From 9b0a117e65f8d3a68f3ef2c80daf43e89e466f37 Mon Sep 17 00:00:00 2001
From: slweeb <91897291+slweeb@users.noreply.github.com>
Date: Fri, 26 May 2023 17:57:38 -0400
Subject: [PATCH] v1.8.3
[Version 1.8.3 - May 26, 2023 - Deserted Update]
+ Cactus
+ Fancy Changelog and Controls pages
+ Toggle Burning setting
+ Broth Ice (Hidden)
+ Rad Shard (Hidden)
+ Linked to our official Sandboxels Wiki on wiki.gg (https://sandboxels.wiki.gg/)
[Changes]
+ Cacti and Charcoal now spawn in Desert world gen
+ Petals will fall slowly if detached from flower
+ Pointer color can be customized
+ Bless grows Grass on Dirt
+ Frogs can somewhat swim
+ Pool Water can kill Frogs and Seeds
+ Pool Water will break down Blood and Poison
+ Cream releases Steam when boiling
+ Cream can wet soil
+ Popcorn pops when made from Corn
+ Melted Butter stains solids
+ Mushroom parts break into Mycelium
+ Eggs melting leaves behind Sulfur Gas
+ Eggs won't break when dropped on soft material
+ Bless turns Molten Lead to Molten Gold
+ Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium
+ Broth can be made from Bones and Mushroom parts
+ Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae
+ Milk and Cream can be churned to Butter
+ Rats can eat Eggnog
+ Fish eat Yolk and Cell
+ Ants can drink Juice
+ Soap kills bugs
+ Ozone kills Plant
+ Charcoal, Roots, Hyphae, and Amalgam conduct electricity
+ Rad Glass has a texture when placed manually
+ Rad Glass can be made with Fallout
+ LEDs melt into Gallium
+ Molten Calcium can burn
+ Salt alias 'Sodium Chloride'
+ Anesthesia alias 'Nitrous Oxide'
+ Anesthesia turns Clouds to Acid Clouds
+ Anesthesia depletes Ozone
+ Sulfur alias 'Sulphur'
+ TNT alias 'Trinitrotoluene'
+ DNA alias 'Deoxyribonucleic Acid'
+ DNA from Cancer appears corrupted
+ Potatoes can explode when radiated
+ Cellulose freezes into Paper
+ Bees can be crushed into Honey
+ Bamboo and Vines can convert Carbon Dioxide to Oxygen
+ Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection
+ Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas
+ Cream changes color when mixed with Milk variant ingredients
+ Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea
+ Pistils can be broken
+ Sugar and Candy dissolve in Soda
+ Bleach and Yeast reaction generates heat
+ Bleach and Soap reaction
+ Bleach breaks down Antidote
+ Sponge creates Bubbles when absorbing Soap
~ Potatoes, Straw, Wheat, and Worms burn slower
~ Sap boils at a lower point
~ Strange Matter is now a liquid
~ Bless turns Soda into Seltzer
~ Cellulose burns less
~ Recolored Frozen Meat
~ Adjusted Sulfur Gas density
~ Adjusted Molten Gallium density
[Bug Fixes]
~ Fixed: Grape Juice and Potato Juice turns yellow when frozen
~ Fixed: Color-customizable elements don't show selector if hidden
~ Fixed: Foam created by other foam takes air temperature
[Technical]
+ Element property glow for gas effect (true/false)
+ LIGHTWEIGHT behavior preset
+ Reaction properties burning1 and burning2 requirement (true/false)
~ Seeds element now uses eLists.SEEDS
---
changelog.html | 1380 ++++++++++++++++++++++++++++++++++++++
changelog.txt | 79 +++
controls.html | 158 +++++
controls.txt | 14 +-
index.html | 613 +++++++++++++----
mods/classic_textures.js | 3 +-
sitemap.txt | 4 +-
7 files changed, 2099 insertions(+), 152 deletions(-)
create mode 100644 changelog.html
create mode 100644 controls.html
diff --git a/changelog.html b/changelog.html
new file mode 100644
index 00000000..7a1dd59c
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+ Sandboxels Changelog
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+< Sandboxels Changelog
+
+
+
+
+
+
Below are all of the updates to Sandboxels.
+
Suggest new additions on our Feedback Form .
+
Join our Discord to be notified when new updates drop.
+
The original plain text version of this is still maintained.
+
+
+
[Version 1.8.3 - May 16, 2023 - Deserted Update]
+
++ Cactus
++ Fancy Changelog and Controls pages
++ Toggle Burning setting
++ Broth Ice (Hidden)
++ Rad Shard (Hidden)
++ Linked to our official Sandboxels Wiki on wiki.gg
+[Changes]
++ Cacti and Charcoal now spawn in Desert world gen
++ Petals will fall slowly if detached from flower
++ Pointer color can be customized
++ Bless grows Grass on Dirt
++ Frogs can somewhat swim
++ Pool Water can kill Frogs and Seeds
++ Pool Water will break down Blood and Poison
++ Cream releases Steam when boiling
++ Cream can wet soil
++ Popcorn pops when made from Corn
++ Melted Butter stains solids
++ Mushroom parts break into Mycelium
++ Eggs melting leaves behind Sulfur Gas
++ Eggs won't break when dropped on soft material
++ Bless turns Molten Lead to Molten Gold
++ Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium
++ Broth can be made from Bones and Mushroom parts
++ Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae
++ Milk and Cream can be churned to Butter
++ Rats can eat Eggnog
++ Fish eat Yolk and Cell
++ Ants can drink Juice
++ Soap kills bugs
++ Ozone kills Plant
++ Charcoal, Roots, Hyphae, and Amalgam conduct electricity
++ Rad Glass has a texture when placed manually
++ Rad Glass can be made with Fallout
++ LEDs melt into Gallium
++ Molten Calcium can burn
++ Salt alias 'Sodium Chloride'
++ Anesthesia alias 'Nitrous Oxide'
++ Anesthesia turns Clouds to Acid Clouds
++ Anesthesia depletes Ozone
++ Sulfur alias 'Sulphur'
++ TNT alias 'Trinitrotoluene'
++ DNA alias 'Deoxyribonucleic Acid'
++ DNA from Cancer appears corrupted
++ Potatoes can explode when radiated
++ Cellulose freezes into Paper
++ Bees can be crushed into Honey
++ Bamboo and Vines can convert Carbon Dioxide to Oxygen
++ Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection
++ Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas
++ Cream changes color when mixed with Milk variant ingredients
++ Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea
++ Pistils can be broken
++ Sugar and Candy dissolve in Soda
++ Bleach and Yeast reaction generates heat
++ Bleach and Soap reaction
++ Bleach breaks down Antidote
++ Sponge creates Bubbles when absorbing Soap
+~ Potatoes, Straw, Wheat, and Worms burn slower
