diff --git a/mods/fossils.js b/mods/fossils.js index eee690b4..e0f030ab 100644 --- a/mods/fossils.js +++ b/mods/fossils.js @@ -127,7 +127,7 @@ elements.petrified_wood = { elements.skull = { color: "#d9d9d9", hidden:true, - behavior: behaviors.SUPPORTPOWDER, + behavior: behaviors.POWDER, reactions: { "water": { elem2:"broth", tempMin:70, color2:"#d7db69" }, "salt_water": { elem2:"broth", tempMin:70, color2:"#d7db69" }, @@ -197,72 +197,80 @@ if (!elements.sap.reactions) { elements.sap.reactions = {} } if (!elements.bone.reactions) { elements.bone.reactions = {} } - elements.bone.reactions.rock = { "elem1": "fossil", chance:0.00005 }; - elements.bone.reactions.sand = { "elem1": "fossil", chance:0.000035 }; - elements.bone.reactions.dirt = { "elem1": "fossil", chance:0.00003 }; - elements.bone.reactions.tuff = { "elem1": "fossil", chance:0.00005 }; - elements.bone.reactions.basalt = { "elem1": "fossil", chance:0.00004 }; - elements.bone.reactions.mudstone = { "elem1": "fossil", chance:0.00004 }; - elements.bone.reactions.packed_sand = { "elem1": "fossil", chance:0.00004 }; - elements.bone.reactions.gravel = { "elem1": "fossil", chance:0.000035 }; - elements.bone.reactions.clay = { "elem1": "fossil", chance:0.00003 }; - elements.bone.reactions.clay_soil = { "elem1": "fossil", chance:0.00003 }; - elements.bone.reactions.permafrost = { "elem1": "fossil", chance:0.000035 }; - elements.bone.reactions.mulch = { "elem1": "fossil", chance:0.00003 }; - elements.bone.reactions.ant_wall = { "elem1": "fossil", chance:0.00002 }; - elements.bone.reactions.limestone = { "elem1": "fossil", chance:0.00005 }; - elements.bone.reactions.quicklime = { "elem1": "fossil", chance:0.000045 }; - elements.bone.reactions.slaked_lime = { "elem1": "fossil", chance:0.000035 }; + elements.bone.reactions.rock = { "elem1": "fossil", tempMin:60, chance:0.00005 }; + elements.bone.reactions.sand = { "elem1": "fossil", tempMin:60, chance:0.000035 }; + elements.bone.reactions.dirt = { "elem1": "fossil", tempMin:60, chance:0.00003 }; + elements.bone.reactions.tuff = { "elem1": "fossil", tempMin:60, chance:0.00005 }; + elements.bone.reactions.basalt = { "elem1": "fossil", tempMin:60, chance:0.00004 }; + elements.bone.reactions.mudstone = { "elem1": "fossil", tempMin:60, chance:0.00004 }; + elements.bone.reactions.packed_sand = { "elem1": "fossil", tempMin:60, chance:0.00004 }; + elements.bone.reactions.gravel = { "elem1": "fossil", tempMin:60, chance:0.000035 }; + elements.bone.reactions.clay = { "elem1": "fossil", tempMin:60, chance:0.00003 }; + elements.bone.reactions.clay_soil = { "elem1": "fossil", tempMin:60, chance:0.00003 }; + elements.bone.reactions.permafrost = { "elem1": "fossil", tempMin:60, chance:0.000035 }; + elements.bone.reactions.mulch = { "elem1": "fossil", tempMin:60, chance:0.00003 }; + elements.bone.reactions.ant_wall = { "elem1": "fossil", tempMin:60, chance:0.00002 }; + elements.bone.reactions.limestone = { "elem1": "fossil", tempMin:60, chance:0.00005 }; + elements.bone.reactions.quicklime = { "elem1": "fossil", tempMin:60, chance:0.000045 }; + elements.bone.reactions.slaked_lime = { "elem1": "fossil", tempMin:60, chance:0.000035 }; if (!elements.bone_marrow.reactions) { elements.bone_marrow.reactions = {} } -elements.bone_marrow.reactions.rock = { "elem1": "marrow_fossil", chance:0.00005 }; -elements.bone_marrow.reactions.sand = { "elem1": "petrified_wood", chance:0.000035 }; -elements.bone_marrow.reactions.dirt = { "elem1": "petrified_wood", chance:0.0003 }; -elements.bone_marrow.reactions.tuff = { "elem1": "marrow_fossil", chance:0.00005 }; -elements.bone_marrow.reactions.basalt = { "elem1": "marrow_fossil", chance:0.00004 }; -elements.bone_marrow.reactions.mudstone = { "elem1": "marrow_fossil", chance:0.00004 }; -elements.bone_marrow.reactions.packed_sand = { "elem1": "marrow_fossil", chance:0.00004 }; -elements.bone_marrow.reactions.gravel = { "elem1": "marrow_fossil", chance:0.000035 }; -elements.bone_marrow.reactions.clay = { "elem1": "marrow_fossil", chance:0.00003 }; -elements.bone_marrow.reactions.clay_soil = { "elem1": "marrow_fossil", chance:0.00003 }; -elements.bone_marrow.reactions.permafrost = { "elem1": "marrow_fossil", chance:0.000035 }; -elements.bone_marrow.reactions.mulch = { "elem1": "marrow_fossil", chance:0.00003 }; -elements.bone_marrow.reactions.ant_wall = { "elem1": "marrow_fossil", chance:0.00002 }; -elements.bone_marrow.reactions.limestone = { "elem1": "marrow_fossil", chance:0.00005 }; -elements.bone_marrow.reactions.quicklime = { "elem1": "marrow_fossil", chance:0.000045 }; -elements.bone_marrow.reactions.slaked_lime = { "elem1": "marrow_fossil", chance:0.000035 }; +elements.bone_marrow.reactions.rock = { "elem1": "marrow_fossil", tempMin:70, chance:0.00005 }; +elements.bone_marrow.reactions.sand = { "elem1": "marrow_fossil", tempMin:70, chance:0.000035 }; +elements.bone_marrow.reactions.dirt = { "elem1": "marrow_fossil", tempMin:70, chance:0.0003 }; +elements.bone_marrow.reactions.tuff = { "elem1": "marrow_fossil", tempMin:70, chance:0.00005 }; +elements.bone_marrow.reactions.basalt = { "elem1": "marrow_fossil", tempMin:70, chance:0.00004 }; +elements.bone_marrow.reactions.mudstone = { "elem1": "marrow_fossil", tempMin:70, chance:0.00004 }; +elements.bone_marrow.reactions.packed_sand = { "elem1": "marrow_fossil", tempMin:70, chance:0.00004 }; +elements.bone_marrow.reactions.gravel = { "elem1": "marrow_fossil", tempMin:70, chance:0.000035 }; +elements.bone_marrow.reactions.clay = { "elem1": "marrow_fossil", tempMin:70, chance:0.00003 }; +elements.bone_marrow.reactions.clay_soil = { "elem1": "marrow_fossil", tempMin:70, chance:0.00003 }; +elements.bone_marrow.reactions.permafrost = { "elem1": "marrow_fossil", tempMin:70, chance:0.000035 }; +elements.bone_marrow.reactions.mulch = { "elem1": "marrow_fossil", tempMin:70, chance:0.00003 }; +elements.bone_marrow.reactions.ant_wall = { "elem1": "marrow_fossil", tempMin:70, chance:0.00002 }; +elements.bone_marrow.reactions.limestone = { "elem1": "marrow_fossil", tempMin:70, chance:0.00005 }; +elements.bone_marrow.reactions.quicklime = { "elem1": "marrow_fossil", tempMin:70, chance:0.000045 }; +elements.bone_marrow.reactions.slaked_lime = { "elem1": "marrow_fossil", tempMin:70, chance:0.000035 }; if (!elements.wood.reactions) { elements.wood.reactions = {} } -elements.wood.reactions.rock = { "elem1": "petrified_wood", chance:0.000045 }; -elements.wood.reactions.tuff = { "elem1": "petrified_wood", chance:0.000045 }; -elements.wood.reactions.basalt = { "elem1": "petrified_wood", chance:0.000035 }; -elements.wood.reactions.mudstone = { "elem1": "petrified_wood", chance:0.000035 }; -elements.wood.reactions.packed_sand = { "elem1": "petrified_wood", chance:0.000035 }; -elements.wood.reactions.gravel = { "elem1": "petrified_wood", chance:0.00003 }; -elements.wood.reactions.clay = { "elem1": "petrified_wood", chance:0.000025 }; -elements.wood.reactions.clay_soil = { "elem1": "petrified_wood", chance:0.000025 }; -elements.wood.reactions.permafrost = { "elem1": "petrified_wood", chance:0.00003 }; -elements.wood.reactions.mulch = { "elem1": "petrified_wood", chance:0.000025 }; -elements.wood.reactions.ant_wall = { "elem1": "petrified_wood", chance:0.000015 }; -elements.wood.reactions.limestone = { "elem1": "petrified_wood", chance:0.000045 }; -elements.wood.reactions.quicklime = { "elem1": "petrified_wood", chance:0.00004 }; -elements.wood.reactions.slaked_lime = { "elem1": "petrified_wood", chance:0.00003 }; +elements.wood.reactions.rock = { "elem1": "petrified_wood", tempMin:50, tempMax:279, chance:0.000045 }; +elements.wood.reactions.rock = { "elem1": ["petrified_wood","charcoal","charcoal","charcoal"], tempMin:280, chance:0.000045 }; +elements.wood.reactions.sand = { "elem1": ["petrified_wood","charcoal","charcoal","charcoal"], tempMin:280, chance:0.000035 }; +elements.wood.reactions.dirt = { "elem1": ["petrified_wood","charcoal","charcoal","charcoal"], tempMin:280, chance:0.00003 }; +elements.wood.reactions.tuff = { "elem1": "petrified_wood", tempMin:50, chance:0.000045 }; +elements.wood.reactions.basalt = { "elem1": "petrified_wood", tempMin:50, tempMax:279, chance:0.000035 }; +elements.wood.reactions.basalt = { "elem1": ["petrified_wood","charcoal","charcoal","charcoal"], tempMin:280, chance:0.000035 }; +elements.wood.reactions.mudstone = { "elem1": "petrified_wood", tempMin:50, chance:0.000035 }; +elements.wood.reactions.packed_sand = { "elem1": "petrified_wood", tempMin:50, chance:0.000035 }; +elements.wood.reactions.gravel = { "elem1": "petrified_wood", tempMin:50, chance:0.00003 }; +elements.wood.reactions.clay = { "elem1": "petrified_wood", tempMin:50, chance:0.000025 }; +elements.wood.reactions.clay_soil = { "elem1": "petrified_wood", tempMin:50, chance:0.000025 }; +elements.wood.reactions.permafrost = { "elem1": "petrified_wood", tempMin:50, chance:0.00003 }; +elements.wood.reactions.mulch = { "elem1": "petrified_wood", tempMin:50, chance:0.000025 }; +elements.wood.reactions.ant_wall = { "elem1": "petrified_wood", tempMin:50, chance:0.000015 }; +elements.wood.reactions.limestone = { "elem1": "petrified_wood", tempMin:50, tempMax:279, chance:0.000045 }; +elements.wood.reactions.limestone = { "elem1": ["petrified_wood","charcoal","charcoal","charcoal"], tempMin:280, chance:0.000045 }; +elements.wood.reactions.quicklime = { "elem1": "petrified_wood", tempMin:50, chance:0.00004 }; +elements.wood.reactions.slaked_lime = { "elem1": "petrified_wood", tempMin:50, chance:0.00003 }; if (!elements.tree_branch.reactions) { elements.tree_branch.reactions = {} } -elements.tree_branch.reactions.rock = { "elem1": "petrified_wood", chance:0.00005 }; -elements.tree_branch.reactions.tuff = { "elem1": "petrified_wood", chance:0.00005 }; -elements.tree_branch.reactions.basalt = { "elem1": "petrified_wood", chance:0.00004 }; -elements.tree_branch.reactions.mudstone = { "elem1": "petrified_wood", chance:0.00004 }; -elements.tree_branch.reactions.packed_sand = { "elem1": "petrified_wood", chance:0.00004 }; -elements.tree_branch.reactions.gravel = { "elem1": "petrified_wood", chance:0.000035 }; -elements.tree_branch.reactions.clay = { "elem1": "petrified_wood", chance:0.00003 }; -elements.tree_branch.reactions.clay_soil = { "elem1": "petrified_wood", chance:0.00003 }; -elements.tree_branch.reactions.permafrost = { "elem1": "petrified_wood", chance:0.000035 }; -elements.tree_branch.reactions.mulch = { "elem1": "petrified_wood", chance:0.00003 }; -elements.tree_branch.reactions.ant_wall = { "elem1": "petrified_wood", chance:0.00002 }; -elements.tree_branch.reactions.limestone = { "elem1": "petrified_wood", chance:0.00005 }; -elements.tree_branch.reactions.quicklime = { "elem1": "petrified_wood", chance:0.000045 }; -elements.tree_branch.reactions.slaked_lime = { "elem1": "petrified_wood", chance:0.000035 }; +elements.tree_branch.reactions.rock = { "elem1": "petrified_wood", tempMin:50, tempMax:279, chance:0.00005 }; +elements.tree_branch.reactions.rock = { "elem1": ["petrified_wood","charcoal","charcoal","charcoal"], tempMin:280, chance:0.00005 }; +elements.tree_branch.reactions.tuff = { "elem1": "petrified_wood", tempMin:50, chance:0.00005 }; +elements.tree_branch.reactions.basalt = { "elem1": "petrified_wood", tempMin:50, tempMax:279, chance:0.00004 }; +elements.tree_branch.reactions.basalt = { "elem1": ["petrified_wood","charcoal","charcoal","charcoal"], tempMin:280, chance:0.00004 }; +elements.tree_branch.reactions.mudstone = { "elem1": "petrified_wood", tempMin:50, chance:0.00004 }; +elements.tree_branch.reactions.packed_sand = { "elem1": "petrified_wood", tempMin:50, chance:0.00004 }; +elements.tree_branch.reactions.gravel = { "elem1": "petrified_wood", tempMin:50, chance:0.000035 }; +elements.tree_branch.reactions.clay = { "elem1": "petrified_wood", tempMin:50, chance:0.00003 }; +elements.tree_branch.reactions.clay_soil = { "elem1": "petrified_wood", tempMin:50, chance:0.00003 }; +elements.tree_branch.reactions.permafrost = { "elem1": "petrified_wood", tempMin:50, chance:0.000035 }; +elements.tree_branch.reactions.mulch = { "elem1": "petrified_wood", tempMin:50, chance:0.00003 }; +elements.tree_branch.reactions.ant_wall = { "elem1": "petrified_wood", tempMin:50, chance:0.00002 }; +elements.tree_branch.reactions.limestone = { "elem1": "petrified_wood", tempMin:50, tempMax:279, chance:0.00005 }; +elements.tree_branch.reactions.limestone = { "elem1": ["petrified_wood","charcoal","charcoal","charcoal"], tempMin:280, chance:0.00005 }; +elements.tree_branch.reactions.quicklime = { "elem1": "petrified_wood", tempMin:50, chance:0.000045 }; +elements.tree_branch.reactions.slaked_lime = { "elem1": "petrified_wood", tempMin:50, chance:0.000035 };