diff --git a/mods/weapons.js b/mods/weapons.js index 04ed8a20..deeae4e4 100644 --- a/mods/weapons.js +++ b/mods/weapons.js @@ -96,4 +96,67 @@ elements.right_missile = { category: "weapons", state: "solid", density: 1300, +}, + elements.RL_cluster_munition = { + color: "#444444", + behavior: [ + "XX|XX|XX", + "CRcluster%20|XX|CR:cluster%20", + "M2|M1|M2", + ], + category: "weapons", + state: "solid", + density: 1300, +}, + elements.cluster = { + color: "#444444", + behavior: [ + "XX|EX:10%10|XX", + "XX|XX|XX", + "M2|M1 AND EX:10%10|M2", + ], + category: "weapons", + state: "solid", + density: 1300, + hidden: true, +}, + elements.machine_gun_left = { + color: "#C0C0C0", + behavior: [ + "XX|XX|XX", + "CR:left_bullet|XX|XX", + "XX|XX|XX", + ], + category: "weapons", + state: "solid", + density: 1300, +}, + elements.machine_gun_right = { + color: "#C0C0C0", + behavior: [ + "XX|XX|XX", + "XX|XX|CR:right_bullet", + "XX|XX|XX", + ], + category: "weapons", + state: "solid", + density: 1300, +}, +elements.left_bullet = { + color: "#4c4e42", + behavior: [ + "M2|XX|XX", + "M1 AND EX:5|XX|XX", + "M2|XX|XX", + ], + category:"weapons", +}, + elements.right_bullet = { + color: "#4c4e42", + behavior: [ + "XX|XX|M2", + "XX|XX|M1 AND EX:5", + "XX|XX|M2", + ], + category:"weapons", }; \ No newline at end of file