+~ Sap boils at a lower point
+~ Strange Matter is now a liquid
+~ Bless turns Soda into Seltzer
+~ Cellulose burns less
+~ Recolored Frozen Meat
+~ Adjusted Sulfur Gas density
+~ Adjusted Molten Gallium density
+[Bug Fixes]
+~ Fixed: Grape Juice and Potato Juice turns yellow when frozen
+~ Fixed: Color-customizable elements don't show selector if hidden
+~ Fixed: Foam created by other foam takes air temperature
+[Technical]
++ Element property glow for gas effect (true/false)
++ LIGHTWEIGHT behavior preset
++ Reaction properties burning1 and burning2 requirement (true/false)
+~ Seeds element now uses eLists.SEEDS
+
+
+
[Version 1.8.2 - May 12, 2023 - Very Necessary Update]
+
++ Lettuce
++ Liquid Light at absolute zero (Hidden)
++ Ice Cream (Frozen Milk)
++ Baked Potato (Hidden)
++ Bricks and Glass have a texture when placed
++ Clay Shard
++ Frozen Fish (Hidden, 25% chance)
+~ Smash is now located on the toolbar
++ Press R to reset scene
++ Toggle buttons in Settings
++ Fancy Textures setting
++ Default View setting for mobile
++ Air Temp, Air Density, and Abs Zero settings
++ Mushrooms world gen type
+[Changes]
+~ Liquid Helium now has new superfluid behavior
+~ Burning now stops below 0°C
+~ Porcelain unhidden in Solids
+~ Porcelain won't mix unless Shift is held
+~ Optimized and buffed Strange Matter
++ Strange Matter ignores Fire and Smoke, can be destroyed by Antimatter
++ Bless warms pixels below -200°C
++ Humans will try to regulate their body temperature
++ Humans can eat food
++ Bones and Dead Plants can turn into fossil fuels under right conditions
++ Charcoal can turn into Diamonds under right conditions
++ Sugar and Milk can dissolve in Tea
++ Mixing Cement will reset the time until solidification
++ Termites can dig through soil
++ Potatoes can fall to the side
++ Potatoes break into Juice
++ Borax and Glue makes Slime
++ Incense gives off Smoke when burning
++ Herbs give off Fragrance when burnt
++ Flying Bugs and Birds can be crushed by falling Rocks
++ Fish can eat Broth, Slugs, Herbs, Lettuce, Dead Plants, Lichen, Yeast, Yogurt, and Tea
++ Snails, Algae, Gravel, and Charcoal can clean Broth and Tea
++ Worms can break down Lichen
++ Worms can eat Yolk
++ Gingerbread can be made with Flour and Sap or Caramel
++ Infection, Antibody, and Vaccine will wet soil
++ Radiation affects Milk variants
++ Malware messes with more machines
++ Copper Sulfate can be used as pesticide
++ Bubbles and Foam remove Stench
++ Bless can convert Lead to Gold
++ Tea can be made from Wheat
++ Uncharge tool converts Protons to Neutrons
++ Uncharge tool deletes Electric
++ Unburn tool converts Plasma to Smoke
++ GitHub linked in Mod Manager
+~ Herbs burn slower
+~ Tweaked Rad Glass color
+~ Tweaked Dough color
+~ Tweaked Lookup tool color to be like Glass
+~ Pick, Mix, Shock, Mushroom Spore, Iron, and Gray Goo now have dark text
+~ Settings menu is taller
+~ Reset warning no longer appears if scene is empty
+~ Ember cools into Ash
+~ Firework Ember cools into Carbon Dioxide
+~ Acid ignores Hydrogen
+~ Renamed Nitroglycerin to Nitro
++ Frozen Nitro (Hidden)
++ Cream (Hidden)
+[Bug Fixes]
+~ Fixed: Background color setting input not syncing after refresh
+~ Fixed: Pixels from Spout don't inherit temperature
+~ Fixed: Stats bar makes GUI jumpy on mobile
+~ Fixed: Sponge doesn't conduct heat
+~ Fixed: Flies no longer electrocute
+~ Fixed: Sun heat transfer dependent on phase
+~ Fixed: Neutrons/Protons/Blessing Strange Matter can make ghost pixels
+[Technical]
++ colorPattern and colorKey element properties (see Brick)
++ SUPERFLUID behavior preset
++ Absolute Zero is now controlled with global variable absoluteZero
++ fireElement element property accepts an array of elements
++ breakInto element property accepts null values
++ Uncharge tool supports reactions
++ stateLowColorMultiplier element attribute for Ice Cream
++ darkText element attribute for buttons (true/false)
+
+
+
[Version 1.8.1 - April 14, 2023 - Striking Detail]
+
++ Lightning (!!!)
++ Bless
++ Thunder Cloud
++ God Ray
++ Heat Ray
++ Rotten Cheese (Hidden)
++ Herb
++ Tea (Hidden)
++ Rime (Hidden)
++ Frozen Worm (Hidden)
++ Frozen Ink (Hidden)
++ Poison Ice (Hidden)
++ Rain world gen type
++ Changelog notification after new update
++ Version number shown below game
+~ Improved load times
+[Changes]
+~ Reworked Vines
++ Vines hang from ceilings and walls
++ Vines spread naturally sideways, down, and on walls
++ Frogs can absorb harmful pollutants through their skin (Educational!)
++ Sun brown dwarf stage
++ Mercury can conduct electricity
++ Plant, Grass, and Vine break into Dead Plant
++ Insects break into Dead Bugs
++ Borax can kill insects
++ Ants, Frogs, Fish, and Birds can eat Dead Bugs
++ Ants and Flies can eat Cheese
++ Birds and Rats can eat Lichen
++ Fish can eat Tadpoles
++ Fish and Tadpoles can swim in Seltzer and Pool Water
++ Radiation can make Frogs young again
++ Worms can compost Dead Bugs
++ Worms can break down Mudstone, Permafrost, and Packed Sand
++ Worms can eat Sawdust, Tinder, Dust, and Rotten Meat
++ Worms can break down Eggs slowly
++ Eggs will die when frozen
++ Rats can eat Gingerbread, Yogurt, and Beans
++ Ammonia can kill Rats
++ Plants absorb Carbon Dioxide from Seltzer
++ Plants can clean Smog
++ Ice Nine can convert Rad Steam
++ Rad Steam can radiate Glass
++ Stench can be burned away by Fire
++ Soap cleans Smog and Stench
++ Soap dissolves in Water
++ Steam is a very bad electrical conductor
++ Juice can wet soils
++ Pool Water, Blood, Soda, and Milk can wet Clay Soil
++ Bubble, Steam, Foam, Acid, Primordial Soup, Vaccine, and Antidote can clean stains
++ Malware can damage Wires
++ Cancer can damage Plant
++ Cancer can spread to Bones
++ Bone Marrow can freeze and be poisoned
++ AlGa and Water reaction
++ Stink Bugs can be radiated
++ Info page shows decimal points if density is low
++ New random event element choices
++ More Bleach reactions
++ Neutral Acid can vaporize
++ Vinegar can kill Mushrooms and Pollen
++ Poison, Bleach, Seltzer, and Pool Water can kill Pollen
+~ Fireflies will kill Frogs if eaten
+~ Recolored Mycelium
+~ Unhid Mycelium
+~ Hid Positron
+~ Moved Worm apart from insects
+~ Moved Unpaint to Special
+~ Flies no longer eat living plants
+~ Worms no longer decompose growing plants
+~ EMP Bomb is no longer limited to cursor size 1
+~ Smog condensates into Dirty Water
+~ Lowered Poison Gas condensation point
+~ Acid will no longer destroy Chlorine
+~ Cyanide is now a liquid at room temperature
+~ Hid Cyanide
++ Cyanide Gas, Cyanide Ice (Hidden)
++ Neon Ice (Hidden)
++ Ball recipe
++ Rocket recipe
++ Armageddon recipe
++ Secret rare Ball Lightning
+[Bug Fixes]
+~ Fixed: Hardness does not resist explosion damage
+~ Fixed: E button (Element Select) doesn't change active category
+~ Fixed: Vines support themselves mid-air
+~ Fixed: Grapes break into yellow Juice
+~ Fixed: Game takes long to load on slow connections
+~ Fixed: Cursor box becomes thicker after drawing line
+~ Fixed: Flies make trees grow out of control
+~ Fixed: Dough and batter eat each other when mixing
+~ Fixed: Tadpoles, Slugs, Snails, Lichen, Dead Bugs, and Pollen drink all Pool Water
+~ Fixed: Roots turn Pool Water into Fiber
+~ Fixed: Cooldown not working when maximum cursor size is 1
+~ Fixed: Worms turn Plant and Evergreen to Roots
+[Technical]
+~ Optimized gas rendering
+~ Optimized fire somewhat
++ SP behavior cell now works with "ignore" element property
++ extraTempHigh and extraTempLow element properties (see Steam)
++ canPlace element property, for tools that can also be placed
+
+
+
[Version 1.8 - March 17, 2023 - Cooking Update]
+
++ Updated Donator list
++ Butter
++ Setting to disable reset warnings
++ EWall, conductive wall
++ Rock Wall
++ Sodium Gas
+[Dough and Batter]
++ Batter, made from Flour and Yolk (Hidden)
++ Can be mixed with any food to create a unique dough/batter
++ Baked Batter (Hidden)
+[Changes]
++ Bones can break into Bone Marrow
++ Acid dissolves Rocks into Sand
++ Pyrocumulus forms in Rad Clouds
++ Poison can kill Tree Branches
++ Different cheese colors from milk variants
++ Bleach and Yeast reaction
+~ Plasma no longer charged by default
+~ Sun, Stained Glass, Wires, Flash, and Explosions won't mix unless Shift is held
+~ Unhid Yolk
+~ Hid Cellulose
+~ Reordered Food category
+~ Tweaked Flour color
+~ Sodium has a bright yellow flame
+~ Sulfur Gas burns quickly
+~ Poison can kill Mushrooms
+~ Oxygen no longer flammable, but can be destroyed by fire
+~ Hydrogen and Oxygen now need heat to combine
+~ Milk from Udders comes out warm
+- Removed Controls button as it is no longer needed
++ Added link to Reddit
+[Bug Fixes]
+~ Fixed: Heating trees causes odd growth patterns
+~ Fixed: Sodium freezing point too low
+~ Fixed: Molten Sodium missing reactions
+~ Fixed: Melted Wax default temperature too low
+~ Fixed: Inaccurate Mercury gas density
+~ Fixed: Humans superconductive
+~ Fixed: Canvas overflows on the right on mobile
+[Technical]
++ onMix element attribute function(pixel1,pixel2)
++ isFood element attribute for Dough/Batter mixing
++ stateHighColorMultiplier element attribute for Batter
+
+
+
[Version 1.7.1 - January 8, 2023]
+
++ Walls and Glass aren't affected by Mix unless holding Shift
++ Beans
++ Sodium Acetate can melt
+~ Popcorn hidden ;)
+
+
+
[Version 1.7 - December 15, 2022 - Anniversary Update]
+
++ Confetti
++ Party Popper
++ Balloon
++ Evergreen Trees
++ Pinecone, sapling equivalent
++ Evergreen (Hidden)
++ Gingerbread, a sturdy building material
++ Slush, made when snow mixes with water
++ Snow world gen type
++ Taiga world gen type
++ Tide Pool world gen type
++ New party-themed random events
++ Molten Ash
++ AlGa alloy (Hidden)
++ Eggnog (Hidden)
++ Pilk (Hidden)
++ Supporters list below game, donate to be added for life!
+[Changes]
+~ Snow more resilient to heat
+~ Tweaked Ice color
+~ Improved world gen for: Flower Field, Wheat Field, Forest, Jungle, Ocean
+~ Dyanmite must now be triggered to explode
+~ Plague now dissipates over time
+~ Plague now dies at high temperatures
++ Snails and Slugs can now eat Dead Plant
++ Rats killed by Soap
++ Soap can damage Cancer
++ Cancer dirties Water
++ Cancer can now be frozen
++ Roots can freeze to death
++ Milk and variants can wet Dirt and Sand
++ Wet Sand can freeze
++ Cheerful Mode for when tragedy hits
+- Removed Yolk random event
+[Bug Fixes]
+~ Fixed: Gallium freezing point too low
+~ Fixed: Clouds getting stuck on each other
+~ Fixed: Molten conductivity not being set properly
+~ Fixed: Dead Bug button color not showing
+[Technical]
++ "decor" world gen property, see "forest" or "tide_pool"
+
+
+
[Version 1.6.5 - November 16, 2022]
+
++ Radiated Glass
++ Gallium
+~ Improved Baking Soda and Vinegar reaction
++ Fireflies sync up blinking over time
++ Bees can pollinate any plants that they touch
++ Added Sandboxels introduction and controls underneath game
++ Loading screen
+[Bug Fixes]
+~ Fixed: Yeast immediately killed by alcohol it ferments
+[Technical]
+~ Revamped CSS, report any bugs on the Discord
++ New "attr1" and "attr2" reaction property
+
+
+
[Version 1.6.4 - July 30, 2022]
+
++ Seeds and bombs have a short cooldown when on the lowest cursor size
++ Cloud (The normal, boring kind)
+~ Tweaked cloud behavior
++ Positron
++ Strange Matter
++ Dead Bug (Hidden)
++ Pool Water (Hidden)
++ Poison Gas (Hidden) - Result of various lethal reactions
++ Ice forms of all Water and Blood variants
++ Flies are instantly electrocuted
++ Tadpoles are affected by Poison, Radiation, etc.
++ Flying insects will die from drowning
+~ Adjusted Root flammability
+~ Reduced Acid Gas's condensation point
+~ Nerfed Yeast growth rate
+~ Burning Bread makes a lot less ash
+[Bug Fixes]
+~ Fixed: Random events can blow up the Sun
+~ Fixed: Clouds always start by moving right
+~ Fixed: Acid Gas spawns at room temperature
+~ Fixed: Some things immune to Acid aren't immune to Acid Gas
+~ Fixed: Too much piling up of Rad Steam under Rad Clouds
+[Technical]
++ "cooldown" element attribute, in ticks
+
+
+
[Version 1.6.3 - July 24, 2022 - Random Update]
+
++ Random Events! Enable in settings!
++ Electrum alloy (Hidden)
+- Dirty Water no longer stains
+[Minor Reactions]
++ Hydrogen and Sulfur will create a bad smell
++ Water breaks down Dyes
++ Gold breaks into Gold Coins
++ Snails eat and purify Dirty Water
++ Poison and Alcohol now kill Yeast
++ Rats can have babies after eating enough
++ Bees produce honey after eating enough
+[Bug Fixes]
+~ Fixed: Weird triangular root formations when hot
+~ Fixed: Oil doesn’t soak into Dirt and makes infinite Mud
+~ Fixed: Dirty Water no longer rots Meat
+
+
+
[Version 1.6.2 - July 10, 2022]
+
++ Dyes will mix colors [Warning: Laggy]
++ Broth, from heating meat in water
+
+
+
[Version 1.6.1 - May 17, 2022 - Egg Update]
+
++ Feather
++ Egg
++ Yolk
++ Birds, Frogs, Fish, and all bugs (except bees) can lay eggs after eating enough
++ Animal Eggs will hatch over time
++ Hard Yolk
++ Tadpole (Hidden)
++ DNA (Hidden), from broken cells
++ Homunculus (Hidden)
+~ Animals are more resistant to temperatures
+~ Implemented Google's Monk Skin Tone Scale for Humans
+~ Adjusted Human shirt colors
++ Life can be created via the Miller-Urey method
++ Ice-nine can freeze more Water-based elements
++ Primordial Soup can create Seltzer and Oxygen
++ Primordial Soup can moisten the ground
++ Electricity speeds up Primordial Soup processes
++ Ants can dig through Clay Soil
++ Ants eat Mushroom Caps, Candy
+~ Adjusted Ant behavior
+~ Adjusted Ant, Fly, and Firefly color
++ Fleas can eat Antidote, Dead Plant
++ Fleas will eat Mercury and die
++ Fleas will eat Ketchup to no dietary gain
++ Salt Water kills Snails and Slugs
++ Stink Bugs have a diet
++ Mercury dirties Water
++ Water breaks down Mudstone
++ Birds breathe Oxygen
++ Birds eat Mushrooms, Seeds
++ Consistent Bird toxicity reactions
++ Termites can eat Sawdust, Particleboard, Tinder, and Lichen
++ Alcohol kills Plants
++ Chlorine and Baking Soda kills Algae
++ Chlorine kills Plague and Virus
++ Some illegal toxic recipes
++ Vinegar kills Lichen
++ Snails and Slugs eat Lichen
++ Roots can grow through Mycelium
++ Rats eat Grapes
++ Worms can swim through Water
++ Acid ignores Plastics
++ Salt rusts Iron
++ Some animals can be smashed
++ Better Baking Soda-Vinegar reaction
++ Acid can boil into Acid Gas
++ Algae can grow in any liquid
++ Udders are now flammable
+~ Dirty Water stains less
+~ Lowered Slag melting point
+~ Nerfed Lichen growth
+~ Flowers now use Plant as its stem instead of Grass
+~ Primordial Soup is less conductive
+~ Fixed: Color Sand not doing its thing
+~ Fixed: Dirt doesn't soak up blood but turns to Mud anyway
+~ Fixed: Sodium ghost pixels
+~ Fixed: Pressure Plate breaks at top of canvas
+~ Fixed: Nitroglycerin not activated by electricity
+~ Fixed: Sugar Water gives Cells cancer
+~ Fixed: EMP Bomb explodes badly
+~ Fixed: Fish constantly changing directions
++ Technical: Debug tool
+
+
+
[Version 1.6 - May 1, 2022 - Ecosystem Update]
+
++ Air Density - Gases lighter than air will rise
++ Clouds toggle setting
++ EMP Bomb
++ Bird
+[Roots]
++ Trees grow roots when planted on soil
++ Roots can now grow and spread
++ Fiber (Hidden)
++ Roots absorb water from soil
+[The Sun]
++ The Sun has different color variations depending on its temperature
++ The Sun outputs more light the hotter it is
++ Supernova (Hidden)
++ The Sun will EXPLODE when frozen
++ More Sun element fusion, depending on temperature
+~ Nerfed Sun, it will no longer boil everything
++ Light takes the color of whatever it hits
+~ Pixels now heat up a tiny amount when hit by Light
++ Room Temp tool
++ Grass can now grow and spread
++ Algae can now reproduce
++ Air in Info Screen
++ Gravel can break into Sand
++ Mudstone can be cooled into Permafrost
++ Pollen dissolves in Water
++ Acid breaks Charcoal into Carbon Dioxide
++ Algae and Yeast can team up and become Lichen
++ Rats can eat Lichen
++ Lichen can break rocks down into Dirt
++ Blood absorbs Oxygen and Carbon Dioxide
++ Cancer can be killed by Proton bombardment
++ Plants will die when exposed to Vinegar, Baking Soda, or Bleach
++ Baking Soda can melt
++ Loopy now clones the first thing it touches
++ Worms and Rats can sink in Water
+~ Recolored Dirt and Permafrost
+~ Ozone no longer rises
+~ Rotten Meat can be converted to Ammonia
+~ Unhid Wheat
+~ Moved Flour and Sugar to Food
+~ Paper is now a still solid
+~ Hid many elements, including some seeds, most alloys, Liquid Hydrogen, Porcelain, Particleboard, some powders, Mycelium, Quicklime, Packed Snow
+~ Snow can freeze into Packed Snow, and then into Ice
+~ Grenades explode immediately on shock
+~ Optimizations for basic powders, liquids, and gases
+~ Excluded Uranium, Fire Cloud, Antimatter, and Void from Random
+~ Permafrost and Molten Dirt turn into Mudstone
+~ Adjusted Dirty Water density
+~ Fireworks release Carbon Dioxide instead of Fire
+~ Copper no longer oxidizes on its own
+~ Slag no longer forms with some molten elements
+~ Lichen now only grows horizontally
+~ Cellulose can be heated into Paper
+~ Fixed: Explosions can't destroy pixels with broken states
+~ Fixed: Incinerate tool not doing state changes
+~ Fixed: Hyphae changing anything to Mycelium
+~ Fixed: Mercury density
+~ Fixed: Metal Scrap is invincible
+~ Fixed: Sun can be pushed by Rocks
+~ Fixed: Trees grow continuously as leaves die from heat
++ Technical: Reactions can be enabled/disabled with a setting
++ Technical: maxSize element property
+
+
+
[Version 1.5.1 - Apr. 19, 2022]
+
++ Hold Shift to draw lines
++ Info Screen now shows category info
++ Info Screen shows undiscovered elements
++ Fire now appears below burning pixels if the top if blocked
++ Porcelain
++ Pyrite
++ Incinerate tool
++ Unburn tool
++ Particleboard
++ Rats, Humans, and Yeasts can now breathe oxygen
++ Worms decompose Dead Plants
++ Chlorine Ice
++ Sulfur Gas
++ Frozen Yogurt
++ Antiice
++ Liquid forms of Ammonia, Propane, Methane
++ Sawdust can be made into Cellulose
++ Reset buttons in Settings
++ Added clarification and mod list link to Mod Manager
++ All metals given unique hardness values
++ Lamp Oil removes Glue
++ Cheese can be vaporized
++ Bone Marrow, Pointer, Rainbow, and Static can now be obtained
++ Ash can eliminate Stench
+- Removed Helium Ice
+~ Improved Smash tool
+~ Acid no longer errodes Water
+~ Fish out of water now fall to side
+~ Less Smog forms
+~ Algae now floats on water
+~ Fish no longer tend to swim downwards
+~ Molten Sulfur is now red and non-viscous
+~ Fermented alcohols now colored differently
+~ More foods can be fermented
+~ Tweaked Milk flavor densities
+~ Tweaked Rat consumption rates
+~ Tweaked most insect consumption rates
+~ Tweaked Meat cooking rates
+~ Tweaked Yeast fermentation rates
+~ Glue no longer sticks to Ice
+~ Oil burns longer
+~ Fixed: Gaps in lines when drawing fast
+~ Fixed: Notifications not showing in Unlock as Discover mode
+~ Fixed: Clicking outside menu immediately starting placing
+~ Fixed: Molten Slag eats infinite Ash
+~ Fixed: Flash color inconsistent with Light
+~ Fixed: Mercury not amalgamating with Gold Coins or Rose Gold
+~ Fixed: Decimal point TPS
++ Technical: Tools can now ignore certain elements
++ Technical: "related" element property, shows a "See Also" in info
++ Technical: "alias" element property, shows a "Also known as" in info
+
+
+
[Version 1.5 - Apr. 13, 2022]
+
++ Greatly improved E/Element Select button
++ Mercury
++ Amalgam
++ Ice forms of Helium, Hydrogen, Oxygen, Alcohol, Acid, Juice, and Slime
++ Alcohol Gas
++ Ice-Nine
++ Neutron
++ Proton
++ Uranium can explode if bombarded with Neutrons
++ Ozone
++ H-Bomb
++ Chocolate Milk (Hidden)
++ Fruit Milk (Hidden)
++ Revamped Meat rotting completely
+~ Fixed: Scroll wheel too sensitive
+[Minor]
++ Baking Soda eliminates Stench
++ Thermite can be made with alloys
++ Bleach dirties Water
++ Bleach kills Cells and Cancers
++ Bleach cleans Blood
++ Dyes and Ink can be easily evaporated
++ Soap cleans Soda, Dyes, and Ink
++ Calcium reacts with Oxygen
++ Ball (Hidden) melts into Plastic
++ Light changes color when hitting Steam, Smog, Ice, or Diamond
++ Torch extinguishes at absolute zero
++ Torch explodes into Sawdust
++ Potatoes provide some electricity to Wire
++ Radiation pops Corn
++ Fire can be suppressed with CO₂
++ Sponges are now flammable
++ Fusion of Hydrogen, Nitrogen, Sulphur, and Neon
+~ Adjusted Sap color to look less like Magma
+~ Adjusted Yogurt behavior
+~ Stench is no longer flammable
+~ Plastic releases Stench on burn
+~ Hid Hail
++ Alert for websites embedding the game illegally
+~ Renamed Chocolate Syrup to Melted Chocolate
+~ Fixed: Fireworks have no state of matter / Don't sink
+~ Fixed: Frozen Frogs flickering / constantly refreezing
++ Technical: More automatic tempHigh/Low element generation for all states of matter
++ Technical: stateHighName/stateLowName
+
+
+
[Version 1.4 - Feb. 19, 2022]
+
++ Improved the look of gases
++ "Unlock as Discovered" hiding mode
+^ When enabled, hidden elements are shown in the toolbar when they are created
++ Sun
++ Stench
++ Fragrance
++ Incense
++ Stink Bug
+^ First bug with complex behavior
+^ Will be added to other animals eventually
+^ Three phases: Flying, Landing, and Standing
++ Malware, the enemy of Gray Goo
++ Grape
++ Juice
++ Sap
++ Sodium
++ Basic View, no special effects (Press 3)
++ Smooth View, blends surrounding pixels (Press 4)
++ Flowers now come in different colors
++ Bleach neutralizes Acid
+~ Substantial optimizations
+~ Light and Laser are now octodirectional
+~ Buffed Antimatter Bomb
+~ Nerfed Gray Goo
+~ Sugar products no longer turn into Molasses
+~ Neon no longer stays red after losing charge
+~ Electric glow no longer shows in Thermal View
+~ Fixed: Pick tool doesn't select the element's category
+~ Fixed: Special fire colors not always being used
++ Technical: color1 and color2 reaction attributes
+
+
+
[Version 1.3 - Feb. 11, 2022]
+
++ World Generation Setting [Beta]
++ Staining
++ Some liquids will stain solids, some will clean
++ Smoke now stains solids (soot)
++ Staining can be disabled in settings
++ Paint tool
++ Hold Shift to color solid
++ Unpaint tool
++ Color Sand
++ Stained Glass
++ Smog
++ Hail
++ Hail Cloud
++ Seltzer (Carbonated Water, Hidden)
++ Soda
++ Bleach
++ Chlorine
++ Liquid Chlorine (Hidden)
++ Thermite
++ Cement
++ Dye (Color mixing not added)
++ Ink
++ Color Smoke
++ Sponge
++ "Art" element, a wall that can be colored
++ Uncharge tool
++ Smash tool
++ Cook tool
++ Sugar will help Cells and Cancer grow
++ Alcohol and Poison will kill Cells and Cancer
++ Soap now removes Oil
++ Gray Goo can now be electrocuted
++ Rats now eat cheese
++ Oxygen and Water makes Foam
++ Torches can be extinguished with more types of Water
++ Acid Gas now turns to Acid when cold
+~ Tweaked Acid Gas color
+~ Grenades now explode into metal fragments
+~ Fixed: Pressure Plates...
++ Technical: Custom tools, see example_mod.js
++ Technical: "stain" element attribute, decimal value -1 to 1, negative values remove stains
++ Technical: "customColor" element attribute, true/false, allows for picking of a color before placing
++ Technical: "desc" element attribute, string, allows for custom descriptions in Element Info ("extraInfo" an alias)
++ Technical: null allowed in stateHigh and stateLow, deletes pixel
++ Technical: Reaction attributes "tempMin"(number) "tempMax"(number) "charged"(true/false) "charge1"(number) "charge2"(number)
++ Technical: changePixel(pixel,newElement) function
+
+
+
[Version 1.2 - Feb. 4, 2022]
+
++ Human
++ Firework
++ Dynamite
++ Primordial Soup
++ Seeds - a mixture of various seeds
++ Paper
++ Cellulose
++ Pressure Plate
++ Border
++ Poison
++ Antidote
++ Dirty Bomb
++ Dead Plant (Hidden)
++ Frozen Plant (Hidden)
++ Ember (Hidden, burned into by wood)
++ Fw_Ember (Hidden)
++ View Switcher (Press 1-9)
++ Thermal View (2)
++ Settings Menu
++ Metric, Imperial, and SI units
++ Unhide All Element
++ Background Color
++ C or F2 - Download Screenshot
++ F1 - Hide/Show GUI and HUD
++ Left Arrow & Right Arrow change categories
++ New smooth animation for Rainbow element
++ Acid Clouds can slowly burn
++ Acid Gas and Acid Clouds can be neutralized like Acid
++ Nitroglycerin now explodes when sparked
++ Bamboo now breaks into Sawdust
++ Most explosives can now melt
++ Sand and Dirt can now absorb Blood and Oil
++ Alcohol can fight against Virus and Plague
++ 404 Page
+~ Explosives are no longer included in Random
+~ Unhid pollen
+~ Hid Chocolate Syrup
+~ Moved Meat to Food category
+~ Meat rots a lot slower
+~ Animals die from plague slower
+~ Less collection of applicable gases below clouds
+~ Page title takes up less space
+~ Viruses and Gray Goo now ignore Fire and Smoke
+~ Viruses no longer consume Soap, Plague, or Cancer
+~ Gray Goo now moves sideways while on surface
+~ Cloners no longer clone other Cloner types
+~ Molten Plastic now flows faster
+~ Tweaked Wet Sand color
+~ Recolored Slag
+~ Made Oil more visible
+~ GUI takes up less vertical space
+- Removed Hide button
++ Accessibility: Tab can be used to navigate GUI
+~ Fixed: Light doesn't bounce properly
+~ Fixed: Magma is absorbed by Molten Slag
+~ Fixed: Acid deletes Acid Clouds
+~ Fixed: Random not working with Replace mode
+~ Fixed: Holding Ctrl/Cmd while using a control gets overriden
+~ Fixed: LEDs don't lose charge
+~ Fixed: Info links show element IDs even if they have names
++ Technical: Element "ignore" property now works on CH (Change) and CF (Clone First Touched)
