even cursor sizes, electric gas lightning
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parent
6d7a80d9d5
commit
98d69c2d85
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@ -1163,10 +1163,11 @@ try {
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};
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function convertHslObjects(color,outputType="rgb") {
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if(color == null) { console.error("convertHslObjects: Color is null"); color = {h: 300, s: 100, l: 50} };
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switch(outputType.toLowerCase()) {
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//RGB cases
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case "rgb":
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color = hexToRGB(hslToHex(...Object.values(color))); //hsl to hex, hex to rgb_json, and rgb_json to rgb()
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color = convertColorFormats(hslToHex(...Object.values(color)),"json"); //hsl to hex, hex to rgb_json, and rgb_json to rgb()
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return `rgb(${color.r},${color.g},${color.b})`;
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break;
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case "hex":
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@ -1202,8 +1203,8 @@ try {
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break;
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default:
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throw new Error("outputType must be \"rgb\", \"hex\", \"rgb_json\", \"rgb_array\", \"hsl\", \"hsl_json\", or \"hsl_array\"");
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};
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}
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}
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};
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function changeSaturation(color,saturationChange,operationType="add",outputType="rgb",arrayType=null,doRounding=true) {
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color = normalizeColorToHslObject(color,arrayType);
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@ -2094,13 +2095,15 @@ try {
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//fix -1-caused ghost pixels
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function deletePixel(x,y) {
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if(isEmpty(x,y,true)) { return false };
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// remove pixelMap[x][y] from currentPixels
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var pixelIndex = currentPixels.indexOf(pixelMap[x][y]);
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if(pixelIndex !== -1) {
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currentPixels.splice(pixelIndex,1)
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if (pixelMap[x][y]) { delete pixelMap[x][y] };
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};
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if (pixelMap[x][y]) {pixelMap[x][y].del = true}
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if (pixelMap[x][y]) { delete pixelMap[x][y] };
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//if (pixelMap[x][y]) {pixelMap[x][y].del = true}
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//if (pixelMap[x][y]) { delete pixelMap[x][y] };
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/*for (var i = 0; i < currentPixels.length; i++) {
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if (currentPixels[i].x == x && currentPixels[i].y == y) {
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currentPixels.splice(i, 1);
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@ -3217,6 +3220,32 @@ color1 and color2 spread through striped paint like dye does with itself. <u>col
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}
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};
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//redefine mouseRange to support even sizes
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function mouseRange(mouseX,mouseY,size) {
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var coords = [];
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size = size || mouseSize;
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if (elements[currentElement].maxSize < mouseSize) {
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var mouseOffset = Math.trunc(elements[currentElement].maxSize/2);
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}
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else {
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var mouseOffset = Math.trunc(size/2);
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}
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var topLeft = [mouseX-mouseOffset,mouseY-mouseOffset];
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var bottomRight = [mouseX+mouseOffset,mouseY+mouseOffset];
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if(size % 2 == 0) {
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bottomRight[0]--;
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bottomRight[1]--;
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};
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// Starting at the top left, go through each pixel
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for (var x = topLeft[0]; x <= bottomRight[0]; x++) {
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for (var y = topLeft[1]; y <= bottomRight[1]; y++) {
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// If the pixel is empty, add it to coords
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coords.push([x,y]);
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}
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}
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return coords;
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};
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//this part defines basically all of the keybinds
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function addKeyboardListeners() {
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document.addEventListener("keydown", function(e) {
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@ -3259,16 +3288,26 @@ color1 and color2 spread through striped paint like dye does with itself. <u>col
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}
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return;
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}
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// If the user presses [ or -, decrease the mouse size by 2
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if (e.keyCode == 219 || e.keyCode == 189) {
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if (shiftDown) {mouseSize = 1}
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//If a shift key is pressed, set to 1
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if (shiftDown && shiftDown % 2 == 1) {mouseSize = 1}
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//If an alt key is pressed, decrease by 1
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else if (shiftDown && shiftDown % 2 == 0) {
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mouseSize--;
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if (mouseSize < 1) { mouseSize = 1 }
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}
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else {
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mouseSize -= 2;
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if (mouseSize < 1) { mouseSize = 1; }
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if (mouseSize < 1) { mouseSize = 1 }
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}
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}
