move code out

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Laetitia (O-01-67) 2022-12-18 13:37:58 -05:00 committed by GitHub
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1 changed files with 551 additions and 633 deletions

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@ -1,4 +1,8 @@
/* elements.iron.reactions.radiation =
var modName = "mods/random_rocks.js";
var libraryMod = "mods/code_library.js";
if(enabledMods.includes(libraryMod)) {
/* elements.iron.reactions.radiation =
{elem1: 'dirty_water', elem2: null}
when radiation touches iron,
the iron turns into dirty_water (elem1)
@ -9,15 +13,15 @@
when BBB touches AAA,
the AAA becomes CCC
and the BBB becomes DDD
*/
*/
// imaginary reaction elements.iron.reactions.test
// imaginary reaction elements.iron.reactions.test
//Variable
fireSpawnBlacklist = ["fire","cold_fire","rad_fire"];
//Variable
fireSpawnBlacklist = ["fire","cold_fire","rad_fire"];
//doBurning
function doBurning(pixel) {
//doBurning
function doBurning(pixel) {
if (pixel.burning) { // Burning
var info = elements[pixel.element];
var burnTempChange = info.burnTempChange
@ -117,113 +121,22 @@ function doBurning(pixel) {
}
}
}
}
}
//Use other pixels' reactions as if they were meant for the calling pixel
function reactionStealer(pixel,newPixel,reactionTarget) {
if(!elements[reactionTarget]) {
throw new Error(`No such element ${reactionTarget}!`);
};
if(typeof(newPixel) === "undefined") { //timing issue?
return false;
};
var newElement = newPixel.element;
var newInfo = elements[newElement];
if(typeof(newInfo.reactions) === "undefined") {
return false;
};
if(typeof(newInfo.reactions[reactionTarget]) === "undefined") {
return false;
};
var pixel2 = pixel;
var pixel1 = newPixel;
var r = newInfo.reactions[reactionTarget];
//New elements
if (r.setting && settings[r.setting]===0) {
return false;
}
// r has the attribute "y" which is a range between two y values
// r.y example: [10,30]
// return false if y is defined and pixel1's y is not in the range
if (r.tempMin !== undefined && pixel1.temp < r.tempMin) {
return false;
}
if (r.tempMax !== undefined && pixel1.temp > r.tempMax) {
return false;
}
if (r.charged && !pixel.charge) {
return false;
}
if (r.chance !== undefined && Math.random() > r.chance) {
return false;
}
if (r.y !== undefined && (pixel1.y < r.y[0] || pixel1.y > r.y[1])) {
return false;
}
if (r.elem1 !== undefined) {
// if r.elem1 is an array, set elem1 to a random element from the array, otherwise set it to r.elem1
if (Array.isArray(r.elem1)) {
var elem1 = r.elem1[Math.floor(Math.random() * r.elem1.length)];
} else { var elem1 = r.elem1; }
if (elem1 == null) {
deletePixel(pixel1.x,pixel1.y);
}
else {
changePixel(pixel1,elem1);
}
}
if (r.charge1) { pixel1.charge = r.charge1; }
if (r.temp1) { pixel1.temp += r.temp1; pixelTempCheck(pixel1); }
if (r.color1) { // if it's a list, use a random color from the list, else use the color1 attribute
pixel1.color = pixelColorPick(pixel1, Array.isArray(r.color1) ? r.color1[Math.floor(Math.random() * r.color1.length)] : r.color1);
}
if (r.attr1) { // add each attribute to pixel1
for (var key in r.attr1) {
pixel1[key] = r.attr1[key];
}
}
if (r.elem2 !== undefined) {
// if r.elem2 is an array, set elem2 to a random element from the array, otherwise set it to r.elem2
if (Array.isArray(r.elem2)) {
var elem2 = r.elem2[Math.floor(Math.random() * r.elem2.length)];
} else { var elem2 = r.elem2; }
if (elem2 == null) {
deletePixel(pixel2.x,pixel2.y);
}
else {
changePixel(pixel2,elem2);
}
}
