diff --git a/mods/Science_mod.js b/mods/Science_mod.js index 686b2166..dda47da1 100644 --- a/mods/Science_mod.js +++ b/mods/Science_mod.js @@ -1,11 +1,12 @@ // Science mod for Sandboxels // (Inspired by survival.js) -// Build 33 (version alpha 0.0.33) -console.log("Version alpha 0.0.33") -console.log("Build 33") -console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british mod aight)") +// Build 34 (version alpha 0.0.34) +console.log("Version alpha 0.0.34") +console.log("Build 34") +console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)") console.log("THIS IS NOT DONE") -// Read comment at line 1521 for information on what I mean by null/NULL +// You'll see a lot more of my school account +// Read comment at line 1522 for information on what I mean by null/NULL // This used to be a full time thing, but now it's basically just half-time now. // It has been confirmed, I am getting a pc on 25/06/2024 :D (I'm also going to be animating for my friends movies that are coming out soon) // If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto) @@ -1660,3 +1661,19 @@ substance.Sodium_Hexafluoroaluminate = { state: "powder", hidden:true } + +substance.Sodium_Phosphoaluminate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true, +} + +substance.Aluminum_Hypophosphite = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +}