
|
||||
onSelect: () => {
|
||||
// unselect so you can click it multiple times
|
||||
selectElement("unknown");
|
||||
document.getElementById("elementButton-lockSelection").innerText = lockSelection ? "Lock selection" : "Unlock selection";
|
||||
lockSelection = !lockSelection;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue