From a03bb2d0b27af2bac674a8808ebda6157b5cd10c Mon Sep 17 00:00:00 2001 From: Fivey1777 Date: Thu, 23 Jan 2025 14:56:21 +0800 Subject: [PATCH] Create nuf2.js please add this it's been so long aaaaa --- mods/nuf2.js | 92 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 92 insertions(+) create mode 100644 mods/nuf2.js diff --git a/mods/nuf2.js b/mods/nuf2.js new file mode 100644 index 00000000..f34364f0 --- /dev/null +++ b/mods/nuf2.js @@ -0,0 +1,92 @@ +//Help me find bugs in my code, ok? I am just doing another test +elements.sand.name = "EEEEEEEEEEE_pick up my ass c0ck loldoewockecooffdsvifsjvjfso"; +elements.sand.behavior = behaviors.WALL; + +elements.water.name = "NEWater"; +elements.water.behavior = behaviors.POWDER; + +elements.unknown.name = "Player_456"; +elements.unknown.behavior = behaviors.POWDER; + +elements.dirty_water.name = "Water"; +elements.dirty_water.behavior = behaviors.WALL; + +elements.paint.name = "Gibberish_Typer"; +elements.paint.behavior = behaviors.LIQUID; + +elements.primordial_soup.name = "annoying_space"; +elements.primordial_soup.behavior = behaviors.WALL; + +//I want to make this a real element soon +elements.diamond.name = "Gravitite"; +elements.diamond.behavior = behaviors.AGPOWDER; +elements.diamond.color = ["#f7adda","#ff80f2","#c421a3","#981a92","#ec32e3","#f062f0"]; + +elements.permafrost.name = "Frozen_testicle"; +//why did I make this - Fivey1777 + +elements.mudstone.name = "Testicle"; + +elements.molten_dirt.name = "Molten_testicle"; + +elements.stained_glass.name = "Wisp_3"; +elements.glass.name = "Wisp_1"; +elements.rad_glass.name = "Wisp_2"; + +elements.molten_stained_glass.name = "Wisp_3"; +elements.molten_glass.name = "Wisp_1"; +elements.molten_rad_glass.name = "Wisp_2"; + +elements.dirt.name = "Jiggly_ball"; +elements.mud.name = "Wet_ball"; +elements.rock.name = "Gabbro"; +elements.rock_wall.name = "Gabbro_wall"; +elements.rime.name = "Ice_extension"; +elements.steam.name = "NEWSteam"; +elements.erase.name = "Pick_up"; + +elements.sand_exploder = { + color: "#e6d577", + category: "tools", + tool: function(pixel) { + if (pixel.element == "sand") { + pixel.element = "explosion" + }, + buttonGlow: "#00d5ff" + }; + +elements.sell = { + color: ["#fff0b5","#ffe680","#c48821","#986a1a","#eca832","#f0bb62"], + tool: function(pixel) { + pixel.element = "gold_coin", + }, + category: "tools", + desc: "Sells item in exchange for high-quality Gold Coins", +}; + +elements.dark_web_sell = { + color: ["#f7adda","#ff80f2","#c421a3","#981a92","#ec32e3","#f062f0"], + tool: function(pixel) { + pixel.element = "diamond", + }, + category: "tools", + desc: "Sells item in exchange for high-quality Gravitite" +}; + +elements.buy = elements.bless; +elements.tomato_sauce = elements.blood; +elements.electron = elements.electric; +elements.protium = elements.hydrogen; +elements.neutrino = elements.neutron; +elements.up_quark_up_quark_up_quark = elements.warp; +elements.up_quark_up_quark_down_quark = elements.proton; +elements.up_quark_down_quark_down_quark = elements.neutron; +elements.down_quark_down_quark_down_quark = elements.warp; +elements.strange_quark = elements.strange_matter; +elements.antiquark = elements.antimatter; +elements.charm_quark = elements.porcelain_shard; +elements.top_quark = elements.porcelain_shard; +elements.bottom_quark = elements.porcelain_shard; + + +//\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\vvhy am i doing this idk #1a24bc