Update circuitcore.js

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redbirdly 2025-02-22 18:05:00 +08:00 committed by GitHub
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commit 9cc1fb579a
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1 changed files with 125 additions and 125 deletions

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@ -12,35 +12,35 @@ cc_settingsTab.registerSettings("OverHeating", cc_setting1);
settingsManager.registerTab(cc_settingsTab);
var colorPalette_4bit = [
"#101820", "#37175F", "#5F1717", "#6F175F",
"#005F00", "#1563BF", "#7F401A", "#525252",
"#8F8F8F", "#EE8822", "#FF3027", "#FF47FF",
"#58E618", "#27FFDF", "#FFFF27", "#FFFFFF"
"#101820", "#37175F", "#5F1717", "#6F175F",
"#005F00", "#1563BF", "#7F401A", "#525252",
"#8F8F8F", "#EE8822", "#FF3027", "#FF47FF",
"#58E618", "#27FFDF", "#FFFF27", "#FFFFFF"
];
function hueLerp(value) {
// Clamp the value between -50 and 400
if (value < -50) value = -50;
if (value > 400) value = 400;
// Clamp the value between -50 and 400
if (value < -50) value = -50;
if (value > 400) value = 400;
let r, g, b;
let r, g, b;
if (value <= 300) {
// Interpolate between blue and red
let t = (value + 50) / 350; // Normalize value from -50 to 300 to a 0-1 range
r = Math.round(255 * t);
g = 0;
b = Math.round(255 * (1 - t));
} else {
// Interpolate between red and white
let t = (value - 300) / 100; // Normalize value from 300 to 400 to a 0-1 range
r = 255;
g = Math.round(255 * t);
b = Math.round(255 * t);
}
if (value <= 300) {
// Interpolate between blue and red
let t = (value + 50) / 350; // Normalize value from -50 to 300 to a 0-1 range
r = Math.round(255 * t);
g = 0;
b = Math.round(255 * (1 - t));
} else {
// Interpolate between red and white
let t = (value - 300) / 100; // Normalize value from 300 to 400 to a 0-1 range
r = 255;
g = Math.round(255 * t);
b = Math.round(255 * t);
}
// Convert RGB values to a hex string
return "#" + ((1 << 24) + (r << 16) + (g << 8) + b).toString(16).slice(1).toUpperCase();
// Convert RGB values to a hex string
return "#" + ((1 << 24) + (r << 16) + (g << 8) + b).toString(16).slice(1).toUpperCase();
}
function cc_rgbToArray(colorString) {
@ -76,7 +76,7 @@ function cc_rgbToArray(colorString) {
}
function cc_arrayToRgbString(rgbArray) {
return `rgb(${rgbArray.join(', ')})`;
return `rgb(${rgbArray.join(', ')})`;
}
function cc_scaleList(numbers, scale) {
@ -220,58 +220,58 @@ function setPin(pixel, pins, index, value, rotation=pixel.circuitRotation) {
// Circuits
elements.four_bit_selector_circuit = {
cc_stableTick: function(pixel) {
var pins = [
// First 4-bit input (A)
[-1, -2, true], // A0
[-3, -2, true], // A1
[-5, -2, true], // A2
[-7, -2, true], // A3
cc_stableTick: function(pixel) {
var pins = [
// First 4-bit input (A)
[-7, -2, true], // A0
[-5, -2, true], // A1
[-3, -2, true], // A2
[-1, -2, true], // A3
// Second 4-bit input (B)
[7, -2, true], // B0
[5, -2, true], // B1
[3, -2, true], // B2
[1, -2, true], // B3
// Second 4-bit input (B)
[1, -2, true], // B0
[3, -2, true], // B1
[5, -2, true], // B2
