Update circuitcore.js
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@ -12,35 +12,35 @@ cc_settingsTab.registerSettings("OverHeating", cc_setting1);
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settingsManager.registerTab(cc_settingsTab);
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var colorPalette_4bit = [
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"#101820", "#37175F", "#5F1717", "#6F175F",
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"#005F00", "#1563BF", "#7F401A", "#525252",
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"#8F8F8F", "#EE8822", "#FF3027", "#FF47FF",
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"#58E618", "#27FFDF", "#FFFF27", "#FFFFFF"
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"#101820", "#37175F", "#5F1717", "#6F175F",
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"#005F00", "#1563BF", "#7F401A", "#525252",
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"#8F8F8F", "#EE8822", "#FF3027", "#FF47FF",
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"#58E618", "#27FFDF", "#FFFF27", "#FFFFFF"
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];
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function hueLerp(value) {
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// Clamp the value between -50 and 400
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if (value < -50) value = -50;
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if (value > 400) value = 400;
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// Clamp the value between -50 and 400
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if (value < -50) value = -50;
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if (value > 400) value = 400;
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let r, g, b;
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let r, g, b;
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if (value <= 300) {
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// Interpolate between blue and red
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let t = (value + 50) / 350; // Normalize value from -50 to 300 to a 0-1 range
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r = Math.round(255 * t);
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g = 0;
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b = Math.round(255 * (1 - t));
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} else {
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// Interpolate between red and white
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let t = (value - 300) / 100; // Normalize value from 300 to 400 to a 0-1 range
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r = 255;
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g = Math.round(255 * t);
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b = Math.round(255 * t);
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}
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if (value <= 300) {
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// Interpolate between blue and red
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let t = (value + 50) / 350; // Normalize value from -50 to 300 to a 0-1 range
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r = Math.round(255 * t);
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g = 0;
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b = Math.round(255 * (1 - t));
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} else {
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// Interpolate between red and white
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let t = (value - 300) / 100; // Normalize value from 300 to 400 to a 0-1 range
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r = 255;
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g = Math.round(255 * t);
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b = Math.round(255 * t);
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}
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// Convert RGB values to a hex string
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return "#" + ((1 << 24) + (r << 16) + (g << 8) + b).toString(16).slice(1).toUpperCase();
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// Convert RGB values to a hex string
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return "#" + ((1 << 24) + (r << 16) + (g << 8) + b).toString(16).slice(1).toUpperCase();
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}
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function cc_rgbToArray(colorString) {
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@ -76,7 +76,7 @@ function cc_rgbToArray(colorString) {
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}
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function cc_arrayToRgbString(rgbArray) {
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return `rgb(${rgbArray.join(', ')})`;
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return `rgb(${rgbArray.join(', ')})`;
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}
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function cc_scaleList(numbers, scale) {
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@ -220,58 +220,58 @@ function setPin(pixel, pins, index, value, rotation=pixel.circuitRotation) {
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// Circuits
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elements.four_bit_selector_circuit = {
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cc_stableTick: function(pixel) {
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var pins = [
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// First 4-bit input (A)
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[-1, -2, true], // A0
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[-3, -2, true], // A1
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[-5, -2, true], // A2
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[-7, -2, true], // A3
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cc_stableTick: function(pixel) {
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var pins = [
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// First 4-bit input (A)
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[-7, -2, true], // A0
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[-5, -2, true], // A1
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[-3, -2, true], // A2
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[-1, -2, true], // A3
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// Second 4-bit input (B)
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[7, -2, true], // B0
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[5, -2, true], // B1
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[3, -2, true], // B2
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[1, -2, true], // B3
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// Second 4-bit input (B)
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[1, -2, true], // B0
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[3, -2, true], // B1
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[5, -2, true], // B2
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[7, -2, true], // B3
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// Selection pin (Sel)
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[9, 0, true], // Selection (Sel)
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// Selection pin (Sel)
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[9, 0, true], // Selection (Sel)
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// Output (O)
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[-3, 2, false], // O0 (centered)
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[-1, 2, false], // O1 (centered)
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[1, 2, false], // O2 (centered)
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[3, 2, false], // O3 (centered)