++ Technical: Elements can now have a behavior and tick function at the same time
+
+
+
[Version 1.1.2 - Jan. 26, 2022]
+
++ Technical: New functions to use in coded elements
+doBurning(pixel); // Using this function will allow burning simulation
+doHeat(pixel); // Using this function will allow heat simulation
+doElectricity(pixel); // Using this function will allow electricity simulation
++ Technical: New hidden example elements: tick_sand, tick_wood, tick_wall, tick_props
++ Technical: New "properties" element attribute. See the tick_props element
+
+
+
[Version 1.1.1 - Jan. 25, 2022]
+
++ Technical: "tick" element attribute, takes a function
+tick: function(pixel) {
+tryMove(pixel, pixel.x, pixel.y+1) // try to move down each tick
+}
+runs every tick on each pixel
+
+
+
[Version 1.1 - Blast Off - Jan. 22, 2022]
+
++ Explosions
++ Weapons Category
++ Bomb
++ TNT
++ C-4
++ Grenade
++ Gunpowder
++ Nuke
++ Greek Fire
++ Nitroglycerin
++ Sticky Bomb
++ Cold Bomb
++ Hot Bomb
++ Electro Bomb
++ Water Bomb
++ Antimatter Bomb
++ Flashbang
++ Flash (Hidden)
++ Landmine
++ Cluster Bomb
++ Explosion (Element, explodes immediately)
++ Armageddon (Hidden, lag warning)
++ Tesla Coil
++ Light Bulb
++ Shocker
++ Tungsten
++ Helium
++ Liquid Helium (Hidden)
++ Nitrogen Ice (Hidden)
++ Sawdust
++ Brick Rubble (Hidden)
++ Slag
++ Loopy
++ Neutral Acid, from neutralizing Acid with Ash, Limestone, Borax, or Ammonia
++ Cancer can now take over Frogs, Fish, and Rats
++ Dioxin can now cause Cancer, kill things, and damage Antibodies
++ Chocolate Syrup can now evaporate
++ Wet Sand and Mud seep into each other's dry counterparts
++ Salt now kills Worms
++ Mushrooms now compost Ash
++ Udders can now cook
+~ Fireballs now explode on impact
+~ Magma now cools into mostly Basalt
+~ Molten Plastic is no longer on fire
+~ Unhid Dioxin
+~ Moved Straw and Ruins to Solids category
+~ Moved Tinder to Powders category
+~ Moved Smoke Grenade and Fireball to Weapons category
+~ Fixed: Direction not reset when changing pixels' elements
+~ Fixed: Mod Manager unable to scroll
+~ Fixed: Acid and Acid Gas dissolve each other
+~ Fixed: Potassium and Epsom Salt didn't kill Slugs and Snails
+
+
+
[Version 1.0.1 - Jan. 20, 2022]
+
+~ Slowed down Udder
++ Technical: runAfterLoad() function, pass a function to run after all mods load. See example_mod.js
+
+
+
[Version 1.0 - Full Steam Ahead! - Jan. 19, 2022]
+
++ Radiation
++ Uranium
++ Rad Steam
++ Rad Cloud
++ Fallout
++ Reorganized elements
++ Powders category
++ Food category
++ Fullscreen Mode (Press F)
++ Hold down Shift when using Mix to include Fire
++ Salt melts Ice and Snow
++ Dirty Water can be filtered by Charcoal and Gravel
++ Worms can move through Mycelium, Wet Sand, and Clay Soil
++ Worms break down some organic matter
++ Glass now resists Acid
+~ Metal Scrap melts into various metals
+~ Recolored Aluminum
+~ Recolored Grass to have less contrast
+~ Recolored Mycelium
+~ Mycelium is no longer hidden
+~ Lichen now grows
+~ Cells and Cancer now have gravity
+~ Cancer now grows on its own
+~ Vaccines and Antibodies kill Cancer slowly
+~ Straw no longer falls
+~ Random no longer makes Snake
+~ Water Spout renamed to just Spout
+~ Hid Lattice
+~ Took all vanilla elements out of the Other category
+~ Moved Ash and Charcoal into the Powders category
++ Technical: Reactions can now use arrays for random choices
+~ Fixed: Mod Manager removes only the top mod
+~ Fixed: Saplings, Mushrooms, Flowers, Bamboo, Wheat, Corn grow in mid-air
+~ Fixed: Acid, Acid Gas, and Antimatter delete themselves without touching anything
+~ Fixed: Pistils fall and create a lot of petals
+~ Fixed: Cloner doesn't inherit the temperature of it's source / don't clone fire properly
+~ Fixed: Ammonia fertilizes plants too fast
+~ Fixed: Info menu search bar doesn't stick to the bottom
+~ Fixed: Some bright background buttons like salt have white text
+~ Fixed: Elements can't heat or cool themselves with HT or CO
+~ Fixed: TPS resets when you don't enter anything
+- Removed plus button in the Mod Manager
+- Removed Structure category
+
+
+
[Version 0.9.1 - Jan. 17, 2022]
+
+~ Mods can now work together (e.g. having reactions with elements from other mods, stateHighs, etc.)
+
+
+
[Version 0.9 - Mod Manager Update - Jan. 16, 2022]
+
++ Mod Manager Menu
++ Clay Soil
++ Salt Water, Sugar Water, and Dirty Water evaporate into their components
++ Blood, Ketchup, Molasses, Slime, Vinegar, and Alcohol evaporate into their components
++ Reactions between cloud types
++ Acid Gas can form Acid Clouds
++ Fire Clouds turn to Pyrocumulus when cooled
++ Torches can be extinguished with water
++ Some Fireballs will burn into steam
+~ Improved color of Permafrost, Dirt, Grass, Gravel, Basalt, Lamp Oil, Honey, Molasses, Chocolate Syrup, Bamboo, Corn, Corn Seed, Root, Potato Seed, Iron, Rust, Glass, Copper, Zinc, Tin, Silver, and Straw
+~ Anaesthesia now a gas
++ Technical: stateHigh and stateLow can be an array, a random option is chosen
+~ Fixed: Fireball rocks continue to burn after being extinguished
+
+
+
[Version 0.8.3 - Jan. 14, 2022]
+
++ Laser
++ Snake (Not the animal)
++ Ball (Hidden experiment)
++ Cyanide
++ Ammonia, a fertilizer
++ Vaccine
++ Antibody
++ Infection
++ Cell
++ Cancer
++ Rain Clouds form from steam high up
++ Pyrocumulus Clouds
++ Fire Clouds
++ Fuse
++ RGB LEDs
++ Mud and Wet Sand seaps into the ground
++ Algae and Plants can clean water
++ Cloners are now invincible
++ Animals eat more varieties of things
++ Fireballs now extinguish in water
+~ Fireballs now flicker and are colored differently
+~ Light is now directional and doesn't delete immediately
+~ Frogs, Flies, Fireflies, Bees, Fish, Termites, Rats, Slugs, Snails, and Bubbles now move more realistically
+~ Rats now create less Plague
+~ Fireflies now realistically color
+~ Moved Clouds to Gases category
+~ Moved Gray Goo to Special category
+~ Mushrooms stalks now have gravity
+~ Dirty water looks dirtier
+~ Lattice is given a different color than Filler
++ Technical: Reaction property "oneway"
++ Technical: Support Any (SA) behavior
+~ Technical: All animals now use reactions to eat
+~ Fixed: Rocks don't sink in liquids
+~ Fixed: Supportive elements like concrete don't sink in liquids
+~ Fixed: Large decimal values for molten elements
+~ Fixed: Fish can't swim through dirty water
+~ Fixed: Pixels that should be burning created by other pixels aren't burn
+~ Fixed: Acid Cloud density not working
+~ Fixed: Fire causes Clouds to lower
+~ Fixed: Algae tends to move rightwards
+
+
+
[Version 0.8.2 - Jan. 9, 2022]
+
++ Cold Fire
++ Sulfur
++ Copper Sulfate
++ Diamonds
++ Glitter
++ Electric element
