From ac2ed22c43245e677573eb2f34400680e5f79a61 Mon Sep 17 00:00:00 2001 From: HACKERPRO908 <130792075+HACKERPRO908@users.noreply.github.com> Date: Mon, 26 Feb 2024 17:37:18 +0000 Subject: [PATCH] Update 1.1 more_gold.js Signed-off-by: HACKERPRO908 <130792075+HACKERPRO908@users.noreply.github.com> --- mods/more_gold.js | 60 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) diff --git a/mods/more_gold.js b/mods/more_gold.js index 8886aaaf..dab0c805 100644 --- a/mods/more_gold.js +++ b/mods/more_gold.js @@ -1,5 +1,31 @@ +// changelog for more_gold.js +// initial release + +//1.0 update +// adds green_gold +// adds molten_green_gold + +// 1.1 update +// adds black gold +// adds gold_rust +// added reactions for the golds + elements.green_gold = { color: ["#94c7a3","#7bb298","#94c7a3"], + reactions: { + "water": { elem1:"gold_rust", chance:0.02 }, + "salt_water": { elem1:"gold_rust", chance:0.005 }, + "dirty_water": { elem1:"gold_rust", chance:0.04 }, + "pool_water": { elem1:"gold_rust", chance:0.04 }, + "sugar_water": { elem1:"gold_rust", chance:0.0035 }, + "seltzer": { elem1:"gold_rust", chance:0.006 }, + "alcohol": { elem1:"gold_rust", chance:0.03 }, + "blood": { elem1:"gold_rust", chance:0.003 }, + "infection": { elem1:"gold_rust", chance:0.003 }, + "antibody": { elem1:"gold_rust", chance:0.003 }, + "fire": { elem1:"gold_rust", chance:0.0025 }, + "oxygen": { elem1:"gold_rust", chance:0.05 }, + }, behavior: behaviors.WALL, tempHigh: 500, category: "solids", @@ -16,3 +42,37 @@ elements.molten_green_gold = { conduct: 0.87, Hidden: true }; + +elements.black_gold = { + color: "#333333", + behavior: behaviors.WALL, + reactions: { + "water": { elem1:"gold_rust", chance:0.0025 }, + "salt_water": { elem1:"gold_rust", chance:0.005 }, + "dirty_water": { elem1:"gold_rust", chance:0.04 }, + "pool_water": { elem1:"gold_rust", chance:0.04 }, + "sugar_water": { elem1:"gold_rust", chance:0.0035 }, + "seltzer": { elem1:"gold_rust", chance:0.006 }, + "alcohol": { elem1:"gold_rust", chance:0.03 }, + "blood": { elem1:"gold_rust", chance:0.003 }, + "infection": { elem1:"gold_rust", chance:0.003 }, + "antibody": { elem1:"gold_rust", chance:0.003 }, + "fire": { elem1:"gold_rust", chance:0.0025 }, + "oxygen": { elem1:"gold_rust", chance:0.05 }, + }, + category: "solids", + density: 19300, + hardness: 0.25, +}; + +elements.gold_rust = { + color: "#e6d37e", + behavior: behaviors.SUPPORT, + tempHigh: 3000, + stateHigh: "molten_gold", + category: "powders", + state: "solid", + density: 5250, + conduct: 0.37, + hardness: 0.3 +};