bugfix and inhuman body parts
This commit is contained in:
parent
db330accd7
commit
b77c2af7ce
430
mods/biology.js
430
mods/biology.js
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@ -38,11 +38,11 @@ elements.real_skin = {
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changePixel(pixel,"rotten_meat");
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}
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}
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if (pixel.nutrition === null) {
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pixel.nutrition = 1000
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if (pixel.nutrition === null || (isNan(nutrition))) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null) {
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pixel.oxygen = 1000
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if (pixel.oxygen === null || (isNan(oxygen))) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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@ -121,6 +121,110 @@ elements.real_skin = {
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movable: false,
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}
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elements.scales = {
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color: "#6b839a",
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category: "biology",
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behavior: behaviors.WALL,
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hoverStat: function(pixel) {
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return "Nutr:"+pixel.nutrition+" O2:"+pixel.oxygen
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},
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tick: function(pixel) {
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if (pixel.temp > 40 && Math.random() < 0.1) {
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pixel.temp -= 1;
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}
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doDefaults(pixel);
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if (Math.random() > 0.92 && pixel.nutrition > 0 && pixel.oxygen > 0) {
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pixel.nutrition--
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pixel.oxygen--
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}
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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if (Math.random() < 0.1) {
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changePixel(pixel,"calcium");
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}
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else {
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changePixel(pixel,"dust");
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}
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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}
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if (!isEmpty(pixel.x, pixel.y+1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y+1]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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}
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if (!isEmpty(pixel.x-1, pixel.y, true)) {
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var hitPixel = pixelMap[pixel.x-1][pixel.y]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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}
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if (!isEmpty(pixel.x+1, pixel.y, true)) {
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var hitPixel = pixelMap[pixel.x+1][pixel.y]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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}
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},
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density: 2710,
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state: "solid",
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conduct: .05,
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tempHigh: 210,
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stateHigh: "cooked_meat",
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tempLow: -25,
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stateLow: "frozen_meat",
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breakInto: ["blood","meat"],
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forceSaveColor: true,
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reactions: {
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"cancer": { elem1:"cancer", chance:0.000075 },
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"radiation": { elem1:["calcium","calcium","ash","meat","rotten_meat","cooked_meat","skin","real_skin"], chance:0.1 },
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},
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properties: {
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oxygen: 1000,
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nutrition: 1000,
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},
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isBio: true,
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movable: false,
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}
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elements.flesh = {
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color: ["#9e4839","#ba6449"],
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category: "biology",
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@ -136,11 +240,11 @@ elements.flesh = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null) {
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pixel.nutrition = 1000
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if (pixel.nutrition === null || (isNan(nutrition))) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null) {
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pixel.oxygen = 1000
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if (pixel.oxygen === null || (isNan(oxygen))) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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@ -235,11 +339,11 @@ elements.eye = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null) {
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pixel.nutrition = 1000
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if (pixel.nutrition === null || (isNan(nutrition))) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null) {
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pixel.oxygen = 1000