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];
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// Output (O)
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[-3, 2, false], // O0 (centered)
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[-1, 2, false], // O1 (centered)
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[1, 2, false], // O2 (centered)
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[3, 2, false], // O3 (centered)
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];
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initializeCircuit(pixel, pins, 17, 3);
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initializeCircuit(pixel, pins, 17, 3);
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// Read inputs
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var A = [
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checkPin(pixel, pins, 0),
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checkPin(pixel, pins, 1),
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checkPin(pixel, pins, 2),
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checkPin(pixel, pins, 3)
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];
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// Read inputs
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var A = [
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checkPin(pixel, pins, 0),
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checkPin(pixel, pins, 1),
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checkPin(pixel, pins, 2),
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checkPin(pixel, pins, 3)
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];
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var B = [
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checkPin(pixel, pins, 4),
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checkPin(pixel, pins, 5),
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checkPin(pixel, pins, 6),
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checkPin(pixel, pins, 7)
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];
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var B = [
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checkPin(pixel, pins, 4),
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checkPin(pixel, pins, 5),
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checkPin(pixel, pins, 6),
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checkPin(pixel, pins, 7)
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];
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var Sel = checkPin(pixel, pins, 8); // Selection pin
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var Sel = checkPin(pixel, pins, 8); // Selection pin
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// Select between A and B based on Sel
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var output = Sel ? B : A;
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// Select between A and B based on Sel
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var output = Sel ? B : A;
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// Output the selected 4-bit value
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setPin(pixel, pins, 9, output[0]); // O0
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setPin(pixel, pins, 10, output[1]); // O1
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setPin(pixel, pins, 11, output[2]); // O2
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setPin(pixel, pins, 12, output[3]); // O3
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}
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// Output the selected 4-bit value
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setPin(pixel, pins, 9, output[0]); // O0
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setPin(pixel, pins, 10, output[1]); // O1
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setPin(pixel, pins, 11, output[2]); // O2
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setPin(pixel, pins, 12, output[3]); // O3
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}
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};
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elements.four_bit_enabler_circuit = {
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@ -404,13 +404,13 @@ elements.four_bit_randomizer_circuit = {
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var tempVar = 0;
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elements.temperature_sensor = {
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behavior: behaviors.WALL,
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behavior: behaviors.WALL,
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onSelect: function() {
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var answertemp = Number(prompt("Set your target temperature:",(tempVar||undefined)));
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if (!answertemp) { return }
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var answertemp = Number(prompt("Set your target temperature:",(tempVar||undefined)));
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if (!answertemp) { return }
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tempVar = answertemp;
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},
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hoverStat: function(pixel) {
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},
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hoverStat: function(pixel) {
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return `TargetTmp: {pixel.targetTemp}`;
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},
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cc_stableTick: function(pixel) {
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@ -1335,67 +1335,67 @@ elements.four_bit_adder_circuit = {
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};
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elements.four_bit_subtractor_circuit = {
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cc_stableTick: function(pixel) {
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var pins = [
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// First 4-bit number (A)
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[-1, -2, true], // A3
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[-3, -2, true], // A2
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[-5, -2, true], // A1
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[-7, -2, true], // A0
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cc_stableTick: function(pixel) {
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var pins = [
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// First 4-bit number (A)
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[-1, -2, true], // A3
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[-3, -2, true], // A2
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[-5, -2, true], // A1
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[-7, -2, true], // A0
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// Second 4-bit number (B)
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[7, -2, true], // B3
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[5, -2, true], // B2
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[3, -2, true], // B1
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[1, -2, true], // B0
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// Second 4-bit number (B)
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[7, -2, true], // B3
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[5, -2, true], // B2
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[3, -2, true], // B1
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[1, -2, true], // B0
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// Borrow-in (B_in)
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[9, 0, true], // Borrow-in (B_in)