if (r.charge2) { pixel2.charge = r.charge2; }
if (r.temp2) { pixel2.temp += r.temp2; pixelTempCheck(pixel2); }
if (r.color2) { // if it's a list, use a random color from the list, else use the color2 attribute
pixel2.color = pixelColorPick(pixel2, Array.isArray(r.color2) ? r.color2[Math.floor(Math.random() * r.color2.length)] : r.color2);
}
if (r.attr2) { // add each attribute to pixel2
for (var key in r.attr2) {
pixel2[key] = r.attr2[key];
}
}
if (r.func) { r.func(pixel1,pixel2); }
return r.elem1!==undefined || r.elem2!==undefined;
};
//New elements
elements.cold_fire.burning = true;
elements.cold_fire.burnTempChange = -1;
elements.cold_fire.burnTime = 25;
elements.cold_fire.burnInto = "cold_smoke";
elements.cold_fire.fireElement = "cold_fire";
elements.cold_fire.behavior = [
elements.cold_fire.burning = true;
elements.cold_fire.burnTempChange = -1;
elements.cold_fire.burnTime = 25;
elements.cold_fire.burnInto = "cold_smoke";
elements.cold_fire.fireElement = "cold_fire";
elements.cold_fire.behavior = [
"M1|M1|M1",
"M2|XX|M2",
"XX|M2|XX"
],
],
elements.cold_smoke = {
elements.cold_smoke = {
color: "#282848",
behavior: behaviors.DGAS,
reactions: {
@ -245,9 +158,9 @@ elements.cold_smoke = {
state: "gas",
density: 1280,
stain: 0.075,
};
};
elements.rad_fire = { //this is BBB
elements.rad_fire = { //this is BBB
color: ["#daff21","#a6ff00","#ffff00"],
behavior: [
"XX|CR:radiation%0.1|XX",
@ -311,9 +224,9 @@ elements.rad_fire = { //this is BBB
state: "gas",
density: 0.1,
ignoreAir: true,
};
};
elements.rad_smoke = {
elements.rad_smoke = {
color: "#415c25",
behavior: behaviors.DGAS,
behavior: [
@ -382,9 +295,9 @@ elements.rad_smoke = {
state: "gas",
density: 1340,
stain: 0.075,
};
};
elements.cold_torch = {
elements.cold_torch = {
"color": "#4394d6",
"behavior": [
"XX|CR:cold_fire|XX",
@ -411,9 +324,9 @@ elements.cold_torch = {
"breakInto": "sawdust",
"tempHigh": 600,
"stateHigh": "wood",
};
};
elements.rad_torch = {
elements.rad_torch = {
"color": "#85d643",
"behavior": [
"XX|CR:rad_fire|XX",
@ -440,9 +353,9 @@ elements.rad_torch = {
"breakInto": "sawdust",
"tempLow": -273,
"stateHigh": "wood",
};
};
elements.napalm = {
elements.napalm = {
color: "#e0873e",
behavior: [
"XX|SA%40 AND ST|XX",
@ -457,9 +370,9 @@ elements.napalm = {
burn: 300,
burnTime: 500,
temp: airTemp,
},
},
elements.hypernapalm = {
elements.hypernapalm = {
name: "h y p e r n a p a l m", //HYPERNAPALM
color: "#bd34eb",
behavior: [
@ -477,9 +390,9 @@ elements.hypernapalm = {
burnTempChange: 30,
burn: 300,
burnTime: 500,
},
},
elements.cold_napalm = {
elements.cold_napalm = {
color: "#3e87e0",
behavior: [
"XX|SA%40 AND ST|XX",
@ -495,9 +408,9 @@ elements.cold_napalm = {
fireElement: "cold_fire",
burnTempChange: -1,
burnInto: "cold_fire",
}
}
elements.rad_napalm = {
elements.rad_napalm = {
color: "#cdf760",
behavior: [
"XX|SA%40 AND ST AND CR:radiation%1|XX",
@ -514,9 +427,9 @@ elements.rad_napalm = {
fireElement: "rad_fire",
temp: airTemp,
burnInto: "rad_fire",
},
},
runAfterLoad(function() {
runAfterLoad(function() {
if(eLists.spout) {
eLists.spout.push("cold_torch");
eLists.spout.push("rad_torch");
@ -663,4 +576,9 @@ runAfterLoad(function() {
elements.burning_unnamed_powder.burnTempChange = 30;
elements.burning_unnamed_powder.fireElement = "plasma";
};
});
});
} else {
alert(`The ${libraryMod} mod is required and has been automatically inserted (reload for this to take effect).`)
enabledMods.splice(enabledMods.indexOf(modName),0,libraryMod)
localStorage.setItem("enabledMods", JSON.stringify(enabledMods));
};