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if (pixel.oxygen === null || (isNan(oxygen))) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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@ -404,11 +508,11 @@ elements.brain = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null) {
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pixel.nutrition = 1000
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if (pixel.nutrition === null || (isNan(nutrition))) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null) {
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pixel.oxygen = 1000
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if (pixel.oxygen === null || (isNan(oxygen))) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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@ -545,11 +649,11 @@ elements.amygdala = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null) {
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pixel.nutrition = 1000
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if (pixel.nutrition === null || (isNan(nutrition))) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null) {
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pixel.oxygen = 1000
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if (pixel.oxygen === null || (isNan(oxygen))) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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@ -645,11 +749,11 @@ elements.eye_nerve = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null) {
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pixel.nutrition = 1000
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if (pixel.nutrition === null || (isNan(nutrition))) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null) {
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pixel.oxygen = 1000
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if (pixel.oxygen === null || (isNan(oxygen))) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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@ -743,11 +847,11 @@ elements.nerve = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null) {
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pixel.nutrition = 1000
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if (pixel.nutrition === null || (isNan(nutrition))) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null) {
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pixel.oxygen = 1000
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if (pixel.oxygen === null || (isNan(oxygen))) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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@ -845,11 +949,11 @@ elements.throat_lining = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null) {
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pixel.nutrition = 1000
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if (pixel.nutrition === null || (isNan(nutrition))) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null) {
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pixel.oxygen = 1000
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if (pixel.oxygen === null || (isNan(oxygen))) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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@ -943,17 +1047,17 @@ elements.intestines = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null) {
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pixel.nutrition = 1000
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if (pixel.nutrition === null || (isNan(nutrition))) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null) {
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pixel.oxygen = 1000
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if (pixel.oxygen === null || (isNan(oxygen))) {
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pixel.oxygen = 500
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}
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if (pixel.nutrition === null) {
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pixel.nutrition = 1000
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if (pixel.nutrition === null || (isNan(nutrition))) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null) {
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pixel.oxygen = 1000
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if (pixel.oxygen === null || (isNan(oxygen))) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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@ -1063,11 +1167,11 @@ elements.lungs = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null) {
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pixel.nutrition = 1000
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if (pixel.nutrition === null || (isNan(nutrition))) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null) {
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pixel.oxygen = 1000
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if (pixel.oxygen === null || (isNan(oxygen))) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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@ -1170,6 +1274,149 @@ elements.lungs = {
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isBio: true
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}
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elements.gills = {
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color: "#5EBAE3",
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category: "biology",
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hoverStat: function(pixel) {
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return "Nutr:"+pixel.nutrition+" O2:"+pixel.oxygen
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},
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tick: function(pixel) {
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if (Math.random() > 0.9 && pixel.nutrition > 0 && pixel.oxygen > 0) {
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pixel.nutrition--
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pixel.oxygen--
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}
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null || (isNan(nutrition))) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null || (isNan(oxygen))) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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else if (elements[hitPixel.element].id === elements.deoxygenated_water.id && Math.random() > 0.75) {
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if (isEmpty(pixel.x, pixel.y+1)) {
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tryMove(hitPixel,pixel.x,pixel.y+1);
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}
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}
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else if (elements[hitPixel.element].id === elements.water.id && Math.random() > 0.75) {
