From b5b2c10e3624633a01a2c2e6a7884ea09e074b90 Mon Sep 17 00:00:00 2001 From: O-01-67 <68935009+O-01-67@users.noreply.github.com> Date: Tue, 11 Oct 2022 19:10:39 -0400 Subject: [PATCH] movable tags for spout purposes if it's a placer, it spawns movable things and should be considered movable for the purposes of auto-spout generation it it's a baby, it is a movable thing --- mods/mobs.js | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/mods/mobs.js b/mods/mobs.js index 466a8620..ab1afaf9 100644 --- a/mods/mobs.js +++ b/mods/mobs.js @@ -635,7 +635,7 @@ if(enabledMods.includes(runAfterAutogenMod)) { deletePixel(pixel.x, pixel.y); } }, - related: ["zombie_body","zombie_head"], + movable: true, related: ["zombie_body","zombie_head"], desc: "I'd rather this be toggleable mid-game than require a reload.

If this text is green or underlined, zombies (all types) can spawn. Click here to toggle zombie spawning. If it's on, zombies can spawn through random events." }; @@ -1116,7 +1116,7 @@ if(enabledMods.includes(runAfterAutogenMod)) { //console.log("Meh."); }; }, - related: ["zombie"], + movable: true, related: ["zombie"], desc: "Baby zombies: smaller, faster, and more annoying.", }; @@ -1162,7 +1162,7 @@ if(enabledMods.includes(runAfterAutogenMod)) { deletePixel(pixel.x, pixel.y); } }, - related: ["creeper_body","creeper_head"], + movable: true, related: ["creeper_body","creeper_head"], desc: "I'd rather this be toggleable mid-game than require a reload.

If this text is green or underlined, creepers can spawn. Click here to toggle creeper spawning. If it's on, creepers (all types) can spawn through random events." }; @@ -1964,7 +1964,7 @@ if(enabledMods.includes(runAfterAutogenMod)) { }; }; }, - related: ["creeper"], + movable: true, related: ["creeper"], }; //Angelic Creeper @@ -1994,7 +1994,7 @@ if(enabledMods.includes(runAfterAutogenMod)) { deletePixel(pixel.x, pixel.y); } }, - related: ["angelic_creeper_body","angelic_creeper_head"], + movable: true, related: ["angelic_creeper_body","angelic_creeper_head"], desc: 'A creeper type from Extra Creeper Types (CF). It sends things upward.' }; @@ -2547,7 +2547,7 @@ if(enabledMods.includes(runAfterAutogenMod)) { deletePixel(pixel.x, pixel.y); } }, - related: ["bombing_creeper_body","bombing_creeper_head"], + movable: true, related: ["bombing_creeper_body","bombing_creeper_head"], desc: 'A creeper type from Extra Creeper Types (CF). It spawns more explosives when it explodes.' }; @@ -3083,7 +3083,7 @@ if(enabledMods.includes(runAfterAutogenMod)) { deletePixel(pixel.x, pixel.y); } }, - related: ["hell_creeper_body","hell_creeper_head"], + movable: true, related: ["hell_creeper_body","hell_creeper_head"], desc: 'A creeper type from Extra Creeper Types (CF). It has a small explosion radius, but spawns a lot of fire around its explosion.' }; @@ -4386,7 +4386,7 @@ if(enabledMods.includes(runAfterAutogenMod)) { tick: function(pixel) { autoCreeperPlacerTick(pixel); }, - related: [bodyName,headName,"creeper"], + movable: true, related: [bodyName,headName,"creeper"], desc: `Auto-generated creeper.
Explodes into ${descElement}.`, }; //Body @@ -4585,7 +4585,7 @@ if(enabledMods.includes(runAfterAutogenMod)) { tick: function(pixel) { autoCreeperPlacerTick(pixel); }, - related: [bodyName,headName,"creeper"], + movable: true, related: [bodyName,headName,"creeper"], desc: `Auto-generated creeper.
Explodes into ${descElement}.`, }; //Body