Update Thread.js
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mods/Thread.js
113
mods/Thread.js
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@ -1,23 +1,25 @@
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elements.thread = {
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color: "#fff3e6",
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behavior: behaviors.STURDYPOWDER,
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behavior: behaviors.SUPPORTPOWDER,
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category: "thread",
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state: "solid",
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tempHigh: "50",
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stateHigh: "ash",
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hardness: "0.2",
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breakInto: "wool"
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breakInto: "wool",
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density: " 1314",
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burn: "99",
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burnTime: "40"
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burnTime: "40",
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burnInto: "ash",
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reactions: {
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"weavepowder": { elem1: null, elem2: "rope" },
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};
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}
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}
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elements.wool = {
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color: "#e2e1d8",
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behavior: behaviors.POWDER,
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behavior: behaviors.STURDYPOWDER,
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category: "thread",
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state: "solid",
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tempHigh: "40",
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@ -25,11 +27,12 @@ elements.wool = {
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hardness: "1",
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density: " 1314",
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burn: "90",
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burnTime: "40"
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burnTime: "40",
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burnInto: "ash",
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reactions: {
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"weavepowder": { elem1: null, elem2: "thread" },
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};
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}
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}
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elements.weavepowder = {
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color: "#494736",
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behavior: behaviors.POWDER,
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@ -40,23 +43,105 @@ elements.weavepowder = {
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hardness: "1",
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density: " 1314",
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burn: "0",
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burnTime: "0"
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burnTime: "0",
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burnInto: "dust",
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reactions: {
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"wool": { elem1: thread, elem2: "null" },
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"thread": { elem1: rope, elem2: "null" },
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};
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"wool": { elem1: "thread", elem2: null },
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"thread": { elem1: "rope", elem2: null },
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}
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}
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elements.rope = {
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color: "#ffe6cc",
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behavior: behaviors.STURDYPOWDER,
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behavior: behaviors.SUPPORT,
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category: "thread",
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state: "solid",
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tempHigh: "60",
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stateHigh: "ash",
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hardness: "0.4",
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breakInto: "thread"
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breakInto: "thread",
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density: " 1314",
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burn: "85",
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burnTime: "50"
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burnTime: "50",
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burnInto: "ash",
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}
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elements.sheep = {
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color: ["#FFFFE8", "#F4FFFF", "#FFF7F2","#796464","#282828"],
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behavior: [
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"M2%1|M2%1|M2%1",
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"M2%3|XX|M2%3",
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"XX|M1|XX",
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],
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reactions: {
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"grass": { elem2:null, chance:0.04, func:behaviors.FEEDPIXEL },
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"dead_plant": { elem2:null, chance:0.04, func:behaviors.FEEDPIXEL },
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"plant": { elem2:null, chance:0.04, func:behaviors.FEEDPIXEL },
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"oxygen": { elem2:"carbon_dioxide", chance:0.3 },
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"mercury": { elem1:"rotten_meat", chance:0.1 },
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"bleach": { elem1:"rotten_meat", chance:0.1 },
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"infection": { elem1:"rotten_meat", chance:0.025 },
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"uranium": { elem1:"rotten_meat", chance:0.1 },
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"cyanide": { elem1:"rotten_meat", chance:0.1 },
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"chlorine": { elem1:"meat", chance:0.1 },
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"alcohol": { elem1:"meat", chance:0.025 },
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"dirty_water": { elem1:"rotten_meat", chance:0.0001 },
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"pool_water": { elem1:"rotten_meat", chance:0.005 },
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"vinegar": { elem1:"rotten_meat", chance:0.001 },
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"body": { elem1:["wool","sheep"], chance:0.1 },
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},
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egg: "lamb",
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foodNeed: 10,
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temp: 30,
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tempHigh: 100,
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stateHigh: "cooked_meat",
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tempLow: -18,
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stateLow: "frozen_meat",
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category:"life",
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breakInto: ["meat", "wool"],
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burn:15,
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burnTime:300,
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state: "solid",
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density: 1450,
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conduct: 0.2
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};
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elements.lamb = {
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color: ["#FFFFE8", "#F4FFFF", "#FFF7F2","#796464","#282828"],
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state: "solid",
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behavior: [
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"M2%1|M2%2|M2%1",
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"M2%4|FX%5 AND CH:sheep%0.1|M2%4",
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"XX|M1|XX",
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],
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reactions: {
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"grass": { elem2:null, chance:0.05, func:behaviors.FEEDPIXEL },
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"dead_plant": { elem2:null, chance:0.05, func:behaviors.FEEDPIXEL },
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"plant": { elem2:null, chance:0.05, func:behaviors.FEEDPIXEL },
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"oxygen": { elem2:"carbon_dioxide", chance:0.3 },
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"mercury": { elem1:"rotten_meat", chance:0.1 },
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"bleach": { elem1:"rotten_meat", chance:0.1 },
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"infection": { elem1:"rotten_meat", chance:0.025 },
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"uranium": { elem1:"rotten_meat", chance:0.1 },
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"cyanide": { elem1:"rotten_meat", chance:0.1 },
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"chlorine": { elem1:"meat", chance:0.1 },
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"alcohol": { elem1:"meat", chance:0.025 },
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"dirty_water": { elem1:"rotten_meat", chance:0.0001 },
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"pool_water": { elem1:"rotten_meat", chance:0.005 },
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"vinegar": { elem1:"rotten_meat", chance:0.001 },
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"body": { elem1:["wool","sheep"], chance:0.1 },
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},
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egg: "lamb",
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foodNeed: 20,
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temp: 30,
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tempHigh: 100,
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stateHigh: "cooked_meat",
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tempLow: -18,
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stateLow: "frozen_meat",
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category:"life",
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breakInto: ["meat","wool"],
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burn:15,
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burnTime:300,
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state: "solid",
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density: 1450,
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conduct: 0.2
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};
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