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if (isEmpty(pixel.x, pixel.y+1)) {
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pixel.oxygen += 100
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if (Math.random() > 0.75) {
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changePixel(hitPixel,"deoxygenated_water")
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}
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tryMove(hitPixel,pixel.x,pixel.y+1);
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}
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}
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else if (elements[hitPixel.element].id === elements.salt_water.id && Math.random() > 0.75) {
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if (isEmpty(pixel.x, pixel.y+1)) {
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pixel.oxygen += 90
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if (Math.random() > 0.85) {
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changePixel(hitPixel,"deoxygenated_water")
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}
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tryMove(hitPixel,pixel.x,pixel.y+1);
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}
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}
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}
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if (!isEmpty(pixel.x, pixel.y+1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y+1]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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}
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if (!isEmpty(pixel.x-1, pixel.y, true)) {
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var hitPixel = pixelMap[pixel.x-1][pixel.y]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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else if (elements[hitPixel.element].id === elements.deoxygenated_water.id && Math.random() > 0.75) {
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if (isEmpty(pixel.x+1, pixel.y)) {
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tryMove(hitPixel,pixel.x+1,pixel.y);
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}
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}
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else if (elements[hitPixel.element].id === elements.water.id && Math.random() > 0.75) {
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if (isEmpty(pixel.x+1, pixel.y)) {
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pixel.oxygen += 100
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if (Math.random() > 0.75) {
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changePixel(hitPixel,"deoxygenated_water")
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}
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tryMove(hitPixel,pixel.x+1,pixel.y);
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}
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}
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else if (elements[hitPixel.element].id === elements.salt_water.id && Math.random() > 0.75) {
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if (isEmpty(pixel.x+1, pixel.y)) {
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pixel.oxygen += 90
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if (Math.random() > 0.85) {
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changePixel(hitPixel,"deoxygenated_water")
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}
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tryMove(hitPixel,pixel.x+1,pixel.y);
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}
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}
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}
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if (!isEmpty(pixel.x+1, pixel.y, true)) {
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var hitPixel = pixelMap[pixel.x+1][pixel.y]
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if (elements[hitPixel.element].isBio === true && Math.random() > 0.5) {
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if (hitPixel.oxygen < pixel.oxygen) {
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hitPixel.oxygen += 10
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pixel.oxygen -= 10
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}
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if (hitPixel.nutrition < pixel.nutrition) {
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hitPixel.nutrition += 10
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pixel.nutrition -= 10
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}
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}
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}
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},
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density: 2710,
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state: "solid",
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conduct: .05,
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tempHigh: 200,
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stateHigh: "cooked_meat",
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tempLow: -25,
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stateLow: "frozen_meat",
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burn: 10,
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burnTime: 250,
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burnInto: "cooked_meat",
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breakInto: ["blood","meat"],
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forceSaveColor: true,
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reactions: {
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"cancer": { elem1:"cancer", chance:0.0005 },
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"radiation": { elem1:["ash","steam","oxygen","meat","rotten_meat","cooked_meat","flesh"], chance:0.4 },
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},
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properties: {
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oxygen: 1000,
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nutrition: 1000,
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},
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movable: false,
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isBio: true
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}
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elements.stomach_lining = {
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color: "#be5c4b",