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// Borrow-in (B_in)
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[9, 0, true], // Borrow-in (B_in)
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// Output difference (D)
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[-1, 2, false], // D3
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[-3, 2, false], // D2
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[-5, 2, false], // D1
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[-7, 2, false], // D0
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[1, 2, false], // Borrow Out (B4)
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];
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// Output difference (D)
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[-1, 2, false], // D3
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[-3, 2, false], // D2
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[-5, 2, false], // D1
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[-7, 2, false], // D0
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[1, 2, false], // Borrow Out (B4)
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];
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initializeCircuit(pixel, pins, 17, 3);
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initializeCircuit(pixel, pins, 17, 3);
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// Read inputs
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var A = [
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checkPin(pixel, pins, 0),
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checkPin(pixel, pins, 1),
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checkPin(pixel, pins, 2),
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checkPin(pixel, pins, 3)
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];
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// Read inputs
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var A = [
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checkPin(pixel, pins, 0),
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checkPin(pixel, pins, 1),
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checkPin(pixel, pins, 2),
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checkPin(pixel, pins, 3)
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];
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var B = [
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checkPin(pixel, pins, 4),
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checkPin(pixel, pins, 5),
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checkPin(pixel, pins, 6),
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checkPin(pixel, pins, 7)
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];
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var B = [
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checkPin(pixel, pins, 4),
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checkPin(pixel, pins, 5),
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checkPin(pixel, pins, 6),
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checkPin(pixel, pins, 7)
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];
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var B_in = checkPin(pixel, pins, 8); // Borrow-in
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var B_in = checkPin(pixel, pins, 8); // Borrow-in
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// Calculate the difference and borrow
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var difference = [];
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var borrow = B_in;
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// Calculate the difference and borrow
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var difference = [];
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var borrow = B_in;
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for (var i = 0; i < 4; i++) {
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var bitDifference = A[i] - B[i] - borrow;
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difference[i] = (bitDifference + 2) % 2; // Current bit difference
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borrow = bitDifference < 0 ? 1 : 0; // Borrow for next bit
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}
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for (var i = 0; i < 4; i++) {
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var bitDifference = A[i] - B[i] - borrow;
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difference[i] = (bitDifference + 2) % 2; // Current bit difference
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borrow = bitDifference < 0 ? 1 : 0; // Borrow for next bit
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}
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// Output the difference
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setPin(pixel, pins, 9, difference[0]); // D0
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setPin(pixel, pins, 10, difference[1]); // D1
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setPin(pixel, pins, 11, difference[2]); // D2
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setPin(pixel, pins, 12, difference[3]); // D3
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setPin(pixel, pins, 13, borrow); // Borrow Out (B4)
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}
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// Output the difference
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setPin(pixel, pins, 9, difference[0]); // D0
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setPin(pixel, pins, 10, difference[1]); // D1
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setPin(pixel, pins, 11, difference[2]); // D2
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setPin(pixel, pins, 12, difference[3]); // D3
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setPin(pixel, pins, 13, borrow); // Borrow Out (B4)
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}
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};
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function general_clock(speed, s2) {
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@ -1930,7 +1930,7 @@ document.addEventListener('keydown', function(event) {
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}
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});
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function drawCircuitExtras() {
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function drawCircuitExtras(ctx) {
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if (elements[currentElement].isCircuitCore && elements[currentElement].previewSize) {
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var circuitWidth = elements[currentElement].previewSize[0];
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var circuitHeight = elements[currentElement].previewSize[1];
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@ -1983,7 +1983,7 @@ function runLogicTick() {
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}
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function stabilizeLogicGates() {
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var logicgatesElements = ["output","logic_wire","not_gate","and_gate","xor_gate","or_gate","nand_gate","nor_gate","nxor_gate","E2L_lever","E2L_button","L2E_constant","logic_transmitter","logic_receiver","logic_shock","logic_unshock"]
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var logicgatesElements = ["output","logic_wire","not_gate","and_gate","xor_gate","or_gate","nand_gate","nor_gate","nxor_gate","E2L_lever","E2L_button","L2E_constant","logic_shock","logic_unshock"]
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for (var i = 0;i < logicgatesElements.length;i++) {
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elements[logicgatesElements[i]].cc_stableTick = elements[logicgatesElements[i]].tick;
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