++ Rain Clouds sometimes spark
++ Holding [Shift] while shocking increases the shock
++ Antimolten, Antifire, Antigas
++ Dirty Water
++ Walls are now invincible
++ Water weathers down rock over time
++ Water oxidizes iron and copper
++ Vinegar deoxidizes rust and copper
++ Blood can now boil
++ Many new combustion and melting temperatures
++ Install button to add to homescreen
+~ Improved Random tool
+~ Reordered liquids tab
+~ Pixels are now smaller on small screens to allow for more space
+~ Unhid Vine
+~ Recolored Meat
+~ Optimizations
+~ Tweaked shock tool
++ Technical: "hardness" element attribute, chance of resisting damage (0-1)
++ Technical: Reactions can now have a chance of occuring (0-1)
+~ Technical: Quotes removed from element keys, not necessary for mods
+~ Technical: All element attributes are now optional
+~ Technical: Updated element property list comment
+~ Fixed: Controls link goes to changelog
+~ Fixed: Elements like Potassium Salt don't continue burning after melting
+
+
+
[Version 0.8.1 - Jan. 6, 2022]
+
++ Progressive web app support
++ Confirms when you are about to leave the page
++ Favicons and social cards
+
+
+
[Version 0.8 - Electricity - Jan. 3, 2022]
+
++ Mobile Support (Potentially buggy)
++ Electricity
++ Shock tool
++ Wire (100% conductivity)
++ Metal Scrap
++ E-cloner (Clones when powered)
++ Neon gas
++ "Random" element
++ Each conductive element has its own conductivity
++ Lower conductivity = higher resistance, which heats up faster when charged
+~ Plasma now shocks things
+~ Electrified plasma now creates more plasma
+~ Speed optimizations allowing for more pixels on screen
++ Smoke Grenades can now melt
++ Technical: "conduct" attribute, chance of conducting electricity per tick, 0-1
++ Technical: "behaviorOn" attribute, behavior to override when powered
++ Technical: "colorOn" attribute, color to change to when powered
++ Technical: "SH" behavior rule, shocks / adds charge
+~ Fixed: Invalid info links
+
+
+
[Version 0.7.3 - Dec. 30, 2021]
+
+~ Salt and sugar are more dense; can sink in water
+~ Fixed: Fish and Algae can't move through sugar water
+
+
+
[Version 0.7.2 - Cloning - Dec. 29, 2021]
+
++ Cloner
++ Slow Cloner, Clone Powder, Floating Cloner
++ Soap, cleans various things
+~ Plasma revamped
+~ Rain/Snow/Acid Clouds revamped
++ Basalt
++ Calcium, Limestone, Quicklime, Slaked Lime
++ Lattice
++ Mud can freeze
++ Slugs and Snails
+~ Frogs can now move underwater
+~ Light has a temperature of 50°C
+~ Swapped Special and Machines category spots
+
+
+
[Version 0.7.1.2 - Dec. 28, 2021]
+
+
+
[Version 0.7.1 - Dec. 28, 2021]
+
++ Sugar Water + Pollen = Honey
+~ Lowered Rat Plague spawn rates
+~ Fixed: Water dissolves salt and sugar way too much
+~ Fixed: Plants don't grow anymore
+~ Fixed: Fleas don't eat blood underneath them
+~ Fixed: Info page says seconds instead of ticks
+~ Fixed: Info shows duplicate elements
+~ Fixed: "1 ticks"
+
+
+
[Version 0.7 - Density & Reactions - Dec. 28, 2021]
+
++ New category-based element selection menu
++ Pixels are now slightly smaller allowing for more space
++ Scroll wheel now controls cursor size
++ Absolute zero temperature (-273.15°C)
++ Molten elements are now colored differently
++ Mix tool
++ **Density**
++ If density is higher, powders will sink in liquids, liquids in liquids, powders in gases, etc.
++ Each powder, liquid, and gas has its own density value
++ **Reactions between elements**
++ Element info lookup GUI
++ Right click an element button to open its info
++ Press the / or I key to open the info screen
++ Click underlined elements to open their info
++ Info button
++ Lookup tool
++ Mud & Mudstone
++ Wet Sand & Packed Sand
++ Zinc, Tin, Nickel, Silver, Gold, Aluminum
++ Alloys made by mixing molten metals
++ Brass, Bronze, Sterling, Steel, Rose Gold
++ Gold Coins
++ Milk, Yogurt, Udder
++ Vinegar
++ Baking Soda
++ Corn, Corn Seed, Popcorn
++ Plant Root
++ Potato, Potato Seed
++ Yeast, Bread, Toast
++ Flour, Dough
++ Salt, Salt Water
++ Sugar, Caramel, Candy, Sugar Water
++ Plants convert carbon dioxide to oxygen
++ Rust
++ Hydrogen
++ Nitrogen
++ Alcohol
++ Lichen
++ Ruins can now melt
++ Permafrost now melts into mud
+~ Arrow buttons have been changed to + and -
++ New icons for holding Alt/Option and Right Shift
+~ Fixed: Ghost pixels
+~ Fixed: Fire turns to smoke too much
+~ Fixed: Plasma goes out of control
+~ Fixed: Console error when leaving element select popup blank
++ Technical: "name" is no longer a required element attribute
++ Technical: New element attributes used for moving elements for density simulation
++ "state" (solid, liquid, or gas)
++ "density" (density of the element in kg/m³)
++ Automatic molten elements are given 0.9x density
+
+
+
[Version 0.6 - Thermal Conductivity - Dec. 23, 2021]
+
++ Thermal Conductivity / Heat Transfer
++ Insulation
++ Walls insulate
++ Bees now drop pollen which turns into flower seeds
+
+
+
[Version 0.5.2 - Dec. 22, 2021]
+
++ Antimatter
++ Acid Cloud
++ Acid Gas
++ Bees
++ Rats
++ Rotten Meat
++ Plague, spawns from Rats and Rotten Meat, kills some animals
++ Plastic, Dioxin, Beads
++ Epsom Salt
++ Potassium Salt
++ Mycelium, obtained from hyphae converting dirt
+~ Hyphae spreads more naturally
++ Mushrooms can spread and multiply via hyphae
++ All molten elements now spawn fire like magma
+~ Fixed: NaN fire temperatures
+
+
+
[Version 0.5.1 - Dec. 22, 2021]
+
++ Erase tool
++ Pick tool (Middle click works too)
++ Press E to select an element by name
++ Press > to forward by one frame
++ Changelog and controls link
+~ Shift + Heat/Cool is twice as fast as before
+~ Fixed: Placing continues after hovering outside of game
+~ Fixed: Cursor doesn't follow mouse after hovering outside of game
+~ Fixed: Element select button doesn't deselect previous element
+~ Fixed: Arrow buttons can set the cursor size to negatives
+~ Fixed: Virus spreads fire infinitely
+~ Fixed: Shift icon [⬆ ] doesn't show when hovering outside of game
+~ Fixed: Console error sometimes when page loads
+
+
+
[Version 0.5 - Dec. 21, 2021]
+
++ New name: Sandboxels (Sandbox + Pixels)
++ Mushrooms
++ Mushroom Spore grows a mushroom
++ Mushroom Stalk makes up the stem
++ Mushroom gill creates the cap
++ Mushroom Cap
++ Hyphae grows underneath the mushroom in dirt
++ Permafrost
++ Chocolate & Chocolate Syrup
++ Cheese
++ Fireflies
++ Fireballs
++ Frozen Meat
++ Frozen Frogs
+~ Heat & Cool tools look more natural
+~ Gravel can now melt
+
+
+
[Public Release - Dec. 15, 2021]
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/changelog.txt b/changelog.txt
index 5e35d554..ef926d69 100644
--- a/changelog.txt
+++ b/changelog.txt
@@ -5,6 +5,85 @@
See sneak peaks for upcoming updates on the Discord: https://discord.gg/ejUc6YPQuS
+A fancier version of this changelog can be found here: https://sandboxels.r74n.com/changelog
+
+[Version 1.8.3 - May 26, 2023 - Deserted Update]
+ + Cactus
+ + Fancy Changelog and Controls pages
+ + Toggle Burning setting
+ + Broth Ice (Hidden)
+ + Rad Shard (Hidden)
+ + Linked to our official Sandboxels Wiki on wiki.gg (https://sandboxels.wiki.gg/)
+ [Changes]
+ + Cacti and Charcoal now spawn in Desert world gen
+ + Petals will fall slowly if detached from flower
+ + Pointer color can be customized
+ + Bless grows Grass on Dirt
+ + Frogs can somewhat swim
+ + Pool Water can kill Frogs and Seeds
+ + Pool Water will break down Blood and Poison
+ + Cream releases Steam when boiling
+ + Cream can wet soil
+ + Popcorn pops when made from Corn
+ + Melted Butter stains solids
+ + Mushroom parts break into Mycelium
+ + Eggs melting leaves behind Sulfur Gas
+ + Eggs won't break when dropped on soft material
+ + Bless turns Molten Lead to Molten Gold
+ + Unique fire colors for Molten Copper, Lead, Zinc, Salt, and Calcium
+ + Broth can be made from Bones and Mushroom parts
+ + Unique Broth color for soups with Flowers, Potato, Rotten Meat, Cheese, Beans, Wheat, Algae
+ + Milk and Cream can be churned to Butter
+ + Rats can eat Eggnog
+ + Fish eat Yolk and Cell
+ + Ants can drink Juice
+ + Soap kills bugs
+ + Ozone kills Plant
+ + Charcoal, Roots, Hyphae, and Amalgam conduct electricity
+ + Rad Glass has a texture when placed manually
+ + Rad Glass can be made with Fallout
+ + LEDs melt into Gallium
+ + Molten Calcium can burn
+ + Salt alias 'Sodium Chloride'
+ + Anesthesia alias 'Nitrous Oxide'
+ + Anesthesia turns Clouds to Acid Clouds
+ + Anesthesia depletes Ozone
+ + Sulfur alias 'Sulphur'
+ + TNT alias 'Trinitrotoluene'
+ + DNA alias 'Deoxyribonucleic Acid'
+ + DNA from Cancer appears corrupted
+ + Potatoes can explode when radiated
+ + Cellulose freezes into Paper
+ + Bees can be crushed into Honey
+ + Bamboo and Vines can convert Carbon Dioxide to Oxygen
+ + Flour can be wet by Pool Water, Milk, Cream, Broth, Soda, Tea, Blood, Antibody, and Infection
+ + Slag can be made with Smog, Pyrocumulus, Dioxin, and Poison Gas
+ + Cream changes color when mixed with Milk variant ingredients
+ + Radiation affects Aluminum, Pool Water, Soda, Broth, and Tea
+ + Pistils can be broken
+ + Sugar and Candy dissolve in Soda
+ + Bleach and Yeast reaction generates heat
+ + Bleach and Soap reaction
+ + Bleach breaks down Antidote
+ + Sponge creates Bubbles when absorbing Soap
+ ~ Potatoes, Straw, Wheat, and Worms burn slower
+ ~ Sap boils at a lower point
+ ~ Strange Matter is now a liquid
+ ~ Bless turns Soda into Seltzer
+ ~ Cellulose burns less
+ ~ Recolored Frozen Meat
+ ~ Adjusted Sulfur Gas density
+ ~ Adjusted Molten Gallium density
+ [Bug Fixes]
+ ~ Fixed: Grape Juice and Potato Juice turns yellow when frozen
+ ~ Fixed: Color-customizable elements don't show selector if hidden
+ ~ Fixed: Foam created by other foam takes air temperature
+ [Technical]
+ + Element property glow for gas effect (true/false)
+ + LIGHTWEIGHT behavior preset
+ + Reaction properties burning1 and burning2 requirement (true/false)
+ ~ Seeds element now uses eLists.SEEDS
+
[Version 1.8.2 - May 12, 2023 - Very Necessary Update]
+ Lettuce
+ Liquid Light at absolute zero (Hidden)
diff --git a/controls.html b/controls.html
new file mode 100644
index 00000000..49ec034e
--- /dev/null
+++ b/controls.html
@@ -0,0 +1,158 @@
+
+
+
+
+
+ Sandboxels Controls
+
+
+
+
+
+
+
+
+
+
+
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+
+
+
+
+
+
+
+
+
+
+
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+
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+
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+
+
+
+
+
+
+
+
+
+
+
+< Sandboxels Controls
+
+
+
+
+
Keyboard/Mouse Controls
+
+ Function Control
+ Draw pixels Left Click
+ Erase pixels Right Click
+ Pick element Middle Click
+ Pause simulation Space or P
+ Intensify effect Shift + Heat /Cool /Mix /Shock /Smash
+ Draw line Shift + Click
+ Change cursor size Scroll or + - or [ ]
+ Cursor size 1 Shift + -
+ Cursor size +15 Shift + +
+ Change category ← →
+ Select by name E
+ Element info I or /
+ Open settings \
+ Open Mod Manager M
+ Reset canvas R
+ Single step >
+ Fullscreen F or F11
+ Normal view 1
+ Thermal view 2
+ Basic view (No effects) 3
+ Smooth view (Low performance) 4
+ Toggle GUI F1
+ Capture screenshot C or F2
+
+
+
Button Info
+
+ Button Function
+ Pause Pause/play the simulation
+ Step Run a single frame of simulation
+ Minus (-) Decrease the cursor size
+ Plus (+) Increase the cursor size
+ Reset Clear the entire canvas
+ Replace Override existing pixels when placing
+ E Select any element by name
+ TPS Change how fast the simulation runs (Default 30tps)
+ Info Open the element info screen
+ Mods Open the Mod Manager
+ Settings Open the Settings Menu
+
+
+
Stats Bar Info
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+ Text Function
+ x123,y123 Coordinates of the cursor's center
+ Pxls:123 Amount of pixels currently on-screen
+ 30tps Simulation ticks attempted to run per second
+ 1234 Total amount of ticks simulated
+ [↑ ] or [ ↑] Shift is held down
+ [A ] or [ A] Alt/Option is held down
+ ELEM:SAND Pixel currently hovered over
+ Temp:20°C Temperature of the pixel
+ C1, C0.75, ... Electric charge of the pixel
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The original plain text version may not be maintained.
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diff --git a/controls.txt b/controls.txt
index 1231a4d5..b82cbbf9 100644
--- a/controls.txt
+++ b/controls.txt
@@ -1,3 +1,5 @@
+A fancier version of this can be found here: https://sandboxels.r74n.com/controls
+
[Sandboxels Controls]
Left Click = Place Pixels
Right Click = Erase Pixels
@@ -32,13 +34,13 @@ F2 or C = Capture Screenshot
[Button Info]
Pause = Pause/play the simulation
-Step = Run a single frame
+Step = Run a single frame of simulation
Minus = Decrease the cursor size
Plus = Increase the cursor size
-Reset = Clears the entire simulation
-Replace = Overrides pixels when placing
+Reset = Clear the entire simulation
+Replace = Override existing pixels when placing
E = Select any element by name
TPS = Change how fast the simulation runs
-Info = Brings up the element info screen
-Mods = Opens the Mod Manager
-Settings = Opens the Settings Menu
\ No newline at end of file
+Info = Open the element info screen
+Mods = Open the Mod Manager
+Settings = Open the Settings Menu
\ No newline at end of file
diff --git a/index.html b/index.html
index 9573d0f3..310b6fec 100644
--- a/index.html
+++ b/index.html
@@ -44,7 +44,7 @@