[7, -2, true], // B3
// Selection pin (Sel)
[9, 0, true], // Selection (Sel)
// Selection pin (Sel)
[9, 0, true], // Selection (Sel)
// Output (O)
[-3, 2, false], // O0 (centered)
[-1, 2, false], // O1 (centered)
[1, 2, false], // O2 (centered)
[3, 2, false], // O3 (centered)
];
// Output (O)
[-3, 2, false], // O0 (centered)
[-1, 2, false], // O1 (centered)
[1, 2, false], // O2 (centered)
[3, 2, false], // O3 (centered)
];
initializeCircuit(pixel, pins, 17, 3);
initializeCircuit(pixel, pins, 17, 3);
// Read inputs
var A = [
checkPin(pixel, pins, 0),
checkPin(pixel, pins, 1),
checkPin(pixel, pins, 2),
checkPin(pixel, pins, 3)
];
// Read inputs
var A = [
checkPin(pixel, pins, 0),
checkPin(pixel, pins, 1),
checkPin(pixel, pins, 2),
checkPin(pixel, pins, 3)
];
var B = [
checkPin(pixel, pins, 4),
checkPin(pixel, pins, 5),
checkPin(pixel, pins, 6),
checkPin(pixel, pins, 7)
];
var B = [
checkPin(pixel, pins, 4),
checkPin(pixel, pins, 5),
checkPin(pixel, pins, 6),
checkPin(pixel, pins, 7)
];
var Sel = checkPin(pixel, pins, 8); // Selection pin
var Sel = checkPin(pixel, pins, 8); // Selection pin
// Select between A and B based on Sel
var output = Sel ? B : A;
// Select between A and B based on Sel
var output = Sel ? B : A;
// Output the selected 4-bit value
setPin(pixel, pins, 9, output[0]); // O0
setPin(pixel, pins, 10, output[1]); // O1
setPin(pixel, pins, 11, output[2]); // O2
setPin(pixel, pins, 12, output[3]); // O3
}
// Output the selected 4-bit value
setPin(pixel, pins, 9, output[0]); // O0
setPin(pixel, pins, 10, output[1]); // O1
setPin(pixel, pins, 11, output[2]); // O2
setPin(pixel, pins, 12, output[3]); // O3
}
};
elements.four_bit_enabler_circuit = {
@ -404,13 +404,13 @@ elements.four_bit_randomizer_circuit = {
var tempVar = 0;
elements.temperature_sensor = {
behavior: behaviors.WALL,
behavior: behaviors.WALL,
onSelect: function() {
var answertemp = Number(prompt("Set your target temperature:",(tempVar||undefined)));
if (!answertemp) { return }
var answertemp = Number(prompt("Set your target temperature:",(tempVar||undefined)));
if (!answertemp) { return }
tempVar = answertemp;
},
hoverStat: function(pixel) {
},
hoverStat: function(pixel) {
return `TargetTmp: {pixel.targetTemp}`;
},
cc_stableTick: function(pixel) {
@ -1335,67 +1335,67 @@ elements.four_bit_adder_circuit = {
};
elements.four_bit_subtractor_circuit = {
cc_stableTick: function(pixel) {
var pins = [
// First 4-bit number (A)
[-1, -2, true], // A3
[-3, -2, true], // A2
[-5, -2, true], // A1
[-7, -2, true], // A0
cc_stableTick: function(pixel) {
var pins = [
// First 4-bit number (A)
[-1, -2, true], // A3
[-3, -2, true], // A2
[-5, -2, true], // A1
[-7, -2, true], // A0
// Second 4-bit number (B)
[7, -2, true], // B3
[5, -2, true], // B2
[3, -2, true], // B1
[1, -2, true], // B0
// Second 4-bit number (B)
[7, -2, true], // B3
[5, -2, true], // B2
[3, -2, true], // B1
[1, -2, true], // B0
// Borrow-in (B_in)
[9, 0, true], // Borrow-in (B_in)
// Borrow-in (B_in)
[9, 0, true], // Borrow-in (B_in)
// Output difference (D)
[-1, 2, false], // D3
