diff --git a/mods/Science_mod.js b/mods/Science_mod.js index 041da274..1519b005 100644 --- a/mods/Science_mod.js +++ b/mods/Science_mod.js @@ -1,6 +1,6 @@ // Science mod for Sandboxels // (Inspired by survival.js) -// Build 12 +// Build 13 // By: Lucifer (@a_british_proto (Discord)) // If there is anything you want to suggest or there's a bug then just dm me on discord // Todo: @@ -1292,4 +1292,69 @@ subtance.Silver_Azide = { hidden:true } -// I'll leave the rest for tmrw as I need to go to bed, I tired ok! +// This one is powder and crystals +substance.Silver_Oxzide_01 = { + behavior: behaviors.POWDER, + color: "000001", + category: "lands", + state: "powder", + hidden:true +} + +substance.Silver_Oxzide_02 = { + behavior: behaviors.WALL, + color: "000001", + category: "lands", + state: "solid", + hidden:true +} + +substance.Silver_Metaphospahte = { + behavior: behaviors.WALL, + color: "FFFF00", + category: "lands", + state: "solid", + hidden:true +} + +substance.Silver_Perrhenate = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +} + +substance.Silver_Acetylide = { + behavior: behaviors.WALL, + color: "C0C0C0", + category: "lands", + state: "solid", + hidden:true +} + +substance.Silver_Chromate = { + behavior: behaviors.POWDER, + color: "A52A2A", + category: "lands", + state: "powder", + hidden:true +} + +substance.Silver_Dichromate = { + behavior: behaviors.WALL, + color: "A52A2A", + category: "lands", + state: "solid", + hidden:true +} + +substance.Silver_Subfluoride = { + behavior: behaviors.WALL, + color: "CD7F32", + category: "lands", + state: "solid", + hidden:true +} + +// Doing more later (let's hope my phone is charged in the morning :skull:)