From af03da7fe45b0908ffc66f3ab203b171ba53428b Mon Sep 17 00:00:00 2001 From: Nekonico <163950752+DBNekonico@users.noreply.github.com> Date: Sat, 8 Feb 2025 22:10:20 -0800 Subject: [PATCH] rust dust bugfix --- mods/debrisable.js | 20 +++++++++++++------- 1 file changed, 13 insertions(+), 7 deletions(-) diff --git a/mods/debrisable.js b/mods/debrisable.js index d90bca31..da9ae4fd 100644 --- a/mods/debrisable.js +++ b/mods/debrisable.js @@ -1,4 +1,4 @@ -snOwO = function() { +wow = function() { for (element in elements) { if (elements[element].breakInto===undefined && elements[element].noSnow!==true || elements[element].noSnow===false) { var newname = elements[element].breakName; @@ -80,7 +80,7 @@ snOwO = function() { } } -runAfterAutogen(snOwO) +runAfterAutogen(wow) elements.microplastic = { color: ["#B7BFBF","#c3cccc"], @@ -127,7 +127,7 @@ elements.microplastic_water = { "rad_shard": { elem2: "glass_pebble", color2:"#AECB83", chance: 0.00025 }, "glass": { elem2: "glass_pebble", color2:"#7BAECB", chance: 0.00005 }, "rad_glass": { elem2: "glass_pebble", color2:"#AECB83", chance: 0.000025 }, - "rust": { elem2: "rust_dust", chance: 0.0025 }, + "rust": { elem1:"dirty_water", elem2: "rust_dust", chance: 0.0025 }, "plastic": { elem2: ["microplastic",null,null], chance: 0.00005 }, }, hidden: true, @@ -1064,7 +1064,9 @@ elements.water.reactions.glass = { elem2: "glass_pebble", color2:"#7BAECB", chan elements.water.reactions.rad_glass = { elem2: "glass_pebble", color2:"#AECB83", chance: 0.000025 } -elements.water.reactions.rust = { elem2: "rust_dust", chance: 0.0025 } +elements.water.reactions.rust = { elem1:"dirty_water", elem2: "rust_dust", chance: 0.0025 } + +elements.water.reactions.rust_dust = { elem1:"dirty_water", chance: 0.0025 } elements.water.reactions.plastic = { elem1: "microplastic_water", elem2: ["microplastic",null,null], chance: 0.00005 } @@ -1078,7 +1080,9 @@ elements.salt_water.reactions.glass = { elem2: "glass_pebble", color2:"#7BAECB", elements.salt_water.reactions.rad_glass = { elem2: "glass_pebble", color2:"#AECB83", chance: 0.000025 } -elements.salt_water.reactions.rust = { elem2: "rust_dust", chance: 0.0025 } +elements.salt_water.reactions.rust = { elem1:"dirty_water", elem2: "rust_dust", chance: 0.0025 } + +elements.salt_water.reactions.rust_dust = { elem1:"dirty_water", chance: 0.0025 } elements.salt_water.reactions.plastic = { elem1: "microplastic_water", elem2: ["microplastic",null,null], chance: 0.00005 } @@ -1092,7 +1096,9 @@ elements.sugar_water.reactions.glass = { elem2: "glass_pebble", color2:"#7BAECB" elements.sugar_water.reactions.rad_glass = { elem2: "glass_pebble", color2:"#AECB83", chance: 0.000025 } -elements.sugar_water.reactions.rust = { elem2: "rust_dust", chance: 0.0025 } +elements.sugar_water.reactions.rust = { elem1:"dirty_water", elem2: "rust_dust", chance: 0.0025 } + +elements.sugar_water.reactions.rust_dust = { elem1:"dirty_water", chance: 0.0025 } elements.sugar_water.reactions.plastic = { elem1: "microplastic_water", elem2: ["microplastic",null,null], chance: 0.00005 } @@ -1106,7 +1112,7 @@ elements.dirty_water.reactions.glass = { elem2: "glass_pebble", color2:"#7BAECB" elements.dirty_water.reactions.rad_glass = { elem2: "glass_pebble", color2:"#AECB83", chance: 0.000025 } -elements.dirty_water.reactions.rust = { elem2: "rust_dust", chance: 0.0025 } +elements.dirty_water.reactions.rust = { elem1:"dirty_water", elem2: "rust_dust", chance: 0.0025 } elements.dirty_water.reactions.plastic = { elem1: "microplastic_water", elem2: ["microplastic",null,null], chance: 0.00005 }