[-3, 2, false], // D2
[-5, 2, false], // D1
[-7, 2, false], // D0
[1, 2, false], // Borrow Out (B4)
];
// Output difference (D)
[-1, 2, false], // D3
[-3, 2, false], // D2
[-5, 2, false], // D1
[-7, 2, false], // D0
[1, 2, false], // Borrow Out (B4)
];
initializeCircuit(pixel, pins, 17, 3);
initializeCircuit(pixel, pins, 17, 3);
// Read inputs
var A = [
checkPin(pixel, pins, 0),
checkPin(pixel, pins, 1),
checkPin(pixel, pins, 2),
checkPin(pixel, pins, 3)
];
// Read inputs
var A = [
checkPin(pixel, pins, 0),
checkPin(pixel, pins, 1),
checkPin(pixel, pins, 2),
checkPin(pixel, pins, 3)
];
var B = [
checkPin(pixel, pins, 4),
checkPin(pixel, pins, 5),
checkPin(pixel, pins, 6),
checkPin(pixel, pins, 7)
];
var B = [
checkPin(pixel, pins, 4),
checkPin(pixel, pins, 5),
checkPin(pixel, pins, 6),
checkPin(pixel, pins, 7)
];
var B_in = checkPin(pixel, pins, 8); // Borrow-in
var B_in = checkPin(pixel, pins, 8); // Borrow-in
// Calculate the difference and borrow
var difference = [];
var borrow = B_in;
// Calculate the difference and borrow
var difference = [];
var borrow = B_in;
for (var i = 0; i < 4; i++) {
var bitDifference = A[i] - B[i] - borrow;
difference[i] = (bitDifference + 2) % 2; // Current bit difference
borrow = bitDifference < 0 ? 1 : 0; // Borrow for next bit
}
for (var i = 0; i < 4; i++) {
var bitDifference = A[i] - B[i] - borrow;
difference[i] = (bitDifference + 2) % 2; // Current bit difference
borrow = bitDifference < 0 ? 1 : 0; // Borrow for next bit
}
// Output the difference
setPin(pixel, pins, 9, difference[0]); // D0
setPin(pixel, pins, 10, difference[1]); // D1
setPin(pixel, pins, 11, difference[2]); // D2
setPin(pixel, pins, 12, difference[3]); // D3
setPin(pixel, pins, 13, borrow); // Borrow Out (B4)
}
// Output the difference
setPin(pixel, pins, 9, difference[0]); // D0
setPin(pixel, pins, 10, difference[1]); // D1
setPin(pixel, pins, 11, difference[2]); // D2
setPin(pixel, pins, 12, difference[3]); // D3
setPin(pixel, pins, 13, borrow); // Borrow Out (B4)
}
};
function general_clock(speed, s2) {
@ -1930,7 +1930,7 @@ document.addEventListener('keydown', function(event) {
}
});
function drawCircuitExtras() {
function drawCircuitExtras(ctx) {
if (elements[currentElement].isCircuitCore && elements[currentElement].previewSize) {
var circuitWidth = elements[currentElement].previewSize[0];
var circuitHeight = elements[currentElement].previewSize[1];
@ -1983,7 +1983,7 @@ function runLogicTick() {
}
function stabilizeLogicGates() {
var logicgatesElements = ["output","logic_wire","not_gate","and_gate","xor_gate","or_gate","nand_gate","nor_gate","nxor_gate","E2L_lever","E2L_button","L2E_constant","logic_transmitter","logic_receiver","logic_shock","logic_unshock"]
var logicgatesElements = ["output","logic_wire","not_gate","and_gate","xor_gate","or_gate","nand_gate","nor_gate","nxor_gate","E2L_lever","E2L_button","L2E_constant","logic_shock","logic_unshock"]
for (var i = 0;i < logicgatesElements.length;i++) {
elements[logicgatesElements[i]].cc_stableTick = elements[logicgatesElements[i]].tick;