From b5b2c10e3624633a01a2c2e6a7884ea09e074b90 Mon Sep 17 00:00:00 2001
From: O-01-67 <68935009+O-01-67@users.noreply.github.com>
Date: Tue, 11 Oct 2022 19:10:39 -0400
Subject: [PATCH] movable tags for spout purposes
if it's a placer, it spawns movable things and should be considered movable for the purposes of auto-spout generation
it it's a baby, it is a movable thing
---
mods/mobs.js | 18 +++++++++---------
1 file changed, 9 insertions(+), 9 deletions(-)
diff --git a/mods/mobs.js b/mods/mobs.js
index 466a8620..ab1afaf9 100644
--- a/mods/mobs.js
+++ b/mods/mobs.js
@@ -635,7 +635,7 @@ if(enabledMods.includes(runAfterAutogenMod)) {
deletePixel(pixel.x, pixel.y);
}
},
- related: ["zombie_body","zombie_head"],
+ movable: true, related: ["zombie_body","zombie_head"],
desc: "I'd rather this be toggleable mid-game than require a reload.
If this text is green or underlined, zombies (all types) can spawn. Click here to toggle zombie spawning. If it's on, zombies can spawn through random events."
};
@@ -1116,7 +1116,7 @@ if(enabledMods.includes(runAfterAutogenMod)) {
//console.log("Meh.");
};
},
- related: ["zombie"],
+ movable: true, related: ["zombie"],
desc: "Baby zombies: smaller, faster, and more annoying.",
};
@@ -1162,7 +1162,7 @@ if(enabledMods.includes(runAfterAutogenMod)) {
deletePixel(pixel.x, pixel.y);
}
},
- related: ["creeper_body","creeper_head"],
+ movable: true, related: ["creeper_body","creeper_head"],
desc: "I'd rather this be toggleable mid-game than require a reload.
If this text is green or underlined, creepers can spawn. Click here to toggle creeper spawning. If it's on, creepers (all types) can spawn through random events."
};
@@ -1964,7 +1964,7 @@ if(enabledMods.includes(runAfterAutogenMod)) {
};
};
},
- related: ["creeper"],
+ movable: true, related: ["creeper"],
};
//Angelic Creeper
@@ -1994,7 +1994,7 @@ if(enabledMods.includes(runAfterAutogenMod)) {
deletePixel(pixel.x, pixel.y);
}
},
- related: ["angelic_creeper_body","angelic_creeper_head"],
+ movable: true, related: ["angelic_creeper_body","angelic_creeper_head"],
desc: 'A creeper type from Extra Creeper Types (CF). It sends things upward.'
};
@@ -2547,7 +2547,7 @@ if(enabledMods.includes(runAfterAutogenMod)) {
deletePixel(pixel.x, pixel.y);
}
},
- related: ["bombing_creeper_body","bombing_creeper_head"],
+ movable: true, related: ["bombing_creeper_body","bombing_creeper_head"],
desc: 'A creeper type from Extra Creeper Types (CF). It spawns more explosives when it explodes.'
};
@@ -3083,7 +3083,7 @@ if(enabledMods.includes(runAfterAutogenMod)) {
deletePixel(pixel.x, pixel.y);
}
},
- related: ["hell_creeper_body","hell_creeper_head"],
+ movable: true, related: ["hell_creeper_body","hell_creeper_head"],
desc: 'A creeper type from Extra Creeper Types (CF). It has a small explosion radius, but spawns a lot of fire around its explosion.'
};
@@ -4386,7 +4386,7 @@ if(enabledMods.includes(runAfterAutogenMod)) {
tick: function(pixel) {
autoCreeperPlacerTick(pixel);
},
- related: [bodyName,headName,"creeper"],
+ movable: true, related: [bodyName,headName,"creeper"],
desc: `Auto-generated creeper.
Explodes into ${descElement}.`,
};
//Body
@@ -4585,7 +4585,7 @@ if(enabledMods.includes(runAfterAutogenMod)) {
tick: function(pixel) {
autoCreeperPlacerTick(pixel);
},
- related: [bodyName,headName,"creeper"],
+ movable: true, related: [bodyName,headName,"creeper"],
desc: `Auto-generated creeper.
Explodes into ${descElement}.`,
};
//Body