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category: "biology",
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@ -1189,11 +1436,11 @@ elements.stomach_lining = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
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}
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if (pixel.nutrition === null) {
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pixel.nutrition = 1000
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if (pixel.nutrition === null || (isNan(nutrition))) {
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pixel.nutrition = 500
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}
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if (pixel.oxygen === null) {
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pixel.oxygen = 1000
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if (pixel.oxygen === null || (isNan(oxygen))) {
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pixel.oxygen = 500
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}
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if (!isEmpty(pixel.x, pixel.y-1, true)) {
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var hitPixel = pixelMap[pixel.x][pixel.y-1]
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@ -1286,11 +1533,11 @@ elements.stomach_valve = {
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if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
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changePixel(pixel,"rotten_meat");
|
||||
}
|
||||
if (pixel.nutrition === null) {
|
||||
pixel.nutrition = 1000
|
||||
if (pixel.nutrition === null || (isNan(nutrition))) {
|
||||
pixel.nutrition = 500
|
||||
}
|
||||
if (pixel.oxygen === null) {
|
||||
pixel.oxygen = 1000
|
||||
if (pixel.oxygen === null || (isNan(oxygen))) {
|
||||
pixel.oxygen = 500
|
||||
}
|
||||
if (!isEmpty(pixel.x, pixel.y-1, true)) {
|
||||
var hitPixel = pixelMap[pixel.x][pixel.y-1]
|
||||
|
|
@ -1388,11 +1635,11 @@ elements.sphincter = {
|
|||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"rotten_meat");
|
||||
}
|
||||
if (pixel.nutrition === null) {
|
||||
pixel.nutrition = 1000
|
||||
if (pixel.nutrition === null || (isNan(nutrition))) {
|
||||
pixel.nutrition = 500
|
||||
}
|
||||
if (pixel.oxygen === null) {
|
||||
pixel.oxygen = 1000
|
||||
if (pixel.oxygen === null || (isNan(oxygen))) {
|
||||
pixel.oxygen = 500
|
||||
}
|
||||
if (!isEmpty(pixel.x, pixel.y-1, true)) {
|
||||
var hitPixel = pixelMap[pixel.x][pixel.y-1]
|
||||
|
|
@ -1595,6 +1842,59 @@ elements.stomach_acid = {
|
|||
stain: -0.1
|
||||
}
|
||||
|
||||
elements.deoxygenated_water = {
|
||||
color: "#2167ff",
|
||||
behavior: behaviors.LIQUID,
|
||||
tempHigh: 100,
|
||||
stateHigh: "steam",
|
||||
tempLow: 0,
|
||||
stateLow: "ice",
|
||||
category: "liquids",
|
||||
heatCapacity: 4.184,
|
||||
reactions: {
|
||||
"oxygen": { elem1: "water", elem2: null },
|
||||
"dust": { elem1: "dirty_water", elem2: null },
|
||||
"ash": { elem1: "dirty_water", elem2: null },
|
||||
"cyanide": { elem1: "dirty_water", elem2: null },
|
||||
"cyanide_gas": { elem1: "dirty_water", elem2: null },
|
||||
"carbon_dioxide": { elem1: "seltzer", elem2: null, oneway:true },
|
||||
"sulfur": { elem1: "dirty_water", elem2: null },
|
||||
"rat": { elem1: "dirty_water", chance:0.005 },
|
||||
"plague": { elem1: "dirty_water", elem2: null },
|
||||
"rust": { elem1: "dirty_water", chance:0.005 },
|
||||
"lead": { elem1: "dirty_water", chance:0.005 },
|
||||
"solder": { elem1: "dirty_water", chance:0.005 },
|
||||
"fallout": { elem1: "dirty_water", chance:0.25 },
|
||||
"radiation": { elem1: "dirty_water", chance:0.25 },
|
||||
"uranium": { elem1: "dirty_water", chance:0.25 },
|
||||
"rad_steam": { elem1: "dirty_water", chance:0.02 },
|
||||
"rad_glass": { elem1: "dirty_water", chance:0.005 },
|
||||
"rad_shard": { elem1: "dirty_water", chance:0.01 },
|
||||
"rotten_meat": { elem1: "dirty_water", chance:0.25 },
|
||||
"rotten_cheese": { elem1: "dirty_water", chance:0.25 },
|
||||
"cancer": { elem1: "dirty_water", chance:0.25 },
|
||||
"oil": { elem1: "dirty_water", chance:0.005 },
|
||||
"dioxin": { elem1: "dirty_water", chance:0.1 },
|
||||
"rock": { elem2: "wet_sand", chance: 0.00035 },
|
||||
"limestone": { elem2: "wet_sand", chance: 0.00035 },
|
||||
"tuff": { elem2: "wet_sand", color2:"#7a6b5c", chance: 0.00035 },
|
||||
"ruins": { elem2: "rock", chance: 0.00035 },
|
||||
"mudstone": { elem2: "mud", chance: 0.00035 },
|
||||
"fly": { elem2:"dead_bug", chance:0.1, oneway:true },
|
||||
"firefly": { elem2:"dead_bug", chance:0.1, oneway:true },
|
||||
"bee": { elem2:"dead_bug", chance:0.05, oneway:true },
|
||||
"stink_bug": { elem2:"dead_bug", chance:0.1, oneway:true },
|
||||
"cured_meat": { elem1:"salt_water", elem2:"meat" },
|
||||
"water": { elem1:"water", elem2:"bubble", attr2:{"clone":"water"}, chance:0.001 },
|
||||
"deoxygenated_water": { elem2:"bubble", attr2:{"clone":"water"}, chance:0.001, tempMin:85 },
|
||||
},
|
||||
state: "liquid",
|
||||
density: 997,
|
||||
conduct: 0.02,
|
||||
stain: -0.5,
|
||||
extinguish: true
|
||||
}
|
||||
|
||||
elements.real_bone = {
|
||||
color: "#d9d9d9",
|
||||
behavior: behaviors.WALL,
|
||||
|
|
@ -1615,11 +1915,11 @@ elements.real_bone = {
|
|||
if (Math.random() > 0.5 && (pixel.nutrition < 1 || pixel.oxygen < 1)) {
|
||||
changePixel(pixel,"bone");
|
||||
}
|
||||
if (pixel.nutrition === null) {
|
||||
pixel.nutrition = 1000
|
||||
if (pixel.nutrition === null || (isNan(nutrition))) {
|
||||
pixel.nutrition = 500
|
||||
}
|
||||
if (pixel.oxygen === null) {
|
||||
pixel.oxygen = 1000
|
||||
if (pixel.oxygen === null || (isNan(oxygen))) {
|
||||
pixel.oxygen = 500
|
||||
}
|
||||
if (!isEmpty(pixel.x, pixel.y-1, true)) {
|
||||
var hitPixel = pixelMap[pixel.x][pixel.y-1]
|
||||
|
|
@ -1695,11 +1995,11 @@ elements.cerebrospinal_fluid = {
|
|||
color: "#CBC3E3",
|
||||
behavior: behaviors.LIQUID,
|
||||
tick: function(pixel) {
|
||||
if (pixel.nutrition === null) {
|
||||
pixel.nutrition = 1000
|
||||
if (pixel.nutrition === null || (isNan(nutrition))) {
|
||||
pixel.nutrition = 500
|
||||
}
|
||||
if (pixel.oxygen === null) {
|
||||
pixel.oxygen = 1000
|
||||
if (pixel.oxygen === null || (isNan(oxygen))) {
|
||||
pixel.oxygen = 500
|
||||
}
|
||||
if (!isEmpty(pixel.x, pixel.y-1, true)) {
|
||||
var hitPixel = pixelMap[pixel.x][pixel.y-1]
|
||||
|
|
@ -1757,7 +2057,7 @@ elements.cerebrospinal_fluid = {
|
|||
tempHigh: 102,
|
||||
stateHigh: ["steam","salt"],
|
||||
tempLow: -5,
|
||||
category: "liquids",
|
||||
category: "biology",
|
||||
reactions: {
|
||||
"dust": { elem1: "dirty_water", elem2: null },
|
||||
"ash": { elem1: "dirty_water", elem2: null },
|
||||
|
|
|
|||
Loading…
Reference in New Issue