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// If the user presses ] or =, increase the mouse size by 2
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if (e.keyCode == 221 || e.keyCode == 187) {
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if (shiftDown) {mouseSize = (mouseSize+15)-((mouseSize+15) % 15)}
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//If a shift key is pressed, increase by 15
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if (shiftDown && shiftDown % 2 == 1) {mouseSize = (mouseSize+15)-((mouseSize+15) % 15)}
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//If an alt key is pressed, increase by 1
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else if (shiftDown && shiftDown % 2 == 0) {mouseSize++}
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else {mouseSize += 2;}
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// if height>width and mouseSize>height, set mouseSize to height, if width>height and mouseSize>width, set mouseSize to width
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if (mouseSize > (height > width ? height : width)) { mouseSize = (height > width ? height : width); }
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@ -3607,6 +3646,11 @@ color1 and color2 spread through striped paint like dye does with itself. <u>col
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velocityBlacklist = [];
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function explodeAtPlus(x,y,radius,firee="fire",smokee="smoke",beforeFunction=null,afterFunction=null,changeTemp=true) {
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var message = "Explosion ";
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var pixel = pixelMap[x]?.[y];
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if(pixel) { message += `of ${pixel.element} ` };
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message += `with radius ${radius} at (${x},${y})`;
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// if fire contains , split it into an array
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if(firee !== null) {
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if (firee.indexOf(",") !== -1) {
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@ -3730,6 +3774,15 @@ color1 and color2 spread through striped paint like dye does with itself. <u>col
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};
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oldExplodeAt = explodeAt;
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/*explodeAt = function(x,y,radius,fire="fire") {
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var message = "Explosion ";
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var pixel = pixelMap[x]?.[y];
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if(pixel) { message += `of ${pixel.element} ` };
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message += `with radius ${radius} with "${fire}" at (${x},${y})`;
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console.log(message);
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oldExplodeAt(x,y,radius,fire="fire")
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};*/
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explodeAt = explodeAtPlus;
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//MORE CONFIGURABLE REACTION TEMPERATURE CHANGES ##
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@ -5029,11 +5082,10 @@ color1 and color2 spread through striped paint like dye does with itself. <u>col
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if (pixel.charge && elementInfo.colorOn) {
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customColor = elementInfo.colorOn;
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}
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if (customColor != null) {
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if (customColor !== null) {
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if (Array.isArray(customColor)) {
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customColor = customColor[Math.floor(Math.random() * customColor.length)];
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}
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if (customColor.startsWith("#")) {
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} else if (customColor.startsWith?.("#")) {
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customColor = hexToRGB(customColor);
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}
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var rgb = customColor;
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@ -5224,7 +5276,7 @@ color1 and color2 spread through striped paint like dye does with itself. <u>col
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if (!settings["bg"]) {ctx.clearRect(0, 0, canvas.width, canvas.height)}
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else {
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if(settings["bg"] instanceof Array) {
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settings.bgAngle ??= 0;
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settings.bgAngle ??= 90;
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var angle = (settings.bgAngle) * Math.PI / 180;
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ctx.fillStyle = ctx.createLinearGradient(
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0,
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@ -5560,6 +5612,10 @@ color1 and color2 spread through striped paint like dye does with itself. <u>col
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}
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var topLeft = [mousePos.x-mouseOffset,mousePos.y-mouseOffset];
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var bottomRight = [mousePos.x+mouseOffset,mousePos.y+mouseOffset];
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if(mouseSize % 2 == 0) {
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bottomRight[0]--;
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bottomRight[1]--;
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};
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// Draw a square around the mouse
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ctx.strokeStyle = "white";
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ctx.strokeRect(topLeft[0]*pixelSize,topLeft[1]*pixelSize,(bottomRight[0]-topLeft[0]+1)*pixelSize,(bottomRight[1]-topLeft[1]+1)*pixelSize);
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@ -7930,7 +7986,7 @@ color1 and color2 spread through striped paint like dye does with itself. <u>col
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}
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//1010 and 0101
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if(pixel.dc1 && !pixel.dc2 && pixel.dc3 && !pixel.dc4) {
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if(!pixel.changeTo) {
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if(!pixel.changeTo) { //7989 yay soshi!
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if(ggg < 1/2) {
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pixel.changeTo = pixel.dc1
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} else {
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@ -8069,7 +8125,7 @@ color1 and color2 spread through striped paint like dye does with itself. <u>col
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if(isEmpty(pixel.x+1,pixel.y-1) && isEmpty(pixel.x+1,pixel.y-2) && !outOfBounds(pixel.x+1,pixel.y-1) && !outOfBounds(pixel.x+1,pixel.y-2)) {
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tryMove(pixelMap[pixel.x][pixel.y-1],pixel.x+1,pixel.y-1)
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tryMove(pixelMap[pixel.x][pixel.y-2],pixel.x+1,pixel.y-2)
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} //7989 yay soshi!
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}
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}
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} else {
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if(isEmpty(pixel.x+1,pixel.y-1) && !outOfBounds(pixel.x+1,pixel.y-1)) {
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@ -17191,9 +17247,9 @@ Pixel size (rendering only): <input id="pixelSize"> (Use if the save looks cut o
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elements.electric_gas = {
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color: ["#3693b3", "#246e64"],
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behavior: [
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"M2%33.3 AND CR:electric%1|M1%33.3 AND CR:electric%1|M2%33.3 AND CR:electric%1",
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"M1%33.3 AND CR:electric%1|XX%0000000000000000000000|M1%33.3 AND CR:electric%1",
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"M2%33.3 AND CR:electric%1|M1%33.3 AND CR:electric%1|M2%33.3 AND CR:electric%1",
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"M2%33.3 AND CR:electric%1 AND CR:lightning%0.005|M1%33.3 AND CR:electric%1 AND CR:lightning%0.005|M2%33.3 AND CR:electric%1 AND CR:lightning%0.005",
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"M1%33.3 AND CR:electric%1 AND CR:lightning%0.005|XX%000000000000000000000000000000000000000000000|M1%33.3 AND CR:electric%1 AND CR:lightning%0.005",
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"M2%33.3 AND CR:electric%1 AND CR:lightning%0.005|M1%33.3 AND CR:electric%1 AND CR:lightning%0.005|M2%33.3 AND CR:electric%1 AND CR:lightning%0.005",
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],
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hardness: 0.8,
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reactions: {
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@ -17202,7 +17258,7 @@ Pixel size (rendering only): <input id="pixelSize"> (Use if the save looks cut o
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},
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category: "gases",
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density: 1.225,
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state: "gas",
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state: "gas"
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};
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corrosiveGasMaxHardness = 0.6
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@ -19256,9 +19312,10 @@ Pixel size (rendering only): <input id="pixelSize"> (Use if the save looks cut o
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*/
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function heejinitoidTick(pixel) {
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pixel.color ??= pixelColorPick(pixel);
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if(pixel.oldColor === null) { pixel.oldColor = pixel.color };
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if(pixel.oldColor === undefined) { pixel.oldColor = pixelColorPick(pixel) };
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var color = rgbStringToHSL(convertColorFormats(pixel.oldColor,"rgb"),"json");
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var color = rgbStringToHSL((convertColorFormats(pixel.oldColor,"rgb") ?? pixelColorPick(pixel)),"json");
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var heejiniteHueSpread = 30 + (pixel.temp/9.25)
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var hueOffset = (Math.sin(pixelTicks / 11) * heejiniteHueSpread) + 15; color.h += hueOffset;
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var color = convertHslObjects(color,"rgb");
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@ -26448,6 +26505,8 @@ Pixel size (rendering only): <input id="pixelSize"> (Use if the save looks cut o
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elements.molten_copper ??= {}; elements.molten_copper.tempHigh = 4700;
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elements.molten_alumina ??= {};
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elements.molten_alumina.tempHigh = 5400;
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elements.molten_alumina.state = "liquid";
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elements.molten_alumina.autoType = "gas";
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elements.molten_alumina.reactions ??= {};
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elements.molten_alumina.reactions.iron_scrap = {elem1: "molten_sapphire", elem2: ["molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron",null] };
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elements.molten_alumina.reactions.molten_iron = {elem1: "molten_sapphire", elem2: ["molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron","molten_iron",null] };
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@ -35842,7 +35901,7 @@ Make sure to save your command in a file if you want to add this preset again.`
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};
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elements.sponge.onTryMoveInto = function(pixel,otherPixel) {
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var absorbedElements = Object.keys(pixel.absorbed);
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var absorbedElements = Object.keys(pixel.absorbed ?? {});
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if(absorbedElements.length == 0) {
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return false;
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};
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@ -45937,6 +45996,67 @@ maxPixels (default 1000): Maximum amount of pixels/changes (if xSpacing and ySpa
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maxColorOffset: 0
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};
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runAfterLoad(function() {
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//Emergency bug fix
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elemfillerVar = null;
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elements.element_filler = {
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category: "special",
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color: elements.filler.color,
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state: "solid",
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movable: "false",
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onSelect: function() {
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var answer6 = prompt("Please input the desired element of this filler. It will not work if you do multiple filter types while paused.",(elemfillerVar||undefined));
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if (!answer6) { return }
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elemfillerVar = answer6;
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},
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excludeRandom: true,
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tick: function(pixel){
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if(!(elementExists(elemfillerVar))) {
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deletePixel(pixel.x,pixel.y);
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return
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};
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var neighbors = 0;
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if(!pixel.changeElem){
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pixel.changeElem = elemfillerVar;
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}
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for (var i = 0; i < squareCoords.length; i++) {
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var coord = squareCoords[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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if (!isEmpty(x,y, true)) {
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neighbors = neighbors + 1;
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} else if (isEmpty(x, y)){
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createPixel("element_filler", x, y)
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pixelMap[x][y].changeElem = pixel.changeElem;
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} else (
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changePixel(pixel, pixel.changeElem)
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)
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}
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if (neighbors >= 8){
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changePixel(pixel, pixel.changeElem)
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}
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}
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}
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if(elementExists("ohio")) {
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elements.ohio.excludeRandom = true
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};
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if(elementExists("rainbow_bomb")) {
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elements.rainbow_bomb.excludeRandom = true
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};
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if(elementExists("fart")) {
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elements.fart.excludeRandom = true
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};
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if(elementExists("dark_energy")) {
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elements.dark_energy.excludeRandom = true
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};
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if(elementExists("rainbow_flash")) {
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elements.rainbow_flash.excludeRandom = true;
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delete elements.rainbow_flash.reactions.fire
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};
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})
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//END ##
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} catch (error) {
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alert(`Load failed (try reloading).\nThis is likely a sporadic failure caused by inconsistencies in how mods are loaded, and will likely fix itself in a refresh or two. If it persists, then it's an issue.\nError: ${error.stack}`);
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