Merge pull request #1173 from Cube14yt/main
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commit
a71f7e72d1
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@ -73,6 +73,10 @@ function poisonOther(pixel1, pixel2) {
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pixel2.poisoned ??= 30;
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}
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function isInBounds(x, y) {
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return x >= 0 && x < width && y >= 0 && y < height;
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}
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elements.human.reactions.snake =
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{ attr1: { panic: 5 } }
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@ -700,6 +704,11 @@ elements.turtle = {
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state: "solid",
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category: "life",
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foodNeed: 10,
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tempHigh: 100,
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stateHigh: "cooked_meat",
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tempLow: -10,
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stateLow: "frozen_meat",
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breakInto: ["scute", "blood", "meat", "limestone"],
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reactions: {
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"fish": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.1 },
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"kelp": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.5 },
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@ -717,16 +726,44 @@ elements.turtle = {
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"poison": { elem1: "limestone" },
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"poison_gas": { elem1: "limestone" },
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},
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tick: function (pixel) {
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pixel.cd ??= 600;
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pixel.cd--;
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for (let i = 0; i < squareCoords.length; i++) {
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let x = pixel.x + squareCoords[i][0];
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let y = pixel.y + squareCoords[i][1];
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if (isEmpty(x, y) && pixel.cd <= 0 && Math.random() <= 0.005) {
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createPixel("scute", x, y);
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pixel.cd = 600;
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}
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}
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}
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elements.tortoise = {
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color: ["#47b000", "#406000"],
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behavior: [
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"XX|XX|XX",
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"XX|FX%1|M2%5",
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"M2|M1|M2",
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],
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density: 1080,
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state: "solid",
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category: "life",
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foodNeed: 10,
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tempHigh: 100,
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stateHigh: "cooked_meat",
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tempLow: -10,
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stateLow: "frozen_meat",
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breakInto: ["blood", "meat", "limestone"],
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reactions: {
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"grass": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
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"plant": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
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"evergreen": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
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"pistil": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
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"petal": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
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"lettuce": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
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"tomato": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
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"pumpkin": { elem2: null, func: behaviors.FEEDPIXEL, chance: 0.2 },
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"radiation": { elem1: ["ash", "meat", "cooked_meat", "rotten_meat", "limestone"], chance: 0.4 },
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"oxygen": { elem2: "carbon_dioxide", chance: 0.5 },
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"mercury": { elem1: "rotten_meat", chance: 0.1 },
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"bleach": { elem1: "rotten_meat", chance: 0.1 },
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"infection": { elem1: "rotten_meat", chance: 0.025 },
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"uranium": { elem1: "rotten_meat", chance: 0.1 },
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"cyanide": { elem1: "rotten_meat", chance: 0.1 },
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"chlorine": { elem1: "meat", chance: 0.1 },
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"alcohol": { elem1: "meat", chance: 0.025 },
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"vinegar": { elem1: "rotten_meat", chance: 0.001 },
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"poison": { elem1: "limestone" },
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"poison_gas": { elem1: "limestone" },